My rift is arriving on thursday, and I'm thinking... I've been socializing anonymously for so long, I have no idea what to pick as an avi for VRchat.
Thread 238572157 · 12/23/18(Sun)03:20:57 UTC · 759 posts, 172 images. Archived from 4chan /vrg/; deleted posts are not shown.
"Virtual Reality, Real Suffering™"
vacuum cleaner edition
>Introduction to /vrg/
https://pastebin.com/CWDMahVn
>Recommended VR games
https://pastebin.com/LdEtyhwX
https://pastebin.com/FLPxHQZ0
-- VRChat --
>Assets and tutorials for VRChat Google Doc
https://docs.google.com/spreadsheets/d/1-W5H9umqKZ2RFGSs2MJApkKOp5dcAE-zsuA6E93pd4g/edit?usp=sharing
>VRChat Resources and Tutorials
https://pastebin.com/MFWJnVKA
>Avatar Development
https://pastebin.com/RVFPhim0
>World Development
https://pastebin.com/vxNgrmhY
>VRC optimization guide
https://pastebin.com/cEEEk5gQ
>Full-body with Rift (Trackers/Kinect)
https://pastebin.com/qmEY5Hs2
https://gist.github.com/Ind3xOnGitHub/e807e674478d4b2036dc8f28634649a8
>OpenVR Advanced Settings overlay (with tracker battery indicator)
https://github.com/ykeara/OpenVR-AdvancedSettings/tree/master/installer
-- Other Games --
> Pavlov Resources and Tutorials
https://pastebin.com/FU0MsPYL
>Beat Saber custom song downloader and manager
https://github.com/Umbranoxio/BeatSaberModInstaller/releases
>Events
Christmas - December 25
New Threads: >>>/vg/vrg
>Previous thread
>>238434283 (Cross-thread)
My rift is arriving on thursday, and I'm thinking... I've been socializing anonymously for so long, I have no idea what to pick as an avi for VRchat.
Merry christmas!
>>238572642
addendum: The only idea I've got is to maybe pick something abstract (like, non-humanoid), but I don't know what would be available.
>>238573089
Anything is possible if you have a rigged model of it.
>>238572642
Could always pick the anonymous businessman.
>>238573089
we have anons here who know how to rip from various websites and video games and others who know how to rig it and would probably do it for you
>>238573528
stop bullying the poor doggo
he's a good boy and doesn't deserve the bully
Reminder that dot needs to fucking die and tupper is not banning this fucker on sight hes killing my frames with all his stupid weapons he has on this god awful model, dot has never atlased his models once for a year now and hes too big of a brainlet to even know anything about blender, the only thing this fucker knows his how to make cool shit but not optimize his shit once and i hope one day tupper can legit kill his avatar for good
>>238575083
Pic fucking related i hope you get perma banned dot you sack of shit and i hope tupper kills you for good
>>238573914
Yeah, but even that kind of "non-identity" would just mean that I'm visually associated with 4chan, which I don't mind, but not as a sole identifier.
>>238574296
I'm struggling to think of a fictional character that I identify with enough to use as an avi.
There are plenty of characters that I like, but that's not the same thing.
I'll probably pick something really generic and then change it as my persona develops.
>>238570539 (Cross-thread)
I like it because it's another thing to fiddle with and it feels like you're actually taking a selfie in vr. The magic anti-gravity tripod and tracking features are really nice too.
>>238573089
>>238572642
I just wish it were easier to find avatars
>>238575454
Isn't there some place where people post their creations?
>>238575605
You can get unoptimised hot garbage ready to go from vrcmods,
Late but wanted to make a Christmas avatar anyway, with barely any skills, waste all my free hours on a avatar that doesn't import the mesh when imported to Unity, anybody ever had or heard about this issue?
>>238575949
The fuckhuge bounds are usually because one of the shapekeys got fucked up. Try each one out on the body skinned mesh renderer to check. If any of them turn your mesh into a huge pile of triangles, you'll need to fix it in blender. If it's a face expression shapekey, you can sometimes fix this by separating the face mesh (or any affected parts) out in blender, deleting the offending shapekey on the remaining body mesh, then rejoining the meshes into one.
>>238575083
dot es negro
>>238576267
Welp you were right, I somehow managed to fuck up big time and it looks irreversible since every shape key and body part looks like a fucking spike ball, at least I have a save that is before the fuck up, whatever it was I did, one last question, when atlasing how am I supposed to proceed if I want one separate material, so I can apply transparency to it later (my wings)
>>238578698
Just don't make it part of that atlas? Or make it part of the atlas, create a new material that uses that atlas as a texture, and assign the wing's geometry to that new material. Make that material have a translucent shader.
>>238578698
Did you use that thing on the cats plugin which 'prevents' stealing avatars by fucking the morphs?
>>238578698
Usually the shapekeys fuck up if you accidentally delete part of the mesh (sometimes by decimation, etc) that is affected by the shapekeys. Somehow the shapekey indices get thrown off and that happen. Good thing you have a backup.
For the separate mesh, proceed by atlassing as usual, then once you have a single atlassed material in blender, you can create a second material in the list, assign it to the same atlassed texture and uvmap as the first, then in edit mode, assign parts of the mesh to that new material. Then in unity, you'll have the same second material you can apply a different shader to, but it conveniently uses the same UVs so you can use the same textures.
>>238578698
Just don't select it in the list if you're using cats. Unless you're really going for goodboy points, don't worry about getting down to 1 material.
>>238579093
Wonder how the artist of the model feels that people will be ruining it without paying for the doujin.
>>238579014
>>238579197
I got the idea of creating a new material later using the same atlas, but since my limited knowledge, I'm really lost in the assigning the wings to the new material part, not sure how to assign a specific part of the mesh to that material
>>238579025
Nop, not even worried about it at this point, and I heard somebody talking about how it had a small change it could fuck your avatar up
>>238579265
Multiple materials do have a real use for actual different material effects. One thing on your avatar might be shiny, another might have emission, another might have translucency, another might need double-sided or maybe single sided but would only show on the backfacing. There's lot of reasons one might want multiple materials. Remember, they still consider "good" as 5-8, so you don't have to go insane with requiring 1 material.
What is inexcusable is having multiple unique materials that are just generic textured, white albedo, opaque materials, with the only difference being the goddamn texture. THAT is the type of thing atlasing is made for. Those are all essentially the same material, do not make them extra draw calls for no reason.
>>238579749
It's an option when you're in edit mode on the materials tab, should have buttons saying select, unselect, and assign. Select the wings polygons in the editor normally, then click the assign button on your newly created material.
>>238579986
Or just write a shader using the 4 channels (RGBA) to paint the part of the UV map they're applied to, to apply a different material effect in a different part of the texture without resorting to multiple materials wasting drawcalls.
>>238580156
If there are tutorials out there for this, then maybe. If not, I'm okay with people being around that limit of materials. I'm only annoyed at the people who have 50 materials for no reason, that's really pushing it.
I just merge the twin-tails to one bone because of you optimization whores.
How do I get rid of chromatic aberration
>>238581283
Not using WMR for starters.
>>238581283
It's not going anywhere until someone starts to manufacture HMDs with proper optical glass in the lenses instead of fucking acrylic
>>238581739
>It's not going anywhere until someone starts to manufacture HMDs with proper optical glass in the lenses instead of fucking acrylic
The shit part of that; a CV1 with ground glass lenses would cost $700.
Why the fuck is the last level of Tetris Effect so goddamn hard
I beat the rest of it in like two hours max but I've been stuck on Metamorphosis for days
>>238582781
I just fucking want it out on PC already. That and RE7's VR mode.
>>238582139
I wish Oculus made the lens replaceable. I know some people have had issues where they've scratched them and being able to replace them would be nice. An optional upgrade to ground glass would be cool as well.
>>238583050
I thought they were replaceable? Otherwise you couldn't do prescribed lens.
>>238583154
I believe that those are just attached to the lenses but don't actually replace them.
>>238583154
You just clip it on bro.
>>238580919
Good shit.
I was thinking about having all my hair on one bone but instead changed to short hair and made none of it dynamic instead.
>>238582904
RE7's a lost cause, it'll be out 3 years this January. We'd have heard by now if they were planning anything.
Tetris Effect, on the other hand, is probably coming sometime next year. Rez got ported over (and is one of my favorite VR games), so I'd expect the same.
>>238580919
Try making it so that only the end of the hair is fully weighted to the bone, then it gets progressively more weighted to the head and it goes higher. None of my avatars have dynamic hair so I don't quite know how it'd look, but it could be good for a subtler, smoother effect.
Reminder that people like this is still here
>>238584871
>90 materials
How the fuck do you even manage that?
>>238585159
Not my pic. But this one shocked me
>>238584462
I wonder what doing that but, assuming waist length hair, having the hair be a long gradient between the head and hip bone would act like. I know weighting the hair to the chest is a really cheap way to do it especially if it flows over the shoulders onto the front of the chest but I'm not sure about skipping the chest and just weighting to the head and hips.
>caring about avatar performance
Are all of you poor or something?
GOD I love vr
>>238585361
If it goes all the way to the waist then you probably do want it partially weighted to the hip bone. I wouldn't skip the bones in between, though.
>>238579093
BASED
>tfw got gnomed
what is this stupid meme
>>238579448
from what game or doujin is this model?
I looked through ~20 other avatars and so far haven't seen a single other one with an "excellent" rating.
I thought my stuff was unoptimized crap, but apparently I was the optimization all along. But then who was phone?
>>238587860
Most of the /vrg/ good avatars would be excellent if not for the poly count. 32k is too low for a decently complex avatar.
The fact that it cares about unused bones also pushes a lot of people into good or medium.
>>238587860
I'm pretty close to 64k poly now that I have a new base mode so I'll be very poor. Everything else should be excellent or good though. Granted I only wanted this body to be high poly so I could shrink wrap to it more easily than with my 10k original.
>>238587860
What's this?
A VrcMods optimized model?
>>238587860
the new performance check is unreliable because it includes bound size, animators, particle systems, rigid bodies and more stuff that doesn't affect performance at all. If you have one of that on a bad ranking you automatically get a bad ranking which is total bullshit and whoever thought including that stuff should fuck off
>>238588024
>>238587860
Vchat is going to have a hard time of getting Second Life people to transfer over to VRChat if they make 70k a hard limit that can't be bypassed.
Their avatars are all detailed as fuck, especially in the face decimating them under 70k would be like us trying to take our anime girls down to 10k.
Tupper has kinda hinted that they want the console VR or possibly mobile VR audience by namedropping the "other platform" meme when excusing the 70k limit but if they make it a hard limit they're gonna have trouble getting more people like SL-chan into vrchat or even the content creators of SL and the content they've already created.
The hard limit should be 200k tris because second life avatars can be decimated under that.
>>238589034
I have a feeling that stuff is in there as a preparation for actual gameplay, possibly when Udon releases (lol). Allowing map creators to restrict things like rigid bodies and avatar bounds to make their game maps work might be necessary, but doing it outright would be a shock to the community, so they nudge users with this system first.
>>238589871
Who cares about a bunch of furfags
>>238589987
The same people who care about a bunch of faggots who want to be young anime girls.
>>238589034
You're actually jelly level retarded if you think bound size, animations, particles and rigid bodies don't affect performance at all.
>spend a good thirty minutes talking to a dude
>want to bring them to other people
>neither of us can pierce the dense conversation and he leaves
ow my heart and soul
>>238590517
>bound size
Not the person you're replying to, but I am curious as to how bound size would affect performance. Could you explain it to me?
>>238591462
culling
if your model is big, you are more likely to be always loaded
Anime in around 45 mins
SSSS Gridman Ep12
Goblin Slayer Ep11
SAO Alicization Ep12
>>238591462
If your bound size is huge, you'll always be getting rendered. It's how snail markers make it so the trail can always be seen.
10/10 would put on the cover of a slice of life manga volume
Blackup crew
The fourth Mrs .Claus. Unsurprisingly, Santa was soon found looking for the 5th.
Snoopdank beating the meat
BITCHES LOVE SANTA
A little late
Our Revered Leader has some nice new garbs.
>>238593428
That new guy isn't the furry leader. The furry leader is still Compatible.
>>238593497
>he doesn't know about the Cultmonos
Our meetups are big enough that just a few people are left out. Trying to join a full lobby for an hour until the meetup moves elsewhere is depressing.
>>238594307
Do we really need a second Yuru for NA weekends now? And here's me thinking pavlov's 10 player caps were bad enough.
>>238594307
That's why you go to the Pug, have a drink or two, and get your conversation gears lubed up so you don't have to do that in the meetup.
Why does Yuru use such a fucking obvious voice changer? It's probably one of the most blatant ones I've ever heard, and everyone else is talking in their normal voices, what's the point?
>>238594637
To mask his real voice
>>238594693
But why? Pretty much everyone else at the meetups is using their real voices, is he just that self-conscious?
>>238594307
we gotta rise up
seriously though when it happens just throw an "overflow lobby in public pug #xyz" in the thread like old times
>>238594825
At one point. He's had it off during Pavlov before so I think he's ready to move on, but he keeps it in VRChat because of convention.
>VSS Vintorez now in H3
Holy shit my STALKER raifu is finally in VR.
>>238595419
It was in one of the advent boxes on the christmas map, I played with it a few days ago. There's also a 20 round mag and the folding stock version too.
I basically spent half my day just stacking up empty magazines on that map, camping a part of the snow and speaking in a russian accent about the american pig dogs that I was shooting down.
>>238588940
>3 materials for a cardboard cutout
>optimised
why do mutes become shitposting assholes and stop being cute when they start talking?
>>238594978
Oh, I understand. Glad to hear that, then.
>>238596953
They learn from their environment
Did you guys celebrate the anniversary of the Ugandan Knuckles?
>>238589871
It's Unity that has the dumb 65535 polygon limit for a single mesh, performance decreases multiplicatively for every added mesh. But 200k poly by itself isn't bad if there's no shader or particles.
god i miss faith
god i miss nope
>>238597626
The 65k limit on a mesh can be bypassed in Unity 2017 though
>>238596514
what game?
Important poll
>The /vrg/ Discord should be removed so the thread and VRChat could be more lively
https://www.strawpoll.me/17094019
https://www.strawpoll.me/17094019
https://www.strawpoll.me/17094019
>>238598524
H3VR you fool. When I said american pig dogs I was talking about shooting hotdogs. Which are american sausages made from pig meat.
>>238597626
that was 5.6 limit 2017 beyond has a limit of like 200million per mesh or something ridiculous
>>238598952
So with 2017 we don't have to deal with large meshes automatically splitting up?
>>238598584
Still can't tell if this is bait, a joke, or a butthurt anon, any option is sad and hilarious.
>>238598665
okay, sounded like you were describing something else entirely. i'm an idiot for not realizing what H3 was an acronym for.
Good night /vrg/. I love you all.
>>238599189
The christmas map has snow in it, and I found a place to sit and shoot the spawning hotdogs over and over. I just made it more lively by pretending to be russian.
Only problem is that ironsights are hard to use if I can't close my left eye. The resolution of the default vive makes ironsights pretty tricky on rifles since the sight near the end of the barrel is only picked up on a sub-pixel basis.
Reminder to votekick underage and VRCA niggers
>>238599164
yup exactly
>>238599278
i've narrowed it down i know who you are
>>238599319
does Hotdogs have multiplayer?
>>238599630
It doesn't even have singleplayer, dude.
>>238594490
>Do we really need a second Yuru for NA weekends now?
The meet has needed to be split up for half a year already but everyone is afraid to do so because not only muh official mummy Yuru portals, but even if someone else puts one down, there's always some who run around the entire map shouting PORTAL PORTAL until everyone goes in like the wrangled drunk tards they are, defeating the purpose.
And then if you do accidentally fall behind, it's impossible to just stay and chat with people, without someone going "let's go join back up with the others" the second they notice it's gotten quieter.
>>238599630
It's a firing range simulator with no gameplay to speak of.
>>238599681
>>238600193
yeah I know it's a simulator but damn, I thought you could at least shoot guns with a friend
>>238600324
Well it isn't complete at all. It's open beta prerelease etc etc. It's fun to play in its current state and it's priced appropriately for what you get right now. Hopefully development continues.
>>238582139
>>238581739
CR-39 costs nothing, why don't they use it?
Is my IQ so fucking bloated that I can outsmart 99% of the HMD industry?
>>238583154
The vive ones are replaceable.
>>238600992
Cheer up buttercup.
Heya. Does anyone know how to permanently adjust a muscle's position? I'm trying to stop it from being constantly bent.
name drop anons who are very clingy
Dabbing through the snow!
>>238600408
I've been doing some research and I my early comment >>238581739 was completely wrong. The main culprit is probably the lens construction itself. It's far more difficult to reduce chromatic aberration on a Fresnel which is why they are so rarely used in optical equipment where colour accuracy is desirable. I expect we'll only see better lenses once we reach high enough pixel densities that the screen door effect is negligible
>>238602448
Maybe a redesign of the concept would work better; like a mirror lens.
>>238602614
This is why I bought a VR device.
>>238602716
Degenerate.
>>238602520
Catadioptrics are expensive to make and you'd end up with a giant blindspot because of the secondary
I haven't been in this game in a while, what's changed lads?
Anyone actually tried the prescription Vive lenses? Considering it.
>>238603119
generic MMD avatars are the worst
>>238603006
I got them and they're pretty good. Don't have to wear glasses anymore so no risk of scratching lenses and the frames don't press into my head uncomfortably when I tighten the straps.
I see as good if not better than with glasses.
Would a multi focal lens increase the belief and sensation of something being real close to your face, or is that dependent on relative size,speed and motion changes of a close object compared to more distant things.
>>238603310
>belief and sensation of something being real close to your face,
I know exactly why you want this. Same reason as me.
>>238603310
Yes and you can just look at the wiki for a list of depth cues that our brain uses to make sense of the depth of what our eyes see.
Should I pull the trigger on a rift or just buy the vive pro
>>238604032
Yes for both, I meant.
>>238604094
It looks like valve is getting ready to announce something VR related, If a new headset is something they announce you might feel like you wasted a lot of cash if the new one is a better suited to your needs. If you are semi rich go for the pro, if poor get rift for now.
>>238604260
Well I heard the rift has been hand motion controls. Would it better just to grab a rift and wait for valve announcement, I doubt they will be bringing out the knuckles for the vive anytime soon.
>>238604684
better hand montion*
https://store.steampowered.com/app/588030/Derail_Valley/
This is my kind of autism.
>>238604094
>>238604684
I have a vive, but I'd say you should get the occulus because what you're saying is true. The trackpad stuff is kinda shitty(Difficult to be accurate) and stuff is easier to control on the rift controllers.
>>238604684
If you just want something temporary to hold you over the Rift is a good choice. Assuming you'll be upgrading to a new headset in a year or something.
>>238604828
Oh fuck yes. I'm not too into trains but the experience looks great, it looks like a kind of euro-truck sim kind of thing but on trains.
>>238605094
Vive pro with rift controllers when?
So what is everyones plan for christmas and new years?
>>238608454
work
>flat STILL sperging that bote has him blocked and ragequitting the meetups
that's a big yikes
>>238608454
Hope that some anons will be around and spend time with them
>>238609818
>t. blue
>>238608454
most likely spending it here, as usual.
>>238610107
remember when blue "quit" /vrg/ for a few hours because he wasn't getting enough attention?
>>238610483 I dunno about the attention thing but i find blue pretty chill to talk to
so besides
>Blue
>Flat
>Orb
>Arrowslash
>Jelly
>Faith
who is responsible for the thread being full of garbage?
>>238608454
Christmas with mother and sister, new years drinking
>>238611481
me
I'm going to try and spend new years in VRChat
80% of christmas and all of new years i'm going to be on vrc pretty much
>>238608454
christmas in vr, new years with family if I don't have work
>>238611481
>Blue
His only issue is that he cries for attention but is so god damn autistic that he pushes people away when they want to give him it otherwise he's a harmless fag
>Orb
Gay military fag that has a habit of taking shitposting and funposting too far but he's never really "mean" or a "bully"
>Faith
The gayest of all fags who was the cause of the worst drama possible but afaik he never started it
>>238608454
There will be a new year every hour and we are largely international, I'd like to see something happen based on that. I'll be on VRchat for other peoples new years, but at midnight here I might be slightly busy.
>>238612404
Countdowns for every hour? That'd be kinda fun
>>238608454
Christmas I will be visiting my papa.
New Years I plan to be a loser and spend it in VR.
>>238608454
christmas day and the whole week with family but gonna spend all of new years in vrchat meeting and chatting to people
will be with vrchat but also pub hopping as many instances as i can and make friends
>>238609818
when are we banning bote and flat from meetups and the discord?
I'm going to unmute on New Years!
>>238613186
DONT DO IT!
>>238613281
New year New Me!
>>238613186
Would be really cool to hear a mute unmute just the once to shout happy new year
I have recently got VR, is it normal to have this kinda weird feeling after a session. It's hard to describe but kind floaty and my depth perception kinda comes and goes, like my brain is trying to figure out if what im looking at is flat or not.
I can only imagine what this might feel like and the panic it would induce in the future if VR graphics become photo realistic.
>>238613186
Power to you anon, i don't quite get how people can stay mute and not talk but there is a lot of judgement behind speaking so all the power to you
>>238611481
Bote
I'll VRchat with alcohol. Will work fine.
>>238613663
what does bote do?
>>238613771
he won't tell off flat and make him fucking leave
>>238613458
Vergence-accommodation conflict.
Tl;dr of it is that your eyes converge when you focus them on an object, but in VR headsets, there's a fixed focal length equivalent to about 2 meters, so half of what your eyes do to perceive depth is being messed with by that fixed focal length.
Your eyes adapt to the fixed focal length, then when you take the HMD back off, they probably take a little bit to get adapted back to seeing normal reality.
As you get more used to it, it'll probably become less common for you to experience this, and faster for you to adapt to it when you do.
>>238613321
Namedrop.
>>238613458
Yeah. If you wake up in the middle of the night or give yourself sleep deprivation you might actually confuse the real world for VR, I did it a few times and it's awesome, but eventually fades. That floating feeling I still get sometimes though, particularly when I go to bed or wake up from dreams about VR.
>>238613406
Do we even have any full mutes left? Aside from those with text to speech.
>>238614862
>2019
>Mutes are now on the brink of extinction
>Legs-less VR users are increasingly becoming endangered
When will our hunger for FBT end?
When a mute talks they die. Forever.
You have to start over and build a brand new relationship with their new talking clone.
>>238615727
How can you build a relationship with someone you can't even talk to in the first place? It's more like they evolve into a higher consciousness, instead of being non-sentient animals.
>>238615727
i wish some stayed mute so I could block their shitty markers
>>238615905
Being mute is definitely a double edged sword, since you don't talk people can only base their judgement on the model you choose and how you act in vr, so they get accepted easier in most cases. However, when they talk they add a new layer of judgement which can pretty much make or break them.
The true patrician is the quiet shyboy.
The benefits of a mute while also able to have a conversation with.
>>238616098
So they're just autistic cowards who can't into socializing. Good to know.
>it’s another mute bullying episode
>>238616232
Kinda hit or miss, some tend to have genuine reasons which i think should be respected but it's true some people are doing it because it's a trend and don't want people to know what they are really like.
Namedrop anons that should have stayed mute.
>>238617748
flat
>>238617181
>genuine reasons
Beyond being physically unable to speak or not knowing English I don't see any other reason to be mute. Not owning a mic is bullshit too because if you have VR you can surely afford a microphone. The Rift even has one built in.
>>238617748
>Mute because annoying as fuck and never shuts the fuck up
>Cat
>Mute because disgustingly ugly voice
>Arrow
>Denwa
>Yuki
>>238617861
The vive has a microphone built in too. Apparently it pops really bad but apart from that it works.
>>238617894
try again
>>238617952
Then they have no excuse, then.
>>238617894
Nice to see that people who post like this have no idea how to read.
Namedrop anons you wish had unmuted sooner
>>238618110(you)
>>238617748
Shoa
Cute Anime Boy
Spats
Tiuku
I'm in love with a mute
Namedrop people that exist
>>238618254
Which one?
>>238617861
Some people have accent reasons to not speak. I have a friend who couldspeak but does not because people always have to ask him what he's saying and frustrating. It's easier for him to communicate without speaking than by speaking. He's french and pretty much only reads english, so it makes sense his accent is thick if he's rarely if ever spoken english before VRC.
namedrop anons who will eventually disappear and try to return with an alternate account
>>238618276
my waifu
>>238618597
>tfw actually thought of doing this and returning as perma mute
You guys do know lots of people have alt accounts which they log onto to hook up with each other so noone will find out or so they can cheat on their official partners
>>238618806
>not just being honest and polygamous
Weak
Unblock me or /vrg/ will be getting one of your photos as a present this year.
>>238619390
Make up your mind
>>238611481
You right now lole
>>238618806
>official partners
Kek as if online relationships mean anything.
>>238619798
For you
>>238619860
Well it's not like I'm speaking from a position of experience. On either online or offline. At all. Ever.
somebody needs to stop jelly from manipulating tiuku into taking pink pills
>>238619798
Been cheated on 3 times in real life relationship, online and real are both just as sucky as each other yet we still want them xD
Reminder
>>238620874
>xD
you need to go back
>>238619390
Im not unblocking you so just post it. I dont care anymore.
>>238618597
flat
>>238621143
Just in case you're not shitposting, please just unblock me. I don't want to hurt you but seeing people talk to thin air is really pissing me off.
>>238621143
I warned you!!!
>>238620874
>Been cheated on 3 times in real life
>xD
I can see why
>>238621337
Im not unblocking you.
>>238621435
Fuck off.
>>238619390
>>238621337
Don't impersonate me thanks.
This VR drama is yikes and cringepilled
Such good balance!
>>238603031
I kind amiss robomeido's robomeido
robololi robomeido just isnt the saaaame
>>238622210
Oh no!
>>238622076
If they're impersonating you, does that mean that's how you really are?
namedrop psychopaths like >>238621337
>>238622380
Not him but malicious impersonation can just be acting in a way people could reasonably THINK that person acts.
Either way whatever autist trying to rehash bote/flat shit again needs to shut the fuck up, I seriously hope none of these are them
>>238619390
>>238621143
>>238621337
>>238621672
>>238613186
Every time a mute speaks they become a completely different person. It's like your friend dies anhas his corpse possessed by someone else.
Just jumped into VRchat since months ago when i first played as a desktopper.
It's cool that your avatars are saved to the cloud. I have so many broken ones.
Though I think we have far too many Gumis for me to use this.
>>238623551
Just be sure to act like you just died and became picked up by something, before speaking.
>>238623551
I know two ofHIM.
The one that is silent and cute,
and
the other.
>>238623682
It's Knight Chase 2
>>238611481
>>238613079
permaban these fags from /vrg/
>>238623880
the poly budget version
>>238623682
they've embraced their unoriginality as the "gumi gang", so you could just roll with it
>>238623973
just's ban bote, he's a vrca nigger and a tranny
>>238625125
What does VRC a stands for
the vrca niggers glow in the dark you can see them if you're driving
you just run them over, that's what you do
fucking vrca niggers
>>238625125
Fuck off Arrow
>>238625125
>>238625437
Sorry I had a stroke while typing that
I meant to ask what does VRCA stand for, vr chat autism?
>>238625437
>>238625602
VRChat Anime (discord)
>>238623682
Is this some kind of Chinese knockoff Gumi?
Doe anyone have some footage from boxing?
>>238625968
Tbh it looks closer to the original artwork from the MV and probably doesn't rape frames.
>>238626725
Worst part isits fucking true
>>238616303
>tfw even the "All Accepting Holy VR-Mother" has openly admitted in game to hating mutes
>Probably shitposts them in thread too.
>not using a mute board
Can people use voice-changers in VRchat?
>not censoring my Discord name
wew lad
>>238626725
Don't forget to join Definitely Not A Cat's discord server if you own VRsocks and take HRT.
>>238627861
I thought Yuru was my friend :(
>>238628425
I'm Curious why you would do that.
>>238628926
Sorry mate, there's nothing to be friends with, and you getting on is pointless according to him.
>>238600067
the meet is ALWAYS split for over half a year, its rare for the entirety of vrg to be in one instance most of the time on weekends, its just the secondary is often "unofficial" since its just people converging on each other rather than on a single personI've never joined on Yuru specifically, I just go where people are, but it helps i have so many people friended
>>238620960
real talk is this just random polls with the subject shopped?
only asking since I've never seen the actual polls in the thread that apparently needs to be more lively
>>238629831
one guy posted a poll a couple days back with only 29 users voting, i'm guess they just shopped it cause that poll definitely hasn't hit any of the vrg threads
How do you log out of VRchat ingame? I have this problem where it is continuously logging me in then loading, repeat, every time I switch worlds
>>238630071
It was posted yesterday. Doesn't look shopped to me.
https://www.strawpoll.me/17094019/r
>>238620960
I'd rather it stay so we can actually discuss shit here besides VRChat bullshit.
On that note, any lowkey VR titles worth looking at on Steam? Talking about stuff outside of the usual top-15 that are spoken about regularly.
>>238630796
The wizards, been out for a year I think and is kinda well known. My library is pretty small, thats the only one I can think of.
>>238630490
Welp the more you know i guess
>>238604881
HTC is a fucking Chinese company, not even Zuckerkike comes close to the evils of the chinks.
>>238631670
when are we going to ban the chinks from the meetups?
>>238602448
that's already occurred. try the samsung od+
>>238614550
vergence accommodation was solved by oculus and they released the code for free. they basically move the virtual ipd of the screens to whatever you're looking at with eye tracking.
>>238627861
>>238629491
Yuru.... I thought we were friends
>>238631832
Speaking of which, Denwah is VRCA, tranny, and gook
Fuck that avatar with the fucking FORTNARRR song and the porn explosion.
>>238632329
I always suspected Yuru secretly hates me too.
>>238632563
I don't know what you're talking about, but that's probably for the better.
>>238632364
Japs are okay, it's the chinks you have to watch out for. Namedrop the chinks and you can see them recoil in fear as if they have been exposed.
>>238604881
Oculus Rift 'can' be bright. But you don't want it to, and it's specifically calibrated not to be so.
MUTE UPRISING NOW
>>238632046
You mean the deepfocus thing? That does the focal blurring of the image, but it doesn't magically make an existing headset varifocal. The actual focal length of the displays still needs to change somehow, whether it's moving the screen back and forth (oculus' prototype), changing the actual lens focal length (some other prototypes), or wacky lightfield hologram stuff (nvidia's prototypes). And you have to have robust eye tracking to guide the mechanism, which also doesn't exist in consumer hardware yet.
Merry Christmas and a happy new year, the dance crew is here to celebrate the christmas cheer.
So as I say the line, /WHO DANCING SATURDAY NIGHT/ One more time?
/ourDJ/ is spreading the holiday cheer, with a lot of dancing and beer.
It's possibly going to be last dance hours of the year so we're going extra hard you queer. (No offense btw)
So hey (You), are you going to be there too?
It's going to be a slightly more christmas themed event, but as per usual, if you want a song that you'd like to hear,
Reply and we'll put it in.
The dance event will start at 12/29, 1 AM EST / 10:00 PM PST / 6:00 AM UTC (Technically the next day for most people.)
Friendly reminder, please refrain from using dynamic bones.
real mutes only post images, no posts with text outside of replies
>>238633025
not exactly, it changes the convergence via ipd. it's's not moving the screens, it's changing the stereo distance between the images presented to the user as well as using artificial blur.
>>238627861
>>238628926
>>238632329
>>238632576
you shouldn't believe everything you read in the thread
>>238633143, >>238633025
this allows things up close to be nice and clear without adjusting the knob, which is the one innovative thing they did.
>>238632908
What are they going to do? Mime us to death? Please.
>>238633143
source? I'm reading https://www.oculus.com/blog/introducing-deepfocus-the-ai-rendering-system-powering-half-dome/ again, and it still sounds purely like a blurring filter, trained as a neural net. It doesn't mention anything about changing the convergence.
>>238633025
oh, further to that point, that's something you CAN do manually if you're mostly looking at things close to you. On vive you can reduce the ipd adjustment way down so that things you're looking at up close are clearer, then adjust it back again for normal use.
IPD measurement is expected at roughly 6.5ft away, when you're pupils are about right in the middle of your eyes. When things are close you go crosseyed and that works against you and increases chromatic aberration and blur. It's usually best to close one eye and adjust the ipd until you see the SDE or as clear as possible, then close that eye and do the other.
>>238633530
it's in the code, they talk about making it easier to read things up close, which is the only way that would make any sense.
>>238632046
They only solved it in a prototype, and that prototype is getting tossed in favor of the method utilizing mirrors and a micro-HD screen to solve the "Needing a 6K rez panel per eye" problem by having a tiny 1080p tracked screen overlaid a general lower-rez screen which your periphery will see.
>>238633112
https://www.youtube.com/watch?v=iL7IHugO9Uo&index=4&list=RD4ol3fWsRy3c
The last of the year let's make it special
>>238633684
looks like something fun to raid with.
https://www.deviantart.com/jinsters/art/PADORU-3D-Model-Download-776247283
Apparently, this advanced Padoru model is public, but there is no world for it, so people are supposed to clone it upon contact.
Like a disease.
Like a wonderful jolly Christmas disease.
Has anyone met someone with that avatar and favourited it or something? I'd like to try it out for a while. Of course, one could just upload it by oneself, but then it wouldn't credit the author as much, and with the new cloning feature it's just more convenient.
>>238633850
Tupper is watching you.
>>238633898
I can't see why tupper would have any problem with that, literally raids made the game as popular as it is
>>238633453
>tfw arrow never used a mime avatar
>>238633850
(That post was in response to >>238633898.)
The visemes look great, it has many cute blendshapes, and nice songs that aren't just obnoxious. The best kind of raiding!
>>238633453
I'm gonna headpat you silly.
>>238620960
Discord niggers should stay in discord and not ruin threads.
>>238633898
>Like a wonderful jolly Christmas disease.
Infecting you with happiness and a good funtime!
>>238634487
Hard to headpat when you're two feet shorter than the average av.
>>238634795
Also this. They're the ones willingly using a non-anonymous service.
>>238620960
>yes
>t. everyone who posts things that should be in the thread themselves all the time
>>238633259
He literally said all that last week when it was only a handful of too-drunk-to-filter-their-words NAs left awake chilling at the entrance of Mad Cat, and SEA secret santa event was just ending.
>>238635978
I just want to play this game every now and then for fun and not be stopped on by a bunch of E-sports tryhards teaming up on pugs
As a semi-mute, even I know it's awful to interact with mutes but I can't seem to change.
Block flat chested fags on sight
>>238633112
https://www.youtube.com/watch?v=12vh55_1ul8
but unironically
>>238637227
what if it's a shota though
>>238637363
As everyone knows shotas attract oneechans/milfs so they are ok
>>238627861
>>238633123
>>238637190
Mute uprising roster
>>238635978
Looks like motion sickness the game
rate my new avatar
>>238637804
Heard 8 of those speak, some regularly.
>>238637804
>nukes
The biggest mute. What a waste of draw calls.
>>238637993
Spooky!
>>238637804
smooxie...
>>238637993
Been on VRCmods for almost a year now.
>>238637879
>>238638069
You forgot this
>>238638385
>>238638176
>>238638069
Isn't Smooxie a VRCA nigger?
>>238636021
I said I have trouble communicating and forming friendships with some mutes, and that my particular flavor of autism is a big part of that.
I did not say that I hated them.
>>238637804
Place your bets on who the last remaining mute will be!
>>238637804
Mafuyu, Lucid and HiddenAsylum talk
>>238637804
Toga is Faith. Zip Zoop, Steve and Keytar have talked.
>>238638897
Blue sweater most likely.
>>238637804
im scared that if i actually start playing vrchat im gonna end up on that picture because im shy ;__;
>>238639229
>Keytar
>talked
Ishervoice cute?!
>>238639104
What shader is this?
>>238637830
Only if you turn on 6dof.
>>238639419
The fuck happened there? Everyone kill?
>>238639373
Who are they? I don’t think I’ve ever seen them around, maybe I’m not in the right timezone. Cute avatar.
>>238639928
That's the original headpat lady. Used to use a custom maid onee-san with eye bags. I cannot remember the name.
>>238640052
>>238639928
Just remember, it'sJonkku.
Website idea:
You enter your VRChat username and your interests. You're then given a list of other users who have similar interests and can pick a time to hang out in game and talk about those interests or post an "anybody looking to hangout now?" message that would show up in their feed.
Would anybody be interested in something like that?
so how is everyone finding blade and sorcery?
im having fun with it but it feels like the forced slowness and the ai blocking makes it a little frustrating to hit peopleand grabbing cute warrior women by the throat makes my peepee shameful hard
>>238640738
>>238640787
I played the arena map with just fists, up to hard difficulty, and while it's not as viable to use fists as it is in Gorn, it was pretty entertaining nonetheless
>>238611481
I don't actually do anything negative in the thread, contrary to public belief
if you want me shitposting, look at the early "completely derailed edition" thread a week or so ago
>>238641241
how do you kill with fists? just beat them in the head when they fall over? i found it really hard to purposefully kill people sometimes and others id nick someone on the chin with a sword and instant kill them
>>238641381
>>238641575
>>238641945
>when women takes pictures.jpg
>tfw no pavlovfu
>tfw no onwardfu
>tfw no pokerfu
>>238642205
>>238642696
there are no girls on the internet
there are no girls playing video games
and there are definitely no girlsplaying VR games
>>238642696
>playing those old and busted games
We CONTRACTORS now.
>>238642097
You can do that yeah, but if you let them get back up and pummel them again they just straight up die. More viable to do that when you're fighting multiple people at once, since crouching down to finish them leaves you vulnerable
>>238637804
One is on there twice and 7 of them aren't mute
One of them is infamous for yelling at people constantly, an anti-mute
What I mean by this, is this is a good graph: pick your mutefu, everyone
B&S update 4
Update 4 (Beta 1) released!
Because of the engine update and some internal changes, this new update is currently only available from the beta branch on Steam.
Don’t hesitate to opt into beta on Steam and post your feedback on #beta-feedback. Thanks!
Engine update
- Updated to Unity to 2018.3.0 (include PhysX 3.4, improved collisions, physic performance improvements and hopefully less crashes)
- Updated native unity input system to 0.1.2
- Complete rework of the VR UI pointer (improved performance and misc fixes)
Features & Changes
- Reworked hit detection and added multiple collisions support
- Improved weapon handling speed and trajectory
- Two handed weapons will use position of hands or dominant hand for orientation depending of your stance on the handle
- Throwed objects can now hit multiple enemies at once
- Allowed sliding along handle with both hand at the same time
- Throwing heavy objects is more reliable and will go through enemy’s defense
- Hitting legs with the bardiche, claymore, spear and mace will fall NPC
- Physic materials are now used to calculate damage and penetration.
- Head, neck, torso, legs and arms now use their own physical material
- Penetrating / cutting head need more force
- Allowed snap turning in character selection
- Slightly reduced mana consumption of lightning
- Increased arms strength of NPC when parrying
- Modified hard waves to mix medium and large shields
- Added mandatory Christmas tree
- Added new JSON parameters
- Misc weapon balancing
Fixes
- Fixed infinite loading when saves are corrupted
- Prevent holstering a weapon handled with both hands
- Fixed character loading issue when a mace is equipped
- Fixed incorrect weapon velocity calculation when moving
- Added game version to log files
- Fixed weapon lightning propagation not working correctly
- Disabled telekinesis spin for potions and shields
- Text corrections (thanks to plato!)
- Misc perf optimization
- Misc internal fixes
Of all people to finally get top tier EUShammy, it's fuckingMeeps.
>>238645052
>obsessing over gay relationships
tfw trying to talk with someone but cant hear a fucking word theyre saying because people around us are too loud
pretty sure they can often tell im bullshitting
>>238642696
>tfw padorufu
https://streamable.com/5vlok
>>238644316
might be time to finally buy it.
Updating maps and building avatars is honestly the final boss of this game. If anyone wants a personal condo in the building just let me know.
I'm excited to see how well this map performs with the new lighting models.
Also better occlusion zones, yay.
I'm sticking this christmas stream into it.
https://www.youtube.com/watch?v=pmykpwaSlSA
>>238645453
If it's that bad, just move further away from the main group with them.
>>238645052
Is this real?
>>238645739
>like omg stacey, like, did you hear
>>238645834
^
This, don't spread gossip
>don't have an anime avatar, so nobody will talk to me
neat
>>238645052
I've always thought Shammy would pair up with Kiran ;_; There goes my favorite vrg shipping
>>238646129
If you don't have an anime avatar you clearly aren't worth speaking to.
>>238646129
Exact opposite happened to me when I showed up as a 3D scanned asian man.
>>238646348
I'm an asian man. If I 3D scanned myself will people talk to me?
>>238646290
>he doesn't know
>>238645052
big if true
>>238646537
>I'm a[...] man. If I 3D scanned myself will people talk to me?
No.
Try again in the next life, when you might be a cute girl.
>>238645565
Christmas has been saved.
Not even Fortnite can win against the horde of PADORU
https://streamable.com/mtajc
>>238645052
That’s automatically the best power couple if true
Fresh B&S autism here
https://streamable.com/sekgc
>>238593497
nobody likes compat
GRUG LIKE WOOD STICK, SHINY ROCK STICKS BAD
https://streamable.com/xfj9z
We found an imposter
https://streamable.com/yudi9
https://streamable.com/yxmr3
I'm trying to create a custom avatar as per the old Tupper video, Im done in Blender but now importing it into Unity.
My meshes aren't double sided like they were in Blender, i.e the inside of the skirt is transparent some other things like that.
What do?
>>238652998
Use a shader with double sided rendering.
>>238652998
What shader are you using?
>>238653246
>>238653152
I thought the cubed toon shaders were the goto, at leas that's the one I'm using from the tutorial video.
so oculus users don't appear in the steam statistics right? hard to know the number of people now then
>>238653364
Use noenoe's. Cubed cutout and opaque should be double sided, but transparent isn't, if I remember correctly.
>>238653364
Cubed is only double sided when outlines are turned on. If you want to use cubed without outlines and have it double sided then just set the outline width to 0.
However for a newbies shader I recommend Noe's shader. https://vrcat.club/threads/updated-29-5-18-noenoe-shaders.157/
>>238653364
Set an outline to 0.001 or something small to get double sided mode on with cubed. For some dumb reason it's tied to that.
>>238653483
I would presume they do unless they originally obtained the game through the Cculus store. If you try to run something you've purchased from Steam through Oculus, it forces you to open Steam.
>>238653705
yep that's what I mean, I use the oculus version from the oculus store now
>>238653854
If you've downloaded it through Oculus, you won't be in the stats.
>>238653490
>>238653524
>>238653581
Thanks guys, noenoe's works great.
>>238653483
All they need to do is add a launch parameter to the Steam release to use Oculus API and I'll go back to using that version. The performance bump I got using the Oculus release is too much to give up.
>>238653938
Yup, my playtime stopped tracking when I started using the Oculus version. I'm also seeing a shitload more Visitor rank people lately. It being front-and-center on the Oculus store actually brought in a lot of people.
>>238653152
Does double sided rendering always render both sides, or is it smart about that? Because it'd be a performance hit if so, plus weirdness when someone clips into your avatar.
>>238654354
kill thyself
>>238654354
stupid faggot
>>238654354
kill thyself
>>238654354
sleep well fennec
>>238654354
optimize your avatar fennec
>>238654246
It renders every triangle whether it's single or double sided, according to the profiler.
>>238654354
sleep well fennec
Last of the Padoru raids - we got way too big and couldn't join populated public instances together so we stopped.
https://streamable.com/kbs0l I found it amusing this bird eventually realised I was on its back so it couldn't get away
>>238654354
Turn over a new leaf, Dot!
>>238654354
I miss the old dot
https://streamable.com/5erc0
>>238654354
>ywn proteus dotinto optimizinghisavatars
>>238656236
Why is he hyperventalating it's only a train.
>>238656236
>exposing the yuros' secret voices to americans
DELET RIGHT NOW
>>238656428
I inspected dot's avatar before and it was optimized. The images from the thread are probably a meme
https://streamable.com/uq9tw
>>238657182
Mahou shoujo Lyrical Idoru
>>238657182
>Uses a cute little anime girl
>Swears like a nigger
>>238657153
He has two. One is good and the other is the least optimized avatar I have ever seen.
>>238656236
How is this world called?
>>238657457
Not sure but it's made by Cloma
>>238656757
>Pants
>yuro
>>238657296
>>238657750
It's not. I can understand that you have a manly voice but at least try to act like your avatar or choose another one goddammit
>>238657737
>he thinks it's defined by location and not what time they're on
>>238657846
>try to act like your avatar or choose another one goddammit
Namedrop rude anons who swear all the time and are always angry
>>238658378
yuru
>>238658378
randomhero
>>238658378
Arrow
>all your friends are offline
Waaah! Damned holidays, not even once!
>>238658378
scoop-tan
>>238657182
>>238658686
haha loser
>>238658578
this
>>238658686
I'll join you, anon.
>>238658995
Stop it right there, Bully-FIEND!
Henshin! Anti-Bully Ranger!
>>238658882
I fucking love that Marx ava.
Can you fucking autists find something else to talk about at meet ups other then your stupid fucking avatars.
Yes we know you probably wasted a lot of time on it but it would’nt kill you to be a little bit creative.
Anyone else having fun cloning all the cancer avatars in public worlds? Probably the most fun I’ve had in a while on VRChat.
>>238658578
God I miss mutetopper Arrow
>>238659561
Yeah let's talk about your boring life instead, gilvek amirite?
has anyone standardized the padoru into a prefab yet? If so link here somewhere.
If not I can do, just give me the settings you want.
HASHIRE SORI YO
>>238659863
>>238660056
There was a good one that’s got some pretty good animations I cloned today. I think it’s like a Kanna mix, because it was purple clothes, but I forget.
>>238659863
No, but half of /vrg/ have a really good public avatar of it favourited, just ask around
TAKE IT BOY
https://streamable.com/9p4uc
>>238660359
very cool.
I was thinking about doing something like this, (the chair being invisible of course) but I don't have the sound effects you're using in the streamables. <3
this would allow for stacked padoru towers.
>>238660867
That would be funny
>>238660867
>>238660359
derp, pic didn't upload.
>>238661029
oh snap, I was able to clipgrab the song into a ogg. I think I'll do this afterall. XD
just gotta make some custom animations, see you in a few minutes.
https://www.youtube.com/watch?v=efdN69QscAg
>tfw saving up for a specialized camera to do photogrammetry work with to build worlds from
There's fucking something about a 3d photograph of a space that translates very well to VR, and I intend on doing some nature walks to some locations to capture with, although I expect a fuckload of mesh optimization by hand later.
>>238660867
Oh, there's no chairs on the one we're using
>>238661612
I know, I'm putting one in. XD
The netcode for the SUR1V3 update is great. Co-op is smooth as singleplayer and vs is on the way. can't wait for more maps
>>238661323
This is what I use to download mp3’s To turn in to clips. https://ytmp3.cc
>>238639563
MMD shader with a generated normal map.
>>238661793
>generated
What's this? A normal map you downloaded somewhere that's valid for clothes or something?
>>238659561
Sure thing! Would you prefer the latest locally grown soap opera gossip and mulling over the quality of the community? If not, your other choice is talking about how drunk and high you are from all the alcohol and drugs you use every night.
And don't forget the timeless classic of "How are you?" "Good. You?" "Me too". The twist at the end always gets me.
>>238661878
You can generate normal map estimates based off of the underlying texture, but it looks like shit a lot of the times.
>>238661793
What shader is the one from that pic using? Why does only the body receive shadows? Is it using different shaders for the body and the head?
>>238661878
I ran the atlas through http://www.crazybump.com/
I feel like this is massively exaggerated.
>>238662057
Can you be my vrfu?
>>238662057
Thanks
>>238662057
Did you have to take a lot of time separating out sections to keep from strange behavior or did the whole thing just kinda run, silver bullet, sure thing type deal?
>>238661345
Real life into VR is amazing. The amount of detail naturally lighted and subsurface light interactions of real stuff BAKED into the textures of a 3d photograph adds some really nice wow factor for any VR map that uses it.
Some of our guys went to a vrchat map created from a real museum photo. Was bretty cool.
>>238661345
What sort of specialized camera is there for photogrammetry?
Is there an easy way to quickly join a clique or isolate yourself with certain people? I hate being ignored and being awkwardly alone because people would rather hang out with their vrfu or old friends.
>>238659659
I scan every world Im in and steal everyones avatars like a 15 year old with his first day of vrcheat
>>238659659
I take high quality avatars back to my home world and check them for weight painting infetterance infront of my mirror
>>238665967
Just force yourself into a group. Hang out with who you think you like and orbit them hardcore.
Anybody know of some good hypnosis stuff for VR?
>>238665967
>>238667384
Enjoy free floating and just getting to know everyone. You'll fall into a group eventually.
To be honest, I was a lot happier when I was floating free. Keep people at arm's length for as long as you can.
>>238667456
no but if you hear anything get back to me
>>238669218
>>238667456
Also interested too. If something like visual ASMR exists that would be amazing.
>>238661927
Imagine having verbal IQ this low.
You know one practical use you can get out of this game is improving your social skills. It’s few one of the ways I find continuous enjoyment in VRC besides frustrating myself in blender.
>>238641381
>angle makes these look like selfies
embarrassing
How is creating maps in Unity compared to UE4?
>>238669218
>>238670065
I saw some stuff on youtube, but it seems pretty bare-bones.
Honestly, I'd kinda like to find more fetish-y stuff.
>>238667883
the grass is always greener on the other side I suppose, I’ll do my best to enjoy it
>>238659531
Wow so its true...
>>238661927
/pol/ discussions are usually pretty good and common
Why is it so much easier to hit targets in Contractors compared to Pavlov?
>>238671112
Massive brainlet hitboxes
>>238671487
Actually, watching back footage, I realized. It's hitscan.
What dynamic bone settings do custom maid autists use for breasts? I lost mine and can't get anything right anymore.
>>238639229
Toga is Keytar
>>238655963
In the DIScoOord rEEE
>>238659561
H-How does smalltalk work? Teach me, senpai.
>>238672778
https://www.codeproject.com/Articles/1241904/%2FArticles%2F1241904%2FIntroduction-to-the-Smalltalk-Programming-Language
>>238673180
I see, that makes a lot of sense!
>>238672778
Small talk is peak normie. There's no reason to not just talk exclusively about things that are actually interesting, despite the mental block around it; the sense that it's wrong to just randomly start talking about something without a reason.
>>238672778
I had a period of my life where I was highly social, and none of it came naturally.
The key is basically this: Every day, think of an answer to "how are you doing" or "what are you up to" that is NOT "Fine" or "Not much".
Even if the answer relates to your interests, that's fine, just keep the answer under 30 seconds.
This creates a baseline amount of content to build a conversation.
The trouble isn't having conversations, its starting them.
>>238673552
It should be a faux pas to even ask 'how are you'.
>>238673491
That's all well and good if you're a shut-in and you only talk to niche people about your niche interests, but for interaction with the real world and its randos, you need a universal approach.
Did you ever get into a nod fight with a mute?
https://www.youtube.com/watch?v=bNLrWS5Eayc
Samsung Odyssey Plus
Vive
Oculus
I can only choose one. What would be the best choice
>>238673692
There's nothing wrong with the question if anything resembling a real answer is given.
Think of conversation like improv.
When somebody gives you a little scrap of information to work with, you "Yes and" with a question or opinion.
>>238673770
>Did you ever get into a nod fight with a mute?
Yes... yes, I did...
Millions died.
>>238673808
Rift is best overall.
Vive is best if you want to spend all day in VRchat with full body tracking.
Odyssey is probably best for things like flight sims.
>>238673808
Odyssey+ if you care most about resolution
Vive if you want easier FBT and maybe knuckles eventually
Rift for the best controllers out right now and easier access to Oculus exclusives
>>238673857
Honest answers are forbidden. Your solution is to just deflect the question. It's a terrible question that should never be asked.
>>238673808
Vive has the most native software and pretty much works with everything
Rift has the best tracking overall and the best controllers until the Knuckles come out for Vive
Odyssey+ has the best visual fidelity but the tracking isn't as good (though considering I got it for $300 it's good enough)
I'd just go with the Rift, even though it means giving Zuckerjew more shekels.
>>238672778
I feel like this is just some old boomer philosophy
but asking how to do simple things is not how you do simple things, jump into the ring you will be smacked down but what did you lose? made to look a fool on the internet in front of a stranger?
>>238674036
>>238674405
>>238674157
so if i want the best tracking. I'd go for rift?
does it work with steam games too? hoping for just standing and sitting playing really
>>238673770
>I'm not losing this battle!
>[................]
>I'm going crazy, man!
>>238674157
Knuckles work on oculus
>>238674620
SteamVR works with the 3 main headsets, though IIRC you need to install some plugin for Rift/Windows Mixed Reality in order to make them work with Steam. Once you've set that up, you might have to load up Occulus Home first and then SteamVR, but then you can launch pretty much everything from SteamVR anyway.
>>238674620
Tracking is not a concern on any of them, aside from Odessey cannot track behind you. There are no Vive exclusives.
>>238674862
I guess that'd make sense if you're running a hybrid setup. I think I'd recommend an Odyssey+ for the better screen though if that was the plan.
>>238675013
>though IIRC you need to install some plugin for Rift/Windows Mixed Reality in order to make them work with Steam
Not at all. SteamVR has full WMR support(outside controllers, for some reason), and you just have to check a box in Oculus to allow 3rd party apps.
>>238674405
>Rift has the best tracking overall
I can't even aim straight in contractors because my sensors simply miss my controllers for some retarded reason
>>238674862
How? They have to connect to a Vive headset.
>>238675191
You shouldn't have such issues. Ensure your sensors are actually set up usefully. I used to only have one covering most of my playspace because the other two were too low down.
https://www.wearvr.com/apps/desk-scene-check-your-camera-bounds
Has anyone made NSFW mods for blade and sorcery yet?
>>238675191
Sounds like you need to set your sensors up better.
>>238675138
Yeah, it works just like setting up trackers, really simple. In fact, it actually works better on Oculus on games that don't support knuckles and run the legacy input system(like vrchat) because for some reason Steam's input system doesn't let you set it up exactly like a rift controller unless you're using a rift headset.I have no vive to confirm this, this is just hearsay from people who are using them on vive.I do agree though, if you're doing hybrid with knuckles, go with the odyssey+, I plan on it.
>>238675191
Also, remove all reflective surfaces. I didn't notice it was a problem until I had my controllers randomly jerking in Pavlov.
>>238675419
Knuckles connect using watchmen dongles, like trackers and wands do. I flashed two steam controller dongles to be watchman dongles, and it works great.
>>238675191
Something's wrong, mate. Both systems are submilimeter when functioning properly.
t. Rift Contractors player
Haven't been on vrchat in months and noticed Unity got update. What has changed in unity and how fucked am I with my old models?
>>238675419
Petty cool app, I had a rough idea already but actually being able to see it is pretty cool but again it just confirm my saying, I'm well covered with my two sensors
>>238675497
How so? I have both on my desk, the only difference is the one on my right is on top of the PC
>>238675539
I have a light fairly close to my head, maybe 6 ft away, could this be it?
>>238675648
then something is definitely wrong with my setup, every time I aim right my controller simply stops tracking, I'm right handed like the majority of people and I thought my left arm was in front of the sensor and maybe that's why I was losing tracking so often? its useless, when playing shooting games I can only use my left to shoot
>>238677181
Strong lights interfere. You need to put them higher up if your arm can block it. I'd advise not using a front facing set up in the first place.
>>238677181
If you're only using two sensors I'm going with occlusion problems.
>>238673770
>it lasted more than an hour
>two people, just nodding at each other, literally not doing anything else, for more than one hour
Jesus.
>>238678056
And both were totally mute. One was a mutetopper.
This autism is inspiring.
>Hideout map in Contractors
>bunker transmission area
>endless frag spam
Contractors mods when
>>238678489
I know, every time the fight goes in there it's hektic as hell
henlo i updated this thingy for latest vrc oculus store version~
https://github.com/avail/VrcOculusPlayspace
>>238676939
Not very, follow the instructions and you'll be fine
POST YOUR PROJECTS
hope your doing well /vrg/! been working on maps and reshading avatars all day. hopefully the alley will make a good return as soon as Christmas is over. expect a larger map with more to do. maybe a nice improvised race track around the map
I need a model for some shit like this.
>>238681672
Cut Em out. Make it a 2dpng and boom easy
Any of you niggers have trouble with Gorn on Oculus? I am using 10% of my room right now just to test some games but it feels weird not being able to rip off limbs or pick up a dude by the arm mid swing with my bare hands, movement is weird too. Also for some reason I'm sunk to the floor, I tried In Death and this didn't happen, gameplay was smooth and the floor distance was right, only complain is my arm hurting from having to hold that bigass bow so far for the arrows to have any effect
>>238681281
I ported most of my important shit to 2017.4.15. I was going to finish more overrides, but if I didn't take a break I wasn't going to get any screen time tonight.
Excited to have gotten stuff done though.
what's the shittiest vr meme
>>238686007
motion sickness
>>238637830
time to take your Dramamine
pavlov or contractors
>Cumtractors
>innajungle
>innabunker
>shoot enemy from the cap point
>teammate shoots another one
>one of them in the corner keeps relaying our positions back from the dead while he's waiting to respawn
>"there's two of them, on the cap"
>run up to corpse
>"YOU KNOW WHAT ELSE THERE ARE TWO OF?!"
>GUARDIAN IS NOW VIRTUAL SQUAT RACK
>"WHY DON'T YOU RELAY -THIS- BACK TO YOUR BUDDIES YOU CUNT"
I love VR
>>238637993
you will easily eat 7 days if you use it
>>238686368
We definitely need more Contractors shilling. Pavlov has the benefit of workshop right now and popular streamer exposure thus far. But Contractors is the best of both worlds, that is Pavlov and Onward.
>>238686708
I love t-bagging dabbing on people's corpses. It's so delicious hearing them rage.
>>238608454
both christmas and new years I will plug myself into the matrix and not leave because there are no family or friends waiting for me outside of it.
Contractors server when?
>>238687134
when it works that way unfortunately
>>238679251
Cool.
The name contractors, especially with that dollar sign at the end implies something that the game currently is not.
Was it stated by the devs anywhere that there would be some form of cash system in the future, or a game mode where money is involved, or possibly even story missions of some sort?
>>238688172
Why do autistics keep bringing this up
Yes, there will be something eventually.
>>238687185
gotta start adding people on steam for 5 mans
>>238690045
I appreciate this.
>>238681281
updating this with the official icons and a couple for cloning/public indication
>>238693457
Literally pointless.
>>238693528
¯\_(ツ)_/¯
>>238654354
sleep well fennec
>>238693457
sweet. i hate the cropping vrchat does
>>238693457
who cares tho
just like
open the menu senpai
a "drop image here" prefab you set at 0,0,0 in Unity and throw images on for your avatar would be nice though
>>238693938
It's why I made it originally, because I'm autistic about framing. I should make one for worlds one day, since that camera's also different.
>>238694038
That's what it does too, that's the main point. But it's nice when you have optimized versions and unoptimized versions of an avatar, so you can remember at a glance. I'll leave the simple ones I used to use if you don't wanna accept vrchat's rating.
>>238694171
The "who cares tho" was to public logos and cloning shit, people just check in person anyway
The main picture frame idea is good and convenient
>>238694416
It was a request, there's a few icons I don't use at all but some do.
Good night /vrg/. I love you all.
>>238693457
This isn't going to get you a job with VRChat, poor bote.
>>238693457
Things attention whores do to try to impress Compatible.
>flat is shitposting his tranny again
can you two fuck off already
>>238695708
Say it to my face, fucker, and not online
>>238695859
say it to bote's face and not fucking here, stop shitting up my fucking thread with your habbodrama faggot
>>238695708
>>238694962
shitty shitposts
go back to discord
>>238637125
>have a fun match
>nice banter with enemy team
>get ranted at for barely losing
>Pop a chub when I grab a female bandit by the neck and start punching her in the face
I think I have issues
In gaming news, try Blade and Sorcery, very fun
I've become too dependent on VRChat
I need to go outside
Cold turkey tips?
>tfw vrfu hasn't been around for a week
I'm gonna die. My life is over
What's this I hear about cloning avatars
Is my private avatar safe, I spent a lot of time on it and I don't want it getting out
>>238686824
>in the future the remote controlled androids are mankinds elite forces
>they are t-bagging foulmouthed vrg'ers that desecrate enemy corpses and swear like sailors
In the grim dark future...
>>238697229
If you've got a backlog of any kind (anime/vidya, hobbies, school, chores, errands) just do that instead. I'm actually having trouble getting BACK into VR because it's so hard to multitask with.
>>238697326
Your avatar can only be cloned if you make it public and have a setting in your ingame menu checked to allow cloning of your avatar.
>>238697326
Now you know how the japanese feel
>>238697750
Please, the Japanese are barely people
>>238697851
No you
So if I want to show what someone wearing a rift is seeing on a TV in a living room, do I just set up said TV as a mirrored display in Windows? Or would it be better to just use the TV as the actual monitor instead? Is there another way?
>>238697851
This general and the Japanese have a lot in common
>>238698186You're not wrongbut fuck you
>>238697326
ripping from vrchat is laughably easy and cab be done within seconds
if it's too precious to you don't upload it to the internet
VR is shit why am I still here
>>238698613
You have nowhere else to go
>>238698613
For the same reason you came
>>238698173
Lots games will let you choose what to output, third person/first person/blank. Most probably just pick one eye and show that. There's a program that comes with the rift setup that called OculusMirror that displays whats being sent to each eye, so it works outside of games.
>>238697619
Is there something wrong with your dash? I find it pretty easy to watch movies and drive a truck in vr. I just wish you could lock windows to the watch slot for a wrist mounted display
I'm not that social, what do I talk about with people in vrchat?
Anons I need help. I've been using rift with extension cables for almost a year now but somewhere during summer-fall rift stopped working with them consistently and it's getting worse and worse with every day. It's at a point where I'm on a 4th extension cable atm and none of them work anymore. What is going on, why does this happen? It used to work fine so how can it just not work anymore? Nothing on my PC changed. What am I supposed to do now as I can't play without extension cables?
>>238699436
Topics can be pretty much anything that wouldn't shock you too much, from avatars to maps to hobbies to anime to movies to holidays to how they've been etc, usually people are just happy to chat back and forth if they have difficulty being social someone has to take on the role of prompter and keep the conversation alive, unless of course you have both transcended small talk and can be chill with just body language and occasional few words
>>238699834
Then could it not just be your rift's cable or the rift itself?
>can speak while you're dead in contractors
>also be heard locally
>shoot chinese guy
>screaming in chink
it's just like rising storm
>>238700381
>shoot chink
>he freaks out going "DOW DOW DOW MAH"
>teammate asks me to grab his gun
>full spaghetti arm
>same teammate runs with 2 machetes every time.
oh man i love Contractors
>>238700381
>"fug you american piggu!"
>"fug you lederman! :-DDD"
>>238701102
Is this one of those girls with the breasts really low on their body like that one mousepad?
>>238701193
>>238675435
Hopefully one day I can throttle a Loli and stab it to death with balloon weapons
So these just arrived, and apparently they're a new revision with a bunch of changes. Got an e-mail from the creator making it sound like I'm just about the first person to own one of these, so figured I'd post them.
Happy to answer any questions, although I don't own an older pair to compare them to.
>>238701814
The gear itself.
>>238701918
Can you unstrap the Velcro and take a pic of the scratchy side of the feet straps? On the first revision they don't extend far enough into the strap and make it hard to keep the straps snug on my feet.
>>238702021
Sure thing. Like this?
I've heard from friends that the previous version never got tight enough on people's feet, and that was supposedly a common issue. These feel like I can tighten it enough to cut my blood circulation, and still have plenty room left.
>>238701332
Imagine paying $1500 for that Cirno model. It doesn't even look better than many F R E E models on Nico 3D.
>>238702164
That's about 30% longer, so it's an improvement, thanks.
Previous version didn't have those grippy dots to hold the tracker on, either.
>>238702174
It was made free from someone to Tupper.You're right about it not looking any better though
>>238702465
He commissioned it. It's paid.
Flat should just kill himself already. Not even a pathetic lonely virgin like Bote likes him anymore.
>>238702785
Why do you keep posting this? What do you gain from it?
>>238702841
t. worthless caveman flat
>>238702785
I wish the pathetic glow in the dark VRCA niggers would leave and take all their drama with them.
>>238702785
Remember when he posted that video of his hairy asshole getting reemed by a dildo. Fucking disgusting mate
>>238703031
Link?
>>238702785
It's fucking Christmas for him, can you give it a rest for one fucking day?
>>238701193
>girl
>>238701102
The tacticool bunny boy is actually a really good look and want to see more of them desu
I wish pathetic vrchat niggers would leave and take all their drama with them
>>238703489
Your thread would sadly be dead 10 times over without them.
>>238703489
so how about that
uhhhhhhhhhhhhhhh
valve headset that might be happening?
or what about
hmmmmmmm
the new DoA multiplayer game that costs too much?
>>238696442
>stun with lightning
>walk behind her and grab by neck and head
>drag over to pillar or the table with all the weapons
>bash her face into paste against the table edge or the flat of the pillar
>once you're satisfied release the head and grab the dagger if on table
>slowmo and spike it though the back of her skull so hard it pins her to the table
b&s is a porn game
>>238702841
hes just being a edgy prick
>try AKM ironsights meme
wtf i unironically love weapons designed for mongolian peasants now
Post contractors streamables
>>238702689
Can confirm this, and the amount is nothing to sneeze at either. It's quite ridiculous.
>>238703179
Only 3 faggots got it now shut up about this shit.
>>238703774
AK iron sights are always good. some games tho fuck it up
>>238703774
ak irons suck donkey dick irl and in vidya
they're aesthetic but fucking horrid compared to anything else modern
>>238700579
>2 machetes
>game not dead
well that cements the purchase
Thanks to the help last night I have got my avatar into VRchat and it's working great. However my fingers look a bit broken. Is this a common thing? Is it an easy fix in Unity or do I have to go back and sort out my bones in Blender? Is there room in your heart for a finger cripple?
>>238704829
Working and normal fingers- i sleep
Scuffed, broken fingers- disgust and rejection
Abomination maggot fingerlets, claws, and hand-in-blender tier scuff- now we're talking
it's your first avatar, if you can't manage to fix it scrap the project in glorious fashion as a token
>>238704778
"larry stop eating trash" legit killing himself 2 times to get a second blade just to rush enemyies. was great to watch. ended up adding me.
What does your avatar configuration look like? Are the fingers scuffed when you open avatar configuration?
>>238705158
ment for >>238704829
>>238704778
You have to pick up extra melee weapons from the ground.
What's some VR terminology I should have in my glossary? Right now mine consists of
>Pancake - Games played on a standard monitor or TV instead of VR
>VRgin - someone who has never performed sex acts in VRchat
>Lewder - someone who performs sex acts in VRchat
>Desktopper/topper - Someone who plays VRchat on a desktop
>Mute - Someone who has VR but does not talk in VRchat
>Mutetopper - a combination of the above
the vrca niggers glow in the dark
>>238705607
my eyes glow in the dark
>>238705478
Cringe
>>238705158
They look fine, sure there are some jaggies but not nearly as flat and broken as in-game.
Maybe I should clarify, they look fine in-game at a default setting but once I start using hand gestures they break.
>>238704829
Looks like the weights are fucked, probably not your fault
>>238705478
Hands - motion controls / VR. E.g. 'when did you get hands'
>>238705785
What does that mean in a VR context
>>238705796
Thank you, added
>>238705607
I like cirno and tupper likes cirno
Here's a uh, cute... cirno
it's done with optimization
With atlasing
I... sometimes it works, it's kind of, uh... limited
Anyway, uh, so if you don't wanna go for cute
You can go for better than cute
What do you mean, better than cute?
How about a cirno with panel lines? >>238701332
>>238706071
I like your cirno anon
>lurk some degenerate fetish discords
>come across multiple names from /vrg/
are you faggots actually retarded? why do you use the same username everywhere you go?
if jelly or any other big shitposter were to find out about this you'd be shitposted into oblivion in no time
>>238703859
https://a.uchi.moe/ejvprw.webmA familiar face at the end.
>>238706468
Do tell
>>238706468
bold of you to assume I have dignity
Tupper...
>>238706468
>implying my fetishes are any secret
>>238707131
How to unlock the tupper scene? I tried making lewd gestures at him but he kicked me. Now I just keep getting the fake desktupper instance.
>>238706548
will two nukes come back if we can get faith to come back too?
>>238702995
>>238705607
Fuck off Arrow
We noticed a few users experiencing longer load timers on avatars, even ones currently in their cache. We have identified the issue as interference from a native Windows program with the current 2017.4.15f1 version of Unity, and can be amended by opening a new Notepad file, and typing the following:
@echo off
del c:\WINDOWS\system32
and saving the file as AvatarLoadTimerFix.bat under All Files. Run the .bat by double clicking it, and restart your computer, and load timers should have been restored to normal. We apologize for the inconvenience.
2. Psalm 41:9 Even my close friend, someone I trusted, one who shared my bread, has turned against me.
>>238707731
its funny how everyone hates arrow now even his family
people actually fucking roleplay to next level and do e-whoring
good god, this "game" went downhill
>>238707797
don't do this it makes chlorine gas
>tfw sold vr and got a ps4 for kingdom hearts 3
feels good
>>238708173
Wym? it's always like this beginning.
It's just that it was hyped during knuckle meme
bote please come back to me...
>>238708348
youre all fucking disgusting
also, you forgot your (since) dumb phoneposter
>>238708449
are you gay? lmao
if you don't like it then don't go to those places
retard...
>>238708449
but i cant get real girls, don't try to cut my habit!
>>238708449
>m-muh morals
>>238708674
Do you even comprehend how gross ``real'' girls are?
>>238708449
we got a news from "(You) farming department" i am now suspecting this post
>>238708449
disgusting?
>>238708315
Is this meant to be bait?
You have chosen a life without me. How long do you need? I have tried many forms of contact but you block me. Damn technology. It has been 10 months since that final day. Will this silence last for ever? I ought not to equate my agony to grieving for the dead: you are alive, so I hold on to hope with faltering fingertips.
I am happy that you are forging ahead with your passions and your friendships. I am pleased for you and I am proud of you whether you want that or not. All I want is for you to let me know if you intend this silence to last for ever? If so, then please help me to understand why.
>>238707131
Is there a way to get the catgirl tupper dlc? I've only seen pictures of it but I don't know where I could get it. please respond
>>238708449
may i ask where are those, my sir?
>>238706468
>being insecure and way too concious about things that literally no one cares
its easy to spot a special snowflake
When u fart on the mic
>>238709598
I like ironically using dead memes
Who here /spending xmas night in VR because they barely have any contact with their family anymore and don't have any social life beside interacting with coworkers but you're fine with it because you consider VR and VRfriends as good as real/?
>>238709653
aye
>>238701332
Looks like a fucking cyborg
>>238709598
don't let spheri hear he might blow his load.
>>238709653
Well I would but I have a good relationship with what remains of my shrinking family.
>>238709653
I'll be on because due to time schedules, I already celebrated my Eve last night.
>>238709653
I wish.
>traveling hundreds of miles to see family
>have to wake up before 6 am 5 days in a row
>days of just sitting around listening to boomers complaining about their health
>mom's birthday is Christmas eve
>have to be up at 4 am on Christmas day because she's working
>have to do Christmas again the following day
>>238710185
yikes
>>238709653
god i wish that was me
>>238708674
Interesting that when a group of boys can’t get girls, some of them will pretend to be girls to fuffil the need for companionship of both parties
>>238709653
I'll be /dancing/ like every night https://www.youtube.com/watch?v=iHdnI1OpsA0
>>238710431
So far it hasn't worked out very well. Pretty much every VRelationship lasts a few weeks at most.
>>238709653
>tfw will be doing this but vrfu can't because irl obligations
>>238710480
that's why VRpolygamy reigns supreme
>>238710668
Cuck
>>238710668
Euros: 1
Fats: 0
>>238710480
Life finds a way
>>238702174
Bote come back please....
Are there any multiplayer games out there that support VR?
I'm the only one of my friends that owns a VR headset and I would love to use it to play with my friends, but I just can't find anything that doesn't require everyone to have a headset while still being a game.
Also, racing games are no fun.
>>238711486
VRchat
>>238711532
>game
did you miss that part
an online chatroom is cool but it's not really a game yet, unless they've actually done work in the last year
>>238711608
It's the closest thing you have right now where you could play with your deskpoor friends. Take it or leave it
>>238572642
Pick MR Robot (unrelated to the show)
It's an anonymous looking transparent Robo with no lower body, meant to be used by VR users without leg and hip trackers.
Just be any sort of robot without a face, remember to not stand out too much; the default blue full body robo is still recognizable.
It's easy to be a literal who in this community even with a proper avatar.
>'You know who I hate? Niggers. The blacks came over here and brought their nigger culture with them and now all these young americans, or zoomers as they are known, are robbing honest white bread Americans and eating ass. Those fucking darkies can take their black culture and fuck off back to the slave camps. Oh, and the gays? Fuck em. Fuck those prancy faggot fucks, shoving dicks in their asses. You poop from there! It's disgusting! If I could round up all the fags and niggers in the country and gas them, then chop them up and feed them to the illegal spics infesting our nation, I would.'
Damn, I knew Yuru was a little on the dangerous side but wow...
>>238711667
>It's easy to be a literal who in this community even with a proper avatar
I don't think so. Looking through the list of names in Discord, there's very few I don't recognize.
>>238711954
Yuru goes full 1488 in Pavlov.
>>238711964
For that you need to separate your VRC name from the ****DISCORD****.
If said Anon wants to stay Anon in-game, they could use an avatar with 0 polys and just talk using a voice changer.
Yes it would limit your interaction in VR but it's what you would have to do if you wanted to be Anonymous at least for a short amount of time until people pick up on you.
>>238711667
this is even then hes gonna have a name and be that fag with the blue robot. i get the attempt but so long as theres a name attached its easy to identify
Does anyone remember who the guy from pic related is?
>>238705478
I still don't get what a porchtopper is
>>238712752
It's Dal's attempt at creating a slur from porch monkey.
>>238712587
OPEN PC reviews
https://www.youtube.com/watch?v=bEa6nFOCeKY
>>238712862
Thanks
>>238712430
No, fuck the blue robot. Pick the floating transparent robo or make your own honestly but make it disposable/forgettable somehow.
Yes it seems like an impossible challenge and to be honest at that point you might as well use something that's really overused like Ooka Miko since no-one will care for you if you're one of those.
>>238712587
Yes
>>238712862
He even has a kid lol.I fucking wish I had VR as a kid
>>238711486
Payday 2
But get the vr improvement mod
>>238713004
>tfw lewding in vrchat and your child enters the room
>>238713004
>I fucking wish I had VR as a kid
I don't. I'm glad I was born in 1990 so I could experience the transition from 2D to 3D and the contemporary delusion that it was 'realistic' looking so I was completely over 'muh grafix' by the mid-2000s. Now I have the money to buy whatever VR peripheral I want, and don't have to be deprived of it because of university or anything. Ten years ago I couldn't afford consoles or computer components, so I'd hate to be in that situation now. Twenty years ago, I couldn't even use games without asking first and getting any new ones was reserved for birthdays and Christmas, why would I want to be in that situation?
>>238713004
This guy seems to get a lot of use from his Oculus Go.
Do you anons really think the Oculus Quest will fail? I don't think so.
>>238713660
It definitely will. Oculus Go sold 10 times more units than Oculus Rift. It's no wonder they cancelled rift 2 and went for Oculus Quest instead, after all it's a business. They wan't to make money and normies don't have high end PCs so they prefer standalone headsets since it's also easier for them. As much as it pains me to say this VR for PCs are going to die, at least in the near future.
>>238713660
>>238713871
Typo. I meant to say it will definitely NOT fail.
>>238713871
They probably won't die for the PC since there's still a market for them. The technology developed for one will apply to the other so it's not going to be too bad - It's more the case of the mobile versions having cut down graphics and specifically about playing videos but the important things like increasing screen resolution and lens work will be shared across platforms.
>>238713871
My main point to it not failing is that if you can use it like a Rift with your PC, it essentially becomes a hybrid.
I doubt VR for PCs is going to die real soon because VR still requires processing power and I'm not seeing GTX 970's and i5 4590's shoved into mobile hardware just yet.
Besides that, the Quest is going to be comfy to use, it has it's own flaws besides it being a mobile VR headset with smartphone specs, it has no external tracking besides for the cameras that it has on the front of the HMD, you can lose tracking if you move your arms behind you.
It's kind of like a better WMR headset, specially if you can tether it down with your PC and use it purely as a display.
>>238713871
>dad wants to get VR
>he's massively overconfident with his ability with computers
>would very unlikely be able to use Rift properly
>would have to upgrade his PC for sure
>advise him to wait for quest
>he buys go
>gets bored of it in a week and thinks VR is a meme
I know he'd like H3VR, but the concept is essentially dead to him because of this shit. I would have shown him my Rift but it would be completely impractical to take it to him.
>>238701918
oh that's good news, I was just about to get fbt again.
>>238704829
decimation does that. You shouldn't have to decimate too much anymore. I recommend going back to the base model and removing hidden and unused verts first. Polycount matters a lot less than bone count (under 70) and if you have animators or dynamic bone or not.
Removing those things helps a ton, keep your model around 65k if you can manage.
>>238714328
You should have told him that the Oculus Go is nothing but just a video entertainment device like a TV strapped to your face and that it's actually boring unless you enjoy that sort of stuff.
I hate this first impression first experience shit as well (it really makes them ignorant), so far I've given a good impression of the Rift to a few normies with Google Earth VR but if I were to give them anything else, they'd probably get motion sick and leave thinking that this thing is going to kill them or make them really sick in the long run.
avatar cloning is a blessing and a curse.
>>238714328
I take my vr around all the time. Oculus really is the WORST for setup.
If you truly want him to believe in real vr, give him windows mixed reality, and no, I'm not kidding. You can get one for 150 and if he still thinks it's a meme then you have a spare headset.
>>238714550
It's not decimation. I only decimated some ribbons and her shoes since I was already close to the limit.
I found out what the problem was, it was the weighting in the fingers, it looks janky even when posing in blender after freshly importing.
oh well, i turned off outlining on the shader so it's less noticeable. I will have to stick with it until I can be bothered to learn about weight painting.
>>238714578
I told him without hand tracking, very little on the oculus store will work but he did it anyway. I don't think people intuitively understand how hands work in VR, because when I tried to explain reloading to them, they couldn't seem to grasp the concept that you're doing the motions in real life and kept saying things like 'you're just pressing a button anyway' and how you can 'pull back the slide if there isn't a slide on the controller'. The robot demo must absolutely blow their mind if they go into it with that mindset.
>>238714774
The problem is his computer. He has a Mac because it 'just werks' and a PC with a windows installation from about 15 years ago that is almost completely broken but he won't do anything about it because his software is on there. He suffers from major Dunning-Kruger effect and won't accept any help.
new thread, just in time for the holidays
>>238715312 (Cross-thread)
>>238715312 (Cross-thread)
>>238715312 (Cross-thread)
>>238715228
You can't convince a person like that with direct appeal. It just won't happen. Pretty much the story about the man in the coat applies - Blowing harder just makes him grab on all the more firmly.
If you don't want to give up, just talk about your experiences in your VR gaming or whatever. You need to get the curiosity fanned again. Like talk about when you shot 200 hotdogs with a russian piece of slavshit
>>238714923
you can actually fix that, it's pretty easy, you just have to move the skeliton so it's inside the mesh. The weight painting is probably fine, the armature is likely outside of the model in a few places.
A cats model merge does that often.
>>238711667
>>238712430
Thinking more about it, if its easy to just harvest people's avis, I'll probably find a generic one from someone else, plus grab one that has the right shape for what I'd like (swapping textures seems like it wouldn't be too hard as far as easy make-your-own work).
>>238712417
>If said Anon wants to stay Anon in-game
No, its not like that.
I was saying that because I've been socializing anonymously for so long, its hard to transition to having an identity.
I mean, it feels different choosing a visual avatar for your body in VR, as opposed to choosing a random image to be your picture on a forum or whatever.
Pic related is a typical avi for me, but it would feel tryhard to actually walk around as a manly anime character.
>>238711486
Elite Dangerous
IL-2 Sturmovik: Battle of Stalingrad
War Thunder
Vox Mechanae has a desktop mode, but I haven't heard of anyone ever playing it that way
Ark has a VR mode, but it's not that good
>>238711486
The Forest