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>>260762919
>Most people aren’t miserable
I'm envious. Guess I wouldn't be too if the tech was "about the people" for me. But even during the golden days I never made any friends, it was just easier to blend into what other people did. For me VR was mostly a chance to escape this loneliness and my own toxicity, by LARPing as someone else. It still does work in Pavlov, even though I'm not really good at it, I can get 'in the zone', or non-boring autism sims like Assetto Corsa.
I am painfully reminded of being myself in VRChat all the time, so I don't really play it anymore. Whatever activities I liked, they destroyed with the updates and chasing away the fun people/locking them up in private instances.
I hope Nostos at least turns out to be fun and polished, even if it lacks content. I hope Boneworks comes with a SDK, I hope there's a VRChat successor somewhere in the works with scripting/possibilities to make something like those climbing worlds easily the simplest game modes. I don't want to be myself anymore.