/vrg/ - Virtual Reality General Thread #5

Thread 200472119 · 01/01/18(Mon)21:22:35 UTC · 784 posts, 135 images. Archived from 4chan /vrg/; deleted posts are not shown.

Anonymous No.200472119 Replies: >>200472157 >>200472461 >>200566501
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Happy New Year edition

General VR resources:
https://vrwiki.wikispaces.com/
https://en.wikipedia.org/wiki/Virtual_reality_headset
https://en.wikipedia.org/wiki/Comparison_of_virtual_reality_headsets

Oculus rift setup guide
https://pastebin.com/QgHwLq8R

Htc Vive setup guide
https://pastebin.com/QNc18zHd

Recommended VR applications/games
https://pastebin.com/KgBr4kCh

VRChat resources and tutorials
https://pastebin.com/VtesqPr9
https://youtube.com/TupperTutorials

BCI and the future of VR
https://pastebin.com/8bCvbFip

Previous thread: >>200384960 (Cross-thread)
Anonymous No.200472171
first for cuckles meme shit
Anonymous No.200472274
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NEW YEARS
Anonymous No.200472461
>>200472119 (OP)
Hey OP actually did what they were supposed to
Anonymous No.200472573 Replies: >>200472636 >>200472774 >>200529370
File: Waifus.png (2.5 MB, 1635x1033)
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Who do I pay to turn my rips into models?
Anonymous No.200472636 Replies: >>200543515
>>200472573
I'm pretty sure you're gonna need to manually rig them so fuck no lol
Anonymous No.200472656
Go kiss an anime girl already, you fucking VR virgins
Anonymous No.200472774 Replies: >>200472837 >>200475653
>>200472573
is VR honey select any good ?
Anonymous No.200472837 Replies: >>200475653
>>200472774
It doesn't really have much interactivity in VR so not really, unless you like watching someone else fuck your waifu in VR.
Anonymous No.200473303
>There are still losers playing VRChat instead of SL

Get with the times grandpas
Anonymous No.200473719
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>Recommended VR applications/games
>https://pastebin.com/KgBr4kCh

this is so out of date :|
Anonymous No.200473778 Replies: >>200474812 >>200492132
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If someone could model wisdom dog with a moving mouth and were the wings move left and right when you strafe you'd make me very happy
Anonymous No.200474212 Replies: >>200474747 >>200479661
what's the VR game that you can fuck with anime girls and lewd them around a bit?
also what is the one with the fox girl?
(separate questions)
Anonymous No.200474747 Replies: >>200475014 >>200478232
>>200474212
hijacking that, whats the game were youre the otaku guy molesting a girl in your room and taking pics under her skirt.
seemed pretty fun
Anonymous No.200474812
>>200473778

DO IT YOURSELF
Anonymous No.200475014 Replies: >>200475540 >>200475541 >>200543626
File: cucked hard in vr.webm (2.3 MB, 640x360)
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>>200474747
you mean this?
Anonymous No.200475540
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>>200475014
yes
Anonymous No.200475541 Replies: >>200475826 >>200478232
>>200475014
No, but pretty sure I saw those videos on the same subreddit, just not sure where.
You're in a room and the girls stood in the middle and you can slap her tits and she reacts by moving away and covering up, then you can lift her skirt for the same reaction etc.
I don't have VR i just wanna see what else you can do on it
Anonymous No.200475653
>>200472774
>>200472837
It's literally the best looking, most real feeling animated VR experience. Studio Neo gives you full customization, any pose you can come up with, as many models as you can imagine.
Besides all that, it's also the single best model creator you can hope for. Three layers of depth to it, you can start off with simple sliders, then move on to editing actual bones and rigs.
Anonymous No.200475826
>>200475541
>>200475541
Nevermind found it
https://www.youtube.com/watch?v=RKtI3asq-MQ
Anonymous No.200476396
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I give up.
Anonymous No.200476541 Replies: >>200477037 >>200477129
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Fuck now I wanna go through the whole process of making a model from scratch
Anonymous No.200477037 Replies: >>200477129 >>200477753
>>200476541
That depends on what you mean by scratch.

Do you mean copy-pasting different things from different models on Deviantart and creating your own "edit"?

Or do you mean actually creating your own model by first creating a base model from scratch, creating the hair, creating the face, creating the clothes etc.?
Anonymous No.200477125
I'm pretty sure this underage boy is stalking me thinking I'm an actual girl because I play with a cute girl avatar.
Anonymous No.200477129
>>200476541
You can also do parts of this >>200477037 By just taking body parts and pieces of hair from other models.

which is generally what mos people do with MMD anyways
Anonymous No.200477143 Replies: >>200477391 >>200485346
File: 1484981346732.webm (3.0 MB, 1280x720)
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I have huge fucking tits, anon!

I should remove the front hair from the dynamic bones, can I delete them in Unity or do I have to go into Blender and effort?
Anonymous No.200477331 Replies: >>200477492 >>200477632 >>200477734
How much do the VR headsets cost in other countries? The cheapest Oculus Rift I can find in a Finnish store is for 479 € which is roughly 575 $
Am I getting jew'd if I buy from there?
Is Vive worth it?
Do you think the prices will still drop?
Anonymous No.200477391 Replies: >>200478089
>>200477143
Can I sleep on them please and hold a nipple while I'm at it, maybe sucks on the other one?
Anonymous No.200477492
>>200477331
yuros always get jewd
yes
maybe when next gen is announced
Anonymous No.200477632
>>200477331
I think Oculus is still £350 in some UK online stores, currys maybe (other £400)
Vive goes for £600
Anonymous No.200477734
>>200477331
Rift is like $399 in Sweden and the Vive is like $699
Anonymous No.200477753 Replies: >>200478165
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>>200477037
The latter

Been wanting to learn Blender and make 3d models for so long now, and I have gotten the push I needed to get into it after editing a MMD model. I don't care how difficult the whole process is, would just love to learn and create.
Anonymous No.200478030
Anyone found a way to get animated textures on characters? Like the worlds have, but added to a character via a media plane?
Anonymous No.200478070 Replies: >>200478748 >>200478956
What do you guys think of Fallout 4 VR? I got a free copy with my Vive and going through the vault was fun.
Anonymous No.200478089
>>200477391
Only if you're very cute and are gentle.
Anonymous No.200478165
>>200477753
In that case I'm rooting for you anon, good luck.
Anonymous No.200478232
>>200474747
it's just a vanilla tutor/student game. vr kanojo

>>200475541
>subreddit
Anonymous No.200478607 Replies: >>200478658 >>200529553
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>jumping disabled
Anonymous No.200478658
>>200478607
NO FUN
Anonymous No.200478748
>>200478070
Complete and utter dogshit.
FO4 was already the blunder of the century, universally accepted as one of the shittiest and overhyped disappointments in gaming history, barely beating out Skyrim.
Anonymous No.200478956
>>200478070
had to refund it, maybe will pick it up again later if they patch performance issues
Anonymous No.200479056
Man, I should have opted in to Oculus Core 2.0 earlier. Shit is exactly what I wanted, short of supposedly still no easy-access screenshot hotkey.

Running amuck in VRChat with my music player to my right for easy access, and web browser/chats up and to my left. Puts the Desktop view in SteamVR to absolute shame.
Anonymous No.200479247 Replies: >>200479685 >>200481652
File: __toga_himiko_boku_no_hero_academia_drawn_by_j_k__sample-df3efbd0724522cc25c88c8e619d8e36.jpg (115 KB, 850x620)
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gaia night #13
Anonymous No.200479661
File: 1509141593173.webm (2.9 MB, 640x360)
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>>200474212
VR Kanojo?
Anonymous No.200479685 Replies: >>200480137
>>200479247
stop being so lewd
Anonymous No.200480137 Replies: >>200480378
>>200479685
come stop me
Anonymous No.200480378 Replies: >>200480629
>>200480137
that sounds like a threat
File: SDK edit part2.png (18 KB, 884x255)
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Screen grab of how to bypass 20K limit in SDK
Anonymous No.200480629 Replies: >>200481426
>>200480378
come find out
Anonymous No.200480803 Replies: >>200480973 >>200481068 >>200481407
>>200480448
is there a limit of how many tris are acceptable even with breaking the rule limit? I mean I don't want an avatar which breaks lobbies.
Anonymous No.200480973
>>200480803
don't ever go over 65k or it takes another draw call and fucks things up. Stay under 40k if you want to be safe.
Anonymous No.200480991 Replies: >>200559491
>>200480448
Why not stop being lazy and make your models efficient.
Anonymous No.200481068
>>200480803
Someone said 60K is the soft cap, but I'm not sure if that's actually true.
Anonymous No.200481407 Replies: >>200481579
>>200480803
The 20k limit is there for no reason, Desktop fags don't understand that VR users render the game twice across, and 4 times if theres a fucking mirror.
Anonymous No.200481426 Replies: >>200481742
>>200480629
still there?
Anonymous No.200481579 Replies: >>200481803
>>200481407
Not to mention most AAA games don't break 50k on npc models that display only around 8 models onscreen max. So telling Unity of all fucking engines to load a model with that many tris, in VR of all fucking things, is disastrous.
Anonymous No.200481652 Replies: >>200481742
>>200479247
Disapointed. There wasnt any ERP action, just meme knuckles
Anonymous No.200481742 Replies: >>200484718
>>200481426
>>200481652
i was just invited somewhere else but im back now
Anonymous No.200481803
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>>200481579
It's because all these people get MMD files (which are the worst fucking efficiency in existence) I had a model early that had 7 fucking thousand tris on the shoe laces. SEVEN FUCKING THOUSAND FOR SHOE LACES! Any model that is 55-60k can be brought down to 20k if you decimate and then finish up by deleting vectors by hand.
Anonymous No.200481956
>>200480448
but what is the file
Anonymous No.200481984 Replies: >>200484743
>>200480448

Oh boy, I can't wait for someone to make a billion triangle avatar that immediately makes the room unusable.
Anonymous No.200483695
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>>200480448
>go find the file
>doesn't say what the file is
Anonymous No.200483768 Replies: >>200483887 >>200484235
>>200480448
Using this on a 22k avatar, doesn't make the slightest difference in performance. Bone optimizing and being light on animations on the other hand..
Anonymous No.200483887 Replies: >>200484047 >>200484235
>>200483768
draw calls are and too many dynamic bones are what cause poor performance.
Anonymous No.200484047
>>200483887
Makes me wonder what the max number of dynbones should be.
Anonymous No.200484217
Desktop users ruining VRChat. Can't even go to a room with 10+ folks now without my screen shaking like a mofo due to 20-30fps.
Anonymous No.200484235 Replies: >>200495585 >>200496095
>>200483768
>>200483887
Is there a difference between using Dynamic Bones on the root of a skirt once, or using Dynamic Bones on all separate skirt pieces?
Anonymous No.200484401
What are your favorite locomotion types? Do you have any ideas for fixing this "problem"? Teleportation is fucking lame
Anonymous No.200484628 Replies: >>200484963
File: 1514363629192.png (160 KB, 289x273)
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The polygon limit is pretty worthless to begin with. You can have an object with 100k polys and the sdk won't recognize it if you hide it. All you have to do is do an override to turn it on and your model suddenly has 100k more polygons.
Anonymous No.200484718
>>200481742
I'm in Gaia 13 but I'm not seeing any lewd action

I.am disappoint
Anonymous No.200484743
>>200481984
IIRC somebody in the game said that if you go above the 65K Tri Unity limit for one drawcall, the developers of VRChat can easily see this and ban you faster than you can say "plz come back moot". As long as you stick to avatars below 65K you're gooood
Anonymous No.200484894 Replies: >>200487019
File: 1489231237949.png (1.0 MB, 1280x720)
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>playing with my cute gf in VR Kanojo
>on the blowjob scene
>keeps asking me if she can start
>don't know how to get her to start
Anonymous No.200484963 Replies: >>200485676 >>200492238
>>200484628
And you'll be witch hunted.
Anonymous No.200485252 Replies: >>200517707
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>>200480448
>he can't get his avatar below 20k so he has to cheat
you are weak of mind and spirit
Anonymous No.200485346
>>200477143
NYU get outta here
also its a hat you muppet
Anonymous No.200485676 Replies: >>200486380 >>200486819
>>200484963
How would anyone but the mods know? I've seen really good models that look like they're polygon heavy but aren't and vice-versa.
Anonymous No.200485868 Replies: >>200486482
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>>200480448
Which fucking file is it? I can't find it
Anonymous No.200486195
Is there a way to automatically delet polygons that aren't visible? I want to rig power armor from Fallout 4, but the way power armor works in that game is that you wear a "frame" and then equip the pieces over top. My plan is to merge all the meshes into one, then somehow hide the parts of the frame that aren't visible.
Anonymous No.200486380
>>200485676
You can tell if something has a lot of tris or not
Anonymous No.200486482 Replies: >>200486640
>>200485868
nvm I found it
Anonymous No.200486640 Replies: >>200487001
>>200486482
What is it?
Anonymous No.200486819
>>200485676
When your framerate crashes after a single new person joins in.
Anonymous No.200486972 Replies: >>200487930
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>>200480448

kek this was wrong

I went over the code and changed the code myself.

If you guys want to upload 60K or less poly avatars then follow this. I included the .cs file so all you have to do is copy and paste it in.

https://www.sendspace.com/file/4gzp5o
Anonymous No.200487001 Replies: >>200487627
>>200486640
SDKControlPanel Time to make Cory in the white house :^)
Anonymous No.200487019
>>200484894
theres only so many buttons on the controller
Anonymous No.200487214
>>200480448
what coding is this?
Anonymous No.200487297 Replies: >>200487471
Please don't go around spreading how to bypass the tri limit :)
Anonymous No.200487354
You can just FEEL the VR envy when you go to Lyxir's Avatar World.
Anonymous No.200487471
>>200487297
>:)
Fuck off, wherever you came from.
Anonymous No.200487525 Replies: >>200487804 >>200488251
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It's okay guys today is a holiday right? Maybe that's why my headset didn't arrive today. Sure it said it would be here on the 28th but maybe tomorrow! Maybe tomorrow maybe tomorrow!
Anonymous No.200487627 Replies: >>200487890
>>200487001
Thanks.
Anonymous No.200487701 Replies: >>200487930
>>200480448
guys this doesn't work just tried it with a 32k tris model
Anonymous No.200487804 Replies: >>200487972 >>200488251
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>>200487525
Mine comes tomorrow, too. I had to watch it sit in a warehouse an hour's drive from here all weekend. The wait is killing me.
Anonymous No.200487890
>>200487627
It doesn't work anon
Anonymous No.200487930 Replies: >>200488463
>>200487701

I fixed it. Do this>>200486972
Anonymous No.200487972 Replies: >>200489004
>>200487804
In an autistic rage I literally went out to the closest post office with the intention of yelling at them/asking if it was shipped there but not delivered. That's the only reason I realized things were closed today.
We can do it anon. We need to be strong. What's the first thing you're going to do with it?
Anonymous No.200488251 Replies: >>200488307 >>200488461
>>200487525
>>200487804
Are you guys literally me? My Rift is coming today (Tuesday).
Anonymous No.200488307 Replies: >>200488795 >>200488876
>>200488251
>Rift
Hope you got an OC'd CPU for VRchat then.
Anonymous No.200488461 Replies: >>200488795 >>200488876
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>>200488251
>Rift
Anonymous No.200488463
File: 1487255484885.png (232 KB, 429x639)
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>>200487930
thanks anon
Anonymous No.200488795 Replies: >>200488953 >>200489108
>>200488307
>>200488461
Literally everywhere but 4chan says the Rift is better
Anonymous No.200488876 Replies: >>200488953
>>200488307
7700K.

>>200488461
Cost €299 with an extra sensor.

>Vive in 2018
Anonymous No.200488953 Replies: >>200489231
>>200488795
And everyone here uses VR for VRchat, which the Rift falls short because of higher CPU demand for tracking, for a program that is unoptimized as fuck and hammers your cores.

>>200488876
You should be good then for the most part, short of idiots with broken avatars.
Anonymous No.200488959 Replies: >>200489438
Is there any way to download and install an avatar? I just started VRchat today and it looks like I have to go around to pedestals to use them and it's only temporary. I saw on youtube some guy had a list of them already loaded when he started the game.
Anonymous No.200489004
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>>200487972
find my friends in VRchat and hug them
Anonymous No.200489108 Replies: >>200489231 >>200489615
>>200488795
>Rift is better
They are literally identical except vive has better tracking.
.
Anonymous No.200489231 Replies: >>200489615
>>200488953
>>200489108

How do you even do hand positions with vive lol
Anonymous No.200489438 Replies: >>200490103
>>200488959

https://youtu.be/aS0Gk5LbYh0
Anonymous No.200489615
>>200489231
Use programs that use the grip functionality, or wait on Vive knuckles.

>>200489108
Rift has more processing overhead, especially with Core 2.0 installed.
Anonymous No.200490103 Replies: >>200490594
>>200489438
So I have to download unity and blender to do this? No way to just drag and drop premade avatars into a folder?
Anonymous No.200490283 Replies: >>200490346 >>200494860
Can I watch anime in VR?
Anonymous No.200490346 Replies: >>200490494
>>200490283
You can on Rift Core 2.0 or VR Desktop. It's kinda crud in SteamVR itself.
Anonymous No.200490424 Replies: >>200490584 >>200491358
File: Desktop Screenshot 2018.01.02 - 00.39.09.82.jpg (674 KB, 3840x2160)
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What shaders is everyone using? The unity-chan ones are incompatible, and flat-lit toon has nothing suitable for eyes or double sided clothes/hair.
Anonymous No.200490494 Replies: >>200490621
>>200490346
Do I need a good graphics card for that? I bought my Oculus on sale because I'll be getting a new GPU before Oculus drops below the sale price. So basically I have a few indie games and maybe VR anime.
Anonymous No.200490584 Replies: >>200490897
>>200490424

I use cubed shaders. Also pls be my waifu, she's qt as fuck.
Anonymous No.200490594 Replies: >>200490665
>>200490103

No. You have to upload them to the VRC server through unity. Someone is working on a database to stop unity files ready for uploading.
Anonymous No.200490621 Replies: >>200490746
>>200490494
Imagine trying to run desktop mode x1.5 and that's about the performance needed for a VR set to run it well.
Anonymous No.200490665
>>200490594
Ah okay, I might just hold off and wait until someone can come up with a better option then.

Thanks.
Anonymous No.200490734
I see some custom avatars having mirrors/cellphone props that reflects what is in front of it. Anyone know how to do that in Unity?
Anonymous No.200490746 Replies: >>200490846
>>200490621
That doesn't seem too significant. I definitely need to pick up a 1060 asap though.
Anonymous No.200490846 Replies: >>200490989 >>200492238
>>200490746
1060 is the base minimum recommended for VR so don't expect miracles with that either.
Anonymous No.200490897 Replies: >>200515495
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>>200490584

Cubed shaders have no transparencies or double sides, so It gives DUDEWEED eyes, one sided clothes (ribbon), and solid blush.
Anonymous No.200490989
>>200490846
Isn't the minimum one of the 4gb ones?
Anonymous No.200491157 Replies: >>200522196
Anyone know where I can pirate VorpX? I'm not paying 60 bucks to play Dark Messiah of Might and Magic in VR
Anonymous No.200491205 Replies: >>200491358 >>200491780
To get double sided shading with the CubedParadox Flat Lit Toon shader, you have to set the outline to "Tinted" and then set the outline width to 0.
Anonymous No.200491358
>>200491205
for
>>200490424
Anonymous No.200491728
Why the fuck do I keep getting red hologram avatar dude after uploading my avatar? The log says the asset is corrupted and tries to redownload it, yet I've stripped this shit down to bare bones and still...
Anonymous No.200491780 Replies: >>200492000 >>200515495
File: Desktop Screenshot 2018.01.02 - 00.53.51.60.jpg (254 KB, 1158x1117)
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>>200491205

Thanks. Turns out 'fade' makes flat lit toon transparent, too.
Anonymous No.200492000
>>200491780
CUTE!
Anonymous No.200492132
>>200473778
Y E S
Anonymous No.200492238 Replies: >>200492462 >>200492817 >>200492975 >>200493224 >>200493225
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Oh cool I'm in the OP text now. Thanks, OP.

>>200484963
There are ways to know.

Go over 20k if you want, but if you blow past the limit and have 10 meshes, 40 materials, and 200 dynamic bones, you're gonna get blocked/kicked from most rooms damn quick.

>>200490846
1060+ is more than enough. CPU is much more important-- but there's no such thing as a CPU that can run VRChat at 90FPS in VR 100% of the time.
Anonymous No.200492462 Replies: >>200492894
>>200492238
Tupper, what's the safe zone over 20k? I know you had the 27k one is 50k fine?
Anonymous No.200492463 Replies: >>200492835 >>200492863 >>200492875
How long until some lazy dipshit takes advantage of the bypass and ruins everything for everyone?
Anonymous No.200492817 Replies: >>200493097
>>200492238
Tupper, why do you like the memehu
also thanks for the videos they help people a lot like me who are new and have no idea what they are doing.
Anonymous No.200492835 Replies: >>200493089
>>200492463

If they're lazy then they'll probably be too lazy to change the code too.
Anonymous No.200492863
File: VRCwash.gif (495 KB, 500x281)
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>>200492463
heh heh me cwash
Anonymous No.200492875
File: af90bbd7bf7658a00fbeefa0858dc4c5.png (53 KB, 353x241)
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>>200492463
Idk what you're talking about anon, the Lagbox isn't real, and it sure isn't still unbanned.
Anonymous No.200492894 Replies: >>200493130 >>200521764
>>200492462
Stay below 60k. Anything below 60k is fine as long as the rest of you is optimized.

That's the most important part. 60k with 1 mesh, 1 material, and 10 dynamic bones will make a mod say "Eh, whatever."

If you're 15k with 50 meshes, 50 materials, and 200 dynamic bones, you're gonna get talked to. (Notably, nobody's gotten banned for badly optimized avatars, but you'll get ostracized)
Anonymous No.200492975 Replies: >>200493097
>>200492238
How many dynamic bones is too many? Assuming you've already optimized draw calls.
Anonymous No.200493062 Replies: >>200493192 >>200493330 >>200493440 >>200493462 >>200493468
So how many of you guys use voice changers? Seems like most of the weebs using this don't talk or just don't care that they have deep voices to go with their anime girl.
Anonymous No.200493089
>>200492835
You'd be surprised at how dangerous a lazy weeb can be. I've had multiple people ask me questions on how to make models (even after linking them fucking tutorials) only to have them say they're gonna look for a "hacked SDK" so they don't have to decimate.
Anonymous No.200493097 Replies: >>200493330 >>200507935
File: 1505537139764.jpg (127 KB, 700x700)
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>>200492817
I dunno man, Cirno's cute and a good meme. She's also smug and full of herself and I used to be like that a lot, so its a bit of a reminder. I've established myself as using my Cirno avatar so firmly that my friends yell at me if I swap to anything else.

And, you're welcome, anon. <3 I'm glad I could help newfags.

>>200492975
Conservatively? Something like 20. Pushing up to 30 or 40 is ok, but ideally keep it as low as possible. Make tons of use of the "Merge Bone" optimization in Cat's Blender Tools.
Anonymous No.200493130 Replies: >>200494020
>>200492894
I never bothered with the atlas stuff (assuming that is the 'materials' part of optimisation), since it went wrong for me a couple times and didn't have any advantage besides minor performance increase. Is it that important?
Anonymous No.200493192
>>200493062
>caring if your voice matches your avatar
what kind of rping faggot would do this
Anonymous No.200493224 Replies: >>200494020 >>200494218
>>200492238
>but there's no such thing as a CPU that can run VRChat at 90FPS in VR 100% of the time.
That's because it's an unoptimized piece of shit that goes to murder one CPU core, causing the framerate to crumble.
Anonymous No.200493225 Replies: >>200494020
File: 2018-01-02_09-09-10.png (95 KB, 267x678)
2018-01-02_09-09-10.png267x678
>>200492238
hey good lookin :^)
Anonymous No.200493330 Replies: >>200494020
File: 8aeed8b731a1f42c3e935f7b21da3bc2.gif (690 KB, 510x510)
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>>200493062
I dont even talk I just have a soundboard

>>200493097
Now the real question is tupper.
are you a secondary? and... brown cirno or original?
Anonymous No.200493440
>>200493062
I start out silent, but will talk whenever. I just like playing the silent anime girl. Voice changers, unless they're themed like robot or something, are pretty stupid to me.
Anonymous No.200493462
>>200493062
I couldn't care less. I don't even have a deep voice either, it's just a plain normal one. If somebody thinks that just because I walk around as a girl that I am a girl, they're fucked.
Anonymous No.200493468
>>200493062

I don't really notice if the voice matches or not.
Anonymous No.200493631 Replies: >>200494020
Holy fuck someone just donated 2K to Nagzz21 live stream right now.
Anonymous No.200494020 Replies: >>200494145 >>200494201
>>200493130
How much performance you get out of altasing depends on how your model is set up beforehand-- specifically, how many materials you have. If you've only got like 4 materials, don't bother. If you've got like 20.. please atlas.

>>200493224
Its about half and half between VRChat code requiring optimization and badly optimized avatars. That's why I push so hard for optimization shilling. It improves all of our framerates.

>>200493225
oh god not you again

>>200493330
I'll freely admit to only playing the games a little bit. I'm not good at them. I've tried, though. I've attempted to play Scarlet Devil, Perfect Cherry Blossom, and Four Seasons.

I like pale Cirno better, but tanned has a certain.. appeal. I'll swap to a tanned version during summer months if electrica2014 makes one.

>>200493631
That was 2,000 Hungarian Forint, aka ~8 USD.
Anonymous No.200494145
>>200494020
>That was 2,000 Hungarian Forint, aka ~8 USD.

hahaha yeah just noticed the huf.
Anonymous No.200494201 Replies: >>200494372
File: Cirno (290).jpg (345 KB, 830x830)
Cirno (290).jpg830x830
>>200494020
The games are hard, it takes a bunch of dedication to get good at them. anyways you have a nice day/night
Anonymous No.200494218 Replies: >>200494463 >>200494583 >>200498972
>>200493224
With how popular its gotten you'd think there would be goals to optimize the code. When I first got this thing I figured VRchat would be one of the easiest things to run.
Anonymous No.200494370
How am I going to do with my i7 4770?
Anonymous No.200494372
File: 1486305535203.gif (456 KB, 480x360)
1486305535203.gif480x360
>>200494201
I'd try to get better at them if VRChat wasn't eating all my time. D:

Thanks anon! You have a nice one too.
Anonymous No.200494463 Replies: >>200494583
>>200494218
I'm sure the devs aren't sitting around doing fuckall.

Besides Unity is an awful engine from what I've heard.
Anonymous No.200494583 Replies: >>200494827
File: 1514237989996.gif (30 KB, 500x500)
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>>200494218
>>200494463
I know *personally* that the devs are going full fucking steam just trying to adapt to the new user rush. Most of them are working 80-100 hour weeks at this point.
Anonymous No.200494827 Replies: >>200495092
>>200494583
Just going by the Discord channel usercount I notice it going up at least 200 every day or so. It's a nightmare with so many dumbfucks in the Avatar creation channels not knowing the simplest of things lol. I've all but given up hope trying to help out.
Anonymous No.200494860
>>200490283
You can use Bigscreen on Steam free to display your desktop and use whatever video player you want. You can also use OVRDrop not for free to open a window from your desktop in games. This apparently has some issues with the rift. I haven't actually tried it myself since I don't want to pay, but it could potentially be useful.
Anonymous No.200495092 Replies: >>200495250
>>200494827
Yeah.. I remember when it was slow enough that I could help people out on an individual basis. At this point, its a lost hope. I pop in occasionally when I see something I can help with, but its insane. #avatars is basically Twitch chat.
Anonymous No.200495250
>>200495092
big discord channels may as well be an extension of twitch chat desu
Anonymous No.200495287
File: unknown.png (1.2 MB, 1366x768)
unknown.png1366x768
Got so angry at trying to fix this guy I just deleted his hands. Hand mesh won't stick to arms in blender even after a good join or Child Of constraint. Weight painting is correct and bones we're fixed with CATS. Anyone got any more ideas?
Anonymous No.200495585 Replies: >>200496095
>>200484235
Slight difference in performance but the animation will be miles better if you do it sepperate and not on a root.
Anonymous No.200495902 Replies: >>200496134 >>200496197 >>200496519
Is there a Mirror's Edge-ish game in VR? Just running around doing parkour stuff.
Anonymous No.200496095 Replies: >>200496195 >>200496284 >>200496289
File: 1500090272585.jpg (116 KB, 572x840)
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>>200495585
>>200484235

Placing a dynamic bone script on your hips will cause animation/IK issues. Create the skirtroot.
Anonymous No.200496134 Replies: >>200496892
>>200495902
*Gets motion sickness*
Anonymous No.200496195 Replies: >>200496528
>>200496095
Can I manually create bone roots of my own or is the CATS thing the only way? Reason for asking is because CATS almost never recognizes the massive amount of hair, skirt and whatever bones.
Anonymous No.200496197 Replies: >>200496892
>>200495902


climby
Anonymous No.200496284 Replies: >>200496528
>>200496095
That's why you don't place it on your hip, you animate the skirt with a root and every part of the hair individually to increase the animation quality and tweak each hairpart individually.

Also tails should be disconnected from the skirtroot.
Anonymous No.200496289 Replies: >>200496445 >>200496528
>>200496095
How bad are dynamic bone colliders? I love being able to run my hands through my hair but I can give it up if it's hurting other users.
Anonymous No.200496445 Replies: >>200496549
>>200496289
Never had any performance issues. Just keep the amount of colliders low and don't use it to prevent hairclipping.

I use them mainly to play with my catears or tail, it's a unique experience you shouldn't give up on.
Anonymous No.200496519 Replies: >>200496892
File: home-remedies-for-nausea-and-vomiting.jpg (61 KB, 940x492)
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>>200495902
Anonymous No.200496528
File: 1496014619589.jpg (34 KB, 500x500)
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>>200496195
Sure, you can do it manually. Duplicate the hip bone, make it a child of the hips, and make all of the top-level skirt bones children of the "skirt root".

>>200496289
They're a significant performance hit. I don't use them, but many do. Nobody's gonna give you too much shit for it if you don't have many bones to begin with.

>>200496284
If you want detailed control, yes, this is the way to do it. But I'm lazy.
Anonymous No.200496549 Replies: >>200496995
>>200496445
I use colliders to play with my ahegao!
Anonymous No.200496892 Replies: >>200497071 >>200497156
>>200496134
>>200496197
>>200496519
I fucking knew I was gonna get answers like these. I know, I know. Epic parkour motion sickness meme.

But I still think it'd be cool to experience it.
Anonymous No.200496960 Replies: >>200522178 >>200522498 >>200522864
https://www.youtube.com/watch?v=TmtcpKqR_UU
fucking kek
Anonymous No.200496995 Replies: >>200497446
>>200496549
Me too.

Y-you mean the hairpiece right?
Anonymous No.200497043 Replies: >>200497246
I want a VR JRPG. I want to be the anime.
Anonymous No.200497071 Replies: >>200497156
>>200496892

what? I gave you an answer.

http://store.steampowered.com/app/520010/Climbey/

it's pretty fun
Anonymous No.200497156
>>200496892
>>200497071
Seconding this. I'm scared of heights but still found it pretty fun.
Anonymous No.200497163 Replies: >>200497306 >>200497352 >>200497481 >>200497772 >>200498637
Let's be real here.

The biggest cancer in VRChat are girls with "le epic cute voices <3 tehee"
Anonymous No.200497246 Replies: >>200497659
>>200497043
Neptunia got a vr game, I have no idea how it works and it seems to be ps4 exclusive right now but still.
Anonymous No.200497306
>>200497163

Yeah, there was a Loli Army member with that I keep running into. I couldn't tell if it was a voice changer or not.
Anonymous No.200497352 Replies: >>200497772
>>200497163
This. The only good girls on VRChat are boys.
Anonymous No.200497446
>>200496995
Haha yeah totally bro, of course I mean the hair thing sticking out of the head. Ahegao man.
Anonymous No.200497481
>>200497163
I'd rather have some fat fag playing his loli avatar muted than some attentionwhoring girl or streamer doing these "cutsie" voices.

Hell, just have "onii-chan" on a soundboard so I can fap to you in piece without orbiters turning the VC into literal shit.
Anonymous No.200497659 Replies: >>200498034
>>200497246
I'm shocked psVR is actually getting games. I was certain it would be another Playstation Move or Kinect. Good on them I guess. I'm not about to buy a console and a second headset but whatever makes VR more successful.
Anonymous No.200497765 Replies: >>200497870 >>200498019
Only 8 days out from CES 2018.

What new features for VR do you think will be announced?

For me, wireless connectivity, its proven to exist and work with very little latency
Anonymous No.200497772
>>200497163
>>200497352
Please nip this meme in the bud. its shameful
Anonymous No.200497870 Replies: >>200525416
>>200497765
If I don't get Valve Knuckles announcements at CES I'm gonna.... continue to cry in a ball with wallet wide open ready to purchase whenever they're available
Anonymous No.200498012 Replies: >>200498937
Can somebody mail the creator of Dynamic Bones to put in a check in his software so that anybody that tries to charge money for adding dynamic bones to models that they take money for has to prove that their Dynamic Bones is a legit purchase from the Unity Store?


Because excuse my French here but isn't it illegal for people to charge money for doing models for other people and adding dynamic bones to them?
Anonymous No.200498019
>>200497765
progress in eye tracking would be fucking nice
Anonymous No.200498034 Replies: >>200498151
>>200497659
Sony is really pushing it, they'll give any game attention on their platform by the looks. We might get the nep vr game on PC eventually so keep a look out I guess.
Anonymous No.200498080
So this is what I need right?
https://www.amazon.com/Oculus-Touch-Virtual-Reality-System-pc/dp/B073X8N1YW/ref=sr_1_3?ie=UTF8&qid=1514858253&sr=8-3&keywords=oculus%2Brift&th=1
Anonymous No.200498151 Replies: >>200498273 >>200498442
>>200498034
I was ready to buy a PS4 and PSVR for Ace Combat 7 but then it turns out that the VR mode in that is some half-assed shit that's not even part of the campaign or whatever, it's some 1 hour long side thing.

Fuck that.
Anonymous No.200498273 Replies: >>200498472
>>200498151
AAA VR is complete and utter garbage. Hilariously enough, indie devs are the only ones who have enough experience (through trial and error) to know what works in VR and what doesn't.
Anonymous No.200498442 Replies: >>200498472
>>200498151
I bought a PSVR headset for Resi7 which was pretty great despite being an average game, really set the tone. Also set impossibly high expectations for non-indie VR titles, feels bad man.
Anonymous No.200498472
>>200498273
>>200498442
Makes me wonder if we'll ever see a AAA VR game this game gen aside from what, RE7?
Anonymous No.200498521 Replies: >>200499865 >>200506551
VR sex controls in purin-chan's boxing gym 2 are horrific.
Anonymous No.200498637 Replies: >>200498838
>>200497163
is it the girls who force it super hard or all girls anon.
Anonymous No.200498692 Replies: >>200498838 >>200567019
Is a 1060 6gb enough for RE7 VR?
Anonymous No.200498820 Replies: >>200498928
>itt: r9k
Anonymous No.200498838 Replies: >>200498952
>>200498637
Any girl with a epic cutesy voice lol haha xD

>>200498692
Dude wat
Anonymous No.200498928
>>200498820
roastie gettin toasty lol
Anonymous No.200498937 Replies: >>200499069 >>200499103 >>200499138 >>200499182 >>200499834
>>200498012
everything about this game is illegal and i cannot wait to collect laughters when people start getting banned for using copyrighted waifu avatars that they uploaded to the servers
Anonymous No.200498952
>>200498838
I think that's pretty subjective, if you think a girl's voice is cute do you get triggered over it?
Anonymous No.200498972
>>200494218
>Unity 'developer'
>Optimizing

Pick one.
Anonymous No.200499069 Replies: >>200499206
>>200498937
I figured it all fell under fair use regarding that.

But I'm more specifically wondering about all the people taking money for adding dynamic bones to avatars when you, me and everyone else knows that there's like 2 people in the entire world that fucking bought Dynamic Bones.
Anonymous No.200499103
>>200498937
those are handled via DMCAs, presently no avatars have been removed via the DMCA process yet and users would not be punished, just simply "informed"
Anonymous No.200499138
>>200498937

Not how copyright works.
Anonymous No.200499182 Replies: >>200499291
>>200498937
That's the day when VRchat dies. Being able to upload your own model is the entire reason this thing is as popular as it is. It's like the ideal version of Playstation Home with VR.
Anonymous No.200499206 Replies: >>200499394
>>200499069
Dynamic Bones has been one of the best selling assets for the past month on the asset store, almost certainly because of VRChat.

>>200499069
I wonder if there's a decent legal precedent along the lines of "cosplay" for this kinda stuff.
Anonymous No.200499291 Replies: >>200499541
>>200499182
>Playstation Home
fuck I haven't thought about that in a hot minute
used to have lots of fun exploring that and worlds.com
Anonymous No.200499394 Replies: >>200499586 >>200499780
>>200499206
Best selling doesn't mean shit if only 50 people bought it in order to make it best selling (an example). I highly doubt even 2% of all Dynamic Bone users in VRChat actually bought it.
Anonymous No.200499473 Replies: >>200499625 >>200499653 >>200501218
Any avatars besides anime girls?
Anonymous No.200499541
>>200499291
It was especially fun to explore when you could do the sit glitch and go anywhere as some kind of a ghost.
Anonymous No.200499586
>>200499394
I know that most of my friends bought it, so that's at least a good 10-20.
Anonymous No.200499625
>>200499473
There's avatars of almost anything you can think of. It's basically like asking if there's porn of it.
Anonymous No.200499630 Replies: >>200499739 >>200499943
No joke, minecraft is probably the best horror VR game. Just shat my pants because of a simple zombie I found in a cave
Anonymous No.200499653
>>200499473
Literally if you can create it/find a model of it, you can make it an avatar.
Anonymous No.200499739
>>200499630
How is Minecraft VR btw? Really interested in getting it for my Rift.
Anonymous No.200499780
>>200499394
I asked my friends in VRchat if they bought dynamic bones. One of them came up to me and used the two sign to signify sarcasm as he said 'Yeah dude, I totally "bought" it'.
Anonymous No.200499834 Replies: >>200499973 >>200500137
>>200498937
>copyrighted waifu avatars

The artists who make a model are not the IP creator and therefore can't do anything but throw a shitfit and lock their model behind an ancient glorious nipponese riddle (which has already happened).
Anonymous No.200499865 Replies: >>200507194
>>200498521
>purin-chan's boxing gym 2
OH FUCK I didn't know that came out the 31st. Gonna bust the fattest nut to that shit
Anonymous No.200499943 Replies: >>200500059
>>200499630
I'm way more excited to play Minecraft VR than I should be. Headset gets here tomorrow and it's going to be one of the first things I play.
Are you using the full VR version or the mod? I was told you could take the modded version onto servers and such and that it's compatible with other mods.
Anonymous No.200499973
>>200499834
>tfw I actually fucking solved one of those riddles where they required some furigana, katakana or some shit of an ancient Japanese proverb related to some ancient Japanese god
Anonymous No.200500059 Replies: >>200500159 >>200500249
>>200499943
I'm using the vive mod, was really easy to get set up. Wanna add me so we can play together?
Anonymous No.200500137 Replies: >>200500932
>>200499834
I don't get people like that. If you put it on the internet then you're basically saying "here, come take it." Plus, the more people that use it, the better because it's spreading around your work. Possibly giving you more recognition and e-fame.
Anonymous No.200500159 Replies: >>200500649
>>200500059
You mean vivecraft?
Anonymous No.200500249 Replies: >>200500649
>>200500059
That's compatible with the Rift too right? And it has touch controls?
Sure
Anonymous No.200500267 Replies: >>200500398 >>200500456 >>200500780
File: unity_shock.webm (2.9 MB, 1280x720)
unity_shock.webm1280x720
I did it!
Anonymous No.200500398 Replies: >>200500858
>>200500267
That looks really dumb with your right hand looking like it's gripping a cock.
Anonymous No.200500456 Replies: >>200500858
>>200500267
Turn off left-hand animations if you're going to use it for emotes.
Anonymous No.200500649 Replies: >>200500781
>>200500159
>>200500249


yeah vivecraft. How do we contact eachother?
Anonymous No.200500654 Replies: >>200500790 >>200501321
What's the cheap and easiest way to have hand and arm movement without a headset?
Anonymous No.200500780
>>200500267
Nice job
Anonymous No.200500781 Replies: >>200501221
>>200500649
http://steamcommunity.com/id/Quizdonkey

There you go. I'll probably spend most of tomorrow fucking around with the thing and trying different games. I'll let you know when I settle down to play one thing.
Anonymous No.200500790 Replies: >>200501082
>>200500654
You don't. Period.
Anonymous No.200500801
So I'm new to blender.

I just changed the clothing of my MMD character in Blender and I need to apply weight paint to the clothing now. What is the best way to do this?

The mesh that I downloaded did not come with the original body, so I cannot transfer the weight from the body. It also gives me error when I try to mirror weight painting. I don't seem to be able to apply weights automatically either. I am not sure what I did wrong.
Anonymous No.200500858
>>200500456
>>200500398

That's the left hand idle position, I just happened to have it open before
Anonymous No.200500927 Replies: >>200502584
Has anyone figured out how you scale your avatars height in game?
Anonymous No.200500932 Replies: >>200501050
>>200500137

To my understanding the Japanese creators are super specific about what you can/can't do with their work and fans go along with it because they are respectful and do not want to cause the artist any angst. You might think exposure is all that matters to an artist, but often times the case is just some baka gaijin finding it on a jp page and throwing it out into the ether without a single source. It reminds me a lot of the late 90s/early 00s fansites that used to get into some slapfights about reposting fanart without artist permission.
Anonymous No.200501050 Replies: >>200501236
>>200500932
Are you implying Japanese VRChat users don't do the same?
Anonymous No.200501082
>>200500790
Shouldn't be an easy way to create that? I think there'd be more demand in doing that than having a big fancy overpriced helmet. Rift should sell its hand controllers separately.
Anonymous No.200501210
STOP DOING TELEPORT MOVEMENT
STOP IT
STOP
Anonymous No.200501218 Replies: >>200501562
>>200499473
>Can finally become a little anime girl
>Doesn't want to

What the hell is wrong with you?
Anonymous No.200501221
>>200500781
Added. Ill see you online. We can hang out on vrchat as well
Anonymous No.200501236 Replies: >>200501396 >>200501460 >>200501617
>>200501050

They are far less likely to completely disregard the moonrunes that outline an implied "terms of use"
Anonymous No.200501321
>>200500654

You can emulate VR but it's an extreme hassle.
Anonymous No.200501396
>>200501236
Probably because they can actually read the runes.
Anonymous No.200501460 Replies: >>200501765 >>200501974
>>200501236
What terms of use? Unless it's a completely OC MMD model created from the ground up by the creator themselves they have no copyright over it. If it's a model of a character or an edit of multiple things, it's fair to take it and do whatever the actual fuck you want with it and nobody but the copyright holder of the character can do shit about it.

And besides, what terms of use? Do you want people to go around shouting in VRChat "MY AVATAR WAS MADE BY USER OCHINCHINDAISUKIDESUKAWAIIONI ON BOWLROLL PLEASE CHECK HIM OUT, LIKE AND SUBSCRIBE AND LEAVE A COMMENT!"?
Anonymous No.200501562 Replies: >>200501795
>>200501218
If everyone is an anime girl, it reduces the novelty.
Anonymous No.200501617
>>200501236
People making up rules for stuff that doesn't belong to them.
Anonymous No.200501765
>>200501460
Well, sorta. "Fanworks" have a murky sort of thing around them.

Touhou stuff has a rather loose license. ZUN permits any kind of "doujin" work (fanwork) and even lets you sell it for a profit. The artists are basically protecting their work/their interpretation of the character by "copyrighting" it.
Anonymous No.200501783 Replies: >>200502189
On nicovids when youre viewing 3d models
what do the green and red banners on the top left of the thumbnails say?

I cannot into moonrunes.
Anonymous No.200501795
>>200501562

I only play as anime girls, but I think how mismatched the avatars can be greatly enhances the experience.
Anonymous No.200501974
>>200501460

I don't think you understand the culture of autism behind jp fanworks. Generally it is frowned upon to not have a creator's permission when you repost off-site or otherwise use something they have created, even if the IP of the work in question doesn't actually belong to them.
Anonymous No.200502189
>>200501783
my bad
*red and blue
Anonymous No.200502445 Replies: >>200503524
anyone have the miko ooka mmd not with the hood on? when i loaded it up in blender it was all pinky for some reason
Anonymous No.200502557
File: bffc94ddf5e522b6e72beea771db1d09.png (661 KB, 615x752)
bffc94ddf5e522b6e72beea771db1d09.png615x752
dab
Anonymous No.200502584
File: enla.png (20 KB, 395x531)
enla.png395x531
>>200500927
Anonymous No.200502903
I don't mind anime avatars myself but holy shit those generic Deviantart models all look the exact same and they're ugly as fuck.
Anonymous No.200502931 Replies: >>200503071 >>200503385
https://www.youtube.com/watch?v=TmtcpKqR_UU
vrtrolling is a thing
Anonymous No.200503071 Replies: >>200503193
>>200502931
trolling is a art
Anonymous No.200503193
>>200503071
i love how he fucks with the roastie and the white knights get triggered.
Anonymous No.200503385
>>200502931
the fuck did i just watch
Anonymous No.200503524 Replies: >>200503620 >>200503921
>>200502445
Do you mean the one on the right?

I found one out there, but it doesn't have the right armature for VRC.
Anonymous No.200503620
>>200503524
nvm i found it
I want to edit the model with different colors
Anonymous No.200503723
What's better, a 2k texture or 4k texture for the texture atlas thing?
Anonymous No.200503921 Replies: >>200504279 >>200505750
File: design.png (99 KB, 700x500)
design.png700x500
>>200503524
Forgot my image. I don't know if there is another download out there, but the one I used didn't have the right armature.
Anonymous No.200504279
>>200503921
What's the armature look like? Try fixing bones with CATS?
Anonymous No.200504393 Replies: >>200504734
If I have a model that has a weapon in it (by the hand) how can I import both the model and the weapon into Unity?
Anonymous No.200504734
>>200504393
Separate .fbx files, parent the weapon under the hand, transform it next the hand till it looks right
Anonymous No.200504835
>>200480448
The sooner the SDK checks for and enforces limited drawcall, the better for everyone. Whats the point for have something like +3 materials? Just fancy rainbow shaders or glowy bits?
Anonymous No.200505381 Replies: >>200506054 >>200506332
File: BetterTextures.png (730 KB, 3840x1038)
BetterTextures.png3840x1038
Kinda feel like I'm cheating with this but the textures really do look way better. Thought my computer was gonna die though, fans blasting at full speed.
Anonymous No.200505750
>>200503921
yeah thats the one
I got it from here
http://www.nicovideo.jp/watch/sm25188514
Anonymous No.200506054 Replies: >>200506220 >>200506332 >>200531372
File: BetterTextures2.png (780 KB, 3840x1038)
BetterTextures2.png3840x1038
>>200505381
And another comparison. Wonder whether there'd be a noticeable difference doubling it again.
Anonymous No.200506220 Replies: >>200506423
>>200506054
>that puff
Anonymous No.200506332 Replies: >>200506423
>>200505381
>>200506054
Stop hogging all the VRAM on friovolous things people will not care about. Why are you even wasting tris on the impossible anatomy that is the skin-tight/conforming spats?
Anonymous No.200506423
>>200506220
It's amazing.

>>200506332
You what? Tris? I'm about texture resolution here, not geometry.
Anonymous No.200506551 Replies: >>200507194
>>200498521
>VR sex controls in purin-chan's boxing gym 2 are horrific.

how the heck do you even start the event in the store version? I got the updated version. Standing on her does nothing in and out vr.
Anonymous No.200507086 Replies: >>200507367
pewds is at it again. Prepare for player surge

https://www.youtube.com/watch?v=YphyH9ot8EM
Anonymous No.200507194 Replies: >>200508076 >>200510453
>>200499865

>Gonna bust the fattest nut to that shit

Unlikely considering how bad it is.

>>200506551

I don't know, exactly. I crouched near her and pressed a trigger, which initiated a fade to black, but then she was stuck to that hand and horribly contorting, and pressing triggers again did absolutely nothing until suddenly she switched hands, then I moved away which seemed to automatically grab the arms when I re-approached. It's completely uncontrollable.

Maybe it is because it was designed for vive so the rift controls are totally broken.
Anonymous No.200507367 Replies: >>200507748
>>200507086
At least he's using a VR kit unlike most streamers/youtube baiters?
Anonymous No.200507748
File: get.jpg (16 KB, 494x411)
get.jpg494x411
>>200507367

If only he change his fucking controls. Jesus christ he's been doing that since his last 2 videos.
Anonymous No.200507935 Replies: >>200510306
>>200493097
hey, fuck you tupper. I never complained about you switching avatars. I kinda want you to anyway so I don't feel out of place not using memestolfo anymore.
Anonymous No.200508076 Replies: >>200509806
>>200507194
i cant get it to work in normal 2d.
Anonymous No.200508451
>import mmd avatar
>has nipples and vulva
Like wtf, actually had to add panties and bra to a loli model.
Anonymous No.200508481 Replies: >>200508818 >>200510034 >>200511240
File: 1509048036629.png (342 KB, 485x431)
1509048036629.png485x431
I'm still trying to figure out a way to get a 1060 for less than $400
Anonymous No.200508818 Replies: >>200508908
>>200508481
Give me a blowjob and I'll buy you one. US?
Anonymous No.200508908 Replies: >>200517810
File: 1449971822756.jpg (75 KB, 500x492)
1449971822756.jpg500x492
>>200508818
I shouldn't be considering this
Anonymous No.200509550
>muster enough courage to use a mic
>mic is broken
Anonymous No.200509806
>>200508076

The non-VR mode is even more broken.
Anonymous No.200510034 Replies: >>200510568
File: chen3.gif (280 KB, 600x600)
chen3.gif600x600
>>200508481
>got a 1060 3gb for $300aud
it's only 3gb but still a bargain these days
Anonymous No.200510306
>>200507935
Snep hates it when I swap. D:
Anonymous No.200510453 Replies: >>200510664
>>200507194
>Unlikely considering how bad it is.
Just finished trying it out. Holy fuck what the fuck is wrong with this dude? The controls for VR a fucking odd, but I could let that slide if there was like a gallery or something. Now I have to barely squeak by in awful combat just to fuck for like 1 minute before it sends us back to the lobby. This is fucking bullshit because the models are straight fuel for my dick, but if I have to play a minigame before I can fuck them and then not even masturbate in time before it kicks me out, what's the point?
Anonymous No.200510568 Replies: >>200510851
>>200510034
CAD here, our dollars are nearly 1:1 and the 3gb ones are only like 200 on Amazon. I'm sorry anon. I mean you could have gotten twice the performance for $100 more.
Anonymous No.200510664 Replies: >>200510868
>>200510453

At least you could get to the sex part without major problems. He eventually added three sex modes to bath with purin so maybe he'll do the same with this.
Anonymous No.200510728
File: Capture.png (102 KB, 451x368)
Capture.png451x368
Is there an easy way to fix this? I've been trying to find out any way to start all day but I have no experience with modeling or sculpting so im getting nowhere just making it worse. The problem is two seperate meshes, while almost even, has bad shadows and artifacts because of those creases. I would like to clean it up, I've tried transforming the verts and stretching them but it just makes it worse.
Anonymous No.200510758 Replies: >>200513167
File: 1509638823951.png (281 KB, 397x444)
1509638823951.png397x444
Is there no way to toggle objects on/off in desktop mode when overriding animations? Overriding them to emotes doesn't work.
Anonymous No.200510851 Replies: >>200510952
>>200510568
I should noote it was 300aud for local stock of the Windforce variation, the only one available on Amazon at the moment is almost 400us and doesn't ship to Australia (which I would have to pay out the nose for)
Anonymous No.200510868
>>200510664
Don't worry, playing Vive here and it broke on me a couple times. The biggest annoyance is the fact that my character moves slightly to the left so I can never walk straight forward. It's immensely annoying. I guess I could just beat off to the girl being sweaty and working out, but until he fixes this shit, I'll just keep beating off to the bathtub omake.
>Have been a Mommy Dom for nearly a decade
>Want to get into VRChat but not sure how to represent myself
>Can't turn pictures of myself into a model somehow
>Don't know how to take any of my gifted and commissioned drawings over the years into a model
>Try to look around at models to download, but almost everything is from Japanese animations
>Even the few that aren't are young looking girls
I just want a model fitting my look and demeanor. Currently using the stock Business Woman, but it's clear stock avatars get very little respect.

What would you suggest I do, /vrg/? There are plenty models from various games I could see myself respectfully using, but I wouldn't know where to start implementing them.
Anonymous No.200510952 Replies: >>200511427
>>200510851
Australia sounds rough. They hate video games and fun over there. Is the food good? Are the women pretty? Met a few and they're either 10/10 or 1/10, nothing inbetween
Anonymous No.200511051 Replies: >>200511443
>>200510951
https://www.youtube.com/watch?v=7P0ljQ6hU0A
Anonymous No.200511061
>>200510951
2D image that walks around.
Anonymous No.200511110 Replies: >>200532602
File: orbus.jpg (147 KB, 1552x873)
orbus.jpg1552x873
Anyone here tried Orbus?
A VR MMO sounds interesting.
Anonymous No.200511207
File: whiterunguard.jpg (29 KB, 400x400)
whiterunguard.jpg400x400
http://www.mediafire.com/file/oeje1x9t8bftsiz/skyrimguard.unitypackage
http://www.mediafire.com/file/hxeur19b7qdkqil/SkyrimSoundboard.rar

Here's the unity package file for a Whiterun Guard and some .wav files of quotes if you want to soundboard. Have fun!
Anonymous No.200511240 Replies: >>200511484
>>200508481
https://www.newegg.com/Product/Product.aspx?Item=N82E16814126122&cm_re=asus_1060_6gb-_-14-126-122-_-Product
Anonymous No.200511427 Replies: >>200511484
>>200510952
the food's alright if you know where to look, I've had some kick-ass burgers in Sydney
I don't pay attention to women because I'm a NEET :^)
Anonymous No.200511443 Replies: >>200511532 >>200511576 >>200511812 >>200511871
>>200511051
>Nearly 2 hours long
I don't have the time to even watch that, let alone follow along and learn from it.
Aren't there people willing to take commissions for this kind of work?
Anonymous No.200511484 Replies: >>200511557
>>200511240
I appreciate the help anon but that's in your big strong American freedom dollars. Trudeau only let's us have his fun bucks and they're not nearly as good.

>>200511427
There are Emu farmers over there right? Had it once, it was fucking good. Good man, smart man
Anonymous No.200511532
>>200511443
Tpose the model, remove all bones, and use mixamo.
Anonymous No.200511557
>>200511484
I think so, I don't think I've ever had Emu before.
Had plenty of Kangaroo meat which is nice, kind of like a tough beef.
Anonymous No.200511576
>>200511443
Watch his shorter videos then. There are people who commission, but if you pay for that instead of taking 30 minutes to watch a video and some time to try, you're missing out.
Anonymous No.200511812 Replies: >>200518865
>>200511443
I would if you're serious. 20$/hour with payment via cashapp upon completion. but only if you're serious.
Anonymous No.200511871
>>200511443
Then you won't be doing it. It takes effort to upload your own models.
Anonymous No.200511953 Replies: >>200512161
File: miku vr.png (386 KB, 837x805)
miku vr.png837x805
This model has 2 skeletons for some reason and its giving me trouble trying to rig eye tracking, anyone had to deal with an mmd like this?
Anonymous No.200512161
>>200511953
Looks like one is for the hair and clothes and one are the actual bones.
Anonymous No.200513167 Replies: >>200513637
>>200510758
Nope. Desktop users cannot use overrides.
Anonymous No.200513637
>>200513167
They can override emotes but they can't do a permanent/toggable action.
Anonymous No.200514126 Replies: >>200514279 >>200514378 >>200514395 >>200518182
File: Desktop Screenshot 2018.01.02 - 05.04.45.48.jpg (556 KB, 2200x1118)
Desktop Screenshot 2018.01.02 - 05.04.45.48.jpg2200x1118
I added a hairline to my no-hairband unity-chan.
Anonymous No.200514279
>>200514126
thanks doc
Anonymous No.200514357 Replies: >>200517432
>VRchat spazzing out badly
>The mirror'd picture on PC looks fine
>SteamVR overlay looks fine
>Overlaid Oculus windows also fine

The fuck is going on here?
Anonymous No.200514378
>>200514126
I always noticed something was off about Unity chan. She never had a lower hairline.
Anonymous No.200514395 Replies: >>200514578
>>200514126

Looks good. Was that added in blender?
Anonymous No.200514578
>>200514395

No, I can't get the unity-chan model into blender without it completely destroying the bones so I had to just edit the texture.
Anonymous No.200515495
>>200490897
>>200491780
Unity-Chan doesn't look bad at all with the proper shaders.
Anonymous No.200517432
>>200514357
It's fucking stupid, but that sometimes happens to me with the vive
Anonymous No.200517435 Replies: >>200518134
Are you only able to add one dynamic bone to a model? Apparently all but one got deleted off my model when I uploaded it.
Anonymous No.200517707 Replies: >>200525734
>>200485252
kys blackcat
Anonymous No.200517810
>>200508908
jesus
Anonymous No.200518134 Replies: >>200518406
>>200517435
Nope, you can have more. I have 15 on one of my models, and you could hypothetically even have hundreds on a single model (if you wanted to murder peoples' performance).
Anonymous No.200518182
File: Desktop Screenshot 2018.01.02 - 06.09.05.57.jpg (251 KB, 1158x1117)
Desktop Screenshot 2018.01.02 - 06.09.05.57.jpg1158x1117
>>200514126

Final edit for the night. The hair doesn't really make geometric sense without a hairband, so I replaced it with a smaller one.
Anonymous No.200518406
>>200518134
Huh, must have messed up the other ones after I added the first then.
Anonymous No.200518865 Replies: >>200519354
>>200511812
How many hours are you predicting it would take? I can get you all the resources via NinjaRipper, have the .rip and .dds files
Anonymous No.200519330
>Get anxious when people start talking to me
>Make hand gestures to respond to their questions, but still have no idea how to communicate with other people

Even in virtual reality I am still an autist. Are there any hand gestures I can use to communicate better?
Anonymous No.200519354 Replies: >>200528086
>>200518865
depends on the model, I would give an estimate of course. A hard one can take 4-6 hours max but most take 1
Anonymous No.200519438 Replies: >>200519468
File: ralp.jpg (36 KB, 580x349)
ralp.jpg580x349
>TFW no Ralph Pootawn model
Anonymous No.200519468
>>200519438
The default green orc is close enough.
Anonymous No.200519587
>>200510951
Use an anime girl and let me join your family, please.
Anonymous No.200519631 Replies: >>200520237
File: 1352001886238.png (162 KB, 2500x2500)
1352001886238.png2500x2500
>tfw your waifu or the series shes from hasn't been modeled yet
Anonymous No.200519871 Replies: >>200519936
I wonder how HTC feels having partnered with what turned into glorified meme celebrator that has active users without VR.
Anonymous No.200519936 Replies: >>200520683
>>200519871

I don't think they care given how many units they've moved for JUST this game.
Anonymous No.200520237
>>200519631
who is your waifu?
Anonymous No.200520661
I'm not creative. Think of funny props I can have with my custom avatar. I already have a gun and money
Anonymous No.200520683
>>200519936
I doubt they made the invested 4 million net back in hardware sold.
Anonymous No.200520845
>>200520781
stahp it
Anonymous No.200520854
File: Beheaded_Kamikaze_SS3BFE.png (111 KB, 409x447)
Beheaded_Kamikaze_SS3BFE.png409x447
Eventually I'll port this to VRChat, then work with the hassle that is a virtual audio source so I can soundboard AAAAAAAAAAAAAAaaaa into my mic.
Anonymous No.200520970 Replies: >>200521031 >>200523615
What is this SL fag doing spamming posts? Is it game Envy?
Anonymous No.200521031 Replies: >>200523615
>thread being raided by the /b/ of games

>>200520970
I guess? I have no clue what this is about.
Anonymous No.200521535 Replies: >>200525404
File: file.png (88 KB, 395x416)
file.png395x416
psst hey
it's free real estate
Anonymous No.200521764 Replies: >>200528060
File: 9eda7d56a0cb92d36543051146d53c8d.png (192 KB, 870x883)
9eda7d56a0cb92d36543051146d53c8d.png870x883
>>200492894
Do faces and tris matter as far as the 60k limit go? I remember having trouble uploading this one avatar because the verts were around 13k but the faces and tris were around 21k
Anonymous No.200522178
>>200496960
"y-youre a school shooter"
these ppl r the first to get shot desu
Anonymous No.200522196
>>200491157

Not this dude, but bumping with the same question. Unless someone knows of something LIKE vorpx that's free, that'd work too.
Anonymous No.200522328
Is it bad to use multiple materials if they're untextured colors? Should I use a palette texture instead?
Anonymous No.200522498
>>200496960
theres warnings?
i got permaed for asking a widow to show me boob physics
Anonymous No.200522864
File: 1494737508949.jpg (19 KB, 403x389)
1494737508949.jpg403x389
>>200496960
>Comic Book Guy: "Shut the fuck up you dumb cunt, get a fucking Big Mac in your fucking mouth"
Anonymous No.200523190 Replies: >>200523553 >>200523768 >>200524101
>see red head from stiens' gate
>ask her how she is
>she puts her hands up and sort of just stands there
>ask her again how she is, really animating my arms and head positions
>say some silly stuff about role play and immersion as a joke
>ask her how she is again
>she leaves the room

I actually feel bad for people like this but it's so hard not to feel laughter overpower that feeling.
Anonymous No.200523553
>>200523190
>she
I hope you're just going with the RP and not asking about rl.
Anonymous No.200523615
File: pathetic.gif (489 KB, 458x260)
pathetic.gif458x260
>>200520970
>>200521031
>/b/ of games raids the reddit of games' thread
>VRChumps make a post in the SL thread asking for it to stop
Anonymous No.200523768 Replies: >>200523886
>>200523190
did you ever consider maybe you weren't being funny or engaging and they left to get away from you
Anonymous No.200523886
>>200523768
okay man I'm sorry I tried to take you out of your comfort zone I'll just ignore you the next time we meet, fair?
Anonymous No.200524101 Replies: >>200524308
>>200523190
>Left
Nah, they blocked you. When you block/get blocked, they cant see you and you cant see them
Anonymous No.200524120 Replies: >>200524308
Why do people in discord type like retarded kids?
Anonymous No.200524308 Replies: >>200524747
>>200524101
I had friends in the server, my friends confirmed that they left you mongol

>>200524120
>>>/r/discorddrama
Anonymous No.200524337 Replies: >>200524569
>tfw I kept running into people asking why don't you talk.

I'm a anime girl mime. I hope this doesn't become a thing
Anonymous No.200524569 Replies: >>200524809
>>200524337
It is also people start asking you about your rl, the community doesn't understand RP.
Anonymous No.200524747
>>200524308
"ill be shure 2go there xD"
Anonymous No.200524809
>>200524569

Oh yeah they're asking me that shit too.
Anonymous No.200524894 Replies: >>200524990
I dunno how to check the numbers, but it seemed like there were way less people on today. They probably went back to school.
Anonymous No.200524954 Replies: >>200524990 >>200527064
Im surprised the community is still great. Even after the twitch/youtube invasion. vrchat still is unscathed by it.
Anonymous No.200524990 Replies: >>200525156
>>200524894
nope, still increasing strong since the streamer bomb

http://steamcharts.com/app/438100

>>200524954
wrong, knuckles cuckles ruin my dance routine every chance they get by spitting / clicking and this is only because of youtube
Anonymous No.200524991
Bumping again for some information about an alternative to VorpX. Or, a place to pirate VorpX. Please and thank you.
Anonymous No.200525008 Replies: >>200528086
>>200510951
The fuck is a mommy dom, is this incest shit?
Anonymous No.200525090
How's the progress on the attack helicopter?
Anonymous No.200525156
>>200524990
just block them. its just funposting honestly. it seems to me if there are memes to be in the game.
Anonymous No.200525205
File: 438100_screenshots_20180102021523_1.jpg (115 KB, 1571x795)
438100_screenshots_20180102021523_1.jpg1571x795
Who's the wiseguy with the tiny almost RC scale AE86? I ran into him like 8 times on different worlds.
Anonymous No.200525284
>>200510951
>i don't know where to start implementing them
>gets a video linked documenting step by step instructions on how to implement any model
>wow this is loooong someone do it for me for my mommy's money aha
fucking christ we've lost this one in the sauce desu senpai
Anonymous No.200525404
>>200521535
don't forget our chat at McDonalds motherfucker
Anonymous No.200525416 Replies: >>200525447
>>200497870
sho me da wey
Anonymous No.200525447
>>200525416
> a literal 5 star A+ post
>in these regions
now that's a sight for soaring eyes!
Anonymous No.200525734
>>200517707
Actually not me that time

But hi
Anonymous No.200525905
>>200510951
Use this one http://3d.nicovideo.jp/works/td1781
Anonymous No.200525969 Replies: >>200527279
Someone said they were banned for banned for modding the client in /v/. Was that one of you guys that used the SDK thing?
Anonymous No.200526020
File: 20180102013610_1.jpg (105 KB, 1920x1017)
20180102013610_1.jpg1920x1017
When will the AE86s and Knuckles team up?

show me the way to driftu
Anonymous No.200526495 Replies: >>200526543
>Overwhelming sense of depression when I get off of VRChat

I don't think this game is healthy, it's just a reminder of how lonely I am.
Anonymous No.200526543 Replies: >>200526834
>>200526495
What happend while you were playing?
Anonymous No.200526587 Replies: >>200526629
is there anything worse than fucking loudmouth british people
Anonymous No.200526629
>>200526587
>fatass with vr dancing, you can hear him breathing loudly
Always makes me cringe.
Anonymous No.200526754
File: 17k.jpg (311 KB, 1680x1050)
17k.jpg1680x1050
>fingers and face alone add up to fucking 17k tris
Forgive me anons but 20k and under ain't happening.
Anonymous No.200526834
>>200526543
I was happy momentarily, doing karaoke and laughing with randoms having a blast.
Anonymous No.200527064
>>200524954
>vrchat still is unscathed by it
Huh? There's been a pretty large crash in user quality, but it started off as dudebros and weebs to begin with. We just got more annoying normalfag desktoppers than annoying weebs now.
Anonymous No.200527279
>>200525969

No, Tupper said it was fine and someone posted a pic from the discord saying was all right.
Anonymous No.200527473
File: ss (2018-01-02 at 03.57.17).png (6 KB, 257x216)
ss (2018-01-02 at 03.57.17).png257x216
is there a better way for me to enable props on my avatar? I've been setting a gun to inactive in the hierarchy and been using an animation override to set it to active but I can't figure out how to disable it without walking in the game world and sometimes every prop ends up showing up at the same time
Anonymous No.200527481
Anyone know the invite code to VRChat Uganda Discord? The one in the world is invalid
Anonymous No.200527898
This thread is literally just VR chat bullshit.

Are there other games to play, or just meme of the week garbage?

Also, someone tell me how to fuckin' steal VorpX already.
Anonymous No.200528060
>>200521764
Tris is the only number that matters.
Anonymous No.200528086 Replies: >>200528975
>>200519354
ge.tt (slash) 49aN4wn2
Have two more poses captured and ripped if this one won't work for some reason.
Otherwise free bounty up for grabs if anyone else feels like giving it a shot.
>>200525008
No.
tinyurl.com (slash) y8smcty3
Anonymous No.200528145 Replies: >>200528223
File: 20180102040911_1.jpg (324 KB, 1199x1144)
20180102040911_1.jpg1199x1144
What does he mean by this
Anonymous No.200528175 Replies: >>200528245 >>200541180
File: flowers.png (1.1 MB, 996x665)
flowers.png996x665
some of the worlds are amazing to hang out in, I need to seek out more comfy worlds. pic related is NieR.
Anonymous No.200528223
>>200528145
His Slice of Life is nothing but cold, bitter hatred.
Anonymous No.200528245 Replies: >>200528595
>>200528175
Shut up, don't let the memers know about it.
Anonymous No.200528250 Replies: >>200528298 >>200528630
I love the "Do you know the way video" but everytime I go into a public server theres always one of those knuckles trying to emulate it, doing the same thing. It's getting pretty stale at this point
Anonymous No.200528294
File: dead-man-body-lying-on-floor-at-crime-scene-KRR7D6.jpg (123 KB, 1300x956)
dead-man-body-lying-on-floor-at-crime-scene-KRR7D6.jpg1300x956
>dancing in club void
>some guy is checking out peoples style to set up a big friends list for a dance party
>comes over to me while I'm rocking and asks me to show off my best move
>controllers die, hands by my side
>he moves on
Anonymous No.200528298
>>200528250
I like it when they try to emulate the stupid african accent but fail miserably
Anonymous No.200528374
Checking again, Is there a way to have an animation play on a plane of a character model in VRC, similar to how a video plays on a world? Nothing crazy, like a small logo on a shirt.
Anonymous No.200528595 Replies: >>200528996
>>200528245
This. They already destroyed Falz Memoria, now they're coming for Kaine's house.
Anonymous No.200528630 Replies: >>200529057
>>200528250
>It's getting pretty stale at this point
That's pretty much all meme avatars so far.
Anonymous No.200528770 Replies: >>200528804
What's the screenshot button combo on the rift? I haven't been able to figure it out.

Also, what's sprint? Push to talk?
Anonymous No.200528804
>>200528770
Left Trigger+Left Menu button

And I think only if you have the steam overlay enabled
Anonymous No.200528975
>>200528086
>Model has armpit hair
Not sure how I feel about this.
Anonymous No.200528996 Replies: >>200529072 >>200529432
File: 1454463291934.jpg (27 KB, 363x328)
1454463291934.jpg363x328
>>200528595
It was sort of upset when I went to Falz and it was full of people doing the knuckles shit.

Last night had a group of 4 come in with Russian tanks in the Nier world. I don't even bother anymore, I just block them flat out.
Anonymous No.200529057 Replies: >>200529121 >>200529443
>>200528630
>go from room to room trying to find people to talk modeling with
>most either haven't started and want or have an avatar they imported flat out
>haven't seen many people create a custom avatar or change the modeling details of one
I sort of feel lonely have a avatar I'm spending time on making my own.
Anonymous No.200529072 Replies: >>200529432
>>200528996
Same lad. I occasionally meet fellow old PSO players and barely get to reminisce with them before the wave of cancer floods in.
Anonymous No.200529121 Replies: >>200529175
>>200529057
Try discord.
Anonymous No.200529164
What's the proper way to keep eyes (like if I wanted to add a glow to them later) as a separate material while atlasing everything else? The texture atlas gave me weird results when I tried.
Anonymous No.200529175
>>200529121
I'm in a small one right now, I don't think I want to join a larger group since it's supposedly being flooded.
Anonymous No.200529370 Replies: >>200531835
>>200472573
I'll make it for the one on the right if you share the files, but only that one.
Anonymous No.200529432 Replies: >>200529482 >>200540209
>>200528996
>>200529072
You guys are the reason why I keep memeing, your tears and anger sustain me
Anonymous No.200529443
>>200529057
I've been making some for the past few days but I don't log in much because I'm just a desktop user. right now. However, I do see quite a few custom avatars every now and then. A dance room I was i had 6 custom avatars. I'm disappointed that I saw a custom knuckles avatar on a players list just now though.
Anonymous No.200529482
>>200529432
I just either block you or them in response. Either that or make a private world with some senpaitachi.
Anonymous No.200529552
All the non meme spouting faggots just make private worlds now. I made a couple of friends but it's harder in pubs due to ebin ear rape
Anonymous No.200529553
>>200478607
Make a custom emote maybe, it probably won't allow much movement but you can make your model hop a bit, probably.
Anonymous No.200529653
File: 1409091660545.jpg (316 KB, 1932x1632)
1409091660545.jpg1932x1632
>>200480448
>inb4 they make it server-sided and mass ban everyone
Always have a backup 20k polys version, you're gonna need it very soon.
Anonymous No.200529656 Replies: >>200530072 >>200530535
How can I record VRChat (and other VR games) using Geforce Experience? I only seem to be able to record the desktop, rather than the game itself.
Anonymous No.200530072 Replies: >>200530691
>>200529656
I just use OBS, works way better than Fraps these days
Anonymous No.200530535 Replies: >>200530691
>>200529656
If you're using Oculus Rift and are on the beta, you can load up the mirror program and use the commandline to open it up with a 16:9 non-distorted view for OBS/nVidia/etc to grab.
Anonymous No.200530691 Replies: >>200530795
>>200530072
OBS seems to generate video files that are lower quality and near unusable (in Sony Vegas, and choppy playback in VLC too).

>>200530535
Is the Beta stable? And where might I find the commands to do that stuff?
Anonymous No.200530795
File: 2018-01-02_18-21-37.png (4 KB, 445x109)
2018-01-02_18-21-37.png445x109
>>200530691
You can actually record lossless files from OBS now which is what prompted me to switch from Fraps. Give this setting a go in Output and see if it's what you need.
Anonymous No.200531372 Replies: >>200536607
File: 1489891362084.png (765 KB, 1280x720)
1489891362084.png1280x720
>>200506054
What am I looking at here? are you just increasing the poly count or using a shader?
Anonymous No.200531565 Replies: >>200531661
File: 1503075771971.jpg (261 KB, 1084x1084)
1503075771971.jpg1084x1084
Cheapest vr pc build?
With oculus being like 300 bucks or whatever I'm tempted to sell my ps4 and psvr and just build a cheap pc and get oculus
Anonymous No.200531661 Replies: >>200531707
>>200531565
Are you serious? VRChat will get a PSVR release, the devs confirmed already.
Anonymous No.200531707 Replies: >>200531993
>>200531661
Wait what when
Like, with full avatar support and shit?
Anonymous No.200531835 Replies: >>200532089 >>200532228 >>200532646 >>200533826
File: Maggie.png (1.9 MB, 1417x1054)
Maggie.png1417x1054
>>200529370
Which outfit do you want? Getting rips now
Anonymous No.200531993 Replies: >>200532026 >>200532086
>>200531707
You can use literally any toaster to make your model in blender, unity and upload to your vrchat account, then just login from PSVR with your vrcaht account and choose the avatar.

https://steamcommunity.com/app/438100/discussions/0/135508292190050590/#comment_135508292192109949
>we will soon be on multiple platforms (Oculus Store, HTC Vive Store, PSVR, etc)
Anonymous No.200532026 Replies: >>200532086
>>200531993
Based
Anonymous No.200532086 Replies: >>200532317
>>200532026
>>200531993
Wait no that was a whole year ago almost wtf
I'd bet sony shot them down
They're tightasses and probably don't like the idea of user generated content
They never have
Anonymous No.200532089 Replies: >>200532396 >>200532453
File: 1461502355335.jpg (27 KB, 351x325)
1461502355335.jpg351x325
>>200531835
I wouldn't mind all 3 of them.
Anonymous No.200532225
so are Dynamic bones worth the 20$ bux in the unity store?
should i be ok without it ?
Anonymous No.200532228 Replies: >>200532997 >>200533826
File: 1299100869817.gif (11 KB, 133x150)
1299100869817.gif133x150
>>200531835
>Nose ring
>Belly button ring
>Leather bondage gear under latex
>Dirty and sweaty, looks like she smells awful
>Why am I so aroused I don't want this
Anonymous No.200532317
>>200532086
I wouldn't sell PSVR especially not for the Oculus. Next gen VR is coming this year, just use what you got for now. You can use PSVR on PC without the body tracking, but the headset should work, I read a guide once how to set it up though I forgot to bookmark, I'm sure you'll find it easily in google/ddg/whatever.

Besides, selling an used PS4 and PSVR probably won't get you more than 400USD which is not even enough for a normal gaming PC; figures a high-specs PC, especially with the current GPU prices is impossible to get anything at low prices now.
Anonymous No.200532396
>>200532089
thirsty
Anonymous No.200532446 Replies: >>200532543 >>200532584
anyone here use a soundboard
Anonymous No.200532453 Replies: >>200532898 >>200533447 >>200533741
>>200532089
Here's the third one.
files dot fm/u/wkar632u

Just see if it can be done with these files, still don't know how well ninja works with HS. If you can do something with these I can give you the rest.
Anonymous No.200532543 Replies: >>200532581
>>200532446
Download EXP Soundboard and use that. Takes a while to set up and get used to, but it's worth it.

I used it to play as Johnny Bravo in the Friday the 13th game. Had over 135 different phrases and lines saved to different keystrokes, enough that I could carry on conversations with people. Was pretty fucking epic.
Anonymous No.200532581
>>200532543
okay I have that i just have a question about it
whenever i play songs its sped up, any way to fix that?
Anonymous No.200532584
>>200532446
I don't know how people use a Soundboard as a microphone input (the only way I knew how to do that was by using Stereo Mix, but that takes all sound from the PC).

I want to get sounds mapped to gestures (for character voice clips) - are there any tutorials on this?
Anonymous No.200532602 Replies: >>200543763
>>200511110
I have it but only going to start playing tomorrow. Apparently its like old school mmos but in VR.
Anonymous No.200532646 Replies: >>200532814 >>200533067
>>200531835
disgusting
Anonymous No.200532665
File: Chain.jpg (696 KB, 3304x902)
Chain.jpg3304x902
Anyone else fiddling with creating things?
Anonymous No.200532814
>>200532646
Shut up weaboo.
Anonymous No.200532898
>>200532453
>that size
Looks like it's gonna need quite a bit of decimation. I'll make a undecimated version and then a 20k polys version so in case the poly limit gets increased in the future it can be recreated easily, though it's definitely gonna take a few days.
By the way, that's a good download site, it has some cool features I didn't see on the others.
Anonymous No.200532997
>>200532228
>tfw disgusted by trashy sluts but my dick has no shame

I swear to fuck he has way too much control over this body.
Anonymous No.200533067
>>200532646
If you can open that in Blender, you can definitely make her cuter too (part of the plan).
Anonymous No.200533447
>>200532453
The format is retarded beyond expectations, not sure how to deal with them. I was expecting stripped obj-like models. What engine does this game use?
Anonymous No.200533741 Replies: >>200533826
>>200532453
>Tattoo, puffy pussy with shaped bush and armpit stubble
I don't know what I expected
Anonymous No.200533826
>>200531835
>>200532228
>>200533741
>Shadman
Anonymous No.200534132 Replies: >>200534219
why the fuck is making an avatar so convoluted for vrchat
Why don't the avatars persist after exiting the game
Anonymous No.200534219 Replies: >>200534317 >>200534881
>>200534132
Avatar difficulty is based 100% on which formats you're familiar with and how much decimating you may need to do. I'm a total scrub but I've been reading up on guides, it's quite fun.
Actual modelling can go suck my fat dick right now though.
Anonymous No.200534317
>>200534219
I just wanted to download a model and play as it, why the fuck is there no site the hosts already finished models

At the very least the model i pick in-game should fucking persist until i change it again
Anonymous No.200534559
https://clips.twitch
.tv/FaintCrepuscularFiddleheadsPJSalt

jewbook headset owners on suicide watch
Anonymous No.200534572 Replies: >>200535313 >>200535321
File: Snack Issues.png (227 KB, 1894x704)
Snack Issues.png1894x704
So I'm having trouble with a model of Solid Snake I found. I imported it and rigged it together using a tutorial I found online but when I move it around in pose mode, the ears seem to stay in place.
I've been trying to solve this puzzle with no luck as I have almost no clue what to do, could anyone provide a solution? Sorry if you guys are sick of modelling issue questions and shit, I just wanna repeat back things people say but as a question.
Anonymous No.200534852 Replies: >>200535030
File: 1447732680601.gif (696 KB, 640x360)
1447732680601.gif640x360
>just saw my first pepe avatar

is this...it?
Anonymous No.200534881
File: 1482949775851.jpg (34 KB, 409x647)
1482949775851.jpg409x647
>>200534219
>decimating
In truth on some of these models you are better of flat out deleting what they created and just making new faces.

>Open MMD file
>Separate by materials
>click an object
>shit load of vectors and tris located in random places they just left

A few models I've been able to delete 15-25k worth of tris of just trash floating on the model.
Anonymous No.200535030
>>200534852
>tfw we become the memes

It's like if 4chan mansion were a real place.
Anonymous No.200535291 Replies: >>200535392 >>200535417 >>200536548
How do I become friends with mute people who use anime avatars and communicate through sign language?

Also, why is my framerate such garbage in this game? In more graphical VR games I have no problems, but I encounter constant problems here.
Anonymous No.200535313 Replies: >>200535818
>>200534572
Try two things:
>select the head
>shit+click to select also the ears
>press ctrl+j to join
See what happens (make a backup before doing this). If it doesn't improve, then you've to edit the bone, linking it to the vertex group of the ears (if it already exists), search on youtube for some tutorial on vertex groups and bones.
Anonymous No.200535321 Replies: >>200535818
>>200534572
>seperate by materials
>select ear
>select head
>ctrl+j
>join mesh
Try that
Anonymous No.200535392 Replies: >>200536528
File: 1467879568716.jpg (92 KB, 676x575)
1467879568716.jpg676x575
>>200535291
Headpats and cuddles.
Anonymous No.200535417 Replies: >>200535565
>>200535291
Use a anime avatar yourself and I'd be over you.
Anonymous No.200535565 Replies: >>200535732
>>200535417
But I do anon.
Anonymous No.200535732
>>200535565
Uhh are you still online in a few hours? You can drop a public room in here and I'd probably join it.
Anonymous No.200535818
File: A Hind D.png (801 KB, 1078x536)
A Hind D.png1078x536
>>200535313
>>200535321
Played around a bit, got it fixed. Thanks a bunch anons, gotta practice my 'A Hind-D?"
Anonymous No.200536528
>>200535392
slutte
Anonymous No.200536548 Replies: >>200536643 >>200536668 >>200536750 >>200536851 >>200537756
>>200535291
I've added some people but I'm scared to join them, since I don't say anything.Is it acceptable in the game to join others and stay mute?

I don't feel like I'd have too much to say over mic and I'm awkward. It also breaks the whole act of being a cute anime girl.
Anonymous No.200536607
>>200531372
I quadrupled the texture resolution. The tri count is exactly the same.
Anonymous No.200536616
>tfw keyboard pleb so can't hug waifus in vr
Anonymous No.200536643 Replies: >>200536938
>>200536548
I have several friends who added me for the sole purpose of being mute anime girls near me. People will enjoy your company anon more if you talk but many will enjoy your company as a mute anime girl too.
Anonymous No.200536668 Replies: >>200536938
File: 1459167070285.jpg (27 KB, 200x228)
1459167070285.jpg200x228
>>200536548
Get a voice changer, all the cool kids are using one. It will give you confidence and speaking will be much easier.
Anonymous No.200536689
File: 200px-Th123Cirno.png (59 KB, 200x195)
200px-Th123Cirno.png200x195
Tupper, are your individual videos on things worth watching, or does your latest megavideo pretty much cover everything in them?
Anonymous No.200536750 Replies: >>200536938
>>200536548
Mute anime girls are like pets, they're a treasure.
Anonymous No.200536851
>>200536548
It's ok to be mute as long as you're cute in looks and mannerisms
Anonymous No.200536852
Next up let's see if my computer breaks while getting a 16K texture file.
Anonymous No.200536938
>>200536668
I downloaded the MorphPro thing but I'm not sure what to do besides change the pitch (which makes me sound silly). Are there alternatives/ more settings that might be preferable?

>>200536643
>>200536750
I guess I'll try joining someone on my friend list and hope they don't expect anything me to do too much.
Anonymous No.200537289
>>200537020
>>200537058
The best part about hanging out with JP players is actually talking to them with my words learnt from anime and games.
Anonymous No.200537503 Replies: >>200537640 >>200537652 >>200537723 >>200537756
>he annoys japanese people with poorly pronounced phrases and memes he has picked up from popular culture
Either learn japanese or shut up, stupid foreigner.
Anonymous No.200537640
>>200537503
:^)
Anonymous No.200537652
>>200537503
japs are the most fun to troll though
Anonymous No.200537723
File: 1500410356916.jpg (184 KB, 1350x1350)
1500410356916.jpg1350x1350
>>200537503
Nandato...
Anonymous No.200537756 Replies: >>200537824
>>200537503
omae wa mou shindeiru

>>200536548
i've been mute by choice since i started playing a couple months ago and can hang out with folks no problem. you might want to work on your charades or get a trail custom override for writing if you do ever want to communicate without speaking.
Anonymous No.200537824 Replies: >>200538004
>>200537756
Trail Custom Override is high on my priorities list but I don't know where to start on learning to implement it. How did you learn?
Anonymous No.200538004 Replies: >>200542152
File: cirno baka.png (425 KB, 894x763)
cirno baka.png894x763
>>200537824
https://streamable.com/nv3so
Anonymous No.200538053 Replies: >>200538275
Have a problem with a model import. Have two pieces on a character that show up in blender with textures and are a part of the whole object pairing. It shows up in Unity as well, no issues fully textured. But they do not show up in VRC.

Any reason this might happen?
Anonymous No.200538236
Man the Unity animator is kinda shitty but also simple which I appreciate.
Anonymous No.200538260 Replies: >>200538329
File: 1514543355316.jpg (188 KB, 1000x707)
1514543355316.jpg1000x707
>want to be the little girl my whole life
>finally have the chance
>no vr and no decent enough computer to run it anyway

Nothing has inspired me to disregard females and acquire currency more than this.
Anonymous No.200538275 Replies: >>200538370
>>200538053

Change the shader to flat lit toon.
Anonymous No.200538329 Replies: >>200538564
>>200538260
*headpats you*
Anonymous No.200538370
>>200538275
Already did that. The entire model is all one piece with an Atlas. Everything else shows up on the model except these two pieces in VRC.
Anonymous No.200538512 Replies: >>200538628
>Follow a short animation tutorial
>Person says they never really use the spread animator function on the fingers because ???
>Literally have to use the spread function in order to not have alien fingers that go both ways

I swear these tutorial makers know so much and so little at the same time.
Anonymous No.200538564 Replies: >>200538918 >>200539491 >>200539565
File: kerdkhret.jpg (312 KB, 808x851)
kerdkhret.jpg808x851
>>200538329
T-thanks.
Anonymous No.200538628
>>200538512
No different then most of the people who model the MMD characters.

They can make some great looking characters, but have on fucking idea what efficiency is.
Anonymous No.200538918
>>200538564
Tearing up already? You're going to love it with us.
Anonymous No.200539491
>>200538564
*wave with both hands*
*peace sign*
*hug*
Anonymous No.200539565 Replies: >>200539765
>>200538564
*signs you to come closer so I can whisper into you ear*
show me de weh bruddah
Anonymous No.200539765
>>200539565
to know de wey u need to have da ebola
Anonymous No.200539780 Replies: >>200540064 >>200540341
File: 1355975111441.gif (2.4 MB, 480x270)
1355975111441.gif480x270
playing this game has made me depressed as fuck. too socially awkward to hold any kind of conversation, i panic on the rare occassion someone does actually try to talk to me. 60 hours in haven't made 1 friend. and i can't even at least enjoy the silent head patting and cuddling because i'm too poor to afford a VR.
Anonymous No.200539895 Replies: >>200542630
Do you set Dynamic Bones to 60 FPS or 90 FPS?
Anonymous No.200539986
*future proofs your content for an hour*
Anonymous No.200540064
>>200539780
We should hang out and talk anime my man. Unless you DON'T like Yuru Yuri and save reaction images of shows you don't watch.
Anonymous No.200540209 Replies: >>200546797
File: knuckles.png (251 KB, 1047x702)
knuckles.png1047x702
>>200529432

This. Memeing is fun.
Anonymous No.200540286 Replies: >>200540587
File: avatarne.png (65 KB, 287x454)
avatarne.png287x454
Does anyone here know where to get the Alarm model used in this video at t=267?
https://youtu.be/HevqfYWGO0A?t=267

I need it for my new avatar.
Anonymous No.200540325 Replies: >>200540531
File: 1468508931367.png (131 KB, 422x508)
1468508931367.png422x508
>download voxal
>has no function to apply voices on existing files
>can only work on live recordings
>no voice examples either
Glad I didn't buy it. What good program do you know that isn't retarded like this?
Anonymous No.200540341 Replies: >>200540525
>>200539780
Just go meme around as knuckles
Anonymous No.200540525
>>200540341
>knuckles
>not joining your local kitty band club
Anonymous No.200540531 Replies: >>200541227
>>200540325
Why are you changing your voice? Why is anybody changing their voice unless you're playing Darth Vader or something?

I don't get this voice changer meme.
Anonymous No.200540587 Replies: >>200540670
>>200540286
wow im using this one too
i've been headpat so much today
Anonymous No.200540670 Replies: >>200540727
>>200540587
I'm doing a lot of animation overrides, facial expressions and texture work on mine. It looks quite good right now.

Still need this god damn alarm.
Anonymous No.200540727 Replies: >>200540802
>>200540670
well, wont any alarm do?

and post the finished progress when you are done i'd love to see it
Anonymous No.200540760 Replies: >>200540920
Does anyone know how I can update my model in Unity? I made some changes in Blender and don't want to go through hours of work again inside Unity.
Anonymous No.200540802 Replies: >>200540842
>>200540727
Well... yeah. But I can't find a model for a small handheld alarm device.
Anonymous No.200540842
>>200540802
OH i thought you were talking about the sound
Anonymous No.200540920 Replies: >>200540957 >>200541176
>>200540760

Doesn't it maintain the settings in Unity if you just overwrite the fbx with Blender?
Anonymous No.200540942 Replies: >>200541301 >>200541678 >>200542141 >>200542759 >>200549103
I really want to go and buy a vive right now but im concerned I wont have much to play, "experiences" can entertain me only so much.

Elite: Dangerous, DOOM VFR, vrchat is what i know ill be playing, ill try out the lone echo game too, but what else is there to play?

Blease help
Anonymous No.200540957
>>200540920
I'll try that.
Anonymous No.200541176
>>200540920
Hey it worked, thanks a bunch. Literally just copy-pasted the new .fbx file into the working assets folder in the Unity workspace.
Anonymous No.200541180
>>200528175
fuck, i need to visit that world
Anonymous No.200541227 Replies: >>200541356
File: 1452328194694.jpg (11 KB, 261x168)
1452328194694.jpg261x168
>>200540531
>doesn't want to be a little girl
Anonymous No.200541301
>>200540942
I'll be honest, most of my time in VR has either been Audioshield or WSS. I regret nothing.
Anonymous No.200541356 Replies: >>200541495 >>200541536 >>200541651 >>200543063
>>200541227
you're still an ugly man irl no matter what you sound like in vrchat
Anonymous No.200541495
>>200541356
So?
Anonymous No.200541536
>>200541356

Both reality and VR are perceptions generated inside the head, so he can literally be a girl if that is what is perceived in VR.
Anonymous No.200541546 Replies: >>200542139 >>200543319
File: foundone.png (9 KB, 225x579)
foundone.png225x579
Found my alarm, already done the animation for it in unity.

Anyone knows how to add sound?
Anonymous No.200541651
>>200541356
Rude and not nice.
Anonymous No.200541678
>>200540942

Pavlov and Onward are decent.
Anonymous No.200541972
File: charaF_2018_0101_2127_52_489.png (179 KB, 252x352)
charaF_2018_0101_2127_52_489.png252x352
>not autistic enough to learn how to bring HoneySelect character into VRchat

pls help
Anonymous No.200542069 Replies: >>200542152 >>200543385
File: thumbsup.gif (1.3 MB, 500x281)
thumbsup.gif500x281
Fan-fucking-tastic, thank you anon. Looks really straightforward. Fun voice too.

I'm shocked at how quickly I seem to be mastering this stuff (granted, it's relatively straightforward). I'll implement this tonight on my Rise. Then I'll see if I can get a Mic prop and a sound to go with it.
Anonymous No.200542141 Replies: >>200542267 >>200542407
>>200540942
Dead Effect 2 VR for a blend of Half Life sci-fi with Borderlands looting

Sairento VR for cyborg ninja action (pic related)

GORN for hilarious melee combat and destress

OrbusVR if you want to try out the first VRMMORPG

STAND OUT if you want a battle royale game

Hot Dogs, Horseshoes, and Hand Grenades for the most robust gun simulator with PvE game modes against hostile gunwielding/armorwearing hotdogs (No multiplayer because EVERYTHING is physics based.)

Fallout 4 VR if you want to suck Todd Howard's cock again

Someone needs to update the pastebin.
Anonymous No.200542139 Replies: >>200542350
>>200541546
Is this one of those pedo alarm things?
no idea
Anonymous No.200542152
>>200542069
oops
>>200538004
Anonymous No.200542267 Replies: >>200542996
File: vlc-record-2017-12-28-18h39m07s-Recording-3_mp4- - converted with Clipchamp.webm (1013 KB, 427x240)
vlc-record-2017-12-28-18h39m07s-Recording-3_mp4- - converted with Clipchamp.webm427x240
>>200542141
Forgot my pic

Sorry for potato quality, VLC won't let me make webms anymore so I can't estimate the length
Anonymous No.200542350
>>200542139
Yes, that's why I need it for my loli avatar
Anonymous No.200542407 Replies: >>200542618 >>200543385
>>200542141

vr wont save a mediocre game so im not interested in f4, the rest seem decently interesting but ehhh.. Not sure if worth 600 pounds, yknow?
Anonymous No.200542608 Replies: >>200542716
File: t51.png (578 KB, 1920x1080)
t51.png1920x1080
habbening
Anonymous No.200542618 Replies: >>200543318
>>200542407
Pavlov is basically CS:GO in VR.

Onward is a military simulator.

If money is truly tight, go for a Windows MR. Tracking *should* be decent.
Anonymous No.200542630
>>200539895
60 according to Tupper
Anonymous No.200542670
where are people getting the DDLC models from?
Anonymous No.200542716
>>200542608
Every armor piece is currently a different mesh, so I have to figure out how to merge them (WITHOUT fucking up textures) so I can start rigging this thing
Anonymous No.200542759 Replies: >>200543775
>>200540942
>Assetto corsa
good driving sim
>orbus vr
runescape-like mmo
>audioshield
good rhythm cardio game
Id also add vr version of minecraft, onward and pavlov, but I haven't tried those yet.
Anonymous No.200542938 Replies: >>200543245
Did anyone watch Pokes/Vinces stream about an hour ago? The foot/hip tracking is amazing.

I feel like Vince would have taken off his headset after that stream and had an existential crisis
Anonymous No.200542996
>>200542267
Id puke all over the place, jelly of your iron stomach.
Anonymous No.200543063
File: 1501916539658.jpg (150 KB, 494x494)
1501916539658.jpg494x494
>>200541356
>roasties are lurking here right now
Go flap somewhere else.
Anonymous No.200543245 Replies: >>200543370
>>200542938
Is that using the new vive trackers?
Anonymous No.200543318
>>200542618
nah I'm calling to reserve a vive now. Thanks for the help guys, i think thats a decent selection for now
Anonymous No.200543319
>>200541546
Try this: http://vrchat.wikia.com/wiki/Triggering_Audio
It says outdated but there's a link to a new page there, worth trying.
Anonymous No.200543370
>>200543245
The pucks? yeah.If you watch the vod, its right in the last hour/half hour of it were the lolis are dancing with each other and it's super cute
Anonymous No.200543385 Replies: >>200543779
>>200542069
keep at it anon, as time goes on you'll only get better as you keep working with blender/unity

>>200542407
oculus costs $200 less ($400 less when i bought it in august) than a vive, so that's an option if you can get past facebook. oculus also has some great games like lone echo, from other suns, arktika.1 and robo recall.
for steam games hotdogs, horseshoes, and hand grenades is a personal favorite of mine, onward, pavlov vr, and payday 2 are also good if you want multiplayer shooters. fallout 4 vr seems kind of half-assed to me, just like normal fallout 4. there's also vrchat if you're into that, which has probably eaten up a majority of my vr usage the last few months. there's a lot of good vr games out there, you just have to find them.
Anonymous No.200543515
>>200472636
You can just pay them and have them go on your account
Anonymous No.200543626
>>200475014
what game is this?
Anonymous No.200543751 Replies: >>200543909
File: Desktop 01.02.2018 - 14.51.09.03.webm (2.9 MB, 1280x720)
Desktop 01.02.2018 - 14.51.09.03.webm1280x720
>MAGAZINE STUCK
Anonymous No.200543763 Replies: >>200544676
>>200532602
It's tomorrow anon.
Want to post screenshots and opinions while you play? The thread needs something other than VRchat and this is an interesting one.
Anonymous No.200543775 Replies: >>200544038 >>200546515
File: 2017-09-20_09.53.53.png (932 KB, 1280x720)
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>>200542759
I made this fort with my friends in 2011. Found the server files lying around my old hard drive, and booted it up along with a server. Sure enough, it still works in MP, and can support Twilight Forest.

Walking through your underage b&'s fortress as a financially well-off 20something, like, actually walking through it, is magical.

It also supports swinging your items at shit and slashing at enemies.

VR Minecraft is truly something else.
Anonymous No.200543779
>>200543385
not interestedin oculus but thanks. Also all those games are gonna work on vive as well with revive
Anonymous No.200543827
Alright so I got my Rift here all setup. What options do I enable/disable in VRChat to make it good?
Anonymous No.200543909 Replies: >>200544030
File: vlc-record-2017-08-29-07h26m12s-2017-08-29 06-53-13.flv-.webm (1.6 MB, 480x320)
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>>200543751
More Pavlov gameplay
Anonymous No.200543954
Is Sportsbar VR worth the $15?
Anonymous No.200544030 Replies: >>200544102 >>200544213 >>200545194
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>>200543909
nothing beats living that pants-shitting moment in PUBG when you don't get the gun spawn
Anonymous No.200544038 Replies: >>200544267
>>200543775
Is that Minecraft VR or the Vivecraft mod?
Anonymous No.200544102 Replies: >>200544176
>>200544030
Wait is that pubg in vr? wuuuuuuut
Anonymous No.200544125 Replies: >>200544229
Why is the camera in blender flying forward 5 million feet with every 1mm scroll on my mousewheel?
Anonymous No.200544175
Can anyone point me in the directions of good tutorials for learning how to make VR games in Unity?

I have an idea for a choose-your-own-adventure melee action game with samurai that takes place during the end of the Shogunate, complete with it's own anti-waggle mechanics and emphasis on accurate, lethal single blows.

And yes, it's heavily based on Way of the Samurai 1 from PS2.
Anonymous No.200544176
>>200544102
yea there is a pubg rip off for vr, they even used the same colorscheme for the logo lel
Anonymous No.200544213 Replies: >>200544417
>>200544030
Was thinking about getting this game but I kept reading its super glitchy
Anonymous No.200544229
>>200544125
Also why the fuck can't I rotate the camera anymore, did I just forget how?
Anonymous No.200544267 Replies: >>200544420
>>200544038
Vivecraft, it's a mod for PC Minecraft.

Minecraft for VR is the official and officially shitty version straight from Microshill. You have to rebuy this version of Minecraft.
Anonymous No.200544320 Replies: >>200544494
https://www.amazon.ca/MSI-RX-570-ARMOR-8G/dp/B076Y93L8F/ref=sr_1_fkmr1_2?ie=UTF8&qid=1514906110&sr=8-2-fkmr1&keywords=Radeon+6gb+gpu

So this has 8gb vram and is a little cheaper than the 1060 6gb, why? Everyone always talks about the 1060 so what's wrong with this one?
Anonymous No.200544417 Replies: >>200554445
File: awp2.png (3.5 MB, 1920x1029)
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>>200544213
No more glitchy than your average console AAA/Bethesda game.
Anonymous No.200544420 Replies: >>200544550
>>200544267
I know anon, that's why I'm asking. I also assume mods work with Vivecraft but not Minecraft VR. The Vivecraft site says he uses 1.7.1 which is the popular modding version. I do however assume Minecraft VR probably has better hand tracking and such.
Anonymous No.200544494 Replies: >>200544668
>>200544320
Nvidia has architecture far better suited for vr
That extra 2gb of vram won't do you any good if you don't have the processing capability for good vr
Plus vram is a meme, 8gb is overkill
Vr needs antialiasing and vram isn't the factor there, processing capability is
Anonymous No.200544550
>>200544420
Minecraft VR was made for mobile VR. Hand tracking for that version is an afterthought.
Anonymous No.200544668
>>200544494
That's disappointing, was probably going to grab that. Vram is the only number I know to look for. Thanks anon.
Anonymous No.200544676 Replies: >>200544821
>>200543763
It's been 4 hours since that post m8 and I posted it after just waking up.
Anonymous No.200544821
File: 1473200391727.png (19 KB, 315x480)
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>>200544676
Well I posted mine after just waking up. It's all perspective anon, it's all about personal experience.
Anonymous No.200545025 Replies: >>200545110
Pavlov really illustrates the difference between ironsights and holographics under pressure.
Anonymous No.200545110 Replies: >>200545306
>>200545025
>holographics
the what
Anonymous No.200545194 Replies: >>200545683
>>200544030

Is that Stand Out Battle Royale? How many players does it support?
Anonymous No.200545306 Replies: >>200545792
File: Desktop 01.02.2018 - 15.16.05.02.mp4_snapshot_06.38_[2018.01.02_15.32.46].jpg (346 KB, 1920x1080)
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>>200545110

This.
Anonymous No.200545675 Replies: >>200545817 >>200547160 >>200548874
File: future 4chan.jpg (49 KB, 300x419)
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What's the longest you've stayed in VR like VRChat without coming out? I'm curious to the effects of it.
Anonymous No.200545683
>>200545194
30 in one game.

Surprisingly the wait times are very quick despite VR having a low player count, and wait times decrease the more people queue up, with a maximum of 5 minutes to wait.

Games are kept quick since the initial blue zone starts off 25-50% of the massive actual ingame map, which is huge and pockmarked with so many features such as foliage and houses.

http://vrlfg.net/ is a great place to find the MP count for your favorite MP games, although it can be a bit inaccurate at times. For example, STAND OUT has at least 2-3 full games going on yet only shows 25 active players right now.
Anonymous No.200545792
File: randy.png (538 KB, 510x408)
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>>200545306
>Mfw fucker dual wielding shotguns
Anonymous No.200545817 Replies: >>200550165
>>200545675

About 9 hours then went to bed immediately after. I was extremely disorientated the following morning until I realised it was reality.
Anonymous No.200546485
File: 20171220114528_1.jpg (122 KB, 1064x1048)
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I love this game poi
Anonymous No.200546515 Replies: >>200546642 >>200546716 >>200546812
>>200543775
I want to play VR Minecraft but I don't want to buy Minecraft again. Am I being dumb and it's actually included, or do they want me to buy separate game?
Anonymous No.200546642
>>200546515
Just get Vivecraft.

Vivecraft - Free mod for Minecraft that adds VR support such as smooth trackpad locomotion, motion controls, and all the mods you could want.

Minecraft VR - Microsoft-made Minecraft version that you have to pay extra for to experience Mobile VR with a game controller.
Anonymous No.200546716
>>200546515
You don't need to buy it again, you just need to download the free mod.
Anonymous No.200546797 Replies: >>200547445 >>200547950
>>200540209
Add a ring to the nose, a spear, a loincloth, some trinkets and you are golden.
Anonymous No.200546812 Replies: >>200547264
File: 2017-09-20_09.51.52.png (633 KB, 1280x720)
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>>200546515
Guy who posted those pictures here, should clarify that I'm using Vivecraft. It works in MP with non-VR players, too.

On a side note, I have a story about how I got cucked in a Vivecraft mod, complete with pictures.
Anonymous No.200546870 Replies: >>200547012 >>200547035
Is there a reason to add custom facial expressions to your vrchat avatar when you don't have vr?
Anonymous No.200547012
>>200546870

You would only be able to use the basic triggers, like walking, which isn't very useful.
Anonymous No.200547035 Replies: >>200547113
>>200546870
You can trigger them with hotkeys if I remember correctly, or you could just prepare your avatar for when you get a vr headset in the future if you want.
Anonymous No.200547113
>>200547035

Hotkeys no longer work.
Anonymous No.200547160 Replies: >>200547631
>>200545675
I want to try spending the better part of a day in it, falling asleep with the headset on, then immediately getting back in. I'm curious what it would be like to take off after.
Anonymous No.200547264
>>200546812
>With non-VR players

You mean I could play on one of /mcg/'s meme servers in VR? I didn't think I'd be excited for fucking Minecraft in 2018
Anonymous No.200547445 Replies: >>200547950
>>200546797

>a nosering

Fuck that's genius, why haven't I thought of this?
Anonymous No.200547631 Replies: >>200548473
>>200547160
Apparently very disorientating. Poke/Dyrus recently did 24 hours streams in VR.
A few people have fallen asleep on stream in vr too
Anonymous No.200547792 Replies: >>200548757
>tfw vrchat inspired me to fall for the VR meme
>tfw I don’t regret it
Anonymous No.200547950
>>200546797
>>200547445
At this point i'm surprised no one's already made a literal copy of the tribal knuckles clan from sonic adventures
Anonymous No.200548473
File: 1346045233316.gif (1.7 MB, 372x262)
1346045233316.gif372x262
>>200547631
>Very disorientating

Good, I want as much escapism as I can get.
Anonymous No.200548529 Replies: >>200573076
How do I match my avatar to a specific cm size?
Anonymous No.200548757
>>200547792
It's wonderful, isn't it?
Anonymous No.200548874 Replies: >>200549084
File: 1509835362229.png (204 KB, 303x278)
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>>200545675
Wish I had the balls and the setup to comfortably fall asleep in vr
I have enough trouble getting comfy to fall asleep normally and enough trouble getting my headset comfy, and with the wires and everything it wouldn't be possible
But damn it would be cool to wake up to another reality
But I imagine blasting light on your eyes while you're trying to sleep wouldn't be good
Anonymous No.200549028
I know it isn't the best way to do it but does any one have the old version of MMD4Mecanim that doesn't fuck around?
The MMD4Mecanim_Beta_20150821.zip one. I'm not spending hours watching a blender tutorial when I could do this. The model I'm using is pretty basic anyway and this will be fine
Anonymous No.200549084
>>200548874
why would you risk ruining an expensive headset
Anonymous No.200549086
What does the view look like from tiny and huge avatars? Do the normal sized players look correspondingly huge and tiny, or does it just look like the camera is moved?
Anonymous No.200549103
>>200540942
SUPERHOT is short but probably the best "game" available on the platform
Anonymous No.200549143 Replies: >>200549261 >>200549597
Can anyone tell me why Rigify is just throwing me a bunch of errors and failing to properly rig this model when I click Generate Rig?
Anonymous No.200549261 Replies: >>200549597
File: t51.png (516 KB, 1920x1080)
t51.png1920x1080
>>200549143
Pic of my setup here
Anonymous No.200549395 Replies: >>200549560 >>200550162
Can I move my sensors without having to go through setup again? I want to be able to use VR on my bed for lewd times.
Anonymous No.200549560 Replies: >>200549707 >>200550101
>>200549395

You don't actually have to do any set up. It will just put the boundaries, if you set them, in the wrong place if you move them.

Why don't you have sensors covering your bed anyway?
Anonymous No.200549597
>>200549143
>>200549261
Last time I did this it put the model as a child of "rig", now it just makes an invisible rig and my model is unaffected.
Anonymous No.200549707 Replies: >>200549974 >>200550162
>>200549560
Wait so I went through all that boundary and sensor placement setup for fucking nothing? Took me like an hour trying to find a good spot for the sensors.
Anonymous No.200549974 Replies: >>200550125
>>200549707

lel. All that microadjustment of distance and angle is totally pointless. If you're using two it doesn't even allow for the ideal 180 degree set up.
Anonymous No.200550101 Replies: >>200550294
>>200549560
Why don't I have sensors covering my bed? I can't set my sensors up to cover the whole room. I basically have them set up pointing at the space next to my bed.

Good to know, though, thanks.
Anonymous No.200550125
>>200549974
God fucking dammit. At least the tutorial thing with the robot was fun.
Anonymous No.200550162 Replies: >>200550239 >>200550597 >>200573209
>>200549395
>>200549707
>he didnt buy vive with superior lighthouse system
You just put them in the opposite corners of your room near the ceiling and forget about tracking ever being an issue.
Anonymous No.200550165 Replies: >>200550474
>>200545817
Did you have a lot of prior VR experience? I'm actually getting sick from it.
Anonymous No.200550239 Replies: >>200550609
>>200550162
Vive is $300 more. That's $300 better spent elsewhere. And the controllers for the Vive are awful for anything that isn't shooters from what I've heard.
Anonymous No.200550294 Replies: >>200553210
File: bed.png (13 KB, 297x176)
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>>200550101

Can't you do something like this so the red sensor covers the bed?
Anonymous No.200550441
>Need to move ASAP
>Having trouble finding a place
>Worried I won't be able to use my headset anymore with less space

Oh no
Anonymous No.200550474 Replies: >>200550592
>>200550165

No. I think you can cure motion sickness by repeatedly subjecting yourself to it, though. Go to the amusement park and use a ride until you're almost vomitting, quit, then when you come back, just walking around should be no problem.
Anonymous No.200550592 Replies: >>200550716 >>200550730 >>200573453
>>200550474
Different person, how bad is vr sickness the instant you first try one?
Anonymous No.200550597
>>200550162

Elevated opposite corners, or three corners, is the ideal rift set up as well. The software just makes it seem way more subtle.
Anonymous No.200550609
>>200550239
>controllers for the Vive are awful for anything that isn't shooters
Literally not true. Though it is easier to do hand gestures in the waifu simulator with touch controllers.
Anonymous No.200550708 Replies: >>200550808
>All these reddit threads about christmas fellas struggling with motion sickness

I'm glad i was molded by the shitty DK1 days
Anonymous No.200550716 Replies: >>200550835
>>200550592
It depends on the person. How prone to motion sickness are you normally?
Anonymous No.200550730
>>200550592

I had none, but I had ridden backwards in a car for several hours a few weeks before, which was the most nauseating experience of my life but it seems to have immunized me against motion sickness. I couldn't use a phone or read in a car before either, but I can now.
Anonymous No.200550808
>>200550708
Man, those were great. Wandering through the Tuscany House demo with an XBOX 360 controller and no head tracking and STILL being blown away by it. Modern VRkiddies don't know how good they've got it.
Anonymous No.200550835 Replies: >>200550871
>>200550716
Never had problems with rollercoasters or car/train rides if that’s relevant
Anonymous No.200550871
>>200550835

I'd guess you'll be fine.
Anonymous No.200551052 Replies: >>200551245 >>200551360 >>200551438
>1 month ago
>VR generals died after 40 posts
>this week
>5 /vrgs/ and counting

who knew that the ability to be an anime girl would be the savior of VR
Anonymous No.200551245
>>200551052
What a time to be alive
Anonymous No.200551360 Replies: >>200551532
>>200551052
anime will be real within 40 years
Anonymous No.200551438 Replies: >>200552386 >>200552438
>>200551052
>tfw don't even like anime
Anonymous No.200551532
>>200551360
I can't fucking wait. The tech is only going to get better and more immersive. I just wish I wasn't already in my 20's when it's in its infancy.
Anonymous No.200551835 Replies: >>200551893 >>200552125 >>200552217
Do you need the Chaperone stuff?
Anonymous No.200551893 Replies: >>200552413
>>200551835
Only if you care about hitting your walls/furniture
Anonymous No.200552125 Replies: >>200552413
>>200551835
You absolutely need it for newfags. You can put it in developer mode when you are more experienced and it wont be so visible.
Anonymous No.200552217 Replies: >>200552413
>>200551835

No.

If you want to avoid hitting a wall, you could hang a net in front of it so you can stop when you touch that.
Anonymous No.200552386
File: ad.gif (2.3 MB, 497x280)
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>>200551438
Anonymous No.200552413 Replies: >>200552554 >>200552762 >>200553496
>>200551893
>>200552125
>>200552217
Alright final question. How do I edit the Chaperone bounds stuff? It's completely wrong.
Anonymous No.200552438
>>200551438

What about when they're kissing you?
Anonymous No.200552554 Replies: >>200552762 >>200553957
>>200552413

With oculus you do it in the software settings. Reset sensor tracking or something. I think Vive uses the SteamVR room setup.
Anonymous No.200552762 Replies: >>200553957
>>200552554
>>200552413

https://github.com/Xavr0k/ChaperoneTweak

This lets you do it from within VR so you don't have to run the whole setup process again.
Anonymous No.200553210 Replies: >>200566040
>>200550294
Don't I want 2 sensors covering me at all times? I thought the point was that it had perspective. I like your drawing.
Anonymous No.200553496 Replies: >>200553957
>>200552413
Cant tell you exactly because my vive isnt plugged in but its somewhere in steamvr settings, you dont need to run room setup to change it.
Anonymous No.200553957
>>200552554
>>200552762
>>200553496
Thanks, that fixed the issue. However now I'm way below the floor in SteamVR and the Floor Fix didn't do shit.
Anonymous No.200553967 Replies: >>200554093
Sorry if this has been answered already, trying to import a model into Vrchat but polygons too high any way to decimate or lower polys in Unity instead of going to Maxi or Blender?
Anonymous No.200554093
>>200553967

Nope, gotta do it in Blender. plus if the source of the model is MMD you'll wanna do a lot of other optimizations like bone correcting and material consolidation.
Anonymous No.200554334 Replies: >>200554694 >>200555591 >>200566309
How much room do you really need for a VR headset?
Anonymous No.200554445
>>200544417
would you recommend it?
Anonymous No.200554564 Replies: >>200554615 >>200555159
Anyone play a shit ton of vr before bed and wake up trying to figure out if you're still in game or not? Like moving your fingers around to see if they all work or not?
Anonymous No.200554615 Replies: >>200554813
>>200554564
every since I got my VR headset I've been conflicted about how "real" reality feels, especially my hands / arms
Anonymous No.200554694
>>200554334
Depends on what you're playing
I have barely any space, but I mostly play social games like vrchat and altspace vr and it works for me.
Anonymous No.200554758 Replies: >>200554801
can you be banned for micspam that is not offensive/racist?
Anonymous No.200554801
>>200554758
You probably won't be banned then unless it's earrape, but other players might still block/kick you.
Anonymous No.200554813 Replies: >>200554921
>>200554615
I'm use to a little bit of lag in game (especially if like a vrchat world is super crowded) and taking of my headset feels weird and I won't be use to how high res and fast everything is at first
Anonymous No.200554921
>>200554813

Movement does it for me. It takes a moment to get used to fast objects moving as a blur instead of several distinct frames.
Anonymous No.200555008 Replies: >>200555168 >>200555785
>every post about vive's lighthouse system
god it makes me cringe to think people actually purchased and are now OBLIGATED to promote the vive every time someone posts anything about the oculus. it's always the fucking lighthouse too, like the only thing that is remotely competitive about the tech in the vive is the ONLY thing you can pump up and shove into peoples faces
>controllers
>controllers breaking
>DRM
>app restrictions

it just makes me sad to think that people ACTUALLY wasted their money on an inferior vr headset and are STUCK with needing to promote it to justify their phallic investment...
Anonymous No.200555159
>>200554564
Yeah it feels like my brain is still in VR do you think it's bad to do before bed?
Anonymous No.200555168 Replies: >>200555676 >>200556064
>>200555008

Stop trying to start console war bullshit in here, there was hardly any arguing so stop throwing a shitfit.
Anonymous No.200555591
>>200554334
You will do fine with 1m x 1m for standing experience. Vive minimum for roomscale is 1.5x2.5
Anonymous No.200555676
>>200555168
literally every post that pertains in the slightest to the oculus sensors is followed by at least 1 post talking about the vive's lighthouses
every
post
Anonymous No.200555785 Replies: >>200555937 >>200556214 >>200556821 >>200558947
>>200555008
Oculus
Pros:
-Affordable
-Weighs less
-Better controllers
-Better for smaller spaces

Cons:
-Inferior tracking
-Cameras for sensors uploading you jacking off to facebook
-Needs USB slots for sensors
-Everyone recommending a third sensor to perform decently
-Supposedly requires higher specs than Vive

Vive
Pros:
-Better tracking
-Tracks larger areas
-Pucks for full body tracking
-Knuckles controllers coming out at some point which will be most likely better than oculus
-Sensors get plugged into power socket and are good to go

Cons:
-Expensive
-People reporting trackpads breaking
-Heavier


That's all I can think of, off the top of my head- A non biased pros and cons for both headsets. The only reason I'm not wanting an oculus is the needing usb slots and the vive knuckles
Anonymous No.200555937
>>200555785
Weight has been a non factor for me.
Anonymous No.200556064 Replies: >>200557014
>>200555168
Different Anon. I only hate this shit since eerytine some asks how headsets and controls work in vrc and I explain some faggot starts yelling "Vive is better" over and over till I stop and block them so I can continue to explain the features of both systems and how they work.. it gets fucking old how it's always Vive fags reeeing.
Anonymous No.200556129 Replies: >>200557337 >>200558786
how to ban evade
Anonymous No.200556214 Replies: >>200556341 >>200556839 >>200557152
>>200555785
>Issue with USB ports
>No issue with 3 huge wall sockets
Found the shill
Anonymous No.200556284
anyone skilled doing Models for commision ?
Anonymous No.200556341 Replies: >>200556758
>>200556214
You don't have three spare wall sockets?
Anonymous No.200556758 Replies: >>200557025
>>200556341
USB hub is way easier and safer than extension cords or rewiring a spare room
Anonymous No.200556821
>>200555785
>people report trackpads breaking
you said this was not biased
the trackpads do break, this is not a "report" from an anonymous user that occurred once, on every forum on every part of the internet vive users say the controllers break contently and they cost 100 dollars each
that's why they're making a new controller
because the first one they came out with is bad
Anonymous No.200556839
>>200556214
2 base stations = 2 sockets, fucking goldsteinbergman
Anonymous No.200557014
>>200556064
this
same anon who posted the complaint, the point of the complaint was that it's obvious the oculus is better all around and the only people who speak up about vive being better are people who have one, and it's literally only the lighthouses they talk about
Anonymous No.200557025 Replies: >>200557416
>>200556758
>need to route usb cords through the whole room to pc
>can plug in lighthouses into any powersocket nearby
who is the real shill here hmm
Anonymous No.200557152 Replies: >>200557257
File: 1510109095455.jpg (70 KB, 396x454)
1510109095455.jpg396x454
>>200556214
Everyone has an extension cord lying around
Nobody has a 20 foot usb extension cable lying around
Anonymous No.200557257
>>200557152
you're projecting too hard normie I have 3 different usb extention cables of varying lengths
Anonymous No.200557337
>>200556129
I heard they computer ban you.
Anonymous No.200557416 Replies: >>200557930
>>200557025
>Any power socket near
> Spare room has only one socket
>PC strip already plugged into it
What now? Run 120 volt extensions under your rug to 3 corners of your room?
Anonymous No.200557632 Replies: >>200557831 >>200557948
File: 1486836972657.jpg (8 KB, 251x251)
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>walking home from work
>see ass
>think to grab
>remember this is not vr
Anonymous No.200557649 Replies: >>200558659
File: time.jpg (24 KB, 389x303)
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>console wars
>it's about vive having better sensors than oculus
every fucking time
Anonymous No.200557831
>>200557632
Careful anon, this is how feminists will try to have VR banned for us.
Anonymous No.200557930
>>200557416
are you american
Anonymous No.200557948 Replies: >>200558659 >>200558720
>>200557632
>pet people in a public avatar world(they asked for it)
>randoms start calling it sexual harassment
I'm really unease at doing anything wrong in this game since the mods are so ban happy.
Anonymous No.200558549 Replies: >>200558702
I've been stuck uploading this shit for like 5 minutes now. Why is it taking so long for a simple sprite
Anonymous No.200558580
When will there be an animal crossing like game in vr
Blending the multiplayer aspects of vr chat, but with a rich single player experience too
Anonymous No.200558659
>>200557649
Even if you backtrack as far back as the beginning of time there would still be another form of consolewars Darkterror

>>200557948
Meh, in most cases they're joking to go along with you. Unless it's a genuine female voice, then it's thot business as usual
Anonymous No.200558702 Replies: >>200558789
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>>200558549
im dumb forgot pic
Anonymous No.200558720
>>200557948
Mods don't really care about physical contact unless the person you're touching is telling you to stop and you're not.
Anonymous No.200558786
>>200556129
what do they even ban for

ive only ever been kicked for an hour
Anonymous No.200558789 Replies: >>200560698
>>200558702
if you're using the wrong version of unity it'll get stuck on that step
what version are you operating on?
Anonymous No.200558947 Replies: >>200561018
>>200555785
You missed out less screen door effect on the oculus
Also the Vives screen is brighter than the oculus
The tracking thing is wrong too. They both track just as well, however if you have a small space the Vive is better. You don't need a 3rd sensor for room scale with the oculus either but it helps
t. person who's used both
Anonymous No.200559064 Replies: >>200559121
do "oculus only" games and "vive only" games even matter?
I would imagine that somebody made some sort of hack or patch that allows you to play exclusive games no matter what headset youre wearing.
Anonymous No.200559121 Replies: >>200559274 >>200559502
>>200559064
They did, you can emulate the rift on the vive and vice versa.
Anonymous No.200559274 Replies: >>200559346
>>200559121
It's not really emulation.
Anonymous No.200559346
>>200559274
I think it's just a suiting word for what it does, also that doesn't matter because we all knew what he meant you fucking faggot
Anonymous No.200559385 Replies: >>200559475
I have an issue with Unity freezing for a couple seconds, every minute or so. Like, I'll click on something, nothing will happen, then a couple seconds later it will respond. I thought a restart would fix it but it hasn't. Anyone know why this is happening? It doesn't seem related to what I'm doing in the program or elsewhere.
Anonymous No.200559475 Replies: >>200561070
>>200559385
are you on a toaster?
Anonymous No.200559491 Replies: >>200559654 >>200560023
>>200480991
(guy who made screencap) I wanted to use a model that couldn't be decimated because it would just explode if I tried, and it was only 25k in the first place. Zero noticeable performance impacts. I even put multiple dynamic bones and several animation overrides on it and nobody's complaining about me.

Also I get to enjoy everyone calling me cute and giving me head pats for having a super clean avatar, while the first one I decimated looked like complete shit and nobody talked to me at all.
Anonymous No.200559502
>>200559121
i had a feeling that was a thing. thanks.
Anonymous No.200559654
>>200559491
>i did a a bad job so i cheated the next time i tried
faggot
Anonymous No.200560023 Replies: >>200560220
>>200559491
Good job anon, I did the same thing with a 32k avatar. I made sure it was only two materials, one mesh, and only had 28 dynamic bones. It's 12k over the limit and still easier on people's computers than 90% of the custom avatars out there.

I get invited to the void club private rooms a lot more often now
Anonymous No.200560220 Replies: >>200560357
>>200560023
what exactly did he do to deserve praise other than do something that will be detectable and most likely a bannable offence in the future?
also it's so simple to do you just change 1 number on 1 line of code
I feel like this is a samefag that's just trying to add a positive stigma to his post when it's obviously not a good thing to do (take easy way out via cheating the system)
Anonymous No.200560357 Replies: >>200560557 >>200560936
>>200560220
The mods have already said they don't care as long as you optimize the draw calls. Tri count is GPU-based while draw calls and Dynamic Bone calculation are what throttle the CPU, so they matter a ton more.
Anonymous No.200560470
If y'all are autistic and having problems starting a conversation just make a neat avatar. Add some funny animation and people will be drawn to you. Also, you don't really need to speak to have a likable personality. At this point, considering how many posts in this thread are about people being unable to converse, we should just make a /vrg/ room.
Anonymous No.200560557 Replies: >>200560739 >>200564315
>>200560357
link me to where the devs say you can bypass their limits they put in the game via editing their SDK files outside of unity
Anonymous No.200560698
>>200558789
Nah it went through, anyway it didn't work. I think vrchat doesn't allow Sprite Renderer.
Anonymous No.200560739 Replies: >>200568996 >>200569270
>>200560557
I can't, but ask Tupper and his gang if any of their avatars are below 20k.
Anonymous No.200560813 Replies: >>200561232
Is texture atlasing worth it if my model only has 2 textures to begin with?
Anonymous No.200560936 Replies: >>200561232
>>200560357
Whenever I use the Atlas Optimization in Blender using CATs the textures come out all fucked up. Is it fine if i don't use that?
Anonymous No.200560954 Replies: >>200561072 >>200561379
Yearly check in to see if VR is worth it yet. How much has the VR scene grown since last year? Does the tech and games selection justify the price of the Oculus or Vive now? How many more years do you think it will take to see the Vive come down to $300, if that will happen in the near future?
Anonymous No.200561018
>>200558947
>Also the Vives screen is brighter than the oculus

What the fuck. The Oculus screens are already way too bright for me.
Anonymous No.200561070
>>200559475
Not at all.
Anonymous No.200561072
>>200560954
I bought it purely to be a little anime girl, nothing else sold it to me.
Anonymous No.200561232 Replies: >>200562565
>>200560813
Texture Atlasing is about the materials in the model itself, not about the textures. You ideally only want one material at all.

>>200560936
Don't use the automatic Texture Atlasing in CATS. It does more harm than good and often makes your model look like complete shit. Instead create your own manually. It's not hard to do at all, it's just time consuming.
Anonymous No.200561379 Replies: >>200563185
>>200560954
Still depends on you. VRchat's the biggest thing to be a breakthrough on VR's rep in 2017 imo. Various games have tried to tie in VR support one way or another but it still feels like a sort of alpha-stage for things.
VRchat is godsend though
Anonymous No.200561992 Replies: >>200562074 >>200562396 >>200562467
After 5 hours of VR I can safely say I'm impressed but not blown away like I was expecting to be. I came in with high hopes of getting thrown into the future 20 years and although my experience has been solid with little to no bugs or glitches I wish things were sharper and more fluid.
Anonymous No.200562028 Replies: >>200562580 >>200565962
anyone here speak japanese?

I'm trying to download bowlroll dot) net/file/143497

and I can't figure out the password, I got the other ones to work but not this one
Anonymous No.200562074 Replies: >>200562446
>>200561992
I had REALLY high expectations for VR but it still was above + beyond what I expected. are you clinically depressed?
Anonymous No.200562396 Replies: >>200562446
>>200561992
Are you feeling woozy?
Anonymous No.200562446 Replies: >>200562524 >>200562575 >>200563628 >>200564315
>>200562074
Nope not depressed. Just thought there'd be a better sense of being inside a virtual reality and all that. Granted I can't seem to get rid of the gap around my nose no matter what I do so there's some minor light coming through and I can see the floor so it breaks immersion a bit whenever I look down but I dunno. It's cool as fuck but right now it just feels like I'm playing in a blacked out room with a fuzzy monitor shoved all the way up into my face.

To clarify I don't regret my purchase at all. I'd buy a second unit if I could to have in the living room as well.

>>200562396
Nope, not at all.
Anonymous No.200562467 Replies: >>200562745
>>200561992
>20 years into the future
Dude, it's been only about five years since this VR tech got into the hands of the consumers, or a little over a year if you're excluding devkits. If you were expecting Psycho Pass levels of VR tech, of course you're going to be disappointed. We have a long LONG way to go until we reach that point, but I don't doubt we'll eventually get there.
Anonymous No.200562524 Replies: >>200562745
>>200562446
wow lucky
Anonymous No.200562565 Replies: >>200562745
>>200561232
If I haven't done texture atlasing is it gonna be fucked up?
Anonymous No.200562575 Replies: >>200562745
>>200562446
yeah if you're not sick after the first run of VR you're set up isn't right, I suggest getting nose-reduction surgery and trying again to fix that gap between the headset and your face
Anonymous No.200562580 Replies: >>200562696 >>200565962
>>200562028
p-please respond
Anonymous No.200562696
>>200562580
no
we don't
are you satisfied?
Anonymous No.200562745 Replies: >>200562853
>>200562467
Not Psycho Pass no. Just upper echelons of what'd be possible in a cyberpunk reality. Guess my expectations were just too high though.

>>200562524
Yeah guess so.

>>200562575
Fucking kek, sponsor that surgery man.

>>200562565
What's gonna be fucked up? I don't get what you mean. If you haven't touched that option in CATS nothing wrong will happen except that your avatar is unoptimized.
Anonymous No.200562853 Replies: >>200562936
>>200562745
Ah, I'm pretty sure my model had no materials as the the tab with materials in wasn't present when I was using blender
Anonymous No.200562936
>>200562853
It's gotta have materials though? Click the body mesh and go to the materials tab to make sure.
Anonymous No.200562940 Replies: >>200563031 >>200564397
File: 1514232216311.jpg (34 KB, 326x250)
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>spawn into hub
>people crowd around me and compliment my big fat titties
Anonymous No.200563031 Replies: >>200565516
>>200562940
post boobes
Anonymous No.200563058 Replies: >>200568880
Trail renderer works!

Shame it happens no matter which hand you gesture with, but oh well.
Anonymous No.200563185 Replies: >>200564245 >>200570031
>>200561379
Ah okay. Yea out of all the VR games I know about the only ones that interest me are VRChat, the Rick and Morty game and Skyrim VR if it has mod support. But I'm not absolutely dying to play any of these games. Looks like I'll keep waiting until a second generation of headsets come along then.
Anonymous No.200563628
>>200562446
Try another face cover if you are using Vive. It ships with one for narrow faces and another for wide.
Anonymous No.200563992 Replies: >>200564378
I'd heard that you could export from Blender overwriting the old model and Unity would update automatically, but I just tried and it didn't work. Was anon lying? I'd like it if I didn't have to copy all the components over and fix all the bone mappings.
Anonymous No.200564245
File: thonk.png (109 KB, 929x768)
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>>200563185
>the Rick and Morty game
Anonymous No.200564315 Replies: >>200565496
>>200560557
>>200562446

Tupper literally had a video tutorial that had the avatar at 27k and in it he said it was fine. The eCelebs obviously also have avatars over 20k just looking at how good they look, plus have weapons add and other things.
Anonymous No.200564378 Replies: >>200565516
>>200563992
You have to replace the actual .fbx file in your Unity folder.
Anonymous No.200564397
>>200562940
And then, they see the bulge ?
Anonymous No.200564552 Replies: >>200565035
How do I fix the issue in VRChat where in standing play my camera is way above the actual avatar? I've set the player height to my actual height ingame and in other VR games the height is perfectly fine.
Anonymous No.200565035
>>200564552
I usually tap the crouch/stand button and that resets where it thinks my head is.
Anonymous No.200565198 Replies: >>200565384 >>200566013
File: Untitled.jpg (286 KB, 1680x1050)
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How do I make the tie's material transparent and separate from the belts which I don't want to be transparent?
Anonymous No.200565384 Replies: >>200565554
>>200565198
welcome to my suffering
Anonymous No.200565494
File: 1477581078085.jpg (35 KB, 680x408)
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>got to meet Hitler and show him my daki
Anonymous No.200565496
>>200564315
>thinking the mods don't play favorites
I hope so.
Anonymous No.200565516 Replies: >>200565914 >>200565937 >>200567325
File: 1512026214585.jpg (137 KB, 1199x1144)
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>>200564378
Based anon, thanks.

>>200563031
bub
Anonymous No.200565554 Replies: >>200565781
>>200565384
but i don't want this suffering
I just want a nice neck accessory so that it doesn't feel empty.
Anonymous No.200565567 Replies: >>200565737
>an army of marching cats followed by an annoyed group of clicking knuckles

I don't even know what to think anymore.
Anonymous No.200565737
>>200565567
you wonder why your life feels so empty when youre not in vr anymore
Anonymous No.200565781 Replies: >>200566013
>>200565554
let me tell you that I didn't find any solution for this
Anonymous No.200565914
>>200565516
noice
Anonymous No.200565937
>>200565516
Oh it's you.
Anonymous No.200565942
File: ogod.png (394 KB, 1920x1080)
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o i am bad at skinning
Anonymous No.200565962
>>200562028
>>200562580
pass: 影の国
Anonymous No.200566013
>>200565198
>>200565781
Okay what if I delete the tie from the model and keep it as a separate asset with it's own material and somehow weld it onto my character?
Is it possible to glue objects onto characters in unity?
Anonymous No.200566040
>>200553210

>Don't I want 2 sensors covering me at all times?

Not essential. One sensor can track you fine as long as you're facing it.
Anonymous No.200566079 Replies: >>200566145
File: 7205babccf4b3ab935c48baf6a2812e8.png (86 KB, 634x254)
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uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh
Anonymous No.200566086
File: 1497125772139.jpg (9 KB, 262x206)
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>tfw a japanese woman with a big titty onee-san avatar pets you
I don't have vr but it still feels really great
Anonymous No.200566145 Replies: >>200566247
>>200566079
What did you even do?
Anonymous No.200566247 Replies: >>200566295
File: 54264a5e34470c6615e81af43f59e82a.png (282 KB, 424x409)
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>>200566145
I talking ebonics over someone
Anonymous No.200566295
>>200566247
Do u know da way?
Anonymous No.200566309
>>200554334

1 meter squared is ok for the essentials, aside from a few games where you won't be able to reach something if you have set the facing correctly. More space is useful so you can walk around in real life instead of constantly using the joystick.
Anonymous No.200566539
NEW THREAD
NEW THREAD
NEW THREAD
NEW THREAD

>>200566501 (Cross-thread)
>>200566501 (Cross-thread)
>>200566501 (Cross-thread)
>>200566501 (Cross-thread)
Anonymous No.200567019 Replies: >>200567417
>>200498692
It's a Playstation VR exclusive
Anonymous No.200567325
>>200565516
Why does she have a tie?
Anonymous No.200568880
>>200563058
Are there any good tutorial on how to do this? I've seen avatars draw with their fingers and want to give it a try.
Anonymous No.200568996
>>200560739
Just want to point out. In tuppers last video a few days ago. He specifically stated not to go above 19,999. He even showed how to loweryour Tris through two decimation methods and manual deletion.
Anonymous No.200570028
File: unknown3.png (309 KB, 1920x1080)
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Has anyone ever tried to give their model this kind of glow?
Anonymous No.200570031
>>200563185
c'mon, just browse steam a little bit. There are a lot of interesting games.
Anonymous No.200573076
>>200548529
Set your avatar descriptor's Z coordinate to the specified height in meters. 1.6 = 160cm. Then match the avatars scale to it.
Anonymous No.200573209
>>200550162
I have 23ft tall ceilings here. Had to get real creative with placement.
Anonymous No.200573453
>>200550592
For games that movement is controlled by teleporting around or physically walking, it's no issue. The second you are moving in game without actually moving in reality though, be prepared. I was nauseous the first week or so with stuff like this but eventually became accustomed to it. I do still have to brace myself somewhat because I still start to unconsciously sway during these events.