>>290530503 (OP)
I had just uploaded my first avatar but the backpack wont follow me when i crouch. How do i fix this?
Thread 290530503 · 05/04/20(Mon)10:36:31 UTC · 785 posts, 191 images. Archived from 4chan /vrg/; deleted posts are not shown.
"Virtual Reality, Real Suffering™"
Alyx modding edition
Introduction: https://pastebin.com/SvQCfk7r
Game Recommendations: https://pastebin.com/jDXja2AX
Streamables: https://vrg.party/streamables.html
>Game Resources
VRChat: https://pastebin.com/fSyGJXxK
Guides for Avatars and World Dev: https://pastebin.com/juw6E0pK
Pavlov: https://pastebin.com/rmq9knK3
Beat Saber Mods and MP: https://pastebin.com/4mjtjXYX
Assetto Corsa: https://pastebin.com/GfMAA3GV
>Multiplayer Servers
Vivecraft: https://vrgcraft.space/
EU Pavlov: https://sparkleyserver.top/ <-- headpat to whitelist "Gem Server!"
NA Pavlov: https://letmein.pablub.club/ <-- click through to whitelist "Shitposting Addiction Therapy Center"
>Events
May: Pirates VS. Ninjas
May: Maid Event
June: Idol Event, Elemental Event
Previous thread: >>290355508 (Cross-thread)
>>290530503 (OP)
I had just uploaded my first avatar but the backpack wont follow me when i crouch. How do i fix this?
Context for the OP:
https://www.youtube.com/watch?v=JeCDfjuqWmw
New Alyx map released a few days ago.Still no official support
Dev showed off a new feature in cyubeVR.
https://drive.google.com/file/d/1oU8TeuBJwH_lIdE_DCa5IIL7nReCMcbK/view
>>290530663
Fuck off shill
>>290530639
Parent it to hip or chest bone
>>290530639
You'll want to make sure that the backpack is weighted to your chest bone. Alternatively, if the backpack has a bone, which would be better in any case, you can reparent it to the chest and keep offset.
>>290530663
Is there any reason to buy this since it just seems like a minecraft clone built for VR from the ground up?
Also, while I do really like the gravity grab mechanic and think it's really convenient, I'm seeing it being implemented in most games now and am starting to get bored of seeing it.
>>290530850
next he's gonna spam vocaroos
>>290531053
What other game has implemented the Russels?
>broke up with GF this week
>Moved all her shit out today
>kinda sad about it
>now have room for a nice little 7x7 vr space though
Finally gonna have some fun in pavlov and gorn, barely used my rift s because i've been confined to a 2x3foot space in front of my desk always worried about breaking something
>>290531228
H3VR has them as of a few weeks ago. There's also quite a few VRC worlds which have replicated them as a world's sole focus, but it's only a matter of time until they get released as an Udon prefab.
>>290531397
>7x7
Feet?
>>290531397
was she stalking you?
>>290531463
Don't know why H3 would immediately replicate them, but VRChat? I guess that's fan-made content anyway.
>>290531469
yeah, maybe a little more actually. Haven't measured it but i tested some games earlier to feel it out and it's way more fun than constantly worrying I was gonna punch one of my monitors
>>290531519
Nah, she just had metal health problems and I got tired of dealing with fullscale breakdowns every other day. She was also extremely messy and living in a studio apartment together was hell since i like to keep things clean
>>290531737
you're on /vrg/ i doubt she was the one with the mental health problems lol
>>290531397
Inb4 becomes VRgay.
>>290531787
You're just defending her cuz your room is a literal trashcan, snowglobe boy.
>>290531848
i watched someone with a gf play vrchat and get fbt and now he's a gay lewder full of drama
>>290531878
>snowglobe boy.
i know im messy but what the fuck does this mean?
>>290531848
>>290531903
many such cases
What VR game is that gif that the guy cuts off heads and like sticks axes in them and mimes the dead head sucking him off?
>>290532226
blades and sorcery
What would be the longest display port extension cable i could use on my rift s without causing issues? Wanna bring out the VR for partys and stuff but moving my whole rig is a burden. My room is connected to the living room so i was thinking about just drilling a hole through the wall or running it through the ceiling
>>290532304
A quick google suggests 3 meters
trying to get used to smooth movement in Alyx.
Do you use smooth turn, or snap turn? There are times when I'm doing smooth move and smooth turn that my legs feel wobbly. I'm thinking of turning down sensitivity on smooth turn and play with something like tank controls of the old RE games.
Where can I get like metarigs / armstice files? Especially one already with a tail / ears so all I gotta do is match it? Would be helpful. I know default humanoid ones exist.
Also is there a better place to ask these kinds of questions, like a creators forum somewhere? I'm sure /vrg/ rather not talk about avatar creation / modeling / texturing etc. from the looks of it. Also wanna thank anon yesterday who helped me out a ton.
>>290534783
Are you working from scratch already? You shouldn't need a base armature unless you're rigging things yourself. Tails/ears are pretty straightforward bone chains you can just create by hitting "E" and extruding a single bone outwards.
>>290534713
Smooth movement and snap turn, with head-based direction. Smooth turning often feels wrong for me.
>>290534907
>Are you working from scratch already?
Whole point is to do that. I want to follow tutorials step by step while making something completely new. Texturing already seems like a walk in the park for me. It's modelling, rigging and animation that I need to focus on.
>>290534713
I played it with smooth move and using the "jump" to zoom through areas when backtracking, along with snap turn on the lowest setting possible. Tried smooth turn briefly when it came out and it felt a bit jank, but I barely tried it and haven't played the game since.
You guys will never have this much fun since you think with your penises all day.
https://youtu.be/x-ZVLxZN5vo
>>290535984
its trying too hard
>>290536076
>trying hard
>everyone has whatever the fuck avatars
>audio fucked
>don't care at all how it comes out
>just having fun
>self made avatars
>having fun
>making a video
>not even 2k views
>OMG THEY ARE TRYING SO HARDD
This is you.
>>290536173
its not funny
>>290535984
>>290536173
cringe
>>290536214
>>290536282
>15:20:13
>15:21:16
Not even trying to hide the samefag. Did I hit a nerve, degenerate?
>>290536343
dilate, one of those was a new ip
>>290536427
>new IP
>matters
Take your meds.
>>290536493
>are you mad? are you triggered yet? are you seething? haha you're mad, I got your ass idiot
You know this is an 18+ website right?
Hey do you guys know what sites Japanese people use to share models?
>>290538509
They are way too respectful to do that
>>290538509
Yes it's called booth
post yfw stable 4.3ghz all core OC at 1.15vcore
>>290539771
Share, not sell.
>>290539993
those models take a long time to make and only cost 25 dollars, they give you all the files to modify yourself, the fact you want a new booth every other day is nobodies fault but your own
>>290540095
I snatched booth models posted, all of them. I am not looking for models to use in game, just one specific one. That's why I need to know sites Japanese use to share free models. It's my only chance of finding it.
>>290540237
bowl roll, possibly pixiv
>>290540267
Yeah I found bowlroll by googling, but didn't know pixiv has models. Have used pixiv for years for other reasons.
>>290540410
it might have models i dont know
Why is EU meetup so dead...I miss all my EU Bros now it’s filled with loud mouthed memer NA’s and they all ignore people that don’t speak in their accent also they are fucking retarded when it comes to politics and geography.
>>290540653
Were they ever not dead?
>>290540653
It's alive and well, usually starts in 3-4 hours.
I love capitalism
>>290541396
4.22 gbp an hour? I wouldn't want to hang out with some random for that. What's the premium package?
>>290541138
>3-4 hrs
So the afternoon NA time? Wow, sure is an EU meet
>>290541594
Boy, don't make me get my belt... 17:00 UTC is prime EU time...
>>290541491
Standard is £8.44 and premium is £12.65. I can have friends without trying now.
>>290541886
At least he's making over minimum wage on the standard package.Assuming anyone actually buys.
>>290541594
In 3 hours, it's between 18:00 and 20:00 o' clock in most of the EU, which is prime people-home-from-work time, and only between 08:00 and 12:00 in the US, which is prime at-work time.
Therefore, calling that "afternoon NA time" couldn't be further from the truth.
>>290541396
How far Down the fucking “loser” Rabbit Hole do you need to go to buy a fucking vr friend?
There can’t be people so pathetic that they can’t have someone to talk to even in the virtual world where you can hide you disgusting irl body.
If their is an anon so fucked up please tell me how it all ended like this.
>>290543083
Funny how you think you have friends at all. You're browsing a fucking basket weaving frog forum and pretending you have a social life right now, because no one has a social life right now.
You just outed yourself as a hypocrite liar. You're never truthful to yourself so it's safe to say you're never truthful to others either. This makes it apparent you're a horrible friend to have and the ones who hang out with you probably only tolerate you at best. Your only traits have to be physical, or in this case, model based. You probably have tracking too because no one would give a shit about you if you were just a desktop user.
I know all of what I said is 100% true on your part and you won't be able to cope with any of this.
>>290543597
>I know all of what I said is 100% true on your part and you won't be able to cope with any of this.
Joke's on you, I always read the last sentence first and stopped reading your post after that and then hid it because it must be a shitpost.
>>290543597
it's like im reading a post i made, but i didnt make it
amen brother, amen
>>290543597
Based schizo judger
Are there any worthwhile games to play in VRchat groups more than 10?
>>290541594
so the evening EU time
do you have brain damage?
This thread
>>290541396
could buy this just for shits and giggles
>>290544691
Buy a few hours as a mute desktopper in a default avatar and communicate solely with pens. See how long he lasts.
>>290544691
I wonder how far you could push him
I just spent some time finding the original avatar post of Puck online, and I found it, but the guy has disabled sharing. He only shares it on Twitter, according to google translate, and to those he deems worthy since he uses privateer or something. He also explicitly states he does not want the model used in VRchat, which is probably why he has made the model private. Well we know how that has happened already.
Original page: https://seiga.nicovideo.jp/seiga/im7893935
His terms of use: https://ch.nicovideo.jp/mag_s/blomaga/ar1425981
Where he mentions only on Twitter: https://ch.nicovideo.jp/mag_s/blomaga/ar971067
I know no one cares, but I didn't see these listed before and it was surprisingly easy to find if you just use google and Japanese. I'm still however trying to find the version that already has rigging done to it, or would you guys think it would be easier to use what I have (mesh, models, textures, some custom anims) and learn how to piece it together? Naturally I'd love to just have a ready made thing and go through CATS and edit it a little and BAM, but that isn't going to happen since I know no one who has the file and is sharing. I know one person and they are rarely online in VRchat.
In any case had to share. It's been a long day.
>>290541396
Does bote still advertise his services?
>>290545927
Why are japs so autistic about sharing things? Why do they ban usage of certain things. If it's about money etc why not just sell it on booth? Honestly don't understand this mindset.
>Turn on Oculus
>Left hand is where it should be
>Right hand is lying on the floor
>Can still move fingers and push buttons, but won't move
>Restart Oculus
>Same problem
>Switch controller off and on again
>Same problem
>Unplug headset and plug back in
>Same problem
>Right hand still just sitting on the floor where I left it
What the fuck?
>>290545927
Yeah, the jap removed Puck from 3D.nicovideo after weeks of autistic spamming on vrcmods to remove his model from there.
So he kinda managed to wipe it from the net.
Dunno if you are the same anon as before. But I told you to ask in mmda, but to no avail.
If you find a Puck avatar in VRC, try to see who the author is, try to contact them and see if they will share the files with you.
Would appriciate if you shared it in the thread, since I also wanna do a Puck avatar.
>>290546524
I have also thought about this. Some ToS are pretty fucked up, like they are above the law and breaking them forces you into sudoku because some jap wrote it in the readme.
>>290545927
Why are you so fixated on this model? It's been like two+ weeks of this.
>>290546795
I believe I had this before, don't know what causes it but restarting the Oculus VR Runtime service fixed this for me. If that doesn't fix it, a restart of your PC should.
Question: Is an Occulus cleanable? The foam part in particular. I'm building a new rig and a friend will let me have his OR as he's getting a Vive.
>>290546524
Nips have always been pretty autistic about their mods. You see this in SFW and NSFW mods for games all the time.
>>290545927
>>290546835
This is why I almost always download the new models from 3d.nicovideo and archives them.
Always sad when a nice model get's removed.
>>290546894
Just filter it all, why do you care? Type in a filter for "Puck". Its not that hard. I'm sure that the great Tranny Wars will resume shortly, so don't worry. Reason I'm asking after some weeks after is because I haven't had the time to look into this until now and back then.
>>290546835
I have a few added who are authors. Even talked with one. I forgot to ask him for the files. I hope he would be willing to share. He was just enjoying making new ones and sharing. Seemed like a nice kid. If I get it from him I'll share it here.
>>290546524
He probably can't monetize it on booth since it's not his creative work to begin with. It's based off of an anime. He has tons of other Re:Zero mmd models made, all shared privately of course. He prohibits all use for foreigners, like, every page says it's for Japanese only (Japanese only Terms of Use text, meaning foreigners "can't even accept the terms"). It's like spending a ton of effort into something, getting popular because of it and then realizing you're not really getting anything in return other than fame and if you're a xenophobic Japanese salary man who hates westerners it must make him just feel sick to his stomach.
>>290547647
I know, but why? Why are they like this?
>>290547429
Enjoy your coronavirus my man.
>>290547831
People are selling Azur Lane/Kancolle/Girls frontline models on booth. So it should be possible for him to sell it, given the ToS is not different for Gacha games?
>>290534783
>>>/3/ is slow but sometimes helpful. I think blender/unity help is on-topic enough anyway, I try to help out when I can.
>>290547852
It's weirdly childish, isn't it? Like, the only control he has over his creation is denying to people, so that what he does. In some cases, if you create a model to your unique, signature avatar, then I can sort of understand not allowing others to use it, but to deliberately deny it to foreigners because you're a petty loser is... laughable.
>>290544085
The new freeze tag game is fun for a while. I haven't tried it with 10 people yet, but I think this escape room dice thing should work too i think https://vrchat.com/home/launch?worldId=wrld_cc150af4-c93f-4e7d-9037-2739e4389f70 .
>>290547954
It's more about the sweat. Regardless, it's a generous gift so I'll use it sweated out or not.
>>290547429
You can take off the foam part and hand wash it, or toss it and get a replacement from vrcover. The back head strap also gets gross though and afaik it's not easily removable, plus they have LEDs and audio cables inside them. Probably best bet is to disinfect it as best you can and/or glue some new leather or foam padding on the inside.
>>290545927
If you post the files you have (ripped from vrchat?), I or other anons can help piece it back together. Or if you can post the original .vrcw file from your cache, that'd be helpful too.
>>290527247 (Cross-thread)
>>290526897 (Cross-thread)
tbf I'm married and headpatting various VR lolis and anime girls at the meetups regularly with my wife in the room. It's all about having the right one anon.
>>290548445
I have not had legal action taken against me =/= it's legally completely in the clear for me to sell this
You can put anything up for sale on booth.
>>290550928
every single time ive seen this it has never ended well, good luck with your future divorce, retard
When I install cubed unity shaders I get a bunch of these errors. Is this an oudated pack of shaders? If so, what should I use instead?
>>290551000
Vr relationships aren't real, stop pretending you're some experienced love guru, you crossdressing faggot
>>290550046
>.vrcw file from your cache
I don't know how to do that. I have multiple puck avatars but I don't know how to take them from memory or anything of the sort.
>>290552425
That looks more like you're missing something like Final IK or Dynamic Bones.
>>290552425
what model/prefab are you using? While it's probably unrelated to those errors, cubed unity shaders are ancient and haven't been updated in years. Use Xiexe XSToon, or Poiyomi or unity chan toon shader v2.
>>290552568
You mean you have the avatars favorited? Where did you get the meshes/textures then?
>>290552576
I installed dynamic bones, but I don't know what Final IK is.This is a fresh new project with nothing in it but the SDK, Dynamic Bones and a few other scripts.
>>290552764
>Xiexe XSToon or Poiyomi
I actually have Poiyomi but I'll list those two for later download.
>model/prefab
The scene has nothing in it yet, as far as I know.
>>290553004
Forgot the image. The top text made me think these errors are caused by cubed since it's referencing stuff from it. I'm pretty new to this so I don't really know why this is happening or how to fix it. Other than removing the whole thing of course.
>>290553004
what do you mean by "A few other scripts"? Did you follow all the instructions in https://docs.vrchat.com/docs/setting-up-the-sdk , with the right unity version?
>>290552563
most of you fuckers start lewding in VR and then your wife/gf finds out you say its just a prank its just VR get dumped and cry then become lewder whiny faggot babies
>>290553208
Yes. I installed everything correctly. I installed also: FBX Exporter, DynamicBone and that's it.
>>290553181
Well, cubed is probably totally broken then. I'm not sure where those other errors are coming from, but they might be ignorable. Can you enter play mode, or does unity say 'must fix compiler errors before entering play mode'?
>>290553545
Yeah I can enter it just fine.
>>290553680
I'd ignore the errors for now then, and remove cubed shaders entirely (they'll just be pink if you try to use them).
If you're still bothered, you can try looking through the editor log file: https://docs.unity3d.com/Manual/LogFiles.html it should list which prefab files the errors are actually coming from.
>>290553545
I also did see this. Could this be the issue? What could these be referencing? The dynamic bone script? If so do I add it in these?
>>290553934
What object are you looking at in the inspector? An avatar?
>>290554008
this guy's trying to rip an avatar don't help him
>>290549498
What's the Freezetag game's name?
>>290553921
Alright, it's just that some models use them still. That's why. Like this one still has them in the folders. Should I just completely remove them? It states my GPU doesn't even support them anymore.
>>290553275
I like how you completely dodged the accusation that you're a crossdressing faggot with no real world experience in relationships. Get bent retard, nobody gives a shit what some troglodyte in kneesocks has to say about love.
>>290554181
ive had real life girlfriends, i didnt think it was worth answering because i thought it was obvious. ive also witnessed many faggots like you get FBT cheat on their GFs make excuses when they break up and turn into bitchy tranny's who go "n-no i lewd with men in vr its not real and my tities in vr dont make me a tranny"
SAD!
>>290549836
Thanks, dude, appreciate it. I'll try to get it as clean as possible and buy some beers for my bud.
>>290554008
Yeah.
>>290554065
No. I didn't rip anything.
>>290554160
Eh, I thought you said it was a completely empty project with no downloaded avatars in it. That's where you're getting the errors from probably.
yes, you can replace any materials that use cubed with xiexe or any of the other shaders. or just use Unlit/Texture for now until you figure out your other shit.
>>290554301
which avatar? where did you download it from? did it come as a unitypackage, or just an fbx and some textures?
>>290554458
No it literally has no unitypackage. It came as a zip file and just has folders with it. No FBX either.
>AnimationClip
>AnimatorController
>AssetBundles
>>customavatar.unity3d
>Avatar
>Material
>Mesh
>Shader
>Texture2D
I'll fuck around. Delete the folders and see if the error goes away.
>>290554747
Yeah it goes away when I delete everything related to the model I'm trying to rig. So it has nothing to do with the cubed stuff. Just an old model with missing bones, scripts and the like.
>>290554747
>assetbundles
Looks like whatever zip file you got is a vrchat cache rip run through utinyripper, which is going to be harder to reimport and have lots of weird errors like the script issues.
If this is really your first time ever uploading a model, you should really start with a premade one from vrcmods, one of the booth models, or an mmd import. Learn the ropes there, then come back to your ripped model.
>>290540653
It's monday mid afternoon, people are working bro
>>290555276
Alright sounds like a plan. Cheers.
>>290555461
>imagine not being a NEET
lmao
>>290555574
Good luck. Since it's a ripped model anyway, you should just upload your zip and post it to the thread. I (or someone else) might take a look later and fix it up into an uploadable state for you.
>>290555764
The NEETs are still sleeping during work hours
>>290556102
im awake
>>290556128
Hey guys. I'm working on a fantasy RPG for VR, can see a clip of a village I'm working on here: https://streamable.com/774g70
That doesn't have gameplay though, I do have some core mechanics, but I'm torn on the bigger picture of the game.
I see two ways I can do this
1. Make it open or at least semi open, kinda like Skyrim I guess, but on a smaller scale, and with quick transitions between a few maps. Allow the player to gather resources, craft, build a house (I already have a full survival style house building system). Basically, the game is open ended.
2. Make it tighter and more focused. Instead of crafting and being open, more linear. Maybe still some open levels, but basically it'd be closer to diablo 1 - the village can serve as your main spot, maybe even a town portal, you prepare there, then adventure out to a spot and then come back when done.
This affects a lot of stuff because if I do number 2, I can focus mainly on archery as the main gameplay mechanic (swords and all physics objects are fully implemented as melee weapons though, you can use any object to beat enemies with). I can make it tighter, more focused. But it implies dropping mechanics I've developed like gathering (chopping trees, mining metals) and crafting, and the house building system.
What would you prefer? More open or more focused?
Any tips on how to organize folders in Unity? I don't like how if you import a booth model, for example, it just opens up a bunch of folders into the root and I have all the scripts, shaders etc.
>>290559081
More focused first.
Very least we need a proper experience working
>>290559081
open world sounds impossible for an indie game
>>290559267
Not exactly open world as much as open levels.
It's actually kind of faster for me to make open skyrim style environments (No, not as large) than hand crafting dungeons. Dungeons actually take a long time.
Im doing both either way but it does change the focus
>>290559230
My game is fully ready to ship as is. https://streamable.com/u86wov
>>290559081
#2 is the better option. Open world games always feel like there are so many different places, but nowhere to go (or worth going).
>>290559442
>>290559267
>>290559230
Seems we have a consensus and I think you guys are right. I can make a tighter game if I go more like diablo 1 style than a "do whatever you want" style. I can still have some options and freedom, too.
thx bros.
>>290559568
godspeed
>>290559081
is that the one of the polygon asset packs? I think 2 sounds more feasible to do on an indie scale. Try to focus on making a rec room quest-length dungeon first and prove that your weapon mechanics are actually fun.
Township tale already has the tree chopping and crafting stuff, but the combat in the mines is really basic and boring. If you focus on 1, you could run into the same problem of having an elaborate crafting system that ends up just incrementing numbers when you waggle your props at enemies.
>>290559138
Try to keep everything for your own project in its own subfolder under Assets. You can't really help that other unitypackages like shaders and booth models just spray folders everywhere, so you can at least keep your own stuff isolated.
>>290559759
You pretty much nailed what I'm doing actually. About 75% done my first dungeon, and yeah I ran into the "you want loot in an RPG but also you want physics and loot/stats + physics don't combine well" issue.
It's not satisfying to have a crappy weapon that does low damage when you swing hard.
Number 2 allows me to bypass this by controlling the users loot - I can make it more zelda like rather than run into the crafting but all items suck issue like you said.
I did find an okay compromise of making items do damage based on physics strength, but then also range that with a modifier based on the item type and quality. So a sword will do more damage when swung than a chair, but you can use both. And a better sword will do more damage
But I think controlling the users items more rather than letting them craft tons of shit will be more fun. I can do cool stuff, and have upgrades and enchantments and still new items that are better.
I think I have accidentally disabled the camera. How do I fix something like this? I just wanted to see how the physics work before I go into blender.
>>290540653
EU hours peak in a couple of hours and there's rarely an NA there... maybe once a week or so other than Saturday nights?
>>290560712
You can see the physics in the scene view. I don't know what you did to your camera.
>>290560363
I wonder if you could do weapon upgrades by way of weight, where heavier weapons just can't be swung as quickly (add a delay to the physics like B&S or creed boxing), thus cutting down the DPS in a natural sort of way.
>>290560921
I fixed it.
How do I see physics in the scene?
>>290561058
Rigidbodies should just move in the scene view when you're in play mode. dynamic bones too, though you'll usually have to select the avatar and jiggle it to see any effect.
>>290561143
I tried to do just that, hit the play button and then move the avatar, but I can't move it. It just stands still even if I click and drag the Axis. It also has this orange outline. I can click and drag the entire model when it's not in play mode though, but nothing jiggles. Eyes blink normally though if that has anything to do with anything.
>>290555764
How do you neet and still afford vr?
assuming you dont live with your parents or something like that, got any tips? lol
>>290561462
neetbux, ex boyfriends, trump stimulus
>>290561429
you have to drag the root avatar gameobject. clicking the avatar in scene view usually selects the Body skinned mesh renderer, which can't be moved since it's controlled by the animator.
>>290561429
Nevermind I'm retarded. I still though wish I could just remove the head and stuff and not move the entire body.
>>290561564
So does the "Body" always just mean just the head?
>>290561596
If you click through the Armature in the hierarchy to Hips -> Spine -> Neck -> Head you can rotate the head around.
>>290561829
The "Body" gameobject underneath the avatar root in the hierarchy is usually just the entire skinnedmesh, head and all. Some models have multiple skinned meshes for different parts though, which is bad for performance and you should join the meshes in blender eventually.
>>290561998
They can't remain separate or will they not be able to be uploaded into VRC?
>>290562194
They can be separate for now, but expect the avatar build menu to yell at you for having a poor avatar. Not much to worry about for now, but it should be top on your list to fix once you get the rest of the stuff figured out. It's not hard to do in blender, tupper's tutorial or other more recent guides cover it
https://docs.vrchat.com/docs/avatar-optimizing-tips
>>290562194
reee merge your meshes
>>290562473
reeee stfu faggot i wanna randomly get naked
>>290562753
You can do this with merged meshes, reee
>>290562838
no, you cant unless someone gives you the material reference for animating
the easiest way is literally 3 clicks with an inventory system, make an automated script or fuck off
>>290562393
So stuff like swords, hair, tails, ears, if they are separate will still work? How do people hide something like a gun with the avatar?
Also I'm starting to see why so many avatars are bad performance. I just am having a hard time understanding how to keep all of the separate objects together so they don't fall apart when the character ultimately is animated in the game. Like for example a bag or armband stays on the arm. I guess it's just all about learning it slowly. It's a huge curve since VRChat kind of throws you into 2 giant programs at once and expects you to blindly follow steps 1-10 and I feel like you learn nothing doing that about the basics of modeling, animating and rigging. That's how it should be for most people, but for me it's painful because I want to learn.
LamdaDelta
>VRC is borked
Aaaaaaaaaa, I wanted to play VRC!!!
>>290564185
You hide the object on the avatat and once you do a gesture or emote you enable it. It is always there but inactive.
>>290565023
>>290564185
You'll learn eventually, we all did. The most efficient way to do props like swords and guns is to make a shapekey in blender that shrinks the prop to 0 scale, then toggle that in your animations or emotes. For regular non-deformed meshes like swords and guns it's usually fine to have a separate mesh renderer that's only on some of the time. But for deformable clothes it's really expensive to have a whole separate skinned mesh.
>>290565215
Sure if you want it to look like shit and always render those polygons when not in use you fucking idiot
>>290565046
Avatat? I'll check out tutorials. You've helped a lot already and I'm asking minute detail stuff at this point when it can all be taught elsewhere. It just sucks that even tutorials don't explain what things are in the program. It's just a guy jumping from one thing to another without any explanation what it does normally but only in the context of VRchat. Imagine if someone stopped and said "now normally these are used to control the X of the model or even Y in a world / map setting" while going on. A lot of terms get thrown around too that must mean something. I'm one of those autistic types who can't remember a word unless I know the meaning, like someone saying a phrase in latin but never explaining the meaning means I will forget the phrase in 10 minutes.
>>290565215
Thanks for the tip.
>>290565023
Play Beat Saber.
>>290530503 (OP)
Has anyone here had their Rift S suddenly make a static noise, and then the screen goes black? If you have, did getting a USB PCIe card fix it?
>>290565601
Probably ded cable.
>>290565601
Have you tried unplugging and plugging the cable back in at the back of the headset?
>oculus link keeps cutting out
after the latest update every once in a while my headset screen will freeze but everything is still running on my pc, including the tracking of the headset. why can't shit just work always?
>>290565561
FWIW you can instead go follow a basic blender tutorial on modeling, rigging, uv unwrapping and texuring, then a basic unity tutorial on gameobjects and the transform hierarchy, importing humanoid models and animating them. All will still apply to vrchat and you can start to see how the SDK interacts with all the underlying concepts.
>>290565046
Sorry, avatar*. I barely know how to do stuff like that as I'm pretty new to it myself. Here's the tutorials I followed, might be of little help but it's something
https://www.youtube.com/watch?v=flsKu3otSKE
https://www.youtube.com/watch?v=h1lho_7p-DE
https://www.youtube.com/watch?v=_JtjESm_AEE
>>290565948
Tried a bunch of shit, nothing works
>unplugged/replugged from both ends
>Used different displayport/usb ports
>updated and downgraded the firmware
>unplugged everything else that's using a usb port
Only thing I haven't tried is using a powered hub/PCIe card which I see some people say has solved their issues.
>>290565601
An anon got a power USB hub recently which fixed it. A lot of people have this issue with the Rift S mic.
>>290566056
That sounds like the path I ought to take. Every booth model that was posted were all avatars that do not interest me. Only the Puck seems fun to work with, but I can't work with it until I have some knowledge. So it's best to just focus on basics and see where this goes. Cheers again.
>>290566198
I have a Rift S and one day I started to "see static" which was these colorful dots everywhere. If I juggled the wire I would see more of them. I then one day cleaned the whole headset and tried unplugging the cable but it wouldn't budge. Mine is just so deep in there so I just pushed it in deeper.
I would just clean the contacts on the cables with a Q-tip and alcohol perhaps. Make sure the motherboard drivers are up to date if the USB 3.0 is plugged into the motherboard. Update Oculus. Update Graphics card drivers. Etc.
I think it's most likely just your earphones not plugged in properly and the cable not properly in the headset. That or you've ran over the wire too many times. Try moving the wire from different parts to see if you can recreate the problem or fix it.
>>290565585
I know I did that for half an hour. I'm not sure why but I feel compelled to challenge myself with the most bullshit songs I can't do.
Is there a way to adjust particular songs when the timings seem off? There are two songs I can't hit because the notes themselves seem really offset for no reason.
>>290565561
>>290566181
I'm fucking retarded, replied to myself for some reason
>>290567013
if all the songs are offset you can go into beat saber settings and adjust the audio offset. if only a few songs though, they're just badly mapped songs. you could open up the song editor and adjust it, but usually not worth the effort.
VRC is dead
Delving into the NeosVR rabbit hole if anyone wants to join
Look for the "happy funtimes" world in this area of the main menu, you don't need to make an account for this and it's a fairly small download.
>>290566009
I get this with Quest+ALVR. The screen freezes and I can't access any menus. I can still hear game sounds and the mic works.
Only fix is restarting the Quest. It just picks up from where I left it except the playspace gets desynced.
>>290566864
>Mine is just so deep in there so I just pushed it in deeper.
It's in there really tight, you need to wiggle it way more than you'll feel comfortable with but it'll come out eventually
>>290567689
You shouldn't push anything in that doesn't have a flange
>>290567393
Oh wow there's a lot more instances than when I last played. Maybe more people are hopping on while VRC is down
>>290567624
yeah, i tried turning restarting when connected and running vrc, it "worked" but i was in the ground and couldn't access any of my menus so i restarted the oculus pc program
>>290565601
This is a common issue. Take your headset off, close all VR apps, and the reset the Oculus VR Runtime service in the services application on your pc. This fixes the issue 90% of the time.
If you're having a robo tranny mic issue, then it's probably your USB controller being funky. A decent powered USB hub should fix it.
>>290568078
I guess it's a bit different with ALVR since there's a level of separation from SteamVR
>>290567191
Yeah, just a couple songs. I'll drop them.
I also wish that either the AI generator didn't suck (Accurate offsets but the mapping is all over the place) and that there was more videogame OSTs instead of everything being mumble rap.
>>290567013
Stick to ranked maps which aren't allowed to have bad timing.
Wtf, you guys aren't socially inept outcasts of society?
You all fucking normies that things they are depressed nerds because it “cool”
I thought that I would be with like minded losers wizards that could nerd out about Star Wars, wow and other neet shit but all you fuckers talk about is our social life in VR and irl.
I CAN’T RELATE TO HAVING A GF IN HIGH SCHOOL STOP!!!
>>290569409
"You all fucking normies that things they are depressed nerds because it “cool”"
Can you run that by me again
>>290569409
yeah and they're also pyschopaths who will call you a stalker if you catch them cheating on their lover
>>290569409
This but unironically. All the time it's:
>muh girlfriend/ex
>muh 100k job
>the gym
>real life meetups
And so on. Then they claim to have social anxiety while talking non-stop for 3 hours about extensive real life social activities. I don't know if the 4chan users became normalfags, or this general just attracts them.
>>290569409
i have no idea what is this post trying to convey, but i think you're mad
>>290569409
Is this how it is at meetups? Sounds boring
>>290569409
Sorry but Star Wars nerds are social outcasts because it's repulsive nowadays, not because it's nerdy
Get better taste faggot
>>290569409
is this a new pasta?
>>290570206
star wars is for faggots
>>290569754
So true. Normies always talk about themself and cares nothing for anyone but their own bubble.
I tried to talk about the real side effects of long term chronic depression but they stoped me and just began talking about their high school crush and how depressed they are for getting a F in math.
>>290570369
that's exactly what I just said dumbass
>>290569754
A: This general has a normie problem
B: This general has a furry/tranny problem
pick one
I was trying to talk about the effects of long term isolation and this vrg person just stuck his hand in my face and said "Yeah that reminds me of when my 3rd gf left me back in high school I was alone for like 2 weeks" and then prompted a round of drinking. He said fuck niggers but he then afterwards qualified it by saying he had lots of black friends and was looking forward to getting his exam results back since he thought he did really well this time, since he wasn't smoking as much weed.
Projects lads, post em.
>>290569880
NA hours are almost always like that. EU hours can be like that; the last time I logged in was someone talking about Tinder dates. Anime watching SEA fags generally talk about wanting to kill themselves instead, which is much better. Just don't mistake them for late NA, which is the same time.
>>290570771
Both. About 95% of people here should leave.
>>290569409
>nerd out about Star Wars
westernshit is ultimate normalfaggotry
Let me in VRC, I wanna vket reeee
>>290571253
Anime is trendy around normies right now so it’s basically cancer community.
>wow dude have you watched dragon ball
>omg I just watched the Netflix sword art online I’m such a nerd
>wow I’m super edgy I love made in abyss even tho I’m never going to read the manga
>>290571865
>being elitist about chinese cartoons
Cringe
>>290569409
Star Wars has a great expanded universe. Its main problem is that the franchise doesn't have a future.
>>290571176
alright, pick the 1.4 other people you want to stay
>>290569754
>my ex
Hey man, at least it's my VR ex because I'm a NEET who lives in VR...
>>290571490
I've managed to log in. But I couldn't get into my home world after a second try.
>>290572424
>implying /vrg/ is 28 people
>>290573089
>48 IPs at the time of reply. 5% of which is 2.4, being anon and 1.4 other people.
Don't think about it too hard.
Just got my Trumpbucks
I'm a well-off NEET until college opens back up
Should I blow it on a Valve Index?
>>290574587
if you want to
>>290573859
Threads usually end with over 100 unique posters.
>>290574587
You're not going to get it anytime soon if you do since the waitlist is over 8 weeks at this point.
I'd recommend just getting a Rift S if it's your first headset, but if you're fine with waiting and you're sure you'll use it a lot, then go for the Index.
>>290575354
yes but they arent here and we're talking about 95% of people here
>>290574587
>Implying valve will even let you
>>290575417
>Index
Not that anon, but doesn't using it a lot mean it's not going to last very long considering the various build issues?
>>290574587
You can't buy one
>>290575417
Thanks anon. I'm probably going to hold off for now, see if anything else more exciting will show up in the meantime. I was already a bit on the fence because I know VR is lacking a good amount of "real" games, but the waitlist is a bit of a killer.
>>290575695
The QC issues are mostly isolated to the controllers, and it's pretty easy to get those replaced through an RMA, even though it really sucks that you have to do that. I'm kinda worried about what happens when the warranty is up though if they haven't actually fixed the controller issues by then.
>>290575995
I wouldn't expect to see any new headsets before next year, but if you didn't have a ton of interest anyways, there's no harm in waiting for now.
>>290567393
Says
Server status: Down
for me, and thart spot is empty, no active worlds.
>>290576584
Nah, base stations often shit the bed for no reason too, first couple of days especially.
>>290577115
try now, was checking out a devs world
>>290575695
Controllers - 2 months
Cable - 8 months
Base stations - over 8 months
>>290576584
How long is the warranty on an Index?
>>290577307
It's nowhere near as common as the controller issues. I know it happens occasionally, but I've really only seen it mentioned a few times here, and I don't remember talking to any anons that had issues with it.
>>290577519
For what it's worth, my cable lasted 5, probably because I let it get twisted up pretty bad, and my controllers lasted about 8, although that was just good luck.
The cable stuff isn't really an Index exclusive problem though, plenty of Rift and Vive users were killing cables pretty often too. Supposedly the way it's attached to the headset does put some extra strain on it, although I don't know how true that is.
>>290577523
It's a year in the US, not sure about anywhere else though.
Anyone else find VR ruined flat games for them? It's not that they're not fun, I just know they can be better.
>>290578609
Yeah with the base stations it's like I know 50 people with indexes- 90% of them have controller problems, 10-20% have cable problems, and 2% have base station issues.
>>290578935
I was bored with regular games already anyway
Hi /vrg/! i've been looking to get into VR but there seems to have been a boom in sales as of late. Where can I look to get good prices on VR kits?
Got myself a bitch on a leash
>>290578609
Well yeah, base stations are still lemons, controllers are just built with a design flaw
>>290579090
f5 and luck
>>290577523
Where do you live? It's 2 years in the EU at least.
>>290579090
You just have to keep an eye out for restocks so you can get one at retail price.
>>290579253
EU thankfully. One year sounds like a nightmare since there's seemingly no controller fix on the horizon.
>>290579146
She's no good, throw her back in and cast your line in a better spot.
>>290578935
It's only ruined some types of flat games for me. Some games just wouldn't work well in VR.
>>290578935
Well it didn’t ruin leaderfags enjoyment of flat shit because it’s the only thing they stream.
>>290578935
I was like that in 2018, slowly flirted back with flat games in 2019 and downright not play VR anymore in 2020 because flat games are better designed and never get as buggy and shitty as VR games, unless you specifically look for trash. I was mostly in for VRFPS, and fuck, even niche flops like Insurgency Sandstorm, BFHardline or Ground Branch run fucking laps around VR games. And if you add older games like Titanfall 2 or CS:GO or some other shit into the mix it's basically over. The only thing VR has over those games is throwing, aiming still has got ways to go, unless you take the easy way out like Half-Life and only do handguns.
VR games are just trash. Saying you'll never play flat games again sounds like a curse.
VRChat seems to be back up so gonna do a few vket worlds. If you wanna join just hop on and join me, I'll start in Cube or World End Utopia I think. Or ask for an invite link if you don't have me added
>>290579641
based
>>290579090
RIP
>>290579634
FPS games are what are really dead for me. Flat FPS just feel like shit.
>>290580132
I think it depends what the main kind of thing you play is. I used to play mostly single-player stuff and long JRPGs. I mostly play for story so immersion is a big factor for me. I don't care for gameplay as much. And nothing will ever immerse me as much as VR.
>>290567393
Well that was interesting
Was joined on by a few people, 4 furries and a dev on the game who showed off a WIP battle royale and a sailing gamemode with manual turning, It's great for multimedia sharing and you can even import .blend files directly. You only have a few options for shading but getting your avatar in is fairly easy, if unintuitive. The in-game camera is really difficult to use, even compared to the VRC camera.
>>290583089
>I used to play mostly single-player stuff and long JRPGs
But there's barely anything to scratch that itch in VR. If it wasn't for the token rhytm game and discount crap like VRChat/Pavlov there'd be next to nothing for content.
What do you play now? What do you plan playing next year?
As for why no one plays it:
>The menus are convoluted as fuck
>It's peer-to-peer and heavily reliant on everyone having great connections to each other
>the third world that I visited randomly from the list was a POV furry vore video
>the only other public instances (5 people, 3 people, and 6 people) were furry worlds
>it looks like you have to put everything together in-game, including the worlds, and building worlds inside of VR is a pain
It'd be cool to get more people in on this, but that isn't going to happen.
>>290583769
>>the third world that I visited randomly from the list was a POV furry vore video
Don't act like VRChat isn't heading in the same direction. Maybe swap furry for kemono loli
>>290583727
Boneworks, Alyx, S&S. SkyrimVR is a magical experience even if the port is terrible. I play Beat Saber mostly for workout purposes now.
VRchat is 99% of my time in VR but that's mostly my downtime.
>>290578935
I'm in the same boat as
>>290579067
Flat games just feel boring.
>>290583769
Yeah, It just felt horrible. I asked for key to ChilloutVR beta. If I get a key, I'm gonna give it a try. Feels like chillout can be a better VRC.
Nostos VR should have made VRC but better. It was more like R18 recroom or something.
The drag shit into the game stuff was cool, but avatar etc was not really user friendly.
I fucked up my hands and then I couldnt do shit or access the menu. Then I crashed out.
A month ago I didn't think I was going to do this, but I'm having a lot of fun with some people. All this while waiting for the:
>5-7 weeks Index order.
Does anyone have information on a multiplayer mod for H3VR? One of the top runners for take and hold mentioned that there was something but my research has come up dry. I would like to satisfy my gun autism with anons from here.
>>290587876
>>5-7 weeks Index order.
How long did it take for it to reach this point?
>>290587876
The more I wait the less I want to buy it
>>290588761
>multiplayer mod for H3VR
Gonna be completely blunt with you senpai. If you wanna shoot the shit with friends/randos in VR just play Pavlov or Contractors.
>>290589427
4 weeks.
>>290590617
tfw ordered mine 8 weeks ago and it's on 7-8 weeks dispatch
>>290590617
Lucky. Not as bad as anon above but I orderd 6 weeks ago, still says 8+ to dispatch.Just fucking end me I've had enough of the Rift S, let me give you my money Valve
>>290590297
The weapons in pavlov feel like garbage and do not satisfy my gun autism, plus dave is never going to fix them. I havent tried contractors but I'd imagine that its a similar situation. What I want to have is a multiplayer shooter with h3vr gun handling.
>>290591532
Sounds like the state of VR right now isn't for you then. Give it another 40 years when VR has a second resurface as a cool thing for consumer use and you might have better luck then.
>>290588761
Never heard of it.
>>290591532
The gunplay in Contractors is a lot better than Pavlov in my opinion. It's still not full gun autism tier a la H3 but it just feels better. The main issues are the shit spawns and lack of public lobbies, but the new mod support is great and adds a lot to the game
>>290592746
Contractors feels like airshit.
>>290593670
this desu, contractors guns lack weight and the audio design is absolute trash
>>290587876
just gonna warn you now, the kinect tracking is absolute dogshit to the point where you won't want to bother half the time since it requires looking straight forward
>>290594947
>>290587876
Can second this. 360 Kinect is completely useless.
I totally forgot what board it was that had the mmd thread. I had it followed but because the month changed 4chan decided to erase all my followed threads.
>>290594947
>>290595076
I know. It doesn't matter. The Kinect came with an Xbox 360 and 4 games, controller and a newer model of the console for 30€. So not a big deal. The adapter was only 15€. I've put an order for an Xbox One Kinect + Adapter, but that one would cost up to 150€, but I'm hoping to snatch a console seller who has the camera as extra.
It's just for fun and maybe to record animation to use in Blender. Just rudimentary stuff, nothing too crazy. I don't plan on using the Kinect every time I play, but just for fun. I would get 3 tracking pods or whatever they are called, but sadly I don't even own docking stations or an Index yet and since the world is still under lockdown I have no real other options apart from a 360 Kinect for now.
Buying trackers are expensive. One costs 150€ easily right now and that's not including the straps, docking stations and what-not.
>>290535984
Haha sucks to be you. We both have fun while also thinking of penises all day.
Making a new video coincidentally please wait warmly. Linking you one of the old vids for now:
https://streamable.com/u8r0o
I'm new to VR, I just beat The Room VR and I had a blast. What are some other vr puzzle / escape room type games that don't resort to weird bullshit?
>>290596531
>that don't resort to weird bullshit
Last Labyrinth depending on what that means. I think it's still on sale now too.
>>290591117
>>290591342
Honestly I'd have bought a pair of controllers off ebay if I didn't expect them to break in a week.
>>290545927
>>290550046
Didn't I already gave you the ripped files from T so long ago? linking it again so others can help you.
http://www.mediafire.com/file/5hzl4aogdmkrck3/Avatar-Puck-Asset-bundle-5.6.3p1.file_1edc58fd-d399-4d10-a507-d0d01aa59194.1.vrca.rar/file
>>290596941
I just see these types of games taking the pixel hunting or alien logic of old point and click games to an insane degree.
I just watched a VRchat video and how do you not jerk off to every single fucking female avatar? This is coomer fuel maximum I literally cannot belive it, I couldn't play this game for 5 minutes because of that. Does it at least have any NSFW functions?
>>290596531
Fisherman's tale is kind of cute but very short, like an hour on my playthrough. I Expect You To Die is supposedly good, haven't played it myself though. Vrchat has a few okay escape rooms. Hopefully they'll get better now that udon is out.
>>290597945
>Does it at least have any NSFW functions?
>>290559081
First stop using the low-poly meme. It really makes the RPG feel less worth the money.
You want to be immersed in an RPG first and foremost.
>>290592746
I prefer the recoil model, but the sounds are terrible, and models aren't VR ready - you can't chamber check, it just spawns a casing if you pull the handle all the way back, some guns are ass unrealistic as Pavlov. Onward is better than both, especially with the TTK that doesn't punish tactical semi-auto, but then again Onward sucks the most out of the bunch.
>>290597347
Have the original VRCA file still? This looks like assetstudio, whereas utinyripper might do a better job at putting a usable scene together.
>>290583769
what is happening in this picture and why does it make me feel funny
>>290599746
You're not gonna get one dude to make a game looking like Asgard's Wrath or Skyrim VR.
>>290599734
GOOD ones, or the ones you have to imagine?
>>290597109
the warranty is tied to the serial numberat least in EU
>>290600025
Small slice but a thick slice. Then you can shill it on patreon or kickstarter with the thick small slice be a reference.
>>290597721
It's not really like that, so you should be fine.
>>290599003
>I Expect You To Die
I really liked it, but it's hard to recommend for full price.
>>290595451
>trackers at 150€
Bruh they're currently stocked in EU
You can even get them from vive.com for 119,99€ each + shipping. You should be able to find a store that offers free shipping too.
>>290597347
Yeah, but I have no idea, now that I sat down to try making an avatar out of it, how to do it. From the looks of things it's insanely hard to do that from those files alone as I've discovered, with the help of anons here. I did manage to upload something, but it just had none of the things the normal avatar had, like moving eyes, couldn't squat in VR and all the dynamic bones were not working. It also had no finger bones and a bunch of other things.
I'm still learning bare basics, but I lose that link you provided but I'm glad you posted it. Now the anons who know how to do this shit might be able to piece that together. I hope. I sure as hell can't, at least not yet. Pic is what I managed to upload.
>>290600672
Are you sure though? I live in Finland and I don't know any local store that sells trackers. At all. Even the biggest electronic retail stores have 0 listed for sale. None used either. I suppose I'd have to directly buy from Vive.com but that's my only option.
>>290600196
Wait for real? That changes everything.
>>290601016
hinta.fi is your friend my dude
https://www.proshop.fi/VR-Virtuaalilasit/HTC-VIVE-Tracker-2018-Edition/2658271
anyone have an opinion on Elite Dangerous vr? I've never played the game, it looks so pretty and the vibes of playing in vr sounds great, but i've heard the controls are so convoluted you NEED a flight stick to play.
I have nms vr, but that game is just kinda eh in vr
>>290601352
Well that's nice to hear, but I guess I didn't make it clear enough in my OP. I don't own docking stations yet, because my Index bundle is nowhere near here. I just have a Rift S. As far as I know those trackers need docking stations, so I'm going to have to put a hold on buying them. That's why I don't mind the budget Kinect, because getting trackers in the future might not even be what I'm going to do. Hell I might lose interest in VRchat in a month. Then I'd be stuck with 3 pointless trackers that costed me 360€. With that money I could've bought a lot of beer.
>>290583189
>if unintuitive
That's the thing about that one. It sucks because it's not user friendly. It might be powerful but if people need a PHd to learn how to hammer a nail then it's not worth it.
>>290569409
>nerd out about Star Wars
Hahaha that's the most normie hobby ever. Get out of here poser.
>>290578935
Same same. Flat games are... not fun anymore. VR is just so much more superior.
>>290601743
They're called base stations and they're kind of hard to get at a decent price right now. I get your point.
With Kinect just remember to always face it and be sure to set your height so that your viewball is where your eyes are and your feet balls where your feet are. I had a bad time with Kinect because I didn't know how to calibrate into full body properly. You can even sit down if you do it just right.
You could also consider that the trackers are known to run out of stock and whenever that happens you can sell them at MSRP or more.
>>290580530
Thanks for dropping by again. Server outage delayed me a bit so only got to do 4 worlds but now at least there's an even 3 versions per world to visit now. I'll be doing it again 8pm BST tomorrow and aim for 6 worlds, taking a break Wednesday and then finish off Thursday and Friday
>>290599894
I used utinyripper for it actually.
This booth was advertising a vtuber and a Unity motion recorder. The model sung and danced using a recorded motion
>>290600927
Cute neko lost in a post apocalyptic paradise straned via boat shipwreck.
We visited the /vrg/ SEA booth
Don't know if anyone is interested but I found a VR thread on /t/ and I figure since this general has a lot of perverts I should link it:
>>>/t/915146
>>290602538
>you can sell them at MSRP
I don't want to profit off this hobby. I don't think it's ultimately worth it. Might end up with trackers no one wants to buy too or if the economies start rolling they come in stock. A lot of countries are lifting quarantine now.
>>290603363
>>290604403
go back to twitch niggers
>>290602538
>With Kinect just remember to always face it and be sure to set your height so that your viewball is where your eyes are and your feet balls where your feet are
Wait, the top ball is supposed to match with your head? I assumed it was supposed to go at the hips, holy shit this changes everything.
Please remember proper hand hygiene
>>290603363
Hope you had a nice time! A lot of the stuff there are free or near free in price. Thanks for coming by
T booth
>>290605256
HAHA CORONA SO FUNNY HAHA
>>290605256
Will do anon. VR Hygiene is very important.
>>290605845
Don't you just enjoy the toilet meetups? Very civilized
>>290606245
>>290605845
anyone have a simple model of a thong I can have? fbx, obj, whatever. I want to tweak one for my avatar and I'm too dumb to make one. These turbo kikes want 18 fucking dollars for this model
color doesn't matter
>>290606492
He hates it!
>>290606634
is this going on a loli?
>>290607219I'll post an image when I add it
you know, if I can ever get one to add
Hory shit
>>290608656
that's me!!
https://pastebin.com/cUkiNPK8
re-upped and cataloged for anyone interested.
>>290609026
Welcome newfag!
Please enjoy your stay. VR is a wonderful new place and reality for all of us to enjoy and build together!
>>290609481
oh SHIT
thanks anon
>>290609481
Much thanks anon!
With wooden poker now more or less working, I'm going to see if I can make a convincing billiards world in udon. Just playing around with physx's rigidbodies and PhysicMaterials, I think it looks okay, but I've played very little real pool. Next step is making a pool cue. Since udon gives you the raw controller poses, I think i can make a nice two-handed sliding pickup system, with grip on the dominant hand and trigger on the non-dominant hand to make a sort of bridge. Like a reverse virtual stock kind of.
If anybody has a nice pool table or ball textures to share, that'd be helpful.
>>290608656
Now all us new VR owners need to figure out which games are worth playing and which ones are gimmicky piles of shit.
>>290611369
>If anybody has a nice pool table or ball textures to share, that'd be helpful.
If you want we can collaborate. That should be fun.
I can make the pool table, texture and balls.
If you send in your prototype now even without any codes I can skin it for you.
This coming weekend I should be relatively free to do this.
>>290611447
Robo Recall
Swords of Gargantua
Asgard's Wrath
Pavlov
Stormland
Organ Quarter
VRchat
Moss
Creed
Blade & Sorcery
PokerStars
No Man's Sky (Unironically good hours for the cost on a sale)
>>290609481
Nice!
>>290611686
Sure, here's the prototype in all its 30 minutes of work:
https://github.com/hiinaspace/that-pool
I'll work on the cue holding system in the meantime, and the physics sync, which I think will take some doing to make it reliable.
>>290611369
i'm still waiting for enough players to actually test your wooden poker
>>290608656
Another retarded headline that doesn't follow the actual contents of the article. We have no way to say that VR grew by 1 million new headset owners, only that potentially 1 million headset owners used their headset in the month that HL:A launched. The Steam hardware survey for headsets is of monthly usage, not ownership, hence "monthly connected headsets". It could be entirely possible that the majority of connected headsets were still old users dusting off their headsets to play Alyx.
>>290609481
Incredibly based
>>290611369
that break is very unrealistic
add a tiny angle (.5 degrees) to the cue ball and see if it breaks near-randomly
>>290609481
All of them were booth collection shared before?
>>290615386
Yeah, that break was dead on, here's a few random breaks. I think there will be plenty of entropy in a real game. I'm trying to find data on the elasticity of the bumpers, can't remember from the years ago I last played real pool how bouncy they are.
>>290616994
>That ball gaining momentum each bounce
My sides. Unity PHYSX in a nutshell
You're using a physics material right? might want to reduce the bounce factor.
>>290617351
yep. There's some weird interpolation visually going on too since I decreased the Time.timeScale. I do wonder if I should just make the balls weigh 1kg instead of trying to use regulation weights, if physx will do any better.
How do I make 2 separate bones both move one other bone? or rather, how do I parent a bone to two other bones so both control it?
I have a bone near my chest that I want both my shoulder bones to be able to move. The problem is when I parent the chest bone to, say, my right shoulder, now my right shoulder moves the bone correctly, but if I try to parent it to the left shoulder it unparents it from the right. I want both shoulders to move the bone
>>290617810
You can use constraints on avatars now https://docs.unity3d.com/2018.4/Documentation/Manual/Constraints.html
You don't become your own waifu what the fuck is wrong with you people!?
You become a man your waifu wants to fuck!
>>290609481
add
https://files.catbox.moe/xbafuo.zip
https://files.catbox.moe/rbi6w1.zip
which are
https://www.v-market.work/ec/items/2426/detail/
and
https://www.v-market.work/ec/items/2417/detail/
>>290619223
I'm a tard, it says to use parent constraint but I don't see that in my unity under add object constraint?
>>290620323
should be there under components -> misc, or just type "constraint"
>>290621320
uh, are you using unity 2018.4?
>>290611369
we're testing mahjong and only the dealer can see things right now, to the other two the tiles are still in their starting places
>>290623091
players that are sitting can interact with the tiles that are in the in default spread, with only the dealer seeing the movement of the others
>>290623091
>>290623285
huh. I'm guessing that the 'resync physics' button does nothing at all? Are the tile backs flashing purple/blue/red for anybody?
Helmet and dome updates soon
Playing half life alyx. its the first real FPS i'm playing in VR. it's pretty great even though I can only last about one level even with anti nauseants. I've been using full walking, but with snap turning/just turning regularily and i find its good. Having controller based turning was a quick way to get motion sickness.
that said, I find a lot of the enjoyment of vr is just exploring the places. Getting the flash light was cool especially holding it up and peaking around corners. but god damn fighting zombies in the dark with the flash light was pretty fucking terrifying. I do not think i could ever play a horror game in VR. I would probably have a heart attack.
>>290624403
Half life always has had its horror moments so the experience won't be too far off more dedicated horror games.
Watching the brand new animated film, The Willoughbys tonight in VRChat at MIDNIGHT EDT, about 60 minutes from this post. Join the Fancy Cat Theater world. Not Windows 10 only anymore.
https://www.timeanddate.com/countdown/party?iso=20200505T0000&p0=179&msg=The+Willoughbys&font=hand
https://www.youtube.com/watch?v=HnG4ag3Nkes
https://www.imdb.com/title/tt5206260/
>>290626147
The willoughbys huh? Haven't watched that in a solid 4.5 minutes.
>>290625464
yeah, but in a fps, at least you have a gun.
>>290626935That won't always help you.
>>290530503 (OP)
Fatty wants to cook and eat a kemono meat bun.
>>290623925
Lookin good. Very protected. Would go out into uncharted territories with.
>>290627843
>>290627843
Do not trust this face. This is the face of a trouble maker. A sly fox.
>>290583189
UI is getting upgraded in chunks. Though I've never had an issue with the avatar import, takes like 5s and you can work off the blend file.
Think they just pushed a new camera actually that has the bokeh filter on it.
Shield hero is such a scum.
Thinking of buying another slave kemono to add to his ring.
>>290630940
What game?
>>290631028
VRchat
There's a virtual market event happening right now. So you can buy avatars/items. You can see and sample them on the different maps of vket4.
the forbidden bump
>>290635289
BUMP THIS
>>290635471
god i wish that were me
>>290637984
Who is bananers?
me and my sister!
>>290635471
absolutely disgusting
>>290635471
Absolutely beautiful degeneracy
>>290638195
Incest fetish?
>>290638260
He gives degenerates a bad name
>>290638356
>>290619225
what if my waifu is attracted to herself
>>290619225
>the man my waifu wants to fuck is a girl
what now?
>>290609481
Just saying but the link for Norao노라켓.zip is the same as for Pie 파이.rar
>tfw questfag
>>290639017
boothcat voicechanger sluts are a dime a dozen and should not be regarded as human beings
>>290640425
>tfw questfag
Feels good to be the masterrace headset being able to do everything.
>>290640813
God I want a voicechanger boothcat slut to call me goshujinsama
>Just want a basic kobold avatar
>Need to search forever in game or make one myself
This is kinda a pain in the ass, is there really no search function?
>>290640813
I regard them as onaholes
>>290641445
How hard can it possibly be? If you can't find one with the specific avatar you want, just find a regular one ask them to clone your avatar?
>>290641515
>kobold avatar
We don't cotton to your kind around here, freak.
>>290641515
Used to be but it was borked in the update
>>290641645
I just want to be a short cute lizard anon. Is that so bad?
>>290641753
>Is that so bad?
Yes
>>290641753
Yes.
>>290641818
>when this exists >>290635471
>>290641854
Cute and pure loli vs degenerate scalie scum
>>290641515
>Need to search forever in game
Did you search at all?
That guy who makes the kobold avatars is advertising at vket in one of the cyberpunk city instances, in the really big furry coop exhibit. I think it had demo avatars.
https://gumroad.com/l/iiKYw
>>290642109
I'm new to VRchat and VR in general. I've got no clue what Vket is
>>290611369
5 hours later, I think the basic concept is sound. The cue gets essentially parented to the first hand you grab it with, but once you grab it with both hands, it takes its position from your dominant (back) hand and rotation from the vector between both of your hands, so the cue slides along your non-dominant hand as a bridge. Not entirely realistic, but pretty satisfying compared to vrc pickups. Implementation is simple but I got stuck for hours being stupid about quaternions and trigger colliders. The yellow/red zfighting is because there's an actual non-kinematic rigidbody (yellow) fixjointed to the kinematic one (red) since otherwise the force doesn't really transfer to the balls properly.
>>290642205
Vket is a virtual exhibition for products on Booth.pm. It's on your world screen under Virtual Market 4. If you are curious what's out there, explore the Avatar Showcase worlds. They're just all the avatars on display without needing to see the other 31 worlds.
>>290641515
did you even look?
https://vrcmods.com/search/latest/0/kobold
>>290642371
Furries are retarded, nothing surprising here.
>>290642325
Thank you, that helps alot
>>290642371
I didn't even know that was a site, my bad
>>290642272
Very cool. This is looking legit. The syncing will be its test. Hope the master-owner system works well with the sync.
>>290642645
did you know google was a site?
>>290642870
Holy fuck, I know I'm retarded alright? I asked for a little insight.
>>290642272
Something that is a challenge that might be good for this.
Is there a way to access the "analog" of the grip for one of the hand nearer the front tip of the stick to essentially make the grip tighter as the analog gets tighter. Making the stick have a harder time moving?
>>290642645
you can find models on deviantart.com, bowroll.net, 3d.nicovideo.jp, mmda.booru.org, vrcmods.com and of course buy them from booth.pm
Hang yourself and die nigger
>>290642325
>They're just all the avatars on display without needing to see the other 31 worlds
Pretty sure that's not true.
>/vrlg/ doesn't exist
what's the best size kink content
ResizeMe looked promising, but last I saw it was going murderfaggy
>>290642325
>all the avatars on display
Doesn't work that way mate.
Each place is unique there is no duplicate booth and avatars/items.
>>290645059
>gentlefag
lol
you've got the non-murderfag parts of ReizeMe and vrchat. if you're that desperate you could scale a model up really big in a model viewer and jerk off to that.
>>290645059
VRchat
>>290645267
I mean, I already have a short and tall vrc model so I'm good to go there
>>290645280
alright, but where
what are all the cool kids doing to each other
Showing Lupin III: Farewell to Nostradamus tonight at 10PM EDT for NA anime movie night. I'll post details to join off of when the room is up.
rainbows
>>290645376
don't know where, you might have been able to find someone on /vrlg/ but that's dead. best bet would be to join sizefag discords and ask if anyone has a headset
you can't really do too much unless both people have full body. I guess you could have one person with full body stomp on someone else over and over again, but good luck on finding someone that will do that without the expectation of you swapping places and doing the same thing back to them
>>290645376
Ask the resident sizefags at /vrg/. They're not terribly subtle. Use a very tall avatar and see who comes crawling.
What is the scariest VR game? I want to experience true fear.
>>290647294
Organ Quarter
>>290647294Realizing that no matter how many friends you make and how much affection you're shown inVRChatyou'll never have it in real life.
Its not fair its not why me whyyy its just not fair bros aaaaaaaaaaaahhhhhhhhhhhhhh
>>290647294
Also unironically Five nights in Freddy VR
>>290647736
Just go meet your VRChat friends in real life
>>290647736
The friendships made in VRchat is as real as reality. Only difference is the physical distance
>>290612783
why delete this?
kys normalfags
>>290635430
I've never dated anyone that ugly, and I'm far more attractive than this.
Cope.
>>290647294
VRChat. It's scary to fall in love and realise you become addicted to a person but they were just being nice and you know it.
>>290644183
based
>>290649000
based
>>290603079
If you used utiny for putting bundles back together you're doing it wrong.
probably needs freckles
>>290647294
scary is reallllllllllly subjective but also
>>290647981
was very scary
>>290649659
Freckles on the beak?
>>290649659
give it apuffy donut kraken anus
>>290649659
can you pause that? your mother and I need to have a talk with you
>>290642272
A tutorial on that two-handing setup you got going would actually be fantastic for a ton of applications like better guns and melee weapons
Does anyone else have issues with picking stuff up in pavlov on rift s? Like if theres a gun on the table in front of me and i reach for it, it like pushes me back weirdly
Whats the best melee combat game? I got blade and sorcery but swinging swords just feels awful. Like half the time i swing the greatsword i feel like it just gets caught on their body and wiggles around instead of cutting
>>290652958
Swords of Gargantua
https://streamable.com/qv64m
https://streamable.com/2875u
>>290652958
>swinging swords feels awful in blades and sworcery
you're retarded, you need to actually draw cut and stuff
why is VR chat taking up like 50000GB of space what the shit
>>290652958
sorry, it's blade and sorcery. you have to be a tiny bit patient with how it works, you have to learn the game. big weapons are usually very annoying to use, except for polearms which can be crazy fast depending on how you hold them.
it's not perfect, but it's really good if you'll give it a chance. aim for neck to decapitate so your sword won't get stuck in body
>>290654881
Mind posting more? I need this to make a point about the gameplay potential of VR to a friend.
>>290655071
i have some old webums, can try looking for something nice. please don't shitpost your friend too hard
>>290654612
It’s not. The cache can’t take up more than 20gb and you can clear it any times you want. Dumbass.
>>290655071
blade and sorcery actually requires technique
>>290655760
>>290655462
That's excellent, thanks.
How to mind fuck and manipulate anon into submission?
>>290654612
some people have a problem where all the videos you watch on vrchat end up on your hard drive
>>290656010
Depends on which anon. You have to tailor your strategy to their personality.
>>290609481
Norao노라켓 link is missing
>>290656010
Ask them general questions then go for personal questions. People love to talk about themselves so go all out on asking what their accomplishments has been and what they like to do.
Then I would suggest you ask them their birthday in a non direct way. Then you are able to read about their zodiac sign which in my opinion helps a lot in forming their personality. From their on it’s all about making them attracted to you and when you finally have them under your wings now you can control them but be careful. Try to push them to do something but at the same time tell them you appreciate them and it’s their destiny to do it.
Now the mind breaking part. Now that you have control of them figure out who their friends are and when you are alone with the person you are mind breaking talk about how much you hate certain types how personality traits which correspond to their friends. As your victim slowly pushes away their friends you’ll become their only friend. Now go all in only loving that person so they really appreciate you.
Now for the suicide route.
Slowly stop responding to messages from them or come up with excuses for why you can’t be with them. Then cheat on them and let the rumors spread them self. Lastly spread rumors about that certain person you are mind breaking and make everyone hate that person then ignore them.
They’ll be lonely depressed and betrayed.
And that’s how you do it.
>>290659329
Copy pasted from the VRChat section of GameFAQ's huh?
>>290603363
Is it just me or does it look like that FA:G has been hanged?
>>290656010
Just gaslight them and lie. And make sure to always play the victim
>Gaslighting involves a person, or a group of persons, the victimizer, and a second person, the victim. It can be either conscious or unconscious, and is carried out covertly such that the resulting emotional abuse is not overtly abusive.
>The role of either victimizer or victim can oscillate within a given relationship, and often each of the participants is convinced that they are the victim.
>The illusory truth effect, a phenomenon in which a listener comes to believe something primarily because it has been repeated so often, may occur to a victim during gaslighting.
>The psychological manipulation may include making the victim question their own memory, perception, and sanity. The abuser may invalidate the victim's experiences using dismissive language: "You're crazy. Don't be so sensitive. Don't be paranoid. I was just joking! ... I'm worried; I think you're not well."
>>290659521
The panel below the FAG is a springboard.
https://takabedesu.booth.pm/items/2043256
That OG post girl finally goes on sales today
>>290659750
post
>>290659329
>astrology
Opinion disregarded. Take your pseudoscience back to Facebook.
>>290661557
yeah your supposed to use the birthday to show them special attention and then have your birthday conveniently in a month or so you can leverage it for gifts
>>290659604
>>290659329
Your name starts with D and ends with D, doesn't it? Because this is exactly what you did to me.
For everyone reading this? Yeah, these techniques work flawlessly.
Fun fact, about 1 in 100 people are psychopaths. Now, we have 1 person asking this question, and 3 peoples answering, with 2 answers being in depth and have actually been practiced by people here.
That's a 400% higher psychopath rate than the general public. You're 4x more likely to be fucked with by a psychopath here. Guess what? It's almost guaranteed there's more than 4 psychos here. So 4x is probably undershooting the actual number.
I miss old 4chan.
>>290661865
Right, I forgot to mention I'm basing this off of the IP count.
Which is again, flawed. Lots of IP changes here constantly happening due to ban evaders, and phone IPs.
>>290661865
>I miss old 4chan.
I don't think old 4chan had less psychos...
>>290661865
And you are autistic for letting them love rent free in your head.
>>290662039
Old 4chan used to hunt done people who tortured animals, I'd say yeah it had less psychos because they were literally hunted down.
>>290609481
>Elise엘리제.rar
What is the decryption key?
>>290662113
That's what love is, they stay with you. No matter what happens. When you love someone, they're forever marked on your soul.
>>290662229
Your weak...No wonder you were a target.
>>290662413
I'm alive and strong. Surviving is my main trait, I will never falter. I am strong. Is to let myself love weakness? No, it is what makes me strong.
>>290661865
Decimated. Yes that’s me.
>>290662590
Who?
Is Onward ded? Looking for something different from Pavlov with maybe a little more multiplayer pve type stuff. I can usually always find lobbies in pavlov but i was wondering about onward? Also curious about zero caliber
>>290609481
Thank you so much for these. It took me an hour+ to download almost all of them 1 by 1. Wish you had one mega pack, but I don't mind. I couldn't download everything because of limits, but I'll get the rest later if they are still up. This is going to be a great package for me to research later.
>download vrchat
>too much of an autist to actually chat to anyone
Fuckin'
>>290664424
youll be eaten alive
>>290662039
It did. Old 4chan psychos just went to /b/ to post pictures of skinned cats. Now they are here, in this general.
>>290664601
Those pyschos also got doxxed
>>290664424
You can do it anon, I believe in you
>>290664424
Just do it at your own pace, many people here started out mostly mute until they were comfortable.
If you're EU come along to the Vket exploration in the evening and come and explore with us, having something else to focus on can help.
>>290664424
I wish you luck, but unironically don't get invested in vrg, or don't bother at all, it turned into a normalfag group
>>290664651
So what?
>>290570920
Noice.
I have an entire legion of Uganda knuckles Space Marines
Who are some good content creators that I can have a look at to get a rough idea of what being in VRchat (and the VR community in general) is like?
I'm bad at making new friends and don't want to dive into this blind.
>>290664651
Today though just tossing a cat pretty much gets you ruined for life.
>>290667448
Yeah i fucking hate the Internet sometimes with this cancel culture and mob mentality.
If enough people hate it even tho it’s not wrong you are defiantly gonna get your life destroyed for it.
>>290664424
At least you've downloaded it.
I keep telling myself I'm going to wait until I have the room to do a VR set up and get a VR set to actually join in, but still haven't. It's been years.
>>290668218
More or less the same. Visited vrchat on desktop, had a great time even as someone who merely watched and put it aside until I have the opportunity to play it with a proper setup just because I respect the game that much.
Except that was forever ago.
>>290667448
>just tossing a cat
WHY TOSS A CAT
>>290567393
Went back in for 5 hours today after making an account and only logged off because my controllers died. After you bridge the UI autism gap, this is the most powerful tool for realtime collaboration in VR today.And it's almost entirely ruined by it's playerbase who only bother with it because the dev is a furfag.
>>290668027
tossing a cat is wrong
>>290670003
Cats are insanely limber fuckers and jump from insane heights all the time with no injuries, at all. Him tossing the razor sharp claw bearing psychopath off of his shoulder isn't really a big deal, but because the stupid cat forgot their natural instincts for a split second landed on it's ass this once people got outraged.
The hilarious part is that because he lost his job over this cat I can guarantee he most likely euthanized the cat or can't afford to buy it food now. People seriously don't think that far with this outrage culture shit. Like what good will the cat get from this? It barely got a scratch on it in the first place.
>>290670707
You're a psychopath for thinking animal abuse is okay.
>>290670707
I think this one is mostly due to toxoplasmosis controlling the world. We can't think straight when it's about cat.
I love cats by the way so no insults please.
>>290670859
Toxoplasmosis is a bad meme you don't have it unless you eat cat poop or bad cow meat.
>>290670432
I can try it again, since the furry shit infesting it can be fun as a test of courage/horror house kinda deal. But spending hours in there, don't think so.
Now I'm waiting for mu chilloutVR key, I have higher hopes for that VRC alternative.
>>290670949
Doesn't half of the world population have it? I'll believe you by the way.
>>290664424
do you have vr? because if you don't, you neither vr nor chat, and that's somewhat amusing
>>290671031
Apparently, but not in the US. Since we don't eat cat shit and have some (albeit shitty) meat standards. When infected it doesn't even mind control you to like cats, that's what it does in rats.
>>290659329
Hot
>>290671141
Oh, okay. I don't think we know the full extent of its effects though, tinfoil hat aside.
>>290671238
>>290671238
People just like fluffy animals
>>290534713
Alyx was too spooky for me, especially the sounds. Valve's sound systen is too good so it just amplifies the spookiness
>>290670802
You've never owned a cat in your life, have you? You don't let them jump on your shoulder. Ever. They will claw your fucking eyes out. I love cats but I know tossing one off of your shoulder once or twice does nothing to them.
>>290671605
I've tossed cats before never thrown them so they get thumped and everyones like WTF.
Also, my cat loved being on my shoulder. He was a bro
>failed life irl
>failed life in vr
what's next?
>>290671650
I'll be fair with you and say I haven't seen the video the pic talked about, so I don't know how severely the old guy tossed the cat, but he's an old guy. How hard can he really toss?
>>290671752
start actively trying to fail your life even more, you'll end up fucking up and improving it instead
>>290671752
Fail the afterlife
>>290671856
Pretty hard my 40 year old step dad used to throw the kittens up entire stair cases so they'd get bloody noses, boomers like to abuse animals.
Template for basically any meme about vrc world dev now, saving you time by filling in the last panel
>>290670990
It's 100% better for spending hours in than vrchat once it clicks but I'll stick to VRC because all my friends are there.
Imagine, video players that work in every world, that you can scale and place wherever you want. Sharing music with everyone inside of the app, splitting up a group project and seeing it all piece together with no serious miscommunications losing hours of work. It's exactly what being inside the internet, a proper metaverse, is supposed to be like.
and now I'm going to go back to staring at my anime titties in a mirror while people complain about there being nothing to do and it's painful
>>290640057
just say you're gay
>>290672401
VRC = VHS
Neos = Betamax
Easy as that...
>>290672401
vrchat's shittiness has soul though
half the fun is discovering ways to hack around vrchat's limitations. If everything is just works what's the point?
>>290671605
That image is causing me anxiety
>failed to upload score
Fuck Beat Saber.
>>290674292
>just got mods working
>update pending
>>290672365
>>290674862
based
what does jelly have to do with dis do
>>290675565
Nothing, he just wants attention
Does anyone have this?
>>290673981
Exactly
>>290674862
>a hero
The fact that you don't even understand why you failed speaks volumes of you.
>>290672401
Maybe I'll try it out some time
>>290675758
You couldn't be more wrong, you're just a jealous bully/
>>290676986
You're not replying to jelly
>>290676153
I don't have it but I just want to say that this one's really adorable
>>290603363
Ooooh, I didn't know it was made by us. I took a picture of the plushie Mishe because it was really cute.
>>290679902
i want it to jerk me off and as it looks at me with an embarassed reluctant face cover it in my cum and call it a good girl
>>290680948
https://booth.pm/en/items/1808755
This is the plushie mishe
And these are the other booth items if you liked any of the other ones!
https://tripe.booth.pm/items/1792712
https://liminality.booth.pm/items/1809210
https://rokettobusuta.booth.pm/items/1808755
https://duz.booth.pm/items/1807903
https://duz.booth.pm/items/1808835
https://livb.booth.pm/items/1806093
https://rokettobusuta.booth.pm/items/1968991
https://yukinagato.booth.pm/items/1944559
>>290609481
The Lua and Elise .rar files need an encryption key, what is it?
https://uploadvr.com/bloomberg-quest-refresh-report
IT'S TIME. QUEST 2.0
>>290682136
I'm going to buy it day 1
>>290682136
>According to the report, Facebook is also working on new Touch controllers. This could be the ‘Jedi’ controllers found in the Oculus Quest firmware.
They look like dildos.
They totally look like dildos.
>>290663118
It's got less people than Pavlov, but it's not exactly dead or anything.
https://steamcharts.com/app/496240
>>290674862
i giggled thanks anon
>>290683728
Oh no no no, we got too cocky VRos
Would there be interest in playing Contractors beta, say next Tuesday? The newest beta client allows for up to 8v8 and mods, of which there are quite a few decent ones now.
The install process is a bit involved but I can post a guide or something if there's interest.
>>290687010
I'm interested, though Friday or Saturday would work better for me. What mods are there? Are they just maps, or whole new game modes?
https://youtu.be/Z8I1n5wSH7A
>PSVR port of Walking Dead Saints and Sinners just got a surprised release
>It actually looks pretty good
>>290687438
See here for a full list: https://contractors.mod.io/
Maps are primarily ports of CoD maps, mainly from MW2 and MW3 but some from the other games too.
Gamemodes include FFA, and kill confirmed. There's also a loadout mod with WW2 weapons but you kind of need a gentlemen's agreement not to use some of the OP guns otherwise it quickly becomes unbalanced.
>>290671605
>You don't let them jump on your shoulder. Ever.
I had a cat that would jump up there all the time. Literally just had to tilt my shoulder towards them and they saw that as the hop up sign. Cats can be cool
>>290682136
If they were going to release it this year, there's no way it was going to be an actual 2.0. Refresh rate is the only change that even hints at anything big, but it's not like they're going to drop support for the original after a year, so I'd imagine the specs will still be pretty close other than that.
>>290657494
>>290640150
>>290662169
>>290681998
here's the link for Nor:
https://mega.nz/file/6t0mhKgC#76-NiqUT0gvPopAvycY0-8Qyb6fcIDdN8UonTj-YlSs
Lua was corrupted, here's a new link:
https://mega.nz/file/agdVmIjQ#hctiXJ_k12TUbkhHOC0bfuC9OYg8SnnlMVdSG65RaaE
New link for Elise
https://mega.nz/file/6sEXzQxa#knrB3t7FNYraad584OkrZqHZnzESG2JyQYKZqv25_34
minespark's password for these was: BigJuicyCocks125
there shouldn't be any pw on these but if you encounter one, that could be it since I didn't open most of them.
>>290682136
>standalone but PCVR
>90hz
>20% lighter
>15% smaller
I already love my Quest but fuck me this sounds like the pefect system
>>290692009
>minespark's password for these was: BigJuicyCocks125
Nice... password. Thank you! I can only try it tomorrow when I have bandwidth again, since MEGA just gives <ou a few GB per day.
>there shouldn't be any pw on these but if you encounter one, that could be it since I didn't open most of them.
I automatically extract all of them and found a few more that need passwords (all with red error messages). There's probably yet a few mores, but I can't check today due to aforementioned bandwidth.
>>290692009
based, got any more free shit?
>>290692631
>all with red error messages
hmm, I'm not sure why that would be but I'll check them.
>>290692854
just these but maybe there is an asset discord server if you know the right people
any recommendations on onaholes/fleshlight/whatever I can slip between my bed mattress for fucking sessions? The ones I'm familiar with are squishy so they would just fold under
>>290694052
how did you find this stuff
>>290695106
Alright, now that's actually good shitposting.
>>290695106
/jp/ has an onahole general. No-one in this thread will be able to answer you because they're all bottoms who stick things up their ass instead.
>>290695106
Pringles tube + 2 sponges + rubber glove + lube
>>290696607
Gonna be exploring vket again today in 50 mins, aiming for another 6 worlds. Let me know if you need an invite link
Where can I find APKs for the Quest? Really wanna play some unthethered games but don't really wanna pay for a downgraded version
any drinking parties tonight ? I got lots of beers and Im ready to get drunk on VRC allllllllll night!!!!!!!!!!!
>>290705796
not in vrc
You have no fucking excuses now that The walking dead saints and sinners is now on PSVR. Surprisingly it actually runs well too, not PC quality but pretty good. Feels like a spiritual successor to RE7. Go fucking play it.
https://blog.us.playstation.com/2020/05/05/the-walking-dead-saints-sinners-hits-ps-vr-today/?fbclid=IwAR09_tcgjry5a9tUvN3XOKtTut3-r3tA62cQIv5m7LrL5f-3ynVbN10JQRQ
Is VorpX really that shit that there's no crack for it?
Is there abetter way of moving in VRchat? The teleport system feels wonky as fuck and probably looks stupid
>>290709517
Yes, go into settings and turn off holoport.
Can you conveniently use separate headphones with VR headsets or are you stuck with just okay sound?
>>290711614
I'm been using my HD58X on top of my CV1 for about a year and a half now.
>>290711871
That's a very good reference, thanks.
>>290695106
Me
how do I sculpt an ass
>>290711921
I read from here that specific headphones won't fit with a Rift S though.
>Meet cutie
>Hit it off with them
>Try to make a move and escalate
>"I don't lewd"
Why even play this game then?
>>290711614
I use my own headphones instead of the Index's speakers because I don't like them. You can plug them in to the headset, but I prefer leaving them in the PC.
>>290712527
>talk to someone for 5 minutes
>what the fuck why won't you suck my VRDick
Big think
>don't meet anyone because I'm irrelevant
>don't talk to anyone because I'm irrelevant
>can't try make a move with anyone, no one makes a move on me because I'm irrelevant
>log off any cry
Why even play this game?
>>290711614
most headsets you can, it's just the ergonomics of wearing two headsets at the same time doesn't always work out. there are workarounds like 3d printed brackets
>>290713242
Just quit. I should have quit in 2018 but I kept coming back thinking it would change if I tried hard enough.
I am so tired, I have to tame my mind before I get too frustrated
Can't go back in time to change in someone's eyes that I was not something to play with
Try not to talk about it, I'm too mad, I'm too late, I'm too gentle
It's too hard to explain, I'm not helpful
It's my body and I'm trying to hate you cause I want to
It's my body and I'm trying to while everybody loves you
It's my body and I'm trying to forgive you, I don't want to
It's my body and it hates you, why does everybody love you?
Sometimes I close my eyes amidst the dancing lights
When it feels too wild for breathing
I can't sleep at night, unless I start to lie and believe it like a story
Try not to think about it so insane, I'm so used to my nightmares
It's ok 'til it's not and I'm back there
It's my body and I'm trying to hate you cause I want to
It's my body and I'm trying to while everybody loves you
It's my body and I'm trying to forgive you, I don't want to
It's my body and it hates you, why does everybody love you?
Why does everybody love you?
They don't know enough about you
Do they know that I regret you?
Do they know I shouldn't have to?
Why does everybody love you?
They don't know enough about you
Do they know that I regret you?
Do they know I shouldn't have to?
https://uploadvr.com/sony-face-tracking-patent/
Apparently Sony has been looking into face tracking and eye tracking too. Since Oculus was already looking into it, maybe these'll actually be a standard thing for the next round of headsets. It'd be kinda nice to be able to have more expressive avatars.
What's the best avatar world in VRChat? I want to take a browse.
>>290715690
Random avatars world.You can even get lewd nude avatars there!
>>290682136
Why are they so fucking obsessed with the stand-alone meme?
>>290716159
because the less barriers to entry there are, a larger portion of consumers will buy it
>>290716159
It's an easier way to get people who normally use consoles or don't even normally play games into VR.
Is there a way to add non-steam games as VR titles?
>>290717160
Scissors
Anyone fluent with UTS2's shaders? Trying to figure out how to get an outline of this fuzz ball like how Unity's orange selection already does it. The usual outline function does it along every quad I have intersected here and produces the result on the right. Nothing fancy on the texture other than an alpha channel which is set to the transparency.
That or if anyone knows a better means of what I'm trying to accomplish here with the mesh vs. doing an ancient 3d illusion which is low on polygons.
>>290717818
Nope. Just make a Steam Collection for your VR titles.
>>290671605
Depends on the cat, some of them love hanging over your shoulder. The position to really worry about is cradling them like a baby, that gives them easy access to your face, neck and chest. Used to have a ginger cat who loved being carried like that though, I miss him sometimes.
>>290671941
Boomers aren't human.
>>290721171
This is a matter of how toon shaders compute their outlines. UTS2 has two methods, normal and position scaling. Normal scaling takes the normal direction and uses it to create inverted faces a specified distance from the faces below it, and position scaling, well, scales the positions. For meshes built of intersecting quads, these methods of outline will produce the mess you see there. You would need a shader that outlines around the edges of the object, but doesn't draw outlines that would occlude the mesh. I don't know any by name.
>>290722018
I figure as much. Was looking into stencil buffer options since that could be used to create a mask to draw an outline from but I'm not great with this shit.
Post vrchat gigachads
>>290724158
>>290724525
Pics
Praise the feet mice
>>290724697
>>290724645
sent ;)
https://www.youtube.com/watch?v=J1IExOGdxsI
zenith is looking promising, they're open up their testing to select people that didn't back them
https://medium.com/zenithvr/pre-alpha-steamvr-and-whatever-happened-to-the-kickstarter-1cf391e51ff4
>>290674862
It's "an hero" you fucking newfag. It refers to a fucking old newspaper article of a boy who killed himself but the newspaper said he had become "an hero" instead of "a hero" and as such the fucking meme was born on /b/ back in 2006. I know you fucking cheeto dusted tranny faggots don't know jack shit about 4chan history or culture so I kindly ask you take your meds and return to your containment discord and continue killing yourselves.
>>290725269
>spoonfeeding newfags
>>290724697
>fishnet feet
>>290725269
You just gave knowyourmeme a free click.
>>290692009
Thanks. Took me a whole day of working out, spring cleaning and downloading when the limit stopped being a bitch. I took everything, because I want to study this stuff in detail if I ever get good at modeling myself. I wish there were more of those cute Japanese furry girls. I don't care if it has a snout, those bitches are cute as fuck.
>>290725863
Ever since that site came up it has made 4chan 100,000x times worse with faggots like you.
>>290722207
You'll want your regular shader to write to the stencil buffer, then have your outline shader stencil test not equal to whatever value your regular shader wrote. I think xiexe shader has stencil buffer variants you can use.
>>290725491
see >>290725863
it doesn't matter what we do anymore. The Game was lost a long time ago.
>>290699089
Thanks for hanging out with me again, almost done! I'm taking a break from vket tomorrow and finishing off Thursday and Friday
>>290685484
If it keeps normalfags out of VR as long as possible I will be happy. You might be tempted to quip "anon the normalfags are already here, right here in this very thread!" but I don't think you understand how much worse it will get when VR gains smartphone-tier accessibility. For those of you old enough to have fond memories of the online atmosphere of the 00s, think of what happened to the internet around 2010.
There was a booth for a celin/edm vtuber or something. Had pretty cool music
https://www.youtube.com/watch?v=3LYAWQQ6fqw
https://www.youtube.com/watch?v=UcZKPdBq1P8
Another vtuber/idol booth. Very cute, song, dance and nice animations
>>290726569
Wtf is vrket and why is there a bunch of rooms dedicated to it?
>>290727540
Virtual market with booths selling avatars and various other digital goods
>>290727518
https://twitter.com/atsuki17173305/status/1247908614058078208 here she is.
>>290727540
it's a virtual market place hosted by and for a predominantly japanese demographic, but open for everyone. there's one main world and 5 maps with multiple variations to allow for a large amount of exhibitors
And another pretty nice vtuber group who had a booth
https://www.youtube.com/watch?v=TOskMofYTzU
>>290727205
It's cute how badly animated those videos are. Nice music too
Local idol fucking killed in a giant RGB GPU fan
>>290728518
Yeah there's charm in them in that they're not professionally done corporate and just made on passion.
>>290728050
>>290728331
So how does that work? Opens links, or did VRChat add in a payment processing option I haven't noticed yet? Do the authors even get a cut.
I can't see VRChat having a proper 'market' due to all the limitations inplace on avatar performance, plus the complete lack of customizing an avatar ingame. Everyone would have to know the whole modeling/SDK/optimizing process.
We found a booth for our local sensei's avatar
>>290728903
It's all done via an ingame menu that you can use to get linked to the author's vket page where they sell their thing or from there they link to their Booth pages or socials etc.
>>290728903
when you're in a booth you can open your menu and a secondary vket menu opens with an open link button, the page will open on your desktop browser. i don't know the specifics of who gets what cuts but you can usually find the exhibitors "booth" account which is a japanese online market
>>290728706
That avatar on the face was nice, had lots of wild expressions
>>290728903
It adds a button to your menu that tells your browser to open the store page of whatever exhibit you're currently standing at. There's also sample avatars in the exhibits you can try out, as well as signs and QR codes and other ways of finding the creators.
Yes, you have to use the SDK to upload an avatar you have purchased, but the creator can package up the finished product with unity so as long as the customer hits the minimum 80 IQ it takes to get unity open, the sdk installed and the avatar uploaded it should be fine.
>>290729450
Really nicely done stylized shading too
These loli nun avatars were precious
Question for Questfags:
I've heard the range for the Oculus Quest is limited to sensors on the front of the headset.
Does this make it hard or impossible to really do anything? Do you notice this?
I think I remember back when I got the original Oculus Rift years ago (and swiftly returned it for complex reasons), I could turn around and do all this other shit not just all in front necessarily.
I guess it would go without say the Quest could allow you to move pretty freely... but does anyone ever notice any sort of range issue like if you drop your hands too far or do certain movements, it doesn't really track it?
Is there anything here that really feels limiting or immersion ruining? Or even on a lesser scale like for example, you're trying to do memes in VRChat or something and it doesn't really work as well?
Also, I've heard the mic is shit. Is there some way to workaround that with a custom mic or I mean, I have a traditional mic on an arm, but that's probably impossible or a pain in the fucking ass to use in VR to any capacity.
Last, how much of a pain in the ass is it to set up the software for it? You need to, like download some ALVR shit or whatever to play certain games or is that just if I want a certain graphical quality level or mods or something, like if I didn't plan to use Quest for too long?
That is, I've heard they're aren't real exclusives, but is there any kind of annoying "soft" exclusive hurdle you have to deal with it?
Going in blind with an Index VR set coming soon but all the information seems old. Will I suffer a lot with a 1070ti? Is there anything I need to know about the build quality to avoid breaking it like joystick drifting issues or the cable tug in the headset causing hmd issues (if they still are problems)? Anything I need to know about cable extensions? How delicate are the Index lighthouses? Is it worth getting a pulley system even though the constant pull can cause severe cable twisting? Are there any issues with the xbox 360 kinect for body tracking? How early should I expect to RMA it? How do I prevent the cable from making my PC fall? How much of a problem is myopia/nearsightedness with the index?
I never noticed the brollies before, very nice
>Click Build & Publish
>Loads for a few seconds then nothing happens
I'm a brainlet, what the fuck is going on
>>290730701
And once I do get it set up, are there any sort of issues after that if I'm trying to use SteamVR games or whatever the fuck?
>>290730701
Quest's controllers have some gyro+motion assistance in them which Rift lacked, so they can still estimate tracking for a second or two outside of sensor range, which is enough for swiping behind or doing over-the-shoulder gestures.
>Last, how much of a pain in the ass is it to set up the software for it?
What, Oculus Link stuff? Not done it personally (I own a Rift, my friend a Quest) but it's still in beta and still finicky with the USB3 cable/port. It's just installing the Oculus Rift software and it should auto-detect your Quest.
>>290730756
I still have a 1050 Ti and SteamVR put me in the middle of the highest green slot thingy on the VR compatibility test thingy.
>>290731056
Only need to turn on the option for Outside VR sources, and everything else 'should' just see you as using an Rift S. There's been some bugs in the past which SteamVR has patched, but not entirely sure if some games are still a little fucky.
>>290708542
Yes
>>290725212
Oh boy, I can't wait for Nostos 2.
Emi Evans must really like the idea of VR RPG games though. Pretty based.
>>290730756
the kinect is almost useless for fbt, but if you have an index you have lighthouses which are essential to the only real FBT solution: Vive trackers (pucks). They're expensive but it's really all there is unless you're an engineer who wants to experiment with webcams and and pose estimation and feed it into steamvr.
Myopia is a problem. All VR headset lenses have a focal distance around 7m, so the screen is an inch from the lens, but the light is bent so it's like you're looking at a distant object. Variable focus headsets aren't yet available for consumers, they might be adjustable for myopia in the future.
You'll need glasses or contact lenses while using your headset and glasses can easily scratch it.
>>290715690
Ika & Toga Avatar world has some really well made ones but there's only a few there
>>290724158
The chaddest
>>290731051
check the editor log. Sometimes it's some weird AWSSDK error and I just have to restart unity to get it to work.
>>290729450
>>290728706
10/10 expressions. Who's the author? I want to know more about this guy's models!
>>290730756
1070ti will be fine, that's what I have. the lighthouses have a motor in them so don't drop them, but mine have been working fine for the past 9 months without issues. I had to rma my headset to fix audio cutting out in one ear, but they sent me an advance replacement. I've rma'd my controllers once so far, need to do it again soon though because the sticks are already shot..
>>290731568
>Variable focus headsets aren't yet available for consumers
Hoping OC7 provides some news on what Facebook has been doing since they've been focusing on that problem with their prototypes shown last year.
That and body/face tracking they've been whittling away at for years but still no consumer solution. I don't even know how you'd body tracking when Oculus Quest is obviously going to become their 'one headset' going forward. You'd either need a single outside source (like a Kinect-style camera with onboard processing), or something you'd have to wear which does 'good enough' fbt.
Other than that, I want to hear more about the full hand tracking with that wristband thing they bought a company for. That thing would combine great with their Touch controller.
>>290731149
Not just Oculus Link, although shit that actually does add yet another layer...
This was probably a mistake, then.
But I'm wondering also about SteamVR stuff. Differences in controls etc. or if I need to buy a different version of certain games or something or maybe there's some unexpected issues... I don't know.
I just want to make sure I know what to expect and hope that it comes as close to "it just works and can do all the stuff" as possible, at least after I set it up...
I'm thinking about if I wanna play certain games but maybe they're exclusive or have issues in some way or other if I try to play them on an Oculus Quest with Link...
Fuck my head hurts for some reason. Look, like, I know this is 4chan and people don't like to just hand over information you can "Google" but like...
Can I do basically whatever games, whatever apps, whatever shit I want from VR with a Quest or not cuz I don't know if there's any hidden pitfalls
>>290732107
I think this was their page
>>290731324
Okay. I think that answers my question.
Its kind of a hard question because software is kinda not an easy topic I guess.
I didn't expect it to be in Beta.... damn it.
Right whatever I guess I'll fucking see and in the meantime I'll just go look for some ibuprofen...
>>290730756
>Is it worth getting a pulley system even though the constant pull can cause severe cable twisting?
Personally, I would definitely get something to suspend your cable on the ceiling.. Running into my cable and having to turn because of it is the one thing left that is breaking my immersion at least.
> How do I prevent the cable from making my PC fall?
The cable is quite a few meters long. Maybe 7 or so, I can't tell at a glance. Do you even have a playspace big enough for running out of cable to be a concern?
>>290732386
Naisu, naisu. Thank you!
>>290732669
Send the model if you get it! I'd be interested in playing with it
>>290732253
>But I'm wondering also about SteamVR stuff. Differences in controls etc.
SteamVR has a general base mapping to all controllers, and games that support SteamVR Input allow you to do full remapping on Steam's end. Otherwise if a game says it supports Oculus on its storepage, it usually means it has thought out controls for it.
>or if I need to buy a different version of certain games or something
I've only noticed two differences that may happen between Oculus and Steam's storefront.
One of them is separated leaderboards/friend list (because both stores have their own).
The other is some Steam games don't let you use Oculus' API, instead having to do it through SteamVR. This only really matters if you're on a relative toaster for VR stuff since running Oculus' native api is slightly faster than going through SteamVR as well.
>>290732552
Just make sure your GPU is listed as supported - https://support.oculus.com/444256562873335/
Companies and researchers have been showing hints of advanced things they've been working on for years. Gabe has talked about BCIs being sooner than people "think", since 2013. We will eventually get that stuff, but never expect or hope for any of that stuff soon, as it could take years more. It has already been years.
>>290732386
>>290732669
Now this guy's a creator to look forward to.
>>290731916
Something about shit missing Scripts, I've got not clue about that shit. I'm just using a premade Avatar
>>290732902
>relative toaster
I mean how "relative" cuz most are frankly insane with how much they spend.
Steam gave me green on the meter thing, but I am using a 1050 Ti.
>Oculus Link compatibility doesn't list 1050 Ti at all just skips from 970 to 1060
For fucks... I guess I can assume it works.
>>290733643
Are there any prerequisites like Dynamic Bones? Did you import the VRC SDK?
>>290733743
I've heard that oculus software locks the link if it detects that the computer doesn't have the listed compatible hardware, but I'm not sure.
>>290730756
>>290732669
i'm cheap and /diy/ so i used a driveway marker from another project and printed a base that clamps onto my desk and some clips for the wire. i've never used a pulley system so i can't compare how effective they are but this works, the plan is to print a base i can place and move on the floor when i clear out this room so i can use the full 10ft+16.4ft of cable
>>290733743
>most are
most other PC gamers are*
It seems insane to me with all the other titles I can play that most people update their shit too much any more, frankly.
Of course, now that I check which ones are latest, I'm getting worried. I had thought the expectations would be toned down, lately... but thinking about /vg/ using the word "relative" and looking back at Logical Increments, suddenly I'm worried again.
I probably should've researched this a lot better.
>>290734172
I don't know. Its not on the list. There are ones that it says are both compatible and just not compatible, but its a pretty small list and my GPU is just not listed at all.
>>290734031
>Did you import the VRC SDK?
Yes
>Are there any prerequisites like Dynamic Bones?
After rechecking the VRCMod page, they do. Do we have a resource available here for those? The stuff I found on google want $20 for em
>>290732669
For people too lazy to type up the link:
https://nakaji-shop.booth.pm/
https://nakaji-shop.booth.pm/items/1798900
>>290712527
Man on man or woman on man? I hope you're not a faggot.
>>290734494
>>290238967 (Cross-thread)
>>290735113
Thanks anon, Love ya
>>290731829
>walks in on meetup
>Oculus is also building an AR headset. Software and app work for this product continues, but the virus has slowed hardware development with some employees losing access to lab facilities, the people said. It’s unclear yet if this has delayed the planned product time line, which included a 2023 launch.
Looking back, the "unless something went horribly wrong" really happened and the advancement of technology is being delayed.
>>290733264
>Gabe has talked about BCIs being sooner than people "think", since 2013
I could've sworn there was an interview from this year where he heavily implied they had a working prototype, but I can't find any reference for that now.
>>290734890
>>290734405
>Min specs recommended by LI: RX570
>Newer more expensive
I'm a moron.
>>290692010
you're always gonna have the next best thing
full wireless was the only requirement I set for buying VR, even though I know the Quest is probably going to be mediocre if not obsolete in a few years
>>290731568
Is the kinect at least ok for vrchat? I thought the only downside was a worse crouching position as well as the inability to turn around. A shame that I'll be seeing slight myopia without contacts or glasses though.
>>290732180
Damn, hopefully this batch fixed more issues. Also, my fear with the 1070ti is that i'd have to downscale below 100%, have significant graphical compromises, or being below 90 frames (was planning to just crank it up to 144hz but I'm guessing a consistent frame rate is better).
>>290732669
I have just enough for room scale if the 5x6.5 ft vive minimum is considered. I'm just concerned that on bad tangling would topple my pc over.
>>290734194
There's no significant signal degradation with a cable connection that long? How did you choose the right cables?
How is Obduction in VR?
>>290735595
>obsolete in a few years
It has good build quality and will run a lot of the quest games still on the market. Perfect for a hand me down for kids or someone you know for VR exposure. Even if I buy quest 2 I'll still have quest 1 for sharing. Table tennis, multiplayer games and the likes. Pretty sure quest 2 will have backwards compatability anyways
>>290735113
>>290735190
Worked perfectly and got it uploaded, thanks again anon. You rock
>>290735685
>How did you choose the right cables?
One comes with the Index. It's a bit of an unusual cable because on the PC-end it plugs into three things.
>>290735685
>How did you choose the right cables?
i use the anker cable that was reccomended by oculus when the beta started, the extension is powered and was a recommendation that was proven to work before i bought it
https://www.amazon.ca/gp/product/B0179MXKU8
>Finally upgrade from OR Devkit 2 to Vive
What should I do with my old Devkit? Is it even possible to sell this thing now?
>>290735259
It was an interview with IGN about the company as a whole, I remember it specifically just showing up in my recommended videos out of fucking nowhere on YouTube and watched it out of curiosity. Never expected or knew Gabe was actually fucking around with that shit.
https://youtu.be/I0zXkwLs_lo
>>290735685
>>290736497
Not him. I use the proprietary oculus link cable. it just werks, thing, flexible and charges the oculus quest while playing games.
Is there any recommended system to put the Vive cables hanging from the ceiling? I've seen in the past these hook systems you could get that allow the cable to just follow you from above. I hate how I have to de-tangle myself in high intensity games all the time due to the cables wrapping around my leg. Wireless is to expensive it's like 300 for the adapter
>>290737417
these are the recommended ways to handle cable management
>>290736625
Yeah, but the specific details I thought I'd heard about around the time that video came out weren't in there. That interview only implies that they've done some serious research into it, so I guess whatever I was remembering was just speculation.
>>290737417
>>290737821
fuck
>>290738046
those things used to ANNIHILATE cables, like they'd last maybe a month at most because the sharp angle would sever the hdmi almost instantly
make sure it comes in at a shallow angle or you'll eat shit
>>290738172
>make sure it comes in at a shallow angle or you'll eat shit
wait what do you mean? is it the old models that do that? or what?
where is everyone?
>>290738874
right here drinking some watered down wine
Where can I find an OG Vive deluxe audio strap for a decent price?
>>290733743
>I mean how "relative" cuz most are frankly insane with how much they spend.
As in riding the min spec for your headset of choice. CPU is just as important in VR as your GPU so you can't get away as easily with an ancient OC'd Sandy Bridge, for example
>>290736497
So if I'm getting this right the valve index just needs a single 2.0 cable extension like the one you posted?
>>290738436
https://www.youtube.com/watch?v=mTRzyjSoFZs
Not him, but this man convinced me of the dangers of a pulley system. He even points to how software solutions are lacking in certain respects. The only solutions I can think of is either using cheap expendable cable extensions or leaving a lot of slack to maybe the floor to prevent the constant tugging force.
>>290739527
i'm a quest user, i have no idea if you can extend an index with a usb repeater, but you need 3.0 for oculus link
>>290738436
Not him but it places extra pressure on the cable in multiple locations and either ends up bending the shit out of it or twisting it badly. I think ceiling mounts can still work but I trashed mine after a day because I could see it causing damage.
Here's my crude approximation of where the cheapest design causes problems. If you want a ceiling mounted pulley system then you need extra pulleys at a decreasing height to allow the cable to drop down to headset level gently and you want it coming in from behind you instead of directly above, ideally with some slack. Personally I just gave up since I didn't want to spend any more money on a system that would still need me to think about cable positioning.
>>290739527
>>290740943
Interesting, I hadn't considered the cable twisting problem before. This is really putting me off from buying a pulley system.
how many people don't render very poor avatars?
Is there an easy fix to the tip-toeing problem on an avatar when standing at regular height?
>>290741508
A ton of people don't optimize their shit. At the least merge your fucking meshes so you don't have 10 copies of the same material being applied about.
>>290742256
that is not what I asked. I asked how many people have very poor avatars disabled. I am debating whether going below 70k is worth it or if I should keep my avatar at ~100k
>>290667169
you want an idea? i'm a content creator. I had over 3k hours and dozens of worlds. I got banned for "making crasher avatars" and all my content got wiped. don't invest time in this game or get attached to it.
>>290742632
Why do you need that many tris?
>>290742904
I mean, were you making crashers? There's plenty or examples from this general alone that makes me not really doubt you're one of them.
>>290742256
Get rid of the toe bone mapping in the rig editor and reupload the avatar
>>290742632
Stick to 50k tops. The hell do you need so many tris for?
>>290743205
Because I'm not making low poly anime avatars
>>290743404
opinion discarded
>>290743231
i have no knowledge on how to even make a crasher. no, i've never made a crasher.
>>290743506
sniff sniff..smells like second life
>>290742904
>>290743901
stay banned crasher
>>290743506
>opinion discarded
You're not making a modern AAA avatar because VR performance prohibits it, and even then, those models in modern games tend to top out at 100k max for non-cutscene models.
>>290743506
Enjoy having your avi hidden by default faggot
>>290744076
one day you'll too log on and see a ban because some retard reported you and vrchat mods don't look into bans, and see that all your content has been wiped. have fun with that.
>>290744323
SEETHE
>>290744403
it'll happen to you too.
>>290744480
sorry i dont upload crashers to be an epic troll
>>290744315
I doubt it
From what I've seen everyone renders very poor avatars anyway.
>>290741508
I always run with no safety settings and just hide avatars that make me lag or make the game unuseable on a case per case basis.
>>290744638
It's very common for people to hide very poor avatars by default and then show performance blocked avatars on a per-person basis. Blocking very poors of people you don't talk to noticeably improves framerate and blocks most cancer and crasher avatars.
>>290744607
yeah neither did i you dumb faggot. believe what you want though, you're just some anonymous retard.
>>290744989
says the one whining about being banned from their funny redditor game
>>290744638
Retopo you lazy bastard.
>>290745046
did you know that you can order jewelers cyanide on amazon? i think you should rub some on your teeth
>>290745078
it is not about retopo
>>290745234
u sound autistic
Crashers deserve worse desu
rainbow six vr clone when
>>290744989
I don't believe you. What did you actually do to get banned anon?
>>290743901
>video evidence of getting called out for crashing people in the meetup
>consistent behavior of being malicious in-game and other platforms
(X) Doubt
>>290745793
It's Abraxas. She was talking about it in discord. Doubt she did anything. Pretty sure all she does is ERP and cheat on whatever beta BF she currently has.
>>290745869
post the video evidence
>>290745961
Damn that's hot
>>290745961
is that your fantasy or something anon?
>>290746324
Nevermind. I suck *rb's cock because I have such a hateboner.
>>290745961
I don't know who that is but they don't give out those kinds of bans for nothing. Frankly I can't think of a single instance where the whole "got banned and dindu nuffin" line turned out to not be the whole truth.
Also keep discord garbage out of the thread plox.
>>290747462
abraxas is just some autistic girl so i wouldn't put it past her to get angry at someone and crash the meetup because she hates them
>>290747780
Autism doesn't crash people, chuuniism does
>>290747984
explain yourself
Unitys lightmapper keeps crashing on me. I used the static tag only on objects smaller than 30m
How fix, this isnt the first time
>>290735840
I didn't have the patience for the puzzles when I tried it back in like 2018, and it didn't run well at all on my computer at the time. I hear it's gotten a lot of improvements since though
Doing some driving tomorrow night around at 8PM EDT in Assetto Corsa. We'll be doing the Arona hillclimb in Spain with base game and Japanese Pack DLC cars. Tried to keep the mods minimal this week since some people were having issues last time, so the only mod you'll need this time is the track.
Server is running the new config now if you want to test your mod install or get some practice in. Let me know if you've got any car requests or mod issues and I'll do what I can.
server: vrg racing
pass: tfwnodriftfu
mods: https://mega.nz/#F!IgMnDK7Y!16gzEjZRZsea9QE3NDQg6Q
>>290645656
Lupin III: Farewell to Nostradamus will be starting in 10-15 minutes. You can join offSilencenor anyone in
Drive-In Theater if you're interested.
>>290749162
which lightmapper? Could try the progressive one if enlighten isn't working.
Wooden poker dev time never stops. Thanks to the anons who tested it out last night, I think I found one large bug. It turns out the vrchat ServerTimeInMilliseconds actually starts out at int.MinValue, not at zero, so new players were wrongly rejecting packets that they thought were from ~24 days ago. Fixed that, and added a bunch of debug information to help with the inevitable followup issues.
As far as feature work, I added a full HSV space color palette for the blackboard now, and score display for other player's scores on the little UI canvases.
>>290735685
kinect fails to detect the pose whenever not standing, fails at angles beyond the front 45 degrees and also has about 200 ms of delay
>>290752916
thanks based dev, i'll hop on later a hopefully there will be others to test with
>>290742904
Talk to Tupper
>>290753821
this is unfortunate
>>290750264
How do you play in VR? Mouse+KB, holding an imaginary wheel with your controllers, or do you all have wheel and pedal setups?
>>290752215
I never touch enlighten because its super grainy. The progressive is crashing on me
Nice.
>>290754601
I play racing games using my dualshock 4.
how do people like double jump and fly and shit in vr chat? I have advance vr settings but it just lets me hover around with my play space movement but my actual avatar is still stuck in the original location
>>290758707
Need FBT.
>>290758929
How so? how do you do it with FBT?
Despite shitty zoomed-in spectator window for this, basically ripping off Infinite Blade and putting it in VR isn't the worst of ideas.
>>290759582
My first ipad paid game...
>>290760029
The only $10 phone game that was fully worth its $10. Nowadays you got modern ones begging you to spend $50 on 'best deal' consumable bullshit.
>>290752916
shuffle works now for all players, we've experienced some bugs when shuffling but they seemed to fix after a few tries. one of the issues that happens is the discards will turn themselves sideways, also the compass needs the north and south switched still but thanks for fixing the rotation
>>290761680 (Cross-thread)
>>290761680 (Cross-thread)
>>290761680 (Cross-thread)
NEW
>>290761619
Have you added a feature for synchronizing for new joins?
>>290753821
psmove works better
>>290761867
not the dev, but the tiles seem to synch to late joiners now
>>290763608
Didn't work the yesterday.
>>290763710
we're testing right now, it's working
>>290763710
it should work now, t. dev. the server time bug broke it i think.
>>290747462
>Frankly I can't think of a single instance where the whole "got banned and dindu nuffin" line turned out to not be the whole truth.
I can think of exactly one instance. The anon who made his account name to match his steam name and was temp banned for having real account privs on as a "steam user" (which was sorted out the next day). The rest of them are absolutely dindus who aren't telling the whole truth.
>>290767421
I've been banned before after doing naughty stuff for a tangential reason, but got away with a lighter sentence so I don't care
VRC mods are completely incompetent, and I'd go so far as to assume that with enough reports you could probably get someone banned if they've done absolutely anything even questionable
>>290767421
remember in 2018 when people were banned for being in the same instance as a crasher, or banned for being friends with one?
>>290754601
I use a Logitec G920 wheel. Most of us have wheels.
Not sure how rally tracks would be on AC but playing Dirt Rally 2.0 in VR is pure terror