Anonymous No.201141767
>>201141397 (Cross-thread)
how coincidental, I was just thinking about converting a koishi model
Thread 201141657 · 01/08/18(Mon)05:40:18 UTC · 856 posts, 204 images. Archived from 4chan /vrg/; deleted posts are not shown.
Synthwave edition.
>General VR resources
https://vrwiki.wikispaces.com/
https://en.wikipedia.org/wiki/Virtual_reality_headset
https://en.wikipedia.org/wiki/Comparison_of_virtual_reality_headsets
>Oculus rift setup guide
https://pastebin.com/QgHwLq8R
>Htc Vive setup guide
https://pastebin.com/QNc18zHd
>Recommended VR applications/games (needs update)
https://pastebin.com/KgBr4kCh
>VRChat resources and tutorials
https://pastebin.com/X89faD2r
Previous thread: >>201064371 (Cross-thread)
>>201141397 (Cross-thread)
how coincidental, I was just thinking about converting a koishi model
SECOND FOR DE WHEY
What did you do in VR today /vrg/?
>>201140543 (Cross-thread)
any answer for this
>>201141939
Did you decimate the fur at all?
Anyone have any decent tutorials for modeling a face in blender? I'm going to be using the toon shader in Unity once I'm done.
>>201142020 (Cross-thread)
Oh I've done this before, though for simple objects. A lot of what I created in the past though was off one image and I created the portions myself.
>>201141935
Goofed around with the 6ft tall swoll Shigure anon linked and made a Shinmyoumaru to have a tiny character.
I watched that movie Lawn Mower Man. kek It was sooo bad
>>201142047
yeah....
>>201142204
That's probably it
>>201142296
but it looked fine in blender beforehand ;_;
Anyone know the name of that girl that Iris_Ai uses?
>>201140534 (Cross-thread)
>>201140595 (Cross-thread)
Okay that might have fixed the not being able to upload part, but I guess I fucked up somewhere.
Or is it normal that lolis transform into giant tron-like mechs?
>I AM LOLICORE, PATTER OF HEADS
>>201142346
Try redoing in, but use the new decimation feature in Cats. make sure you update it.
>>201142518
This happened to me earlier. No idea what I did.
>>201142526
mannn I might as well start from scratch then, I still have the atlus though so I guess thats one party out of the way with
where do I update
>playing guitar in corner of room, looking down at my hands
>look up, entire room in a circle around me throwing hearts and thumbs up
I'm not even playing other games right now, I'm just having fun talking to people on here and seeing the crazy avatars they cook up.
>cant favorite worlds yet
FIX THIS
>>201142956
Why the fuck is Uganda a meme and not Ghana?
Truly the worst timeline.
>>201142956
>he can't remember world names
>>201143096
I have this glitch lately that when in VR, the world search keyboard doesn't load, and it's just a white screen. I have no clue why.
What if you skip atlasing?
Which unity file do I place the dynamic bones torrent into
>>201142887
I went to that a little while ago, but the one I was in was boring. Everyone was just standing around. Last night was way better.
>>201142656
Any hints?
Did you change anything in blender or unity?
>>201143464
Depends when you join, like any world.
>>201143205
kek I never do it.
>>201143584
I ended up throwing the entire thing out because I didn't want to bother trying to fix it.
>two threads in a row
>no BCI retardation
I was starting to think I was the only one who didn't get it but I guess it was literally only that guy who was posting that bullshit so I guess I'm actually not surprised when I think about it
>>201143616
That makes it less efficient though.
But if you are going to want to have any areas transparent or glowing and anything local then you would want to have different materials for them separately.
>>201143405
You gotta place it in the assets like cube shaders and sDK
>>201143687
BCI is interesting tech with more relevance now that Elon Musk has a project working on it, but it's still way too far off for a general about strapping a pair of cellphones to your face.
>>201143747
Usually it's only like 5 or 6 textures so, fuck it. If I had problems with the textures in Unity, then I would do it. It just takes to long and can fuck up the way the model looks too, like decimation.
>>201143850
>Elon Musk has a project working on it
RIP. Sounds like they have another venue to burn investor money on without seeing any returns.
Where is everyone in VRchat atm? Want talk
>>201144125
baiting knuckles into the grass world
VRChat is not good for streaming. There's too many long periods of people doing nothing. Highlight videos are superior.
>>201144196
A noble cause anon.
>>201144317
its fun as hell
>>201144196
I like shooting them with projectiles
Or beating on them with a melee weapon
>>201143850
yeah that was my point
it had nothing to do with VR apps and games, therefore you do not include it in the general's OP
also he was sperging out and saying he was reporting people that weren't putting it in the OP which was extra loool tier
>>201141657 (OP)
how do i fix curly fingers?
>>201144474
That is a really fucked up looking penis
>>201119102 (Cross-thread)
Does anybody know what this avatar is from?
>>201144474
select finger tip
rotate Z axis until it looks nice
there you go champ
Is it possible to download a model from an exclusive ps4 game to my pc?
>>201142887
What world is this?
>>201144590
theoretically yes you could reverse engineer the PS4's game code, find the files you need in the game code decompile the files and convert the files into a blender usable format,
do these brainlets even know how a computer works? like god damn you'd think people who have VR have the slightest clue how file types and code work but you get brainiacs like this asking questions like this EVERY thread 5 TIMES a thread
>>201143078
Because Uganda is a name people recognize more easily probably
I really love using Fumio Murakami. Probably my favorite avatar to use.
>>201145078
Only MaTSix can be that avatar
>>201143802
So I can keep it in my downloads and drag and drop it whenever I need it?
>>201145180
I've been using it the past few days. i love it.
>>201141935
Hung out with a drunk Tony the Tiger who was using a voicechanger to have a deep voice.
I was using the model that's labeled as Yoda but is the girl with the broken eyes. He kept calling me Yoda.
We smoked doinks in the club, hit on chicks, and started fights with loli gangs.
Just another night in VRChat.
Now that I've managed to upload my own avatar, I think I'm ready for the next step. How do I go about 'equipping' objects? Like when Matsix takes out his rifle. Would that be under animations or something else?
>>201146035
The guy with a hardon for a tail whose hips are very lewdly thrust forward?
>>201146460
Yeah, that's the one.
I was laughing so hard I popped my shoulder out a bit.
>>201146145
Yeah custom animations overrides. It's all in the Tupper mega tutorial.
https://www.models-resource.com/playstation_2/kingdomhearts2/model/1310/ I wanna make a player model from this, is tupper's guide the best for this?
I have no experience in blender or unity whatsoever.
>>201145180
Go to bed Matsix
>>201146854
its a good guide.
>>201146854
Yeah, it's fine for any. I'd suggest getting a better one from a Japanese site though.
>>201145180
>capitalizing the TS
hi matsix
>>201147124
What sites do you recommend? I figured the shurikan being tied to her model might have posed an issue.
>>201146747
I'll look into it. Thanks
>>201147178
Because he writes it that way someone uploaded a video to nicotv with transsexual in the title. As Japanese guy probably thought that’s what he meant, since the gender bender manga and hentai usually have TS in the titles.
/vrg/
if you have to bypass the polycount, what would be a good value to get down to before going that route?
>>201147950
100k tris
How do I go about making a flame-like particle effect? Is there a way I can do that with Unity's particle system, or does it involve an asset I have to import?
>>201148009
surely this is satire
Finally I have finished an avatar that I am fully satisfied with quality wise.
Especially the cape works great after I redistributed the weights and looks good in all arm positions.
Really glad I redid this shitty model for the 3rd time now. I have no idea how many hours I spent on this model alone in total but probably at least 15.
Nice additions still on the list include functionality to grab my own skirtand show strangers the bulge I added down there, with the inner collider thing some anon reported earlier.
>>201143663
I fixed it, must have been something about the import settings.
I disabled Import Blendshapes, optimize meshes and weld vertices in unity model export settings. Not sure which of these did it, but probably one of these (or something else I forgot).
>be in public world
>someone noticed I have VR
>asks me to dab
>I do it everytime
I don’t even think dabbing is still popular in normie culture, I don’t know why everyone likes to see it.
>>201148247
>asked to dab
Do you have fun with it? I do a special dab when people ask.
>>201148247
that jameskii video with exodia is what made it the norm
>>201147950
Mine is at 30k.
Just ffor the love of god do not make something that will b e noticaeable for other people as a lag crasher, destroyer of fps.
That would make the devs implement a server side check and ruin the fun for all of us.
Anyone hodling for the announcement?
>>201148312
dab for me senpai
>>201141935
Sat at a restaurant table and talked with an alien, a catboy, and I think some kemono friends character. Since the friend couldn't talk he just messed around with jiggle physics and the drinks on the table. Had to leave in the middle of a conversation unfortunately due to an emergency. I couldn't find any of them on steam so I think they all were using vrchat accounts. If one of you are browsing then send me a request on steam if you remember my username.
In a previous map I also saw a member of the loli army dancing around the map and playing the parade music from Hat in Time, it was cute.
>>201148336
mine is in the upper 30k range, still working on it
if only the count was a bit more generous decimation would be a breeze
>>201148231
Grats. Could you share tips on how to go about the skirt grabbing thing?
how does the auto des work? what do i select on the model for it to work the entire model, do I do it when my meshes are joined?
>>201148463
Thanks. Well I don't know the exact details, I only know someone talked about it. I still haven't done custom animations, but it should involve the following (at least thats what I was planning to try):
Add a dynamic bones collider to your hand.
Set it to inner instead of usual outer collider.
Overwrite an animation that sets turns said collider on and off.
Move your hand over a bone in your skirt, your tail or whatever you want to grab.
Use the overriden animation to activate the inner collider to trap the bone inside of it.
Carefully move hand around dragging the bone and effectively moving your clothing.
>>201148747
Cheers mate, and have fun with your catboy.
Why does this model have two armatures applied to it?
>>201149956
One of them probably isn't doing anything
>>201150228
Yeah, but which one?
>>201147950
30-35k
any more than that and you're going to ruin the bypass for all of us
I am the scum who plays tiny characters in ctf
>>201148247
because it's funny
I always try and hit a dab as deep as I can without falling overI'm going to make a version of my model with a 1 tri object in the hand that spews emojis and plays loud bass so I can trigger it when I dab
>>201148530
anyone?
>>201148530
auto decimation is a wonderful tool, and blessedly easy to use. You don't need to separate by materials to use it, just choose the settings you want and let it go to work.
Made this one for partyingbut i have to remove the nude skin underneath otherwise it's ban club for me [/spoilier]What should I rig up tomorrow?
>>201150606
Rig me up a cute loli with a skirt please
I can't find a good neko model for the life of me
>>201150651
Sure that will be $25 plus tip
what headsets do you guys use?
all I have is my phone through vridge
don't really have space for roomscale, can most stuff be done seated if I were to get a proper headset?
>>201150773
no one here has a headset.
Is it just the materials that have viseme shape keys attached that you're not supposed to atlas?
>>201150773
just do standing if you have a vive, works fine
I always express glee at seeing the newest knuckles creations
>>201150857
that guy making vindictus model port's sure does
>someone makes an amazing room that you must have a headset to truly experience
>VR starts to explode in popularity
>>201150265
You tell me, you've got the model
>>201151126
I deleted the one that didn't have the meshes.
>>201151078
Which room was this?
>>201148747
How many materials are you using? Looks good.
>>201144561
fuck, beat me to it
Has the guy modeling the lizard girl posted any more progress?
>>201150910
Uhh I don't think you have to worry about shape keys when atlasing, just when decimating.
>>201148747
Could you share the source of the model? I've been looking for a cute catgirl or catgirl(catboy) for ages
>>201151520
my sides, I do that all the time when playing lethal league
The world I used to grab my Nanachi model from disappeared. Does anyone know any alternative worlds?
>>201151907
WE'RE FUCKED BRO
>>201141657 (OP)
Where's the best place to buy a 2nd hand Vive once they announce whatever's going to happen on the 8th?
>trying to make a boo avatar
>body controlled by head tracking
>arms controlled by hands, tacked onto body movement
>humanoid parenting rules forbidding everything cool I want to do
Ok 20k+ tri boys, will your trick work here? I need both arms parented to the head and not the shoulders, but the SDK is bitching about it.
>>201151907
Rakqoi? I have the same problem with my rem model.
>>201152278
DELETE THIS, MLP MADE A WORLD
is it just me or does hair still clip into my back despite having a collider? is this just a unity thing because im moving the model around too fast when i preview or what?
>>201152123
Why not just place the head bone to your body? and shrink the actual body bone to ungodly small levels that it's not visible.
So the program recognizes you as having the usual humanoid bone rig but the 3d model you have is rigged in a weird way.
>>201152506
I think the way it works is that whatever bone you place in hte "Head" slot is tracked by your actual head movements, same for the "Hand" slots. I had tried putting the Chest bone in the Head slot, but the problem is that you Need Hips, Spine, CHest, Neck, and Head ALL mappd and they ALL have to be in Parent order of Hips -> Head.
I'll try that and report back though.
Is VR good yet or is it still a $2k investment for what are essentially tech demos?
>>201152781
>2k
are you high?
>>201152887
No i'm australian
>>201152781
depends what you consider good. it's at a good spot technologywise and immersionwise
but yes, though 20 is a pretty high number there. it runs more along the lines of a launch PS3 in price for some decent stuff.
which is still a pretty pricy investment to just be an anime girl in a virtual chatroom
>>201152781
Not even close to 2k, it's hit and miss. Things have and are improving. You sound like someone that needs things perfect now now now though so I'd wait another year or two.
>>201152506
>>201152690
Putting the Head bone in the Chest slot makes it complain that the two arms aren't parented to what's in the Chest slot.
Honestly if I could just pay them $20 to allow custom rigs and be done with it I probably would at this point.
Quick question. I found a model I want to use, but it was not rigged. I made a quick skeleton for it and threw it into Unity but when I try to make it use the humanoid animation type, it tells me "Required human bone "LeftHand" not found." This means my arms didn't have enough bones to constitute upper, lower, and hands, right? So the fix is to simply add more joints to the skeleton so that it fits the requirements? And I figure the same goes for the chest and upper chest, since I saw that there were spaces for bones there on the unity rigging menu gone empty, or are there optional pieces to that puzzle?
Just leave an answer here and I'll get to work on it in the morning.
im streaming alien covenant in my world add abraxxas for an invite
>>201153409
If you look at the outline in unity's bone configure menu, you need everything except for toes. Also it requires you leave Upper Chest blank. The extras in the Hand and Head menu are also optional.
avatar islands got removed how am i supposed to get my anime waifu now reeeeeeeee
>>201150993
some are pretty amusing
>>201152015
Craigslist, eBay,/r/vive maybe
>>201154331Make her
It's how i got into importing models in the first place, I was sick of going to somebody else's world every single time for my avatar
>get invited to a japanese only room
ive found the biggest beta neet den ever
>try to rig chest
>shoulder L is not a parent of arm R
>Shoulder R is not a parent of arm L
>anything higher up is not a child of upper body
Why does life have to be so complicated?
Anons with the vive and trackers, are 2 trackers for both feet good enough for vrchat? What's the advantages of a 3rd tracker on your waist versus just 2?
Also, how do you strap them on? I can't find any straps online for the trackers
>>201155070
whats it look like
>>201153530
i couldnt get it to work so im streaming the game instead
>>201155537
comfy little house
>>201155221
Do you want to look like a stiff freak? Cuz that's the case if you only have feet trackers, they do fuckall. In fact the most important tracker is the one by the waist.
What's a good place to get started learning about pimping out avatars with custom stuff, like new textures/ accessories/ actual animations like spirit bomb?
>>201152359
well fuck
pack it up lads
vrc is ruined
Got my Vive 5 days ago and then they announce the fucking new one. Thank god for the EU 14 day returns policy, gonna see what they announce and then decide if I should return it.
>>201156715
we have to drive them out
find the world and raid it as cory in the house, hundreds of us
all cory
>>201155070
Kiss you Toga.
>>201156202
Thanks, figured as much.
If today's announcement is fuckall (i.e. a standalone headset), I'll probably get a vive in a couple of weeks' time. If it's a new headset, i'll still probably get a vive by the end of february. Knuckles controllers look great
>>201156202
If I could bother you again, how do you wear the trackers? Some ghetto setup with tape or rubber bands and stuff? I can see pictures of straps but I can't find anywhere to buy said straps
I have over 30 VR games, and nearly 300 hours played among them in total.
But after one hour of this game tonight, I can honestly say it is the single most enjoyable and fulfilling single player experience yet.
You are the most handsome and talented person at your school, a school which has just been invaded by chibi lust-demons who are possessing the female students and teachers and driving them wild. Safely subdue the girls with your charms, break the demon's hold on them, and capture the demons so they don't cause any more trouble. Try to avoid being tackled, snuggled and kissed upon while also dodging thrown lovenotes and shouted admissions of true love.
https://youtu.be/NR9WqdxoVg4
I have literally never had so much fucking fun or felt so awesome as I do playing this fucking game. And I also just discovered there's a character editor as well in the steam community page. Thank you god of greatness for this incredible gift.
>>201157206
Yeah I know about that, the Vive is freaking great.
>>201157583
No I wear comfortable straps.
>>201158532
Just as expected more or less. Gonna sell off my Vive and get the Vive Pro.
>>201158760
But what straps anon? Did they come with the trackers? Do you just use your own and the sensors don't get covered so it's fine?
>>201158821
Got some from Ebay. There's lots of various ones you can choose from.
>>201158532
>Another "accidental leak"
>One guy notices
>His report of the information reads like a paid professional advertisement
Every time. How anyone still can't see through modern viral marketing us beyond me.
>tfw finished with my first import with tupper's tut
I'm scared to log-in.
Does anyone have the link to that one video with the anime girl and the guy saying happy new year to her and they kiss and then it got really quiet?
I saw it posted in this general I could have swore it but I can't find it in the previous threads
What does the ear (?) icon next to a player's name mean? I thought it meant they were muted, but I believe I've heard people talking who had the icon by their name.
>>201159438
uh
what
>>201160036
>>201159669
go to pokelawls channel then just filter out the top clips
Can I not throw up some horns with the rift?
>cuddling with anime girls makes me diamonds in a way none of the VR porn ever did despite knowing there's just some fat guy on the other side
The avatars having actual soul and emotion to their movement and reacting to you makes all the difference.
Desktop users are a boring though. But it's still nice being their center of attention by virtue of being able to move your hands, not needing to even talk
I'm starting to understand the appeal of VRChat.
>tfw VR is turning me into a degenerate manslut
>>201160036
vrchat servers have been weird
>>201160175
could probably custom anim it
>>201160197
Yeah, that's what I'm seeing, gonna try and reup
>>201160065
:(
>>201152278
I've seen the forward scouts of the furry hordes sniffing around as well.
>>201160175
index trigger with no other buttons and closed hand
>>201160187
>turning you into
you already were one anonyou dirty little slut
>>201160069
Meh, I can't find it on mobile, he just has a A LOT of clips. I guess I'll try again on my computer in the morning but these clips are pretty entertaining so it wasn't a total loss
>>201141935
A bunch of Ugandan Knuckles surrounded me and made fun of my Australian accent.
>>201161068
Shame that won't happen to me, despite being Aussie.
People only catch on when I start using our slang.
>>201141935
Played job simulator and contemplating buying Orbus VR
>>201161154
I've been wanting to play more Orbus, but if I start it up it'll be 2am before I stop playing, then I'll probably crash my bike at work tomorrow.
At least now I know how to take screenshots within VR games.
>>201161068
Go back to Queensland you filthy abbo
>>201161232
Is it actually good? Gonna buy it just because I can refund it in the two hours.
>>201160187
>desktop user jerks back and forth, throwing their head and hips around, attempting to simulate nodding
>>201161272
I enjoyed it a lot, but I'd suggest you try it at least. and keep in mind the two hour limitation for refunds.
If I remember right you need to create an account on the Orbus website too, but the game links you there.
Is there an archive or something for VRChat-ready models?
Someone please help this retard fix his shoulders.
>>201161271
H-how did you know I'm from QLD. And where can I get GBF 3D models for VRchat?
>>201161487
I need to make a Rich Evans avatar with sounds.OHHHH FUUUUUUUCKK
>>201161374
>wave at desktop user
>retard starts asking about how you do a wave emote in this
>wave with the other hand
>"let me look it up in the keybind menu"
>flail both hands around
>"hmm nope can't find it"
>goes afk
Hey guys I am looking for a reupload of this Yoshikage Kira model since the original author seems to have removed it
(and by removing I mean changing the password to something only he knows)
https://www.youtube.com/watch?v=Oh0gWnuxGDo
Can you receive a blowjob in this game from cute anime girls?
>>201141935
Didn't play vr today but yesterday I watched a jewish chain smoking tony the tiger sing disney songs in a bar
>>201161901
>>201129395 (Cross-thread)
>>201152278
>Aryanne
I see /mlpol/ is at it again.
>>201161550
please do it, I was thinking about the same thing with an override that I can hit every time I see a porg avatar that screams I FUCKING LOVE PORGS
>>201161901
I can sit in front of your crotch and move my head back and forth and do stuff with my hands.
>>201142676
If you're still working on this, look like 2 threads back, someone uploaded the unity package for the character so all you'd have to do is alter textures
>>201162036
I need to learn how to actually make an avatar 'from scratch'. It's a little frustrating after being led by the hand by Tupper and others on quite specific things. It's hard to know which parts apply to VRChat too.
I see these custom avatars people have and I want in. I want a glorious waifu with a bracelet which contains the galaxy inside of it. I want wings of blue fire and a bag of popcorn I can dip my hand in, remove a popcorn, and eat it. But I'm really unclear on how to go about learning how to do it.
>>201162467
lots of other tutorials and experimenting, learn to spawn shapes, shape them, then look up animation overrides. It's a long road with some headaches but ultimately it's pretty fun
How do I get a cute shy anime to come to a private room so we can do cute things together?
Any lewd multilayer game in the works?
>>201162743
you dont
>>201162743
Well if you're mute, drop a portal and gesture?I'm all for cute things but if you need to go private, I'm not trying to get raped, you know?
>>201161517
Requesting help again because I'm fucking retarded
What's a good voice changer to make me sound like a girl?
>>201162743
You need to be a white, unmarked van
I wonder if people think I overpet them. I usually go in for a long while and then kiss them at the end.
>>201162927
Literally everyone can tell when a dude is using a voice changer. give up
>Finally got my stupid air pen working in VRChat and I had to go to bed for work
Fuckin sucks
>>201162813
>>201162842
But a private room makes it more fun.
>>201162976
I just don't like sounding like a guy when I use a female avatar. I have no interest in catfishing anyone.
>>201162986
I actually went to bed at a half decent time for once and I still ended up completely shattered. I really wish I could work fewer hoursor get paid to exist
>>201162743
>needing to go private to be cute
It's hotter when everyone's watching.
anyone want to meet up and do gay shit likedance?
>>201162976
>Literally everyone
You are seriously overestimating a lot of people
>>201162976
When I notice you're a dudeI will only get harder
>The Vive Pro has two OLED displays with a common resolution of 2880 x 1600 pixels, which makes it similar to the Vive Focus from the same company. Overall, the new headset has thus increased by 78 percent resolution and should achieve a much sharper and clearer presentation. For comparison: The "normal" HTC Vive offers 2160 x 1200 pixels.
its literally almost the same you fucking htc niggers
>>201141935
Fucking slammed some redskins
>>201162927
Just downloadlegally ;) piracy is badmorph vox pro with female voice mods. Enjoy being a faggot, friend.
>>201163456
Still going to trade up for it if I can.
Hopefully they run some type of promotion that lets me trade in my old Vive and pay like 200$ for a Vive pro.
>>201163462
>tfw i spend more time on my knees in SUPERHOT than i do in VRC
>>201141657 (OP)
Do you want to fuck de way-chan, anon?
>>201163269
>dance
>not holding hands
>dancing in the void
>Find it so incredibly embarrassing and cringey just like real life
This is hitting too close to home
Anyone know if you can put a Video Player on a VRchat avatar?
One time I started kissing this animu and everytime I didhestarted giggling and turned away from me, not knowing what to say. That was so incredibly cute.
How are people doing text to speech voice? Is it overly cumbersome to do?
Is it gay to like it when people say you're cute?
>>201154516
He's just using the same ahegao mesh though.
A real man would make a mesh out of a collection of knuckles deviantart fanart.
>>201164013
Yes, you cute little faggot.
>>201163852
I know how you feel. I tried dancing and kept pausing and looking away from the person I was dancing with because it made me feel uncomfortable. People won't judge you for your dancing though, because it's hard to dance with a VR headset on.
>>201161517
Please help I am desperate. I just wanna be a filthy jojofag
>>201164013
post your cute butthole
>nothing to do before work other than some model editing
>just going to run around staring at people as rainbow tard instead
Sounds like a good morning I guess.
>>201164326
No clue mate, post armature?
>>201164348LEWD
>>201164013
I want to rape your mouth with my tongue.
>>201164391
I'm an absolute pleb at this kind of stuff so I'm gonna need spoonfeeding real fucking hard.
how do i stop triggering my gunfire (that i put on handgun emote) every time i move on the vive controller.
>>201164696
Youdon't valve controller sucks for VRChat
>>201164696
I assume you got two seperate animations right? One for pulling out the gun and one for shooting. It's a bit messy so I just made a seperate copy of my avatar which has the gun & shooting and made them two very different gestures. I think that's the best you can do.
I've got one for dancing, shooting, lewd and just general stuff.
>>201158532
Anyone who abandons their recently bought HMD for this would be retarded.
>>201164916
man that sucks but i guess my only choice.
shooting a gun every time i move kinda sucks
>>201164972
I can return mine for a full refund for up to two weeks, I might do it depending on the price/release date.
>>201141935
I danced for 2 straight hours in the void club
I started to sweat.
>>201165041
tap down before it activates, also sometimes works to hold down the grip button/trigger when you press, it's kinda dumb
>>201141935
I found the secret room in Void. I didn't figure out what to do aside from press one hidden button in there that doesn't seem to do anything, but I suspect there's more.
Cats' auto decimate is magic, saves so much time.
>>201162986
Who is this drill haired slut?
Total newbie here slogging through the mega tutorial and manual atlasing vids, I think I missed something though. As he brings up the uv image editor he opens that blank texture atlas image but I can't find it when I search for it. Is the model I'm using missing something, or did I miss a step somewhere?
>>201166156
How do you not know her?
Someone needs to do a giant Gato from Chrono Trigger and just roll around challenging other people to fights.
You need to sing the music too, of course.
>>201166459
I havent watched anime since 2010
>>201166458
Have to enable the addons and then create a texture atlas under one of the tabs. Check the atlas video.
>>201166615
Me neither.
The amount of kawaii girls producers are able to chuck out nowadays just astounds me. Some years back it was easy enough to know the difference between k-on and lucky star, but we're in a whole new universe now.
>>201163063
I hear normies complaining that they get bored if they don't go to work enough all the time.
>>201166459
not everyone is a fucking neet weeb loser like you
this 20k limit fucks up everything. fucking poorfags
>>201166459
>>201166794
I just want to know her name or atleast the anime she is from so I can look up some hentai of her on pixiv
>>201142518
mfw you could shape key your polygons into a mech with that shader and it might still bend right
How do you guys think I should do this? I wanted to replace the cat tail with something more fluffy, but it clips through the skirt.
>>201166791
Thanks, I found that it was not working when I hit "start manual unwrap". Re-opened the model and it seems to be working now.
So, any idea how to put in a separate texture for the eyes and face? If I set a texture for either it sets it for both. Does the texture need to encompass all of the little mesh stuff?
>>201143405
>this shits literary top of google searches.
Really? Will Hong wont dmca it all?
I made a mistake
>>201167307
Are you the big lusamine that was on the rooftops just a moment ago? I enjoyed looking up your skirt.
>>201167414
yeah lmao
>>201142887
I'm so excited to go here but every time I look it's deader than Void Club, which sucks because it's a way cooler world.
I can only search for worlds with only a single word, two words will cause zero results. Is this a common issue?
Is there anything stopping someone from making lewd models and just never using them in public rooms?
Asking for a friend
>>201148247
It's just a tourist thing for the winter break desktop normies. "Oh, I'm in VRchat and I see someone that actually has a headset! You're supposed to ask those people to dab, right? Oh cool, he did it!" and that's one more thing they can tell their friends they saw in VRchat the next day.
>>201168124
You're allowed to do that.
>>201167984
I went there twice yesterday. The first, no-one was even on the dance floor, and the second, it was all desktop users playing the stock emotes.
>Make Emilia avatar
>Quickly realise her sleeves were not designed with realism or 3d modelling in mind
Oh god what have I done
>>201147950
Why bother if it will be fixed?
nnaaa
>>201163456
did they alraedy do the presentation? Is there a link anywhere?
this just puts me more on the fence 2bh, I have like 3k saved up for a brand new ground-up PC build + VR and with my luck there'll probably be some super awesome CPU/GPU and true second gen VR headsets announced right after I buy everything and the return period expires
>>201148312
Yeah it’s fun dabbing, but I don’t know if I’m even doing it right 2bh.
>>201168562
slut
I saw you kissing those other girls
>>201168460
I bet it will be fixed very soon. Everyone talks about it.
>Hurr durr I actually have 70k tris lmao
Hey /vrg/ I finally made this chloe ready for sharing with you however, she's not perfect yet. The Model didn't come with a shapekey for blinking in both eyes so I made a custom animation for it. How can I play it permanently?
I tried adding an animation component but it won't play ingame.
>>201168623
sex any girl? nah that's not me
I was having fun watching skull kid balance cups and saucers instead :^)
with people stating how emotes are triggering to with quick step movements. It got me thinking, would it be easier to make a animation delay within the time of stepping back and forth in vive? Then you just need to hold grip as the 2nd lock and your emotes should not go off randomly.
Question about controlling auto blinks with emotes, perhaps setting the vrc.blink shape keys to -100 in the animator would zero average and clamp the auto blinks, thus stopping it during the emotes? (but i dont think this will work if the auto blink keeps refreshing the shape value per frame...)
>>201168681
Does it work in unity when you press the play button?
>>201168857
It works in the animation window when I play it there but not in Unity.
>running around as derp loli
>guy keeps losing his shit everytime I use the smile
I'm starting to understand why people spend so much time in VRC
I can't get my model's shirt's sleeve to stay connected with the hand. I tried mixing weights in cats, but that just gets rid of the shirt bones and doesn't have it connect with the sleeve anymore. Any help to what I am missing?
>>201148231
I'll try doing that later!
>>201168894
So if I understand right, you made a custom shapekey in blender which is closing your eyes this one works when you change values from 0 to 1, right?
So now you've gotta make the animation in unity, no?
>>201169090
The model only had 1 shapekey for both eyes so I couldn't do the blender eyetracking since it needs one for each individual eye.
So I went into unity, duplicated the model to make a face animation with the provided blink shapekey and it works wonderful in the animation preview and in playmode on the duplicate but not on my main model.
>>201167052
I'm sayin', I find myself in that situation three fucking times a day. I actually got a notepad detailing such info.
Who can actually keep up on all of this?
>>201169174
Ah, I see it now.
Go to your blinking animation -> Inspector -> click the small list icon on top of the gear near the top right. -> go to debug -> mark it as legacy.
Can't use MMD4Mecanium to upload models anymore? What's the next best alternative that doesn't take hours to do?
>>201169292
Can you explain to me what this does?
>>201168776
Whoever is in control of mapping keybinds in VRchat isn't doing a very good job, even if they have to map for multiple platforms. I wish they'd hurry up and come out with custom keybinds already, not having a PTT key on the Vive blows.
>>201169174
Pretty sure you get get away with just putting the double blink animation on one eye for eye tracking. Just leave the rest blank. I can't really think of a time where you blink each eye separately.
>>201169467
I can't bind it for one eye tho, it's not in the list.
>>201169035
I gotta sprint towards every derp-tan I see.
That blank look in her eyes, it's too good.
>>201169363
Well your error said the animation needed to be legacy, so you just do that and it works.
>>201169546
But what does Legacy mean? I don't get it. Well, at least it works now thanks a lot anon!
ever have one of those models that seem fine in blender and in unity
but in game shit like this happens
>>201169509
Weird, if the shape key is under the mesh then it should show up in the drop down. Do you only have one mesh?
>>201169735
Yeah, it's the only shapekey not showing up.
Is there an Uncle Death MMD model? I tried googling it but can't find a thing
>>201169654
Well legacy is an old system unity used before they switched to mecanim. Basically the blinking animation is a very easy animation and doesn't require the newer mecanim system so we mark it as a legacy animation.Atleast that's what I think, I could be wrong.
>>201169345
welcome to months ago. How was that rock? Did you notice a cat sleeping on your rock?
>>201169345
Find the old version, or use blender
>>201169519
I have 2 almost 3 models just waiting to get uploaded but I just keep running around as derpygive me headpats and hugs
>>201170404
one day i will fix my textures and actually join
>>201169716
Check the rotation on the hip bone
>>201170071
>blender
Fuck. Looks like I have to learn a new process from scratch then.
How's the progress on the /v/ mansion?
>>201170931
Use the pastebin to larn da wae.
>>201171003
There was a project for that?
Does no one here know how to fucking make eye textures work
>>201170931
https://www.youtube.com/watch?v=7P0ljQ6hU0A
This is quite long but once you know what to do it wont be too bad
>>201171202
>>201171019
Thanks, I'll do it tomorrow when I've had sleep.
So... anyone know how you make a .bsp of a character into blender? I tried bsp viewer or whatever and cant access it
How do you set eye movement constants outside of cats ui? The manual video i been watching has not been showing how to limit eye turn like cat does. Do we use the muscles settings tab under rig config? I'm afraid of destroying my settings going in there and rather hear someones experience.
>>201141935
Same es everything. Being poor, not owning a VR headset and trying to justify to myself "Sure this is totally worth 700€ despite you not even having room to stretch your arms out without a headset on". Life is suffering.
>>201171142
I heard people talking about it, hopefully it's being worked on.
>>201171003
>there could actually be a /v/ mansion
This should not excite me.
Can you FUCK amine girls in VRchat??
Why are there seams, ree
>>201172240
You decimated the skin
>>201172301
That usually happens when I jerk off.
DID THEY RELEASE ANYTHING ON THE NEW VIVE YET?
>>201171874
I did ask what kind of world /vrc/ wanted to see and everyone said the mansion but I've barely made the spawn zone, I'm trying to figure out how to test scenes before uploading, the official world creation tutorial is frigging outdated, the sdk doesn't have the same features anymore.
>>201172171
In private instances.
>>201172397
Vive Pro with build in headphones and a higher res. Also a wireless adapter
I'm guessing by the name its going to be a premium over the regular Vive
>>201172397
>>201172523
The wireless adaptor isn't part of the pro its a separate accessory for either Vive models
>>201172397
HTC Vive Pro will be presented at CES 2018 this week, it's just a resolution upgrade apparently.
>>201172397
>Those looking for a completely new model may be disappointed - but the Vive Pro offers a welcome update - the original HTC Vive remains in the program. The Vive Pro has two OLED displays with a common resolution of 2880 x 1600 pixels, which makes it similar to the Vive Focus from the same company. Overall, the new headset has thus increased by 78 percent resolution and should achieve a much sharper and clearer presentation. For comparison: The "normal" HTC Vive offers 2160 x 1200 pixels.
Vive Pro is basically the equivalent of PS4 Pro or XBox One X over the base consoles
It may entice people on the sidelines to buy in to VR, and it's a stopgap that gives them 2-3 years before they release Vive2 or whatever
>>201172829
This seems acceptable for now, given the slow advance of the actual technology.
They'd better not think about trying to pull an Apple on us though...
>>201172523
Looks dissapointing to me. I waited with buying a vive because I saw the announcement on the 5th. Now I'm not sure. I speak German natively so I've read the article.
I would very much like a higher resolution version, for sure. But I don't need build in speakers as I already have good audio setups.
but since they say the original Vive will still be available it's likely that the Vive Pro will likely be an even more expensive option.
I just want a good cockpit experience VR headset for fucks sake. I can't walk anyway.
>2 days of making my downloaded model useable, just to log in into children screaming in french^^ and neckbeard with his why-foo.
At least I'm a hacker now that I downloaded a Japanese model.
>>201168572
some german website leaked it accidentally then removed the article but its still in google cache
>>201173294
you have the wrong version of unity, find the correct patch and patch your version. i don't want your money.
>>201172982
I don't think increasing display resolutions too much won't do much good anyway until we get either foveated rendering or much better gpus.
>>201173484
I have version 5.6.3p1
Just posting this again because I keep fucking up the format: I'm trying to import an avatar to VRChat, but when I click on "VRChat SDK", the only visible option is "Clear Cache and Player Prefs". I followed this tutorial: https://www.youtube.com/watch?v=BQG_a8AW1CI. My Discord is AgNaCl#0674 and if you help me solve this issue, I'll give you $5 worth of Litecoin. Sorry to the people with scripts that have seen this post twice already.
>>201172829
Any clue on the price yet? I don't expect the Pro to cost less than 900 bucks, since HTC has the upper hand they will definitely go full jew on this one.
I hope at least the old Vive price will go down to acceptable levels, I ain't paying more than 300 euros for something that will be deprecated within 2 years and sure as hell I ain't buying it used for almost the same price.
>>201173764
>HTC has the upper hand
Not really.
>>201173039
>good cockpit experience VR headset
Just buy a used Rift without the controllers then. Will probably be pretty cheap now
>>201172240
When you split the mesh by materials you need to make sure the jointed skin zones are protected and keep together after, which means you need to mask it with something like edge SEAMS marking. for mesh objects, It's possible to manually split and rejoin important skin edges so it does not break. I recommend just selecting the problem zone and using "Limited desolve" instead and setting the delimit to seams in the tools bottom left config. Have a backup of the object parts to recover from or its undo key city.
I think we need a guide for using delimit tricks for protecting decimation zones like this whole arm. Also im assuming this arm had doubles merged.
>>201173764
HTC only had the upper hand when all you could do with the Rift was sitdown stuff. Now it can do roomscale and for cheaper (It is a bit more hassle to setup though but the price offset is worth it). It's not the most popular VR headset any more
>>201173868
One of the WMR headsets might be an even better deal. The motion controls being poor won't matter to him and some of those have bery nice displays. Only downside atm is compatibility with some games.
>>201173691
you see the delete without scripts and idling here. Like most of us do.
>>201173039
Have you already tried any form of VR?
Rift is pretty good (although there's glare) and there are sales where its under 500 bucks, instead of $100 touch controls you can get a cheap joystick (eg Saitek X52 pro) and then play flying games like Elite Dangerous, DCS World, War Thunder, etc.
>find a gorgeous model, barely trim it to 22k
>it needs several dynamic bones to shine even more
>decimating fucks the backface textures
Trying to not mangle a great model is the hardest part of all this
>>201174008
The WMR ones suck. If the controllers get too close to the headset they don't track. If you put them behind you they don't track. Also here's some stuff the H3VR dev said about WMR on Reddit that put me off it:
>I was informed about a month or two back that we (devs) didn't necessarily have rights to take the Windows MR controllers/models and do them up in our own game's style (someone from Valve actually said this on twitter). I won't be making a model to match the WindowsMR headsets until its confirmed that we're technically allowed to by Acer/Samsung/etc.
>There's no.. like... WindowsMR specific optimizations to be done. The HMD renders a larger frame-buffer than a Vive/Rift, so it's always going to be a bit more expensive on the gpu for frame-draw.
>>201173764
>HTC has the upper hand
I love my Vive but let's not pretend here.
People are really getting impatient for those mythical 3 new Valve Titles.
>>201174289
>I just want a good cockpit experience VR headset for fucks sake. I can't walk anyway.
>The motion controls being poor won't matter to him
Can you even read?
>>201174115
>although there's glare
You can almost eliminate this by wearing pinhole glasses.
>>201173912
Anon, I do not understand you.
>>201174360
>they turn out to be slightly pimped out standalone versions of Longbow, Xortex and Slingshot from The Lab
>>201174360
I'd guess one of them would be Counter Strike VR.
>>201173868
Eh. I mean. I would like the controllers as well, in case I ever want to fuck around in VRChat. But mostly I'd like to fly around in Elite and stuff like that.
>>201174008
I have considered the PIMAX headset. It's pretty cheapo.
>>201174115
I have not. I do already own a Saitek X52 Pro, but it does need repairs. (it's cheap after all). Honestly without a stick and thrust lever I doubt Elite would even be worth playing.
I also have a bunch of these VR capable games on steam, so I could try those out as well.
So yes. I don't really care about motion control, but it would be a nice bonus if they're not absolute dogshit.
>>201173764
It will be $999 I'm pretty sure
People who can actually take advantage of that resolution 2880x1600) already have the best GPUs on the market, they are not targeting poorfags with a "Pro" variant
>>201174429
He's spending about the same price as the Rift with Touch for an inferior product though.
Also the WMR headsets have the smallest market share and the least amount of compatible games. I seriously think a second hand Rift without the controllers is the cheapest and best way to fit his needs
Okay Anons! Here have the first version of Kuro, the cutest brown loli you'll ever see. It has many flaws, seams and some minor animation issues. On the other hand she comes with an ahegao shapekey.
I'll upload a version 2.0 tomorrow but for now enjoy the avatar if you want.
>https://my.mixtape.moe/swnauo.rar
Detach Blueprint to upload.
>>201166042
It fucked the model I was working on. Ferris' ass was pitiful afterwards.
>>201174497
Big boy things tupper wont talk about in his mmd porting videos. This can also reduce shape key zones and it affects what you currently selected in edit mode. Search google on how to use this tool. My warning is it makes ngons and you need to check the auto atlas from cats after (although i think the update this week might fix it).
>>201174837
Show ahegao.
>>201174686
Poorfag here. that's a good point. Yeah maybe it's a bit cheaper, but if it almost approaches the price of the rift I might as well suck it up and buy the rift. Specially if he is right and there are support issues with the cheaper device. Might have to eat frozen pizza a couple months more.
>>201174865
likely ruined bend zones need of extra polys. Inspect in wire frame mode and make sure there is proper bend in pose mod next time.
>>201174686
watch as WMR goes the same way Windows Phone did. I almost feel bad for Microsoft. Almost
>>201173859
>>201173957
>>201174360
Unlike last time Jewberg still hasn't released an updated alternative and the Vive Pro is supposedly the top that will be available on the market for some time. There is no way HTC won't exploit this chance.
God fucking damnit why am I so autistically challenged
>>201175229
Fix your UVmap
>>201175229
Is that homestuck? Kill yourself.
>>201174648
My build is good enough for VR, but more than 300 euros, 350 at most for an headset that will inevitably be deprecated by 2020 is madness in my opinion.
>>201175284
Not 100% sure what that means. Would that let me set eye and face textures seperately? Cause currently my eyes are always the same as my face.
>>201175315
Not till I'm done
>be on legal defense team in some kangaroo court
>anime girl avatar on trial for allegedly touching, fondling, and sucking on an unwary geriatric gentleman's genitals
>prosecution has photo evidence
>explain that it couldn't be my client who did this because my client can't grab genitals or open her mouth since she's not using VR
>mfw we win the case
>>201175229
stop. And follow videos on how Blender UV maps work and are manipulated. You need to understand the menus. We have no fucking idea what you did.
me and my vrchat friend were talkin in the club at like 3am
it was just us and then all of a sudden
*BRRRIIINNG*
wasspooky
>>201175669
Junkrat broke into your server?
>>201150275
im at 43k fight me
>be in Canada
>spend 9 years learning French
>spend 0 years learning Blender/Unity
>can't speak a single sentence in French
>can't make cute anime girl avatar
VRchat made me realize how absolutely fucking broken public education is in this country
>>201175948
explain french=porting. Orwill you fuck that up too?
>>201175948
>>201176072
Je ne suis le portage?
Has anyone had extreme problems with motion sickness? How did you get trough it? Drugs? sessions every day?
>>201164521
make sure yiu got your rig configured properly
go to your assets folder click model then go to rig configure
>going to work
>have to remember not to move like an anime girl
>>201176346
You get used to it pretty quickly. For me after a couple of days on and off I was able to play EVE Valkyrie just fine.
>>201176346
Just keep riding the roller coaster over and over while standing up to get use to it. You must strengthen yourself anon.
>>201175948
You can only learn languages through classes if they're extremely high intensity. Self-study is the only way.
>>201175948
Public education is for "just enough." It's up to you to enrich your education outside of school hours. It's why so many people end up boring--they never get hooked into learning. The good news is that Blender/Unity seems to hook a lot of people who try it.
Been trying to upload my avatar from Unity and it’s stuck on “Processing Upload...”, both Unity and the SDK are up to date. Are the servers fucky right now?
>decide to create a world
>import obj from an unreal engine map
>build and start a test run
>get a falling loop through the ground
I guess it's not gonna be so easy after all.
Is there a way to tell Unity that the BSP is a solid?
>>201176532
>>201176502
Did you stop as soon as you felt queezy every time? I've seen some horror stories of people trying to "power trough" it and being fucked up for quite a while because of it.
>>201176532
Riding the rides in theme parks in VRChatgood sentenceis a weird experience. It should be good, and it almost is, but the low framerate breaks it. Makes me really want to try a real full FPS one.
Speaking of which - what's the best rollercoaster ride sim for VR?
>>201176616
I don't know why, i was never the one to bother with learning complicated stuff but this shit is almost like when i dreamed of how SPORE's creator would look like and the freedom feels absolutely great, even if time consuming
>>201176769
Yeah you take a break once you start feeling a little sick. Pretty soon you get used to it.
>>201175762
no, a phone rang downstairs, in game
>>201176346
I use a few tricks.
First a balanced and relax stance from marital arts, you must be able to trust your balance in stacks of limbs: feet > knees > hips > lower to upper spin > shoulder > head. every part must be able rest without feeling tension. When you stop moving you need to be balanced without thinking about it.
Next Is having a good graps of 3d space and how objects move, you need to MENTALLY predict how things are going to continue to move in your minds eyes. I have excellent spatial areness and can solve 3d puzzles in my mind, so i dont know what its like otherwise.
Next is ignoring what your ears say. Ignore the sense of momentum like you can sounds. Again you need to anticipate how things move from physics and a 3d space from above point.
Finally use a reference point. It does not need to be something in game, use your now stable and balanced limbs and trust it over anything the game feeds you, You're now working two 3d dimensions of motion in VR , NOT ONE, its kinda like if Photoshop layers was 3d instead of 2d and being panned about.
>>201177305
You seem to know a lot about marital arts anon. Did you have a divorce?
>>201161517
Look like any Jojo character to me
>>201177273
So you were in? Fuck you, I left a message.
I just put it in blender, nothing else. The eyes are grouped within the head I guess so whenever I give the head a texture, the eyes get it too just smaller. Problem is the pupil and face are different images? I dunno, watching some tutorials now.
>>201177452
we answered and it was gibberish
I want to extrude each of these vertices in a straight line to connect with the edges. Is there a way to do this perfectly with each one?
>>201177387
fuck spell check. Low hanging fruit will you?
>>201161517
>>201177423
>last night
>be nagito
>come across other dangans
>we plan raids
>all we do is go around saying "hope"
>everyone probably thinks we're retarded
>die laughing because thats dangan in a nutshell
hope
>>201177535
edge tools plugin
blows my mind shit like this doesn't exist in blender by default. otherwise it's a very competent program
>>201176346
meditation and lucid dreams
>>201176629
The servers are always fucked
>>201177468
what texture is what material loading. I guess the problem areas are using the same.
>>201178063
Not sure what you mean? I select face, choose the texture, then it applies it to the face but also each eye and presumeably the tongue and teeth. Not sure how to give textures to each individually.
Well i think re-atlasing will strip lewd parts out the easy way, we are expected to smudge out hidden details in the texture that the mesh wont render, right?
Got my desired avatar working afterall. I had given up last night, then got an idea earlier this morning after figuring something out before. I am happy. Would be neat if I could make the eyes glow a little. I think I have a vague idea of what must be done to get that, but am not quite sure how just yet. I'll look it up later. Might also need to fix those feet, but it doesn't bother me much right now.
I’ve never been in a game before where the servers are this consistently fucked.
>>201178370
>vivi
CUTE
U GONNA GET PAT WHENEVER I SEE YOU
>>201178370
Aw. You'll fit right in on that one twilight town, the town is comfy but not enough KH avatars to make up for the emotions it induces during KH2's first half
>>201178298
do all parts in the face use the same material that uses the same texture? If yes, then check the UV for these polys manually for how these polys are mapped on their texture. Here you will discover how the textures are used and if its models fault or your port attempt.
Its the 8th why haven't these steam niggers made their announcement yet?
>>201176462
unless you were moving like one well without a lower body IK, i wont laugh at you. But your upper body moving like that at work...
How do I make my eyes actually render properly? The pupils are always white in Unity
>>201179085
I've noticed a couple of mannerisms slipped into real life. I'm a mute in game so I've felt the urge to make hand gestures IRL.
>>201176678
>tfw fixed
Time to get serious.
The default avatars of the army guy and business guys in the suit make such weird movements and their eyes look weird.
>>201179231
Out of interest, how did you fix it? I'm going to make a world at some point so I'm curious.
>>201178590
Not sure what I'm doing or if this is what you mean, but apparently the left eye is its own thing but the right eye is part of the head?
>>201179338
Not him, but mesh colliders are your best friend.
>>201174837
Ohh, thanks anon i've been actually been looking to convert this one myself but been procrastinating.
Gonna use this for now but i'll keep an eye out for your updates
>>201179338
>create empty
>mesh >mesh collider
>select the bsp
It generates a green transparent mesh, you just move it in the same position of the bsp making them overlap, very similar to how the unreal engine handles invisible walls.
I was used to bsp automatically having collision unless set otherwise manually (in UE), here is the opposite, all bsp don't have collision by default, you've to add it manually like that.
>>201179825
I'll have an update by tomorrow evening that will fix hopefully everything wrong with this version.
>Deleted my duplicate of my avatar as they were all fixed in various ways
>Go to upload my latest most fixed one and the server keeps sending back error 500
Fuck
>>201176462
>>201179207
Same.
Good thing the friend I met last time didn't say anything when I booped him, made tons of handgestures and playfully moved around.There is no going back only forward
>look out of window
>see this
>sees me
>reaches in through the window to grab me
>>201180451
is that fucking zubaz
>>201180316
Me too, how do I fix this?
>>201180865
Become a server engineer, get hired by VRchat and work on their servers.
>>201180865
Servers must be down
>>201178396
you have never experienced a literally-who indie multiplayer game becoming a viral sensation practically overnight
>>201180409
>tfw being a cute girl in game will slowly turn me into an effeminate faggot irl
>>201145180
videos of vrchat shenanigans have been uploaded to niconico (Japanese youtube).
Some how matsix has Japanese fans now.
>>201180316
I can't even delete my old models right now.
>>201181548
cant make an account, servers dead?
>>201180409
I knew the jews were behind this.
>>201181608
Well, shit. That would explain things.
https://www.reddit.com/r/Vive/comments/7oxm7b/htc_announces_vive_pro_and_vive_wireless_adapters/
NONONONO
I LITERALLY JUST BOUGHT MINE A WEEK AGO
>>201181709
>tfw youtuber killed this game by making it too popular
Ive been thinking about getting orbus but not sure if I wanna drop 35 for a vr mmo. How is it for gameplay length? Are the mechanics good? Is it slow paced? Is it still fun playing solo and how easy is it to play with people you meet in vr? How many quests/hours of quests does it have? Is it the kinda game you can play every day for 4-5 hours straight or only a gimmicky kinda vr experience? Are there many players concurrently?
>>201181984
That'll be $1500
Plus tip
>>201181984
Relax dude
It's not coming out for months, it's probably going to be two or three hundred dollars more expensive, and unless you have a GTX 980 or better you probably don't have the PC to properly run it
It's probably going to drop the price on the non-Pro model by a bit, though
How are the devs even making the money to continue with VRChat development and servers? There's no monetization or advertisement. Are they funded by Valve or Facebook to develop the game?
>>201182069
Orbus anon has been posting about it for a bit. I've been thinking of getting it too, here's what I've gathered:
Length is good. It's early access so don't expect WoW but apparently it's closer to an old school MMO so there's a fair bit to do.
Mechanics seem solid, combat has a different mechanic for each class and isn't just waggle. Crafting has you actually brewing potions and putting things together.
He said it took him several hours for the first few levels, but I think the max level is low so that's understandable.
I've read there's a 10 hour story or something for solo players.
It has voice chat so you just go up and talk to them. People seem really willing to talk since it's a different kind of game and fairly obscure so they need to learn through word of mouth.
Not sure about quest amount or longevity but from looking into it the dev seems pretty devoted so hopefully it will provide
There's a "surprising amount" of people but not an insane amount. Every screenshot I've seen has had multiple people in it though.
>>201181395
wtf i love matsix nowBut seriously, are VRC that prevalent on NND?
I'm about to cave and get a new GPU. 1060 6gb going to be enough to run whatever? I'm not super demanding with graphics but I don't want everything to be ugly.
>>201182023
I'm impressed their paperclips-and-chewing gum servers are holding up at all. They've hit 16k when 2 months ago triple digits was "a lot" for them.
>>201182402
They got 4mil from HTC. They should monetize soon to keep up with the pop explosion. I honestly wouldn't mind a one-time paywall.
>>201182402
HTC invests in them.
I imagine they will eventually show ads on main hubs and make people pay one-time fee like Minecraft to create an ad-free world, or make them use ads in their worlds to avoid paying, something like this.
>>201182402
They're getting venture capital from Vive.
>>201182609
1060 6gb works well enough for me
bowlroll net/file/156071 I hate this guy so much. Why make it password locked when he doesn't even write the password anywhere.
>>201180409
So this is what kigurumi feels like. /jp/17991468
>>201182609
You will probably only get trouble with unoptimized port titles like FO4 and some increased reprojection in other games, other than that you should be fine. VRChat is more CPU than GPU limited.
>>201182693
Perfect, thanks. I assume you're running vrchat and all that? Anything you haven't been able to run?
>>201182720
>>201182720
I'm sure he left some hint on the original page, where was the link posted?
>>201182847
You might puke a lot in the unoptimized mess that is FO4VR, but otherwise I guess you'll be fine.
>>201182531
>But seriously, are VRC that prevalent on NND?
not really but its probably only a matter of time.
>>201182913
>IKUTI ATURAN
the hell's my language doing on an obscure dancing model website?
>>201182989
I'm not super interested in FO4VR anyway. Maybe I'll go higher as futureproofing though.
>>201182439
Sounds good, I don't wanna buy it and spend a crap load of time grinding and playing then a few months later it gets shutdown/loses support so no more new quests, if it was something big like VRchat is I probably would but it's that unknown with it being the first and so far only vr mmo that's keeping me from buying it
>>201182023
Once they get their microtransaction economy working they'll be able to afford better servers.
>>201182402
also add in unity asset promoting
>>201183060
I mean a few months of entertainment is pretty good for a normal priced game but I get the concern. If I cave and get it I'll probably be posting about it here a lot. Brew up some discussion about things that aren't vrchat.
>>201182720
>pass is the still image number
You're a bit lazy, aren't you anon-kun?
>>201163456
welp
guess im not waiting anymore
vive + 3 trackers here i come
>>201182069
I know nothing about that game besides what the resident /vrg/ shill has said but vrlfg.net shows 153 players currently online which makes it one of top 5 VR-only games based on player count.
http://vrlfg.net/
(BTW this is a useful site for those new users not sure about what to buy.)
I'm trying to get really nice hair like this avatar. It moves at the slightest head motion, but I've never seen it clip through.
I think the problem with my avatars hair is each hair bit has 1 bone, so it doesn't bend and sway well. Can I just slip those bones in blender and get better phsyics from them?
>>201182609
I've got a 1060 6gb and so far it's run everything fine, my cpu is a i3 4130 aswell so in pretty surprised, so far I've run pavlov, onward, VRchat, Arizona sunshine, cloudlands, gorn, killing floor incursion, doom, fallout 4, space pirate trainer, gal gun, drunken bar fight, out of ammo, raw data, elite dangerous, bigscreen, altspace vr and budget cuts all fine, the only thing that lags is VRchat when someone has a huge avatar or custom maps that are laggy for everyone on pavlov, fallout 4 vr looks shitty graphics wise but actually runs fine
>>201182783
Maybe people might understand this a bit better then.
>>201183350
>Onward with more players then pavlov
Never understood this. I've put 30 hours into pavlov, and refunded onward after getting shot from nowhere for the 5th time.
Are the VRchat servers shitting themselves for everyone else?
>>201183363
I can't help you any but I wanted to say I love your avatar's face and eyes! If you have a DL link for them I'd appreciate it.
>>201183531
They announced a few minutes ago that the servers are kill again.
>guy doing loli voice
>goes to bathroom
"NO PEEKING"
>everyone goes into stall
pug is great
>>201183508
They're slightly different type of game, Onward appeals more to realism/sim freaks while Pavlov is basically CS in VR. You would think the CS style would be more popular but I guess VR players in general are older and have some shared demographic with military/flight sims.I prefer Onward
So my left eye is one object, my right eye is part of the face. Not sure how to split them up without fucking up the texture.
Anyway to paint over the eye in blender? Might just paint me a new eye if I can't separate the textures.
>>201183401there is no difference
I would rather spend hours on a shitty meme avatar for a 5 second joke than a legitimate avatar
send help
>>201183661
It's not mine, it's a steamer's named whoops. The hair is literally perfect, along with the rest of it too.
>>201182847
So far only the Talos Principle was a bit touch and go
I have a i5 3570k at 4.3ghz, and 16GB RAM, the 1060 is overclocked too
>>201183382
Thanks anon. I was looking at 1070ti since it seems like a better deal for the price but maybe I'll go lower.
>>201183935
hey whoops Im whoops
>>201183935
For reference:
clipsdottwitchdottv/MoldyTransparentMetal4Head
It even stays looking good through that all that shit.
>>201183743
Onward isn't realistic at all though, its more like Insurgency where it's just an authentic looking military shooter. The fucking suppressors sound like they do in movies. I don't get the hype over Onward at all I thought it was garbage. Sure Pavlov is a bit more fucky mechnically but its also a hell of a lot cheaper and has workshop support for maps
>>201183216
nice meme didn't work either
How is VRCHAT making money?
>>201183508
I feel you.
Last night I tried onward again because I remembered it had pretty nice manual reloading and I forgot why I played pavlov instead.
>Join random lobby
>Wait for game to start
>Last person alive just camping the point, time ticking, 5 minutes just watching one guy camp a staircase while I stand around like a retard.
>Finally dies
>Spawn, kill a guy at the same time he kills me, team obviously doesn't know or give a fuck I died.
>Back to waiting 8 minutes
>Girl starts talking, suddenly everyone starts flirting really bad with her
>have to listen to this shit going on for another 5 minutes because the girl is literally too retarded to press ready and everyone is busy flirting and defending her stupidity
Fuck this game
>>201184175
Doesn't look great anyways.
>>201184175
Are you fucking retarded?
Just put 7780670 and it works
>>201183743
Most fun I had in pavlov was getting matched with a semi-serious group. It played like a CS scrim, made the game way more fun when people actually play the game instead of "HURR DURR RUN MID"
>>201184152
I said more. Compared to Pavlov.
The resurrection mechanic is the biggest offender to me. What the hell kind of stuff IS in those syringes?
>>201184232
HTC gave them 4 million shekels.
They also make the big bucks by grooming boy pucci for oil sheiks
>>201184469
yes I'm retarded anon. I literally put everything in it except those fucking numbers. I even downloaded the preview image and took the numbers from that
>>201184501
Same with Onward really. It get hell of a lot more intense when the guys know what they're doing and are communicating through the radio.
Areskirtphysics worth it? It's be48more dynamic bones
>>201184768
Why don't you mix some weights and reduce those bones?
48 is too much for the skirt alone. maybe in total.
>>201184768
you want to avoid skirt clipping somehow, whether it's through dynamic skirt bones or weight painting the skirt vertices to the leg bones
If I didn't have to sleep for work I'd fix this port up in an hour. Right now the shorts don't follow the rest of the spine and get left behind in space with the hips.
>>201183801
As you likely split by materials i can say the author wanted that eye to have a different shader type for effect (which is why it is another material). Materials are how different shaders apply to a model later in the pipeline. For myself im in the process of learning how to add and regroup new materials in blender and cannot help you about this.
I want to be a turboslut!
>>201183935
model link has been posted before. Anyone can be that model. The author from my last checkup is NOT AWARE someone is exploiting it for money by subscribers you like the look. There will be drama later i swear.
>>201185320
>that hint of nipple
>>201141657 (OP)
This general is going to make me get VR. I'm super autistic and find it difficult to come out of my shell, but hopefully I can have enough fun in VRchat to justify the price tag
>>201185515
I want there to be a bloody Shiina model already.
Is there an easier way to see what sort of height your character is in Unity? I've been using the Cube 3D Object as a comparison but it still kinda sucks that I have to roughly guess how tall the model is.
>>201186426
look into the vrchat package there should be an example avatar
>>201186426
You can use the VRChat blue test avatar
>>201186426
click the red/blue arms of the camera widget, then click its center square
the large gridlines are 1m each
>>201186590
>>201186630
>>201186648
Thanks
>>201177662
can i join in on this
How are you guys liking your VR headsets and VRchat?
You all get that streamer experience yet?
>>201187636
Having roomscale feels like you're in the fucking matrix.
It's awesome.
oculus or vive
>>201187795
i have just enough to do turns and a couple steps its great desu
i wanna upgrade my pc and get a kinect for full body tracking
>>201182614
>I honestly wouldn't mind a one-time paywall.
Same. Third worlders and idiots are starting to ruin the game.
Just sold my bed for more room to move
not even fucking joking
>>201187636
>getting stormed by knuckles
Check,
>being amazed by giant or really small scale characters
Check,
>Dancing in the virtual club
Check,
>Making out with other cute loli faggot in private room
Check,
>getting headpats as a loli and acting cute
Check,
>giving little anime girls their well earned headpats
Check
>Having a meaningful or funny conversation on a casual level
Ehhhhh..... no
>>201187893
If you're buying now Oculus for sure. Vive has more accessories but they're all really specific and won't get much use. Other than that they're nearly identical in every way. The Oculus touch controls are generally better in my opinion though. Also rift core 2.0 is actually really neat.
If you're buying later there might maybe who knows be a new Vive coming out within the range of soon™ to soon™ so I guess wait for news on that.
Oculus is selling for cost because of Facebook funbucks, they really want VR to take off. Vive is selling for profit. That's what the price difference is, not a difference in quality. Both are good.
>>201188379
>Please log into your facebook account and declare your consent to sex this adult anime girl
>You need at least 3 likes as a witness
coming soon™
>>201187893
Tomorrow starts CES 2018 and ends on the 12th, just wait a week.
>>201186426
I still don't understand why people don't just use the VRC_AvatarDescriptor ball thing. You can set the height in meters. You need to do it for every avatar already. Why doesn't anyone ever suggest using it?
>>201187636
i wish i had a vrheadset
>>201187893
I got the Vive mainly for the tracker pucks. Im a developer though so I can delude myself into justifying the prices.
>>201188540
I was really fucking pessimistic about the Facebook purchase but so far there has been literally no sign of them while using my Rift. The only time was when making a Rift account you can use your Facebook, but every site has that already. Hell the Rift Core 2.0 house thing doesn't even mention Facebook.
I don't know if they're aware it might turn people off from VR or if they're being very, very sneaky. I'm still really worried about DRM but so far SteamVR has been far worse. I forgot to go offline and it announced "Anon is now playing Monster Girl Island" which is just great.
>>201188904
>I forgot to go offline and it announced "Anon is now playing Monster Girl Island" which is just great.
The fuck? Steam does that? I thought it didn't.
>>201188998
I mean I don't know for sure but I've seen a few VR game announcements from friends so I assume it does. I can't believe they still don't have an option to turn specifically that off.
>>201188998
>>201189145
Does it do it for non-Steam games?
>>201189269
I assume it's when a game opens SteamVR
>>201187994
I have a good 8 feet across in each direction, so I can dance around in VRChat, or breach doors and move between cover in shooters like payday or arizona sunshine.
I was expecting a really downgraded experience when I got the rift over the vive, but I've been really happy with it. I haven't played a game on my keyboard and mouse since I got it, VR just feels like a way more intense experience.
Orbus anon. I fell for your shill and got the game. If you're around what's your IGN so I can come hunt you down?
The moon is a beautiful but lonely place
How do I see what vertex group these belong to?
>still no /vrg/ private world to hang out
>still no weekly /vrg/ dance night
suffering
>finally learn how to do bones and add bones to a specific part of a model that didnt have them before so i can make them dynamic
>upload servers are down
FUCK
EVERY TIME
>people headpatting you
>calling you cute
>adding you to their friends lists>really want to talk>know that your male voice will ruin it alloh well time to train a girly voice
>>201189489
>rift is a downgrade
>better screens
>better controllers
>tracking isnt bad at all thats a meme
htc is jews
>>201190102
pretty sure there's voice changers out there that can make you sound like an anime girl
>>201190261
I tried morphvox pro but it didnt do a really good job at it, i tried tinkering a lil but gave up soon afterit can't be that hard to train up a female voice right
>>201190145
rift is literally made by a jewish man
These push-button mirrors shit all over my framerate.
Damn it, stop uploading your models so I can upload mine.
>Finally can have your library on separate drives
About time, Zuccerborg
>>201190402
ironic because its sold at a loss is cheaper and arguably better
>b-but full bod-
*buys kinect*
>>201190394
depends how deep your voice is.
Fuck yea, bitches. This literally doubles my harry potter powers.
>>201145078
>>201145180
I just found the Fumio avatar here.
http://forum.neko-sentai.com/showthread.php?p=282982
>>201190652
its not that deep but its not super soft either.
eh, whatever. Just gotta find a good resource
>>201190716
Nice job. Thanks
>>201190102
>tfw on hormones and pass but i still have a boy voice
end my existence
>all this Rift shilling
Yes. Good goys. Give the big zuckerjew all the shekels.
t. Rift and Vive owner
desu it's fine though, the Oculus stuff is actually pretty good and before the price drops they were selling way less than HTC in an already tiny market.
>>201190871
I'm sure you're still cute anonI'd cuddle you
>>201190716
Here’s another place to find good mmd models.
>>201190995
If I didn't save 400$ by buying the rift I would have gotten the vive.
>>201190995
I have vive but the fact that HTC still sells the new headstrap separately for $100 is fucking ridiculous and they can go fuck themselves. I advise all the newfags buying rift since it much cheaper and comfier out of the box. Only buy vive if money is not a problem for you or if you really really want to use puck trackers.
>>201189963
You could be the one to change that
>>201191384
Forgot link
http://mmda.booru.org/index.php
>tfw should be doing something else with my time for work right now
>instead downloading and learning everything necessary to get my own avatar
>just so I can fulfill my fantasy of headpatting anons and calling them cute
>>201190684
Orbus anon, how do I find you in game? I went and bought it after you kept on going on about how good it was, but I don't know anyone that plays it.It's way better than I expected.
>have a nanachi avatar
>people with reg avatars have started rubbing me lewdly on three seperate occasions
>I can't tell if I like this or notalso, can someone make a mitty avatar pls? I need this.
>>201192289
>got a nanachi avatar
>even added custom emotes and a sound
>only one headpat and compliment
I can't seem to find any ..normal rooms, all i see is uganda knuckles shit, and while its funny and i like it, i wanna chill and be cute sometime
>>201191569
This should be in the OP 2bh. It has the super secret mmd’s from nicovideo and the mmd models from windows 100% that are hard to get.
>I'll just add some jiggle physics to my avatar
what happened to void club?
>>201192479
>get nanachi in-game
>smile gesture emote looks like she's grimacing
>>201192686
I've gotten her to smile and to look troubled/surprised with a "nnaaa" with two different emotes
I just wish i could find decent rooms
>>201192148
I think they are about to restart servers and patch the game right now. I'm gonna be on in like 30 mins. We can try meeting up in the starting village but if there are a lot of people game rolls out another instance for that area so we might not see each other.My ign is JoeD, post yours I'll try adding you when I get on.
>>201192802
I'm not sure how, but I fucked up. Done enough other avatars to know how to do it right.
Guess I'll head back into Unity, your smile is very cute.
When did Tupper become the voice of VRChat?
>>201192878
>>201192148
I'd play with you guys too but I don't have the spare cash rn, sucks cause it seems like it's really fun
>>201193226
By having good communication skills.
>>201193226
After he killed VR Pill
>>201192878
Mine isWampbit- just saw the patch. I'm just going to cook dinner but I'll be on in an hour or so.
>>201193018
Ah you're using that model, use these settings after selecting your material(s) in the pic, mainly the "tinted" outline mode and the white colour, with 0 as its width.And thank you!!
>>201193226
>anime girl avatar
This is fine
>>201193226
About a week ago. He's going a great job, but they should be hiring more people. He spent most of Magfest at the lan doing support after this Knuckles stuff really hit the fan.
Apparently I didn't have a right eye so I had to paint it on to the texture. Also had about 3 dumb bodies inside so that probably would cause some issues.
>>201193226
>20,000+ of you
Is this the power of memes?
>>201156715
Let them figth a war vs the knuckles. Ez win.
>>201193018
>>201192802
>tfw havent gotten my nanachi model to work cause of broken bones
i-ill just use the in game ones.......................
>>201193903
i can post the nanachi model an anon shared yesterday, its decent
>>201193226
>>201193752
Did VrChat really just double population in the past few days?
Is friends thing fixed now? I went for a loli friend hunt yesterday just to find that whole shit broken.
>>201193903
>>201194059
https://mega.nz/#!LNsWnAjD!YQW3LonYKFbCWrnYLXUEsUkUvC3t94IDBG3qDV2rcbY
Here you go anon, enjoy! Drop it into unity, its past the blender stage.
Dont forget to make it humanoid, set chest bone as the best bone, and then remove the jaw bone in the head.
>>201194108
the knuckles youtube vids have like a million views
if 1% of that actually went and installed the program, that's 10k people right there
>>201194369
AW YISS THANK YOU DUDESTER
>>201194108
Yes
Is there a way to add world avatars to your pool?
I wanna be that pudding all the time.
>>201187636
I'm currently being a bartending skeleton and I get a few cool reactions
Something neat to try in VR:
http://www.moddb.com/games/unreal-vr/downloads/unrealvr-vortex-rikers-tour
Fresh one week old project, no wonder I didn't hear about it before, I was looking for old unreal patches and found this, truly brings me back damn.
>>201194771
Oh I think I visited you once, cafe leblanc right?I was a nanachi, only briefly there
Why do people call anime girls with deep voices traps? Don't traps have high voices?
>>201194903
Nah I'm in The Great Pug, just taking a quick break as I got a bit hot
>>201194857
Where is the VR arena shooter? Can you imagine the motion sickness?
>>201194924
It takes a rather broad/incorrect definition when it isn't used as a content tag. It usually just means "lol this anime girl is actually played by a dude xDDD"
>>201195102
there's protonwar, but it's shit
Does vrchat plan on making money off the game?
>>201194924
>Why do people call anime girls traps?
They’re normies that don’t know what a trap is.
Can anyone help me with this password?
I can't for the life of me find a god damn converter to make the second half "half width romaji"パスは「お疲れ様です」を蘭子ちゃん風に「や○○ま」を半角ローマ字です
>>201195739
They plan to monetize, yes. I think they were expecting to have more time to prepare for their current population numbers.
I restarted and updated my game but now whenever I try to join a world I just get a black screen.
>>201195835
>guy comes up to me
>"are you a trap?"
>tell him no I'm just a normal guy fucking around with an anime avatar
>can see his confusion, tells me to visit more reddit since I don't know the coolkids lingo
>>201195102
I'd die to play something like UT2k3 in VR honestly, low gravity and all the jumping only makes it better.
Oculus with hand controllers arriving tomorrow and I just dug up my old unused kinect. Things are going to get fun.
>>201196437
Can Kinect do motion tracking in VRChat? I'd buy one second hand if it can.
>>201196585
Yes it can
>>201196146
>not simply shaking your head
Did you not go to loliversity?
I hope the PIMAX or the starvr are any good. My brother has a Lenovo Explorer, and while that's not a particularly amazing headset, the field of view felt really uncomfortable to me, which is just as much of a problem on other headsets. It felt like I was looking at another world through binoculars.
>>201196437
>>201196585
How well does it work with roomscale? Thought about getting one used but I don't think it will work over my whole play area and is gonna fuck me over more than it helps.
If only the fucking trackers weren't 120€urofaggots
Click on the Steam VR popup, on the dropdown toggle, go to Settings. Boom.
what if I don't want a headset, I just want to headpat and hug people with the cheapest option available
>>201197173
steam will randomly decide to change those settings so watch out
>>201196437
What can the kinect do? I imagine picking up a 360 one must be really cheap used
Hi! I'm new to VR and I've been following youtube tutorials in hopes of downloading and adding a custom avatar, but I always seem to mess up somewhere along the way and get error messages...I was wondering if there's any easier way of doing it? While I'm at it, I've been trying to find the right button to download this model for a few minutes but I can't seem to find it! http://3d.nicovideo.jp/works/td13009
Any help at all would be great, I'm sorry to bother you.
How do you guys feel about people using the same avatar as other people?
I need to 3D print something to attach pepperami to my wrist so I can eat without taking my headset off, maybe a hip mounted flask with a straw too
>>201197545
Server is down atm if you've not been able to upload
>>201197589
It's ok as long as there isnt too many people with it, otherwise it ruins it really
>>201197324
Pretty sure you could give false inputs to the VRServer. Wonder why nobody did an emulation yet.
>>201196437
Speaking of Kinect. Does anyone know a way of getting around the time limit for the Driver4VR trial?
So I found this model and imported it. Cool. Now I figured out how bones work and I added bones to the flame on top of his head, and made them dynamic. it worked, though at it was a bit fucked because it was moving other shit attatched to it. but, it worked.
I decided to fix this, and I deleted a few bones and shit, redid parenting (which is why it skips a few numbers in the naming, couldnt be bothered to rename them), but now, it doesnt work properly and im not sure what i did right the first time that im missing now. the bottom of the flame is supposed to be attached to the head, not free floating. should I just make a solid unmoving bone connected to it on the bottom?
People in VR chat say they can barely hear me. My mic is turned all the way up. People in Discord / Teamspeak hear me fine.
Any Ideas?
>>201197324
I've seen some try headpatting on desktop and it just looks awkward and stiff, like, they stick an arm out stretched and then jerk their entire upper body back and forth
Can't wait to become the new queen of the knuckles with my avatar
Did they purge the world map list?
>>201197732
this is what it looks like in blender, for reference. Ive seen plenty of other models that are set up this way, but theyve never given me issues, what am i doing wrong here? some box or setting I forgot to tick?
>>201197732
Don't delete bones. Add the ones you don't want to move to the exclusion list.
do you guys think I will get in trouble for this?
>>201198012
Reduce the bones in the hair
>>201198012
only one way to find out
>>201197818
Yeah, especially given that you have to hold something in your hand to do this. Headpatting people with bottles and books is never fun.
That's not the point though. I could in theory get some money for some VR-ish controller, like Kinect maybe? I just don't care about seeing in VR.
>>201198012
Delete the nipples and you should be fine.
>>201197785
Turn the gain up on your mic and just lower it in discord
>>201197635
Aw, okay thank you! I've been trying really hard to find cute non-humanoid avatars and this one seems cute.
Speaking of which, where do you guys hang out?
>>201198141
I'm pretty sure he's asking about the nipples
Which world should I go to if i want chill vrchat time, and not constant uganda knuckles stuff?
I just wanna be called cute and get headpatted
New 2,880x1,600 resolution Vive.
>>201197935
in unity you mean? in the dunamic bone menu? because that doesnt do shit
>>201198162
Already up.
>vive $600
>rift $400 + $120 for sensors = $520
how is the rift significantly cheaper?
>>201198329
I had some good time in a most crowded Void Club, in the mirror room. (and in the private rooms too)
Working on this right now, 239k tri's.
>>201198446
It doesn't? It very clearly makes the things I don't want to move on my head not move.
>>201198498
>$120 for sensors
You only need three sensors. It comes with two already.
>>201198635
post source pls
>>201198591
>Tfw kissing and headpatting lewd anime girls
>My brain is starting to prossess it as really happening
>Start getting strange feelings in my lips when ever i kiss as if i'm really doing itI'm not sure if I like this or not.
>>201198591
There is a mirror room in Void Club?
Neat.
>>201198720
I sadly don't know anymore. But I'll make her available here in the thread if you want the model.
>>201198498
>$400 + $120
Try 300$ + 60$ for the extra sensor. If you didn't buy it on black Friday sale you're a dummy.
Now imagine VR chat if it was actually good and someone competent made it.
>>201198836
Yeah, it's on the right if you look from spawn.
>>201199000
What would be different anon?
>>201198860
yeah I'd like that, post it post-blender if you're willing
Where do all the cool kids go to have a good time?
Anons, is boneitus curable, or does it simply look weird in blender but is otherwise functional? The bones themselves are all connected etc.
>>201199213
Sure will take me a few days tho
>>201199000
You mean if desktop users were banned.
>>201198838
Already better than TPCast. Hopefully it's sub-$200 to boot. I'd only get it at $100 though. I've tried the TPCast and I wouldn't pay more than that for simply getting rid of the wire.
>>201199237
Don't worry these bones are important for mmd but won't disrupt the model for your VRchat use. I wonder why CAT's fix model isn't removing them, just ignore.
>>201198860
You are a kind anon.
VR Only rooms when. Just adding in a ~500$ soft paywall will make this game 100% better.
>>201199237
What does it look like if you rotate them in pose mode?
If the posing seems to work correctly, it should be alright. Whoever rigged that probably just placed them like that so they're easier to grab in the editor.
>>201189963
Yeah it's weird there isn't one already.
Is blender the only program you can edit bones and such? All the models I find have shit structure or aren't connected to the shoulders or whatever and it's a pain in the ass to read through gook just to fucking fix it.
>>201199715
most of the others aren't free, and not much easier to use so I'd say just fucking learn to gook
>>201199505
Oh right, forgot to add this:
https://my.mixtape.moe/syrlkn.rar
Be careful tho, it's an r18 model and comes with vagina and anus and stuff. I'll remove everything in my decimated version.
>>201199550
So if I'm poor I should be denied my dream to spend my time as a cute loli in a room full of other cute lolis?
How do you go about adding lip sync visemes to a model that has none at all?
I just bought Oculus Rift, what's some good free games i should try besides vrchat.
>>201200014
If you got the touch you should have robo recall, probably the best game to start playing first.
>>201200000
Open it in blender and click on visemes in the CATS tools. Hope your model has the shapekeys required.
>>201200000
this get though
if your model has shape keys it's a simple as pressing "create visemes" in CATS blender tool
if no shape keys, well
may God have mercy on your soul.
>>201200014
Echo Arena, Google Earth VR
How to unfuck the UI on desktop view? Always cuts the top off
>>201200429
this has only happened to me a few times, usually between my tabbing in and out
sometimes it just resolves itself when i load into a new world or sometimes when i tab back in.
>>201197545
I guess following youtube tutorials is the easiest way judging by the lack of replies? I think the blender step is where I mess things up.
I've spent the past 2 hours trying to convert a model from source to unity to be used in vrchat, and i've made 0 progress.
me in pic
>>201197545
>>201200867
>I always seem to mess up somewhere along the way and get error messages...I was wondering if there's any easier way of doing it?
What kinds of error messages?
>>201200867
Here's what I used. Covers the basics, and the easiest ways to do most things. 2X speed recommended.
https://www.youtube.com/watch?v=vDKftsoTlIc&t=1245s
If blender is your issue, download CATS (it shows how in the video). After that, 95% of models you can just press the buttons and have it do all the work for you.
It’s fun exploring new worlds, I don’t know why more people don’t do it.
>>201200014
If you're from my generation, you'll probably want to try this:>>201194857
IS there any app/software where I can use my desktop or be in a virtual movie theater? I really want to watch a movie on a thousand foot screen.
>>201201320
>TFW no group of friends to play hide and seek with on highlands
>be me
>decimating model
>run out of exterior things to decimate
>decide to check inside model
>the fuck is that?
>model has vaginal and anal canal
mfw
>>201201482
virtual desktop
>>201200000
If you don't talk anyways you're not gonna need lip syncing.
>Decide to redo origonal avatar without the poly limit
>Looks the exact same as the decimated version
So going around the limit is just for lazy people who can't decimate well huh.
Where my dancers at?
Loli ban soon
As soon as the monopoly is secured
>>201201567
How will she pee poo if you seal those?
>>201201482
Bigscreen has a huge a theater and a lobby.
>>201201795
Oh boy.
>>201201737
No shit dickhead, why do you think I'm asking about lip sync in the first place?
>>201201795
>16 days ago
>No easy way to tell if an avatar is lo
If I have the red outline guy in vrchat after uploading the avatar, did I mess something up or is it taking forever to load?
>>201201795
>pixels are underaged
wew lad
>>201201795
pls no ban my lolis
>>201201795
Kek how can he tell who is a underage? That would be funny if he banned loli squad and loli army. Even 14 year old anime girls like Fumio would be considered under age.
>>201200903
Please stop posting that image, my dick can only get so hard.
>>201201482
I can recommend VR Toolbox.
You can create as many screens as you want and rotate, scale and move them anywhere. Also spawn virtual objects and move them around like a couch. Overall its pretty interactive and fun.
should i get dynamic bones or nah?
>tfw uploading a 60k tri avatar
>>201201795
Someone should reverse this game and make a client with a self-hosting feature to host your world on your own server and also the possibility of using a non-official world list, maybe using torrent trackers or something similar.
>>201202185
Calling the devs
>>201201940
>Wireless
Cool, but expected.
>Demos
Cool, but no big deal
>VR video player
*yawn*
So there was nothing good at the conference?
>>201201795
Literally 90% of why I play VRChat is giving Lolis headpats.
>>201202175
A better question would be:
Why shouldnt you?
>>201201795
Usually I keep creeps away from me by being a loli and telling them I’m 10 or 12. Otherwise they try to look up my skirt or feel my tits if I use a avatar that looks around 18.
>>201193624
You still here? I don't think it's possible to add someone to friends without meeting f2f. I'm gonna practice casting shit for like 20 mins near the tp pillar in starting village, it's where you kill the deer for tutorial.
>>201202317
whoopsiedoodle turns out I was the retard all along
thank you anon
>>201202407
You may be mentally retarded if the idea of people 'feeling your tits' in VR bothers you
TELL ME NOT TO DO IT
>>201201795
>>201199000
>>201199997
I just want VRchat with only lolis and not feeling disabled without VR, is it too much to ask for?
>>201202519
T. Creeper
is this a viable model to use? It'll likely look wonky as humanoid but that's fine.
https://ryukendo123.deviantart.com/art/MMD-Kyubey-Download-212811632
alternately, anyone have a better MMD model of him?
>Cobbled together a texture for my eye
>Import to Unity
>Eye texture is fucked up again
God damn it
>>201201795
REEEEEEEEEEEEEEEEEEEEEEEE
>>201202585
I did it, it's great.
>>201202638
Her hair looks awesome. Usually colored hair looks like shit a lot of times.
>>201201795
Is there no alternative to VRchat at all? It can't be that hard to make.
>>201202769
It's worth it anon, look how much better mine looks with fixed eyes.
Hey /vrg/
What can I use to convert pmx models so I can fuck around in unity? I seem to do better using that program than Blender. Though rigging bones seems to make the program want to choke itself.
>>201203060
My one eye isnt even an eye its part of my head for some reason. I have one eye and one eye/head
>>201202638
She’s 18
Not a loli
>>201203003
The problem with VRChat is that everything is hosted on their servers and runs on their servers, an alternative would need the same quantity of resources and even more since the game is still growing, see how shit the servers are already doing and it's barely 15k online.
>>201203003
>It can't be that hard to make.
Any time you think this, you are wrong.
>>201203239
But they made almost nothing themselves, just the framework for others to make things
>>201203146
I just edited the face wrap till it looked good. My model was pretty well made though, so it may be different.
>>201203092
Lmao all you have to do is save it as a .fbx in blender. How hard is that if all you want to do is convert? You’ll get banned though if your tris is too high. Stop being a bitch and follow the tutorials by Tupper.
So any reason I shouldn't buy the Vive Pro?
I don't own a VR headset currently.
>>201203343
Yes, that's really hard. That's why there is only a few 3d modeling programs, and lots of 3d models. Making a framework is harder then using one.
>>201203486
Damn nibba I was just askin'. No need to get so rattled.
>>201203595
most of their framework is just unity, though
>>201203237
just let people host their own servers
>>201203505
Did they already release the specs and price? besides the resolution.
>>201203403
Facewrap? I will have to try figuring this out. It has to be in Unity to work in vrchat right?
>>201203175
i know that's not the point
>>201203237
>>201203239
I would sign up for a classic "opensource alternative initiative" anytime. It should be possible to do it on the protocol/client basis, giving players opportunities to get their own models in. VRChat is like reddit, and we need something like 4chan.
>>201203724
https://blog.vive.com/us/2018/01/08/htc-vive-raises-bar-premium-vr-new-vive-pro-upgrade-wireless-vive-adaptor/
There's just this. Doubt it will be more expensive than $800 and I can pay that.
>>201203505
>So any reason I shouldn't buy the Vive Pro?
It's not 120hz
>go in VR chat to casually hit on women
>hear girl voice
>INSTANTLY there's 15 people swarming her and everyone is talking over each other.
Holy shit this is worse than discord.
>>201203734
The face.png texture. It will look like weird abstract art, but when it wraps the face it looks right. You can just edit the file in paint, save it and it should update automatically in unity.
>>201202441
Hey just got back, I'm going to log in now if you're still about?
>get invite from guy on friends list
>go to world
>bunch of people
>host leaves
???>tfw no dance party ITT
>>201201795
insta uninstall if that happens
>>201203595
Cannot that be reversed? like a vrchat emulator.
>>201201749
Maracas Rin cat avatar when
>>201203858
If you act disinterested, and especially if you're doing something with someone else that will keep your attention (like playing chess, etc) girls generally try to get your attention
>>201203814
>I would sign up for a classic "opensource alternative initiative" anytime.
I'd be interested in this, but I still don't think it would be easy.
>>201201749
my rift will arrive tomorrow
>>201202585
one of us, one of us, one of us
>>201203860
Not sure if you can help or not, but the face texture was being copied onto one eye before so I had to change it to the right image to get the eye in too, but now its doing the same thing with the fixed texture. Is there any kind of painting thing in Unity so I can just paint a new eye? Or duplicate my other eye?
Is it possible to apply decimation to only a portion of a mesh? Or will I have to figure out the magic of splitting it arbitrarily and rejoining it after the fact?
>>201202441
If you are still around I'm near the king stags now.
anyone else getting a error messege when uploading an avatar
> "but the hardware will first be available as an upgrade for existing Vive owners in the first quarter of 2018. After that, it will be made available with the updated base stations and controllers early in the second quarter of the year."
Oh shit boys get ready to upgrade, this sounds like we might be able to send in the old headset for a new one, that's what im hoping for anyway
https://www.polygon.com/virtual-reality/2018/1/8/16863124/htc-vive-pro-price-release-date
>>201204712
Same here
>>201204016
Eh. Not when they're surrounded by 200 faggots.
I do however agree that this works wonders if they are bored.
So I spent all last night learning how to convert a MMD model for vrchat and my first upload came out decent.
The only thing that's not working is hair physics. Would adding the cloth component in unity fix that or is it much more complicated than that?
>>201204231
Software development is never exactly easy, but I think it's doable.
Almost everything for it comes packaged in unity. Animation, physics, VR support(as plugin), networking, positional audio...
Only thing that seems to me would be difficult is transmitting the data (models and textures) between users, especially in a way that's secure against exploits and hacking, but I haven't done any research on that.
The biggest barrier I see is laziness. I mean I wouldn't lift my finger for this because there's no money involved so I wouldn't ask anyone else to do it either.
>>201205023
dynamic bones, laddie. it's surprisingly simple
>>201158426
It really doesn't look that interested desu
>>201204716
Well shit what do you think the upgrade will cost? I mainly want the new controllers, the increased resolution is nice but I'm only on a 1070 anyway.
Plus I already got the audio strap.
I'd maybe upgrade if it was $300-400 but no way its gonna be less than like 600?
How can I decimate the sleeves without touching hands and legs? Any way to separate them?
>>201205163
So long as it's not new optics I can't see why a screen replacement would be over $200.
>>201204716
>"The new base stations will allow up to four sensors to be connected..."
holy lel
M-MUH 2 SENSOR EPIC
honestly turning out exactly as expected, I assume the new sensors will be USB and you can throw the idea that you'll be able to "trade up" to a Pro, why would they do that? They already have your 500+ USD, you think they owe you something beyond that? Get real
>>201205258
dont decimate anything just circumvent the upload limit. decimating makes your model look like shit
>>201203814
It would be faster to just reverse vrchat's server-side framework and install it on whatever server you want, then just make a "crack" for vrchat.exe that doesn't connect to the official servers to obtain the world list but to any IP you want (or maybe using torrent trackers).
If you were to make a program like VRChat from scratch, I believe it won't be easy to remake the SteamVR integration like that of VRChat from scratch, you can run vrchat.exe without Steam just with SteamVR so it shouldn't detect the cracked game when you run it.
>>201204682
I am actually. Maybe its full, lets try the waterfall near the witch cave.
>>201205478
I don't know where that is, how do I get there?
>>201205341
I don't care, your bypass is getting fixed next patch
>>201203858
I'm a girl and as soon as I noticed people flocking to me when I speak normally I switched to the most high-pitched comedically ridiculous voice I could muster. I usually use this SNES avatar model and run around making people laugh with bad jokes.
Speaking of which, anyone know where I could download it? It's a bit of a bother having to grab it in a public room whenever I log in.
>>201205393
>remake the SteamVR integration like that of VRChat
That's literally just a plugin you download from the Unity asset store and throw into any scene you have built in Unity. This probably would be the very easiest part of such a project.
>there's still no girls last tour models
>>201204231
It won't. But I'm inclined to think that's going to happen anyway. VRChat opens up a demand so big I think most of people here hadn't realized yet. There's a huge demand for reshaping yourself in a virtual world without being forced to be a slave of moderation and rules and shit. People dream for 3d lewd anime orgies and even mass handholding and I'm pretty sure it's going to happen one way or another. And then we have artists who show off in VRchat with deliberate models or shitty memes, and they get into youtube reels, and millions of people watch that. That's another market that was never truly covered before.
>>201205284
Well I better hope it also comes with the new controllers. Also it isn't just the screen, they also have a dual front facing camera and probably better than Deluxe audio strap headphones on that.
HTC already sells the old controllers for $130 on their website. So, eh....
>>201205258
You can separate in Edit Mode, pressing "P" then selecting By Loose Parts. Remember Apply decimate before merging again, otherwise it will decimate everything else you merge with it too.
How many polys is the whole model?
>>201205625
>SNES
>Posts picture of NES
Fuck off roastie, can't even differentiate between consoles fucking casual
>1 friend online
>some people who friended me a couple days ago unfriended meI'm so lonely
>>201205478
I've found it on the map, walking there now.
>>201205542
I made a lfg listing for a world boss, just msg me there and ill invite you to group. To access lfg go to options, click on 3 dudes and there will be "looking for group".
>>201205847
Ah geez I called it a NES but my friend started telling me it was a SNES and eventually convinced me I'd been confusing the two.
>>201205801
Oh my God thank you so much, I'm at 38k polys right now, but I just got started, so...
So other people don't load in for me. They don't have names above their heads, they don't have show up in the social tab, and they don't come up when I click on them meaning I can''t mute them. Is there a way to fix it in-game, or do I have to restart?
>>201201795
It makes a lot more sense why the mods were so biased against kanna gang now
>>201205258
Does anyone else like it when anime girls knees point slightly towards each other like this?
>>201206205
Sometimes separation by loose parts creates small detached survaces, in edit mode press A twice it will show what isn't attacked in orange color.
In object move you can use SHIFT-H to hide all except the selected object by the way, you may want to do that before going into edit mode. Use ALT+H to show all objects again when you're in Object Mode.
>>201205120
I'm just scared that I'll waste $20 if it doesnt work for my model
>>201206198
you sound underage
Okay let's try VRChat with drinking a little less prior this time.
Let's hope I can deal with it.
>>201206420
i do
super cute desu
>>201205945
I'll add youif you're a loli.
>>201205945
You gotta be a mime. Us mimes are the master race. We get all the friends. Also don’t have some retarded stupid screen name that nobody can remember.
>>201206505
I'm 23 actually! I own both the SNES and NES which makes it even more embarassing.
>>201206501
you can "acquire" the plugin from a thread about 5-6 threads back
>>201206501
Someone posed a pirated dynamic bones package the past few threads
>>201206615
Just shut up and add me on steam so I can bully you.
>>201206501
>CTRL+F
>write "dyn"
>click search next
>repeat in all previous threads till you find the link
Have fun.
Is "do u kno de whey" the new Pool's Closed?
>>201207287
yea but instead of it being a /b/ thing it's an every fucking normalfag thing
>>201207357
afroman habbo avatars when?
>>201198329
Where do you want to meet up? I will call you cute AND headpat!
I can join one world, then it shows everyone as in private rooms. Am I banned or are the servers fucked?
Hey guys, did you know you can port CM3D2 models to MMD, and thus to VRChat?
https://dego4ever2getter.deviantart.com/art/CM3D2-To-MMD-Bugs-Fix-Tutorial-719465844
http://weeaboo.org/cm3d2/
>>201208190
>you can port CM3D2 models
mother of god
I can import models again, if anyone else had problems.
>>201205625
>talking in VRChat
>Look at me I have girl voice, but I ironically picked my avatar
>>201207025
I don't really use steam but I have discord if that's okay? Always neat to make new pals!
>>201207903
servers seem a little finnicky right now
>>201207357
When will it die?
Is there a guide somewhere on how to convert a gmod model to be usable in blender?
>>201164521
This game desperately needs Blame! models and shit.
>>201208579
I'm not after that kind of attention, sadly! I use vrchat to goof around and make people laugh if I can. No one's ever given me "ooh a girl" attention when I'm putting on a voice which is great.
>gurl
>this nes is a snes
holy capitol lel tango down charlie fox trot my sides are in oRBIT
What did he mean by this?
Is this because of Kanna Gang?
>>201209075
girls are not welcome on vrchat
>>201208590
Sure. drop it here and I'll add it. My name will start with Ur.
Is there any way to move my hands without VR. I don't care how shit it looks. If there isn't what is the cheapest way to move my hands?
>spent my entire time being mute and using gestures to communicate for fun
>feel like if I talk now it's going to ruin the character
Today I've really wanted to talk to people but It just feels so out of character. I'm not shy about doing it I just don't want to ruin it
>>201208917
I've said this many times already across various places for years, but god damn I want a Blame! game, and it should optimally be VR compatible.
>>201209425
>Have my little girl anime avatar
>Gesture cutely
>"Aww no mic?!"
Fuck off fags, I want to be a girl.
>>201209186
We're all phantoms without physical form in vrspace it's the new frontier
>>201209250
Neat! Mine is My #3462
currently in the middle of importing a super cool penguin avatar
>>201209548
I'm a Skeleton
>>201209548
No kidding, these people don't understand that not talking and using gestures is the whole point.
>>201162375
really? where at
>>201209425
Watching cute anime characters do charades is the cutest shit ever
>>201209986
What about barkeeping skeletons who make sure everything is clean?
>>201203858
Fuck off
>>201205341
>decimating makes your model look like shit
Only if you're a lazy cunt that cant maintain proper topology.
>>201209706
He literally said where, in his post nigger
These threads are starting to attract brainlets now. kek
>>201209273
Is there no download for this or am I just a retard that can't find it.
>>201210556
Go to http://ygps.o.oo7.jp/mmd/ then click on ■レベル9-シボver1.0
>>201198636
nope. I tried setting the exclusion on that bone and it still wiggles around.
i think I may just end up redoing those bones from scratch instead of trying to fix them and frankenstein them. Not like theres that many
tfw still cant decide on a vive or oculus
>>201209269
I read that you can use the free google cardboard app with a homemade google cardboard and buy a second hand kinect and adaptor for vr under $10 but i don't know if this actually works
>>201209273
>>201210646
>>201210556
If anyone manages to get it working in VRChat I'd love to have the ready made import myself as well. I'd do it myself but I literally just got started downloading the dev tools.
>>201210348
sorry im tired and just woke up, please forgive
>>201210946
I'll try but don't get your hopes too high, I'm pretty shit.
>>201210978
No problem
>>201205784
There already exists a decentralized vrchat, it's called janusvr. It's kind of shit, though, but it has no central moderation, there's porn sites and stuff on there. An interesting experience for sure, but I don't think the VR implementation is good enough for anime orgies
>>201211425
JanusVR is odd, it's like exploring and abandoned civilisation
>>201211547
It feels like you just entered some ancient 90's website, it just happens to be 3D. Some of the earliest virtual worlds from the 90's looked like that.
>>201183382
You must not be running it in VR.
I have an i7 8700k and a 1060 6gb and it chugs on some worlds in VR.
>Servers going to shit even after today's supposed fix
>Still no way to save/favorite avatars meaning if X world with that avatar you like goes kaput, you're pretty much on your own
Think I'll take a break
new thread please
>>201211654
Yeah, the Lain worlds were cool. So was Gensokyo
>>201211793
There was a guy I wanted to add to friends earlier, couldn't cos of the servers, and because of there being no names for some reason I forgot it
>>201210179
Why?
>>201211670
What do you mean? When I run VRchat i can see through my vive, the hands are tracked to my controllers and the mic works, the only time it's lagged so far is when someone has 19999 polys on their avatar, haven't been to too many world's so that might be why, the great pug always lags at least a little for me
>Hopping between lobbies
>have to load everything 5 times and then probably end up in either a lobby with 4 people where everyone is a desktop user or 40 people where everyone is a desktop user and screaming around.
>Go to almost empty coffee shop and try to chill
>3 desktop users without a mic surround me and keep staring at me poking objects inside of me
Where are all the VR users hiding?
It's no fun being a mute like this.
so still can't upload avatars right now, yeah?
>year of our lord two thousand and eighteen
>20k poly limit
I mean i get it, but come on now.
>>201212441
Well I just got home.
New thread?
>>201212493
it comes and goes. not sure why, it was down earlier today in the middle of a workday
>>201212441
probably working. VR shit don't come cheap.
>>201212441
Give me your name, I wanna friend you. No talking tho, just headpats.
>>201202585
Get the third sensor too.
Alright, I ran into 3 or 4 animes with big ass weapons they could take from their back, and fancy particle effect light shows and shit.
I know how to do the guns and swordsthough I haven't done it yet, but what about the particle effects? Can you download them and put them into the scene, and then somehow bind them to animation/ customoverrides?
>>201212842Can you even friend me without meeting? Voxin[/spoiler]
>>201212675
>I mean I get it
Do you also get why they removed cameras. Or do you not really get it?