/vrg/ - Virtual Reality General #1658

Thread 505663212 · 12/11/24(Wed)10:09:05 UTC · 800 posts, 145 images. Archived from 4chan /vrg/; deleted posts are not shown.

Anonymous No.505663212 Replies: >>505663315 >>505663576 >>505685254 >>505825157 >>505876406
File: fortinet.png (2.2 MB, 1920x1080)
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"Virtual Reality, Real Suffering"
fuck fortigate edition

Headset Selection: https://rentry.org/vrgheadsets
Game Recommendations: https://rentry.org/gxrov
VRC Screenshots by World: https://vrg.party/worlds.html

>Game Resources
Assets: https://vrg.booru.org/
Guides for Avatar and World Dev: https://rentry.org/4tzqs
Assetto Corsa: https://rentry.org/hrq69
WRC Club: https://rentry.org/vrgwrc23
VTOL VR: https://rentry.org/5nuk4
Minecraft (Vanilla+): https://rentry.org/xrd2e
Minecraft (Dungeon Crawling): https://crawler.vrg.party
Fallout 4: https://rentry.org/pofw5
Bonelab: https://rentry.org/bonerlabeu

>Regularly Hosted Multiplayer Games
EU Pavlov: Tuesday 19:00 UTC (20:00 CET)
NA Pavlov: Every other Friday night, watch the thread for exact times
NA Walkabout Minigolf: Thursday at 11PM ET
SEA/EU Walkabout Minigolf: Saturday at 13:00 UTC/11:00PM AEST
NA Assetto Corsa: Wednesday at 8PM ET
EU Assetto Corsa: Every other Monday at 19:00 UTC/20:00 CET
SEA Breachers: Every other Friday 9PM AEST
EU Bonelab: Saturday at 18:00 UTC

>Regularly Hosted VRChat Events
https://rentry.org/mxotqvmh

New threads: >>>/vg/vrg

Old thread: >>505308775 (Cross-thread)

>Upcoming Events
Christmas Party - December 14th EU - 19:00 UTC, NA - 10:30 PM EST
Midnight Express - January 18th
Anonymous No.505663576
File: anomaly.png (1012 KB, 857x861)
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>>505663212 (OP)
first for desk anomaly
Anonymous No.505663604
oh boy i cant wait to talk about virtual reality video games!
Anonymous No.505663612 Replies: >>505663675
File: vrc_specialoperative.webm (3.9 MB, 1064x720)
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The special operative
Anonymous No.505663675
>>505663612
METAL GEAR?!
Anonymous No.505664879 Replies: >>505665059 >>505670363
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How many would be down to play Pavlov Shack lobbies? Aka the Quest 3 stand alone version of Pavlov?
Got alot of quest users nowdays, and the streaming latency kinda sucks for PC play.
Anonymous No.505665059 Replies: >>505666389
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>>505664879
anon, this is PCVR discrimination. i dont have a quest, what am i supposed to do? on the flipside, quest players can play PCVR.
Anonymous No.505666389 Replies: >>505671268
>>505665059
With crunchy visuals at 50-60ms or clean visuals at 80-110 ms motion to photon delay...
Anonymous No.505666623 Replies: >>505667638 >>505673706 >>505720186 >>505731473
File: delays_collab.png (118 KB, 1920x860)
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Reminder:

Collaboration conclusions

Wired headsets:

90 Hz baseline is 40 ms
are slighly slower than connected monitors showing the game window?
Vive Wireless adds around 10 ms, resulting around 50 ms total, which kinda makes sense, as there must be a frame buffer somewhere?

Wifi connected headsets:

at 50 megabits, which looks pretty bad, you can get near the vive pro wireless delay, but still 10-20 ms slower (57-70 ms overall, depending on scene complexity)
at around 150 megabits, which looks better, you get around 80 ms delay - double that to display port connected headset
at 400 megabits when compression artifacts start to be less noticable you get 110 ms delay, which is quite a lot, explains why people report that they are less accurate in shooter games
faster wifi does not help with latency, but allows higher video bandwith at a cost of latency
Pico Connect seems to be as good as Virtual Desktop at equivalent bitrates and video encoders, latency wise. Makes sense as all our collaborators use NVIDIA video cards, Pico Connect and Virtual Desktop use the same GPU hardware encoders, and both Pico and Quest are XR2 devices with the same decoders.
virtual desktop "total delay" seems to be missing 40 ms compared to full motion to photon delay.
Using USB cable shouldn't change the total delay dramatically, but might reduce some of the transmission delay.

Linux:

opensource Monado and ALVR linux VR stack seems to have quite more latency on wired and wifi headsets, like there are 2-3 frames delay added.
Anonymous No.505667638 Replies: >>505668314
>>505666623
>virtual desktop
any difference in steam link?
Anonymous No.505668314 Replies: >>505668509
>>505667638
I have what I have. Anyone can test and send me video and filled up excel sheet.
Anonymous No.505668509 Replies: >>505668554 >>505668765
>>505668314
steam link is free
nothing is stopping you from testing with it
Anonymous No.505668554 Replies: >>505668723
>>505668509
Uh yeah except not having the headsets for it, most of the data is from volunteers.
Anonymous No.505668723
>>505668554
just buy it you cheapskate
Anonymous No.505668765
>>505668509
Nothing is stopping you from recording a slow mo video and counting some frames.
Anonymous No.505669530
Speaking of steam link I tried it the other day had no audio, anyone had this problem before? I don't think I have the audio drivers for some reason
Anonymous No.505670363
>>505664879
Pavlov Shack have most of the good maps on mod.io, for modded guns I don't care. Gonna look into gamemodes later. Shack is where the majority of players are, so mod support should be as good or better then PCVR.
Anonymous No.505670835 Replies: >>505671395
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>>505658647 (Cross-thread)
I'll be there Anon!
Anonymous No.505671268
>>505666389
and that was enough to dab on your whiny ass yesterday
Anonymous No.505671281 Replies: >>505671395
>>505658647 (Cross-thread)
Sonic 3 releases on 20th Dec, and the trailer says theaters only so there won't be a webrip available.
Anonymous No.505671395 Replies: >>505672441 >>505681571
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>>505671281
>>505670835
Damn, I think you're right. Die Hard 2 it is!
Anonymous No.505672085 Replies: >>505739975 >>505794080 >>505881273
File: Spheri_Birthday.png (2.7 MB, 1500x2100)
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Ladies(male) and gentlewomen.
I'm going to keep it short this time.
Because I'm getting older and I have yet to receive a dime.
No no, I get it, I do it for free.
That's why all you need to know is that it's my bday baby!!!
This upcoming Friday night (Not Thursday!!) we're partying at Club Friends+ once again.
And well, you know the drill at this point. Come join us fren.

Doors open at 11:50 EST. There'll be a link posted in here.
I'll provide the code later as long as you provide your beer.
New to these? Add Spheri to your friends list.
That's how you stay in and not get pissed.
/ourDJ/ will be mixing live for us that day.
So if that's your thing let's party the night away.
We'll see (you) on the dancefloor.
Anonymous No.505672441
>>505671395
Finally my favourite British railway quote in a movie
Anonymous No.505673706 Replies: >>505674167 >>505681228
>>505666623
I'm skeptical about these results.
Kinda weird that all results are coming from lighthouse users too, who obviously have an agenda.
I would have done the test myself, but I don't use vrchat. I can rewrite the test using openxr/vulkan directly, because nobody serious uses trannychat. I think that's the reason there not so many results submitted in the first place.
But flicking the controllers while recoding 120fps video is such a ghetto way to measure, is it even worth the effort.
Anonymous No.505674167 Replies: >>505674294
>>505673706
Try and disprove them then, the methods are open. All you have to do is do something other than complain on 4chan, which is high bar.
Anonymous No.505674294 Replies: >>505674617
>>505674167
I'm not using trannychat, so I will have to rewrite it.
The current state of the test is just trash honestly.
Anonymous No.505674617 Replies: >>505674886
>>505674294
That's great, when can we expect results? It would be good to have a less ghetto way of testing.
Anonymous No.505674759 Replies: >>505674886 >>505681106
It'd also be good to see where these lighthouse-agenda tetherlets managed to edit their video and delete frames showing how slow their headset really is, and to prove that they added frames to the videos when they were testing superior low latency wireless headsets just to fudge the results. Either that or the volunteers submitting their wireless results purposefully wanted to make their headset look slower, which is ridiculous.
Anonymous No.505674886 Replies: >>505674974
>>505674617
Need to decide on a proper methodology first.
The test itself can be written in a day.

>>505674759
>the volunteers submitting their wireless results purposefully wanted to make their headset look slower
Only lighthouse users submitted the results so far. An obvious potential conflict of interests.
Anonymous No.505674974 Replies: >>505675058
>>505674886
>Only lighthouse users submitted the results so far. An obvious potential conflict of interests.
There are entries where lighthouses aren't used at all, did you find out who submitted those to confirm they weren't actually free from the lighthouse conspiracy?
Anonymous No.505675058 Replies: >>505675108 >>505677006 >>505681304
>>505674974
I remember the old versions of the chart and the original posts.
Pico results are made by the same person who made the map.
Anonymous No.505675108 Replies: >>505675165
>>505675058
Fair enough, it's a reasonable assumption that any vrchat user would have lighthouses for their tranny trackers.
Anonymous No.505675165 Replies: >>505675291
>>505675108
He also made a vid with index controllers at the same time, it's not an assumption.
Anonymous No.505675291 Replies: >>505675552
>>505675165
Well I know a few non-lighthouse users (slimes/haritoras/etc) that could be asked to see if there is actually a lighthouse user bias in the recorded video.
Anonymous No.505675552 Replies: >>505675636 >>505677183 >>505677312 >>505677481
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>>505675291
I have an optimal setup myself, so I can check if it's bullshit or not.
Yeah, whatever, fuck it, I will write it right now.
Anonymous No.505675636
>>505675552
Sounds like a good final solution to the lighthouse question
Anonymous No.505677006
>>505675058
There are mutliple picos, anon.
Anonymous No.505677183 Replies: >>505677729
>>505675552
If you write a seperate testing application then and test your wireless hmd, then lighthouse people should also test it for reference. Your frame submission code might have different vsync buffors, and different overall delay.
Anonymous No.505677312 Replies: >>505677381 >>505677729
>>505675552
Good luck getting people to download your sketchy exe for testing. Especially as you malevolently deny validity of tests performed in a naturalistic enviroment, in an actual game people use.
Anonymous No.505677381 Replies: >>505677594 >>505677729
>>505677312
github + compile it yourself
Anonymous No.505677481 Replies: >>505677729
>>505675552
>Have an optimal setup
>Instead of trying to use existing testing solution and comparing results with a good selection of submissions wants to redo everything and invent a bicycle first
Anon kun, just count the frames.
Anonymous No.505677594
>>505677381
Good luck with that. Youll bever get non enthusiasts to test with that approach. Im not reading your code when there is a naturalistic sandboxed tool available.
Anonymous No.505677729 Replies: >>505678970
>>505677183
>Your frame submission code might have different vsync buffers, and different overall delay.
There is only one way to submit frame data through openxr.
You do it with "xrEndFrame", there is no explicit syncing, the api does it for you.

>>505677312
I never denied anything. I'm just skeptical.
If you are worried, nobody forces you to download. I just want to see the expected latency for myself too.

>>505677381
Source is not happening. You are not going to be able to compile anyway.

>>505677481
I'm not using vrchat.
Anonymous No.505678208 Replies: >>505744310
File: cars_.png (3.4 MB, 2560x1440)
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Running Mulholland Drive in Assetto Corsa tonight at 8PM ET (about 11 hours from now).
Car list is in pic related, let me know if there's anything else you want to run.
All of the mods and DLC should be in the links below, and the server is up if you want to test anything.
server: vrg racing
pass: tfwnodriftfu
voice chat (mumble): voice.vrg.party
mods: https://mega.nz/folder/xN4EGDiC#cvLFrD3kTpS_8pU7eNVvPw
DLC: https://mega.nz/folder/hNgHTIrb#utSeSx4mqKjcMYfwiI67sg
Anonymous No.505678521 Replies: >>505678797 >>505679095 >>505704703 >>505705339
Why do most PCVR games look like dogshit unless you have a NASA PC with 3x4090's? What can be done about this? Tried MSFS2024 on my 3060, it runs smooth at medium low but feels like sitting in front of a 1990s 240p CRT TV
Anonymous No.505678797 Replies: >>505678989
>>505678521
Resolution is king and you need a monster GPU to render those games at 6K+. I'm willing to put up with MSFS at 45fps with retroprojection if I can supersample enough to be able to read the dials without leaning forward.
Anonymous No.505678903 Replies: >>505678973
File: mystery santa.png (2.6 MB, 1920x1080)
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There will be a Christmas Santa's lap event* on Saturday, December 21st! I have arranged for a very special guest Santa to be available to hear your Christmas wishes! Come see him! The amount of time you get to spend with him will be based on how many people show up. Once you've told Santa your wishes, lists will be provided to your parents.

Hope to see you there!

*The organizers of this event are not affiliated with SoS or any other groups of santas
Anonymous No.505678970 Replies: >>505679414
>>505677729
>I'm not using vrchat.
Just... Use it once? To see how your setup compares to others. Good look getting people to do YET another round of tests just because your autistic ass cant be bothered to use existing tools and want to rewrite from scratch. Not using existing tool for reference you're just making yourself seem hostile for no reason.

Although it would be interesting to compare pure C api without an engine with vrchat implementation. Althouh its not naturalistic, but it could set the bar of whats possible.

Dont forget to implement noisy and noiseless versions, noise should vhange every frame to stress the encoder/decoder and simulate scene with a lot of movement with high detail textures like trees, grass, confetti.
Anonymous No.505678973 Replies: >>505679313
>>505678903
>>>/trash/vrlg/71475219
Anonymous No.505678989 Replies: >>505679157 >>505679231
>>505678797
>retroprojection
Whats that? Are you talking about the spacewarp in Virtual Desktop? That shit just makes it more blurry imo.
Anonymous No.505679095
>>505678521
Because you need at least 3k x 3k per eye for it to be not blurry? Try running flat games at 6k x 3k resolution and achieve 90 FPS, I dare you. And no DLSS and shit, because it just looks blurry in vr. Real pixels, real framerate.
Anonymous No.505679157
>>505678989
Yeah that's the thing. You need to go into MSFS option and turn on the setting to give motion vectors for the retroprojection algorithim to work and it only works with VDXR. The one with SteamVR is bugged.
I only use it for that game. For every other games it doesn't work.
Anonymous No.505679231
>>505678989
Reprojection rotates and warps the view of a previous frame if the game didn't submit one in time. Making head rotations smooth and mostly correct. Moving scenery and your hands will still stutter, as they update every second frame.
Anonymous No.505679313
>>505678973
Our mystery secret santa is a married man and won't put up with that. Sorry!
Anonymous No.505679414 Replies: >>505679756 >>505679931
>>505678970
>To see how your setup compares to others.
If the best case scenario result is bad, there is no point.
>Although it would be interesting to compare pure C api
Exactly.
> without an engine
There is always an engine, you are just using the api directly.
>Dont forget to implement noisy and noiseless versions
Was planning to make particles option later.
Anonymous No.505679756 Replies: >>505679886
>>505679414
>If the best case scenario result is bad, there is no point.
The best case scenario of wired 90 hz hmd being at 40 ms in vrchat correlates well with literature, published in scientific journal. They used self written from scratch app and robotic arm to move the controller and also got 40 ms for Index at 90Hz. If youd paid attention youd know.
Anonymous No.505679886 Replies: >>505680046
>>505679756
>reading comprehension
I know about the study. I'm saying if the latency is really 70ms+ for the quest streaming, there is no point in testing further.
Anonymous No.505679931 Replies: >>505737306
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>>505679414
https://link.springer.com/content/pdf/10.3758/s13428-022-01983-5.pdf
The vrchat implementation of the testing protocol seems to be adequate enough.
Anonymous No.505680046 Replies: >>505680208
>>505679886
Then why do you want to reimplement the test bench from scratch? And dont even want to compare your supposedly optimal setup on existing test bench?
Anonymous No.505680208 Replies: >>505680479 >>505680648
>>505680046
Not using vrchat. This is where I draw the line.
Anonymous No.505680479 Replies: >>505680826
>>505680208
>I will not launch vrchat even to test one thing and never use it again
You're retarded and cant be trusted, understood.
Anonymous No.505680648 Replies: >>505680826 >>505680839
>>505680208
What about a chilloutVR world?
Anonymous No.505680707
>we now live in the big lighthouse conspiracy schizo timeline
Anonymous No.505680826 Replies: >>505681094 >>505681485 >>505682097
>>505680479
I'm not making a vrchat account.

>>505680648
I can do chillout, yeah. Throwaway mails just work with it, if I remember correctly, so there is no problem.
Anonymous No.505680839 Replies: >>505680861
>>505680648
Chillout doesnt have scripting (i think?) to do implement this test.
Anonymous No.505680861
>>505680839
Didn't they add lua scripting?
Anonymous No.505681094 Replies: >>505681461
>>505680826
>I'm not making a vrchat account.
Can you help me understand your objection to signing up and using VRchat?
If it is on a technical ground, a throwaway email/fresh steam account and a throwaway windows install would let you sign up and use it without any significant trace. Or is it more on principle?
Anonymous No.505681106
>>505674759
the absolute state of latencylets
Anonymous No.505681207
>post some completely unhinged garbage to make the other side look bad
ITS DA SCHIZOOOOOO
Anonymous No.505681228
>>505673706
I submitted my results using 240fps footage
another anon used 480fps footage apparently
i have many more hmds I can record and submit, just been busy flatgaming lately
Anonymous No.505681304
>>505675058
>Pico results are made by the same person who made the map.
lol nice try schizo
Anonymous No.505681461 Replies: >>505681573 >>505682214
>>505681094
>fresh steam account
The are no guest steam accounts anymore, you need gmail to register basically. There is a email whitelist.
And even protonmail is not in.
Anonymous No.505681485
>>505680826
>I'm not making a vrchat account.
you can just use your steam account then lol
Anonymous No.505681571
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>>505671395
Yippee-ki-yay motherfucker, I'm STILL going to be there Anon!
Anonymous No.505681573
>>505681461
Throwaway gmail account? Like it doesn't matter how much they track you if you use a fresh throwaway windows install on default settings just to make an account, use it for a single thing (signing up to steam) and then using VRC for 20 minutes and nuking the entire thing and never using it again.
I got the app working.
What the is the distance required to register the move in the original map?
Anonymous No.505681615 Replies: >>505694142 >>505704946 >>505705074
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Any games where you can be a sicko? Attack women, torture people, preferably, like blade and sorcery, and that one FPS gun game whose name I forgot, where you can torture and mutilate npcs with guns.
Anonymous No.505681706
>>505681614
it uses a calibrated jitter of the controllers to set the threshold
Anonymous No.505681746
>>505681614
How it works is you put your controller flat, hit a calibrate button and sets a 'highest value' of movement which is roughly peak jitter. So basically; any meaningful movement signal from your controller above baseline noise.
Anonymous No.505681967
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so you're telling me the best the compressionlets can send for coping is someone who doesn't want to make a vrchat account yet MUST use a Meta or Pico account?
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Anonymous No.505682097 Replies: >>505682239
>>505680826
You dont need to make vrchat account, you can log in using steam, schizo
Anonymous No.505682214 Replies: >>505682239
>>505681461
But there is? Just click log in using steam when starting the game?
Anonymous No.505682239 Replies: >>505682496 >>505682764
>>505682097
>>505682214
You can't.
Anonymous No.505682281
>>505682003
kek
Anonymous No.505682343 Replies: >>505682491
>>505681614
Maybe if you paid attention and read the posted udon code you knew? It measures resting unmoving controller jitter - distance controller travelled between frames for 4 seconds, takes the maximum distance and adds 10% margin. Thats the distance treshold to count as "moving".
Anonymous No.505682363
>>505682003
add wires
Anonymous No.505682491 Replies: >>505682645
>>505682343
>udon code
Not everyone speaks chinese.
Anonymous No.505682496 Replies: >>505682681
>>505682239
You can.
Anonymous No.505682630 Replies: >>505682681 >>505685517
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You will not turn into a tranny overnight just from making a discord or vrchat account
Anonymous No.505682645 Replies: >>505682814
>>505682491
Nigger, its litterally C#. I dont think you can program anything anymore and are here just to troll.
Anonymous No.505682681 Replies: >>505682993
>>505682496
make a new steam account and try it

>>505682630
that's what they want you to believe
Anonymous No.505682764 Replies: >>505682958
>>505682239
You didn't even try to launch vrchat and yet are saying lies which are extremely easy to check. Why?
Anonymous No.505682814 Replies: >>505683519
>>505682645
>C#
White people don't use languages with garbage collectors.
Anonymous No.505682914 Replies: >>505683365
>>505682003
>he’s using hand tracking
ngmi
Anonymous No.505682958 Replies: >>505683386
>>505682764
Record a video. They removed it more than 2 years ago.
It still forces you to make an account.
Anonymous No.505682993
>>505682681
Schizo
Anonymous No.505683003
>>505682003
Me on the left
Anonymous No.505683365 Replies: >>505683550 >>505844724
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>>505682914
reminds me to try that game out
v72 got a pretty big stabilization update for hand tracking too
Anonymous No.505683386 Replies: >>505683796
>>505682958
There was no announcement. But the Meta and Pico accounts work without VRChat account, I used pico to test pico standalone. I did not use my steam account to log in to VRChat in a long time, but there was no announcement about it being depreciated, and the button is still there. I might try it later today.

You said you wont use VRChat, now you say it doesnt work for you. Which is it? You know you can just use throwaway email to login to vrchat account just like cvr or anytging else? If you want to collaborate in good intentions on this benchmark youll have to compare results on your bench with vrchat bench. Otherwise youre just a crazy schizo.
Anonymous No.505683519 Replies: >>505683756 >>505683796
>>505682814
So you are too white to understand c# code? Retard.
Anonymous No.505683550
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>latency this
>compression that
I just play 99% of games standalone and only use PC for MSFS and VRC, it's that shrimple.

>>505683365
It's definitely better but it will still spazz out sometimes when you turn around rapidly.
Anonymous No.505683756
>>505683519
More like white enough to understand C/C++ Rasheet.
Anonymous No.505683783
>>505681614
So where is your code?
Anonymous No.505683796
>>505683386
>You know you can just use throwaway email
They use a whitelist, so basically gmail is required. And you can't create new a gmail address without a phone confirmation.
Vrchat can fuck itself. Retarded account reqs is just one of the reasons.

>>505683519
>tfw too white for C#
Anonymous No.505685254
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>>505663212 (OP)
:: /vrg/ Christmas Party - Secrets of Santa 2024 | December 14 ::
What is this?
Come enjoy a comfy christmas party with your fellow /vrg/ anons.
Chat, chill and warm yourselves with the other anon's as everyone gathers round to see all the gifts Santa Anons made for one another.

Beverages, snacks and orderves will be served from our tourism sensitive hosts. In a fully custom map designed for /vrg/.

A new Christmas Carol created by /vrg/ for /vrg/ is also gonna be shown, lovingly crafted by everyone.
To usher in the start of the event and see all the soulful christmas cards created by anon for anon.

A dance will occur led by the PyPy crew which we want everyone to dance along with to then reach the climax.
At it's climax everyone comes in and welcome's santa on the chair to receive gifts specially made for them.
Fully recorded not just as a 2D image but a 3D HOLOGRAM to capture the magic of opening for years to come.
Non-secret santa participants will be able to have a little token as well.

This year's theme is: Comfy Christmas Village

When?
SEA - is not gonna be here for this year for the first time ever since Secret Santa started ;_;
EU - 19:00 UTC
NA - 10:30 PM EST


EVERYONE in /vrg/ is Invited to come enjoy this merriest of VR tradition 7 years long coming and that includes (You)
Anonymous No.505685413
File: index.png (98 KB, 900x519)
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>>505682003
Anonymous No.505685517 Replies: >>505685807
>>505682630
Don't do it Loli-chan! Don't take another step! That escalator looks like it could have been made in China!
Anonymous No.505685807 Replies: >>505686074
>>505685517
Sir please stay on topic
We're on day #315 of discussing minor differences in headset refresh rate and cannot afford distraction at this important time
Anonymous No.505686074
>>505685807
>2-3 times higher delay
>Minor
Carmack was right and wrong.
Anonymous No.505687728 Replies: >>505688186
If I'm holding the grab button, why doesn't the gun automatically grabs upon contact with my hand? I feel like this is a big oversight from vr fps game designers.
Anonymous No.505688186 Replies: >>505689757
>>505687728
If you form your hand into fist and touch an object IRL it wont magically go into the fist, you need to form your fist around an object to grab it.
Anonymous No.505689115 Replies: >>505689372
>>505681614
How is it? Got any results?
Anonymous No.505689372 Replies: >>505689409 >>505689720 >>505690164
>>505689115
The thing is done. Drift correction, etc is finished.
Input is hardcoded for quest controllers interaction profile right now, need to figure out how make it work with a generic headset.
Then clean up and I can send the exe.
Anonymous No.505689409
>>505689372
No-one's running an exe without source code dude
Anonymous No.505689720 Replies: >>505689981
>>505689372
>Just run this exe I swear
Anonymous No.505689757
>>505688186
we making it outta early life development with this one!
Anonymous No.505689981 Replies: >>505690517
>>505689720
>he thinks he can easily access the forbidden latency knowledge
Need shortcut icon suggestions btw.
Anonymous No.505690164 Replies: >>505690636
>>505689372
>He didnt expose normal OpenVR/OpenXR action manifest for VR runtime to deal with bindings like a sane person would
>Didn't even make a noise shader
>Nobody trusts his schizo exe anyway
>Didnt do a validation test to compare with peers benchmarks making this all escapade hard to compare with existing results
You still should use your steam account to log in into vrchat and do both tests.
Anonymous No.505690517 Replies: >>505690636
>>505689981
>Need shortcut icon suggestions btw.
Ah yea, focusing on important I see.
Anonymous No.505690636 Replies: >>505690808 >>505691759
>>505690164
>He didnt expose normal OpenVR/OpenXR action manifest
Everything is made properly, it's just default binding are there only for quest controllers.
That code was for personal use.
>Didn't even make a noise shader
You don't need a noise shader when you can just spawn particles.

It's mostly a sanity check for latency, so I personally know what to expect.
Anon asked how it is going, I answered.

>>505690517
Anons are good at graphics design.
Anonymous No.505690808
>>505690636
Looking forward for your results then.
File: e56nyb6gtdr.jpg (646 KB, 1920x1871)
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want to share my excitement anons - all the orders are in my hands at last! the final package came 8 days earlier than expected
time to unpack and connect everything - hopefully it will fit together nicely
this is going to be fun anons!
Anonymous No.505691268 Replies: >>505692542 >>505693317
>>505691157
I'm using this as a "Quest 3 is only $500, anon" image
Anonymous No.505691364 Replies: >>505693317
>>505691157
I'd be interested in knowing how the M3 Mini strap is, I just got a Quest 3 myself and I need a new head strap.
Anonymous No.505691421 Replies: >>505693317 >>505716419
>>505691157
Why would you but these headphone though? They will be uncomfortable and will fall off during gaming, and definitely wont fit right with all the straps in the way.
Anonymous No.505691602
>>505691157
nice, have fun anon!
good luck wearing those headphones with your headset on though
Anonymous No.505691759
>>505690636
I hope youll do different bitrates and encodings, and didnt project about "adding or removing frames"
Anonymous No.505691984 Replies: >>505692670
>>505691157

Now all you need to do is drop another $1,000 on full body tracking and you're almost there.
>>505691157
Are knuckle straps a meme or do they really feel better?
Anonymous No.505692542
>>505691268
based
we need more schizo shitposters
Anonymous No.505692670
>>505691984
>Could have bought pico 4 and didnt need to replace straps, wouldn't need a mic or headphones and as a bonus FBT for 60 bucks
Anonymous No.505692691
>>505692206
Depends what you do in games. I like to fully open my hands without having the controller fall out completely or dangling around. Don't get the AMVR one though, one of them just broke on me at the base of the controller after 6 months.
Anonymous No.505693297
>>505692206
They’re fucking great. I got the Kiwi ones since I couldn’t imagine not having them after being used to Index Knuckles, they’re only like 20 bucks.
Anonymous No.505693317
>>505691268
620$ was the absolute cheapest deal where i live, probably because of taxes and such
as far as my understanding, only the head strap was really necessary, while the rest is just - why not?
>>505691364
i didnt want to have extra weight on my head, so that was a well rated no-battery solution
i will report back once its all assembled
>>505691421
im concerned about the fitting with all the straps as well - although these supposed to be very light and sit tightly according to reviews
not too worried about them falling off, since ive used my old pair of similar design with a PSVR1, and there were no issues at all
regardless, its too late to speculate now - i will find out for sure in a few hours

thanks for (you)s anons! its nice to have someone to share it with - cant tell it to anyone i know irl without feeling like im doing something highly inappropriate
Anonymous No.505693564
>>505692206
I see a lot of people recommend them alongside a new headstrap but I own both an OG Rift and newer Quest 3 knuckle strap, neither are must-haves that you need to buy alongside the headset like a headstrap or facial interface will be.
Anonymous No.505694142
>>505681615
Blood Trail, it's only junkies right now but unironically it has best in class gore, personally I find it on the same level if not better than TLoU2.
Anonymous No.505694249
>>505692206
mine feel great but my left hand gets irritated if i don’t wipe down and completely dry them because autism
Anonymous No.505694328 Replies: >>505698857
File: Replay 2024-11-15 22-01-34.webm (3.9 MB, 720x720)
Replay 2024-11-15 22-01-34.webm720x720
Le cake is, um, le lie!?

I enjoy how throwing actually feels good in this reddit game
Anonymous No.505694468 Replies: >>505748948
File: VRChat_2024-12-04_21-06-30.795_3840x2160.jpg (1.8 MB, 3840x2160)
VRChat_2024-12-04_21-06-30.795_3840x2160.jpg3840x2160
EU PyPy today at 18:00 UTC, that's in about 1h, I'll drop a link to the world few minutes before starting, vids are in the link, see you dancing!

https://rentry.org/vrgpypy
Anonymous No.505694893 Replies: >>505697959
File: 4112c.webm (3.7 MB, 700x552)
4112c.webm700x552
new WRC event: H2 in gravel part of Italy. Cars are surprisingly fast for being 70's shitboxes, track has fast sections, on the upside they're way more controllable than what you'd expect from a 70's RWD.

Join:
https://racenet.com/ea_sports_wrc/clubs/19481
Anonymous No.505697245 Replies: >>505697637 >>505697836
File: dorohehehehehebunny.gif (417 KB, 400x366)
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i did some science

drank 50cl of beer 7%alc
wait 30minutes
ran https://github.com/NotThat/Benchmark-DirectX9 with 20 clicks each on my monitor, then quest link, then vd

results:
monitor 144hz 160ms average
quest link 120hz 185avg
vd 120hz 195avg

conclusion: its not so bad but im not sure the desktop viewers are running at full framerate in each respective streaming software
Anonymous No.505697637
>>505697245
>50cl of beer
had to look up wtf a cl was
Anonymous No.505697658 Replies: >>505698379 >>505700556 >>505703607
>want to play some Beat Saber
>(Update paused)
Every fucking time I get the urge to play this game. Fuck you Zucc, I don't give a shit about these official song DLCs, just leave my mods alone.
Anonymous No.505697836
>>505697245
retard
Anonymous No.505697959
File: 4112c2.webm (3.7 MB, 800x630)
4112c2.webm800x630
>>505694893
Anonymous No.505698379
>>505697658
They were doing this before Zuck bought them. Most of my playtime is on a pirated version because Steam hasn't had a reliable way of preventing updates in years.
Anonymous No.505698857 Replies: >>505718437
>>505694328
Is this recroom?
Anonymous No.505700556 Replies: >>505702278
>>505697658
use bsmanager boomer
https://github.com/Zagrios/bs-manager
nobody complains about mods breaking anymore
Anonymous No.505700613 Replies: >>505715526
>>505682003
>the wireless questie can simply walk away from the leashcuck and the leashcuck won't be able to reach them
Anonymous No.505700752 Replies: >>505703749
File: 1720763854502775.png (2.1 MB, 1200x1183)
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Anonymous No.505700895 Replies: >>505756772
File: mfwquestletsarecopinginthethreadagain.png (811 KB, 1024x1024)
mfwquestletsarecopinginthethreadagain.png1024x1024
NA anime tonight at 10 pm est in vrchat
https://rentry.org/i3t5ozt8/

K-on - 20
K-on - 21
K-on - 22
Mecha-Ude - 10

Will post an instance link when it's up, you can wait until 11:20 to join if you want to skip K-on.
Anonymous No.505701440
>>505682003
lel, saved
Anonymous No.505701736
>>505692206
No they're great, literally the best part about the original Knuckles/Index controllers. None of the Quest 3 third party ones are really as good as the actual Knuckles strap but they work well enough.
Anonymous No.505701915 Replies: >>505718678
is there a way to connect a pirated beat saber (pc version) online to download shit off beatsaver? or am i stuck having to download them manually?
Anonymous No.505702278
>>505700556
I can't be bothered to downgrade and make backups over and over. I'm just gonna wait for all the mods to be up to date again and pray that I get the urge to play before yet another update comes out.
Anonymous No.505703079 Replies: >>505704225 >>505704431
File: 1733626742288063.png (50 KB, 456x265)
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>start substance painter
>get overwhelmed
>close substance painter

Anyone have a good guide? My avatar is full of this shit and from my understanding (unless I'm mistaken) the best way to fix this shit is to go into substance painter and redo normal maps or whatever the hell.
Anonymous No.505703607
>>505697658
Play Synth Riders instead.
Anonymous No.505703749 Replies: >>505708907
>>505700752
You can see this is a TDA from the horrible body proportions, especially the unappealing hip to waist ratio
Anonymous No.505704215
>>505397430 (Cross-thread)
I went to a VR demo event and the first 2 people I bump into were VRC players and both were men who dressed like women
Anonymous No.505704225 Replies: >>505705212
>>505703079

Can't really even tell what I am looking at here. I can see a seam but there could be many reasons for that. It could be the normals but it could be caused both by the normals themselves being incorrect, or by the meshes geometry just resulting in normals like that.

If you've imported the mesh into Unity, you should be able to go to the mesh file and in the files import settings you can choose whether to import the normals or calculate them. Switch it to calculating the normals. If the problem still persists then it's probably due to the meshes geometry and to fix this you'd ideally be better off fixing the source of the problem (you could manually edit the normals but having a mesh with shit geometry could present more problems in the future).
Anonymous No.505704250
>>505692206
being able to let go of your controllers is great
Anonymous No.505704431 Replies: >>505705212
>>505703079
what is the actual issue? if it's some ugly sharp lines on an actual normal map you can just blur it with an image editor of your choice, no SP needed but you could also use SP

this looks like a vertex normal issue though imo
Anonymous No.505704703 Replies: >>505705529
>>505678521
>MSFS2024
>3060
>"WHY DOES IT LOOK BAD????"
Anonymous No.505704815 Replies: >>505705124 >>505863540
>>505692206
I preferred the original Rift controllers that could simply by picked up and put down without having to adjust the strap every time. Letting go with three fingers was fine. The Index finger tracking handling the grip state is one of the worst video game inputs in history, so its close connection to the straps also influences my opinion.
Anonymous No.505704946
>>505681615
Bonelab
Anonymous No.505704964
File: banner.jpg (1.1 MB, 1600x900)
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EU Assetto Corsa: European Racing club, season 12!
Race 86

19:00 UTC 20:00 CET, Monday 16th of December 2024.

The last race of this season! LMP2, one of the fastest racing cars class in existence. In BRAZIL. Get ready for some fast endurance racing (it won't take too long).

1 hour practice
12 minutes qualifiers
12 laps race

After that some driving around in Scotland, the drive of survivors.

Assetto - can be played with wheel, controller, or steam-vr-wheel addon, it doesn't matter, we will all have fun driving together. If you just bought Asseto - grab Assetto Corsa Content Manager - a better launcher and mod manager: https://assettocorsa.club/content-manager.html To install mods: just drag and drop zip files from mega onto the Content Manager windows and click on the hamburger menu on top right. Highly recommend installing stable custom shader patch and 7-zip plugin in Content manager.

For communication we'll use mumble at voice.vrg.party port 64738, as it doesn't need any registrations or logins.
https://www.mumble.info/

I can't recomend enough Crew Chief
https://thecrewchief.org/
He's a helpfull AI fellow in the pits who'll provide you information about your car, your opponents, yell at you or try to encourage you. And most importantly, he will spot for you, in case you have a car in you blind spot.

UI radar are immersion breaking and basically cheating, but this guy will tell you verbally if someone is there on your right. Download, install, select Asseto Corsa in game list, press "Start application" and it should work!

MODS: https://mega.nz/folder/G2hDibAa#OtJSDyzyFBHvuII-VJdcGQ
Anonymous No.505705074
>>505681615
>that one FPS gun game whose name I forgot,
Hard Bullet.
Anonymous No.505705124 Replies: >>505705206 >>505705403 >>505705746 >>505706962 >>505863540
>>505704815
Index pressure sensitive grip is the best grip state handling solution in the video game input history. It just works, you grab - you grab, you let go - you let go. It's close connection with straps let's you throw grenades without thinking. I love my Index controllers, and Roys are disappointment.
Anonymous No.505705206
>>505705124
Roy was already confirmed to have optional straps
Anonymous No.505705212 Replies: >>505705684
File: 1724067030916284.jpg (22 KB, 544x544)
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>>505704225
>If you've imported the mesh into Unity, you should be able to go to the mesh file and in the files import settings you can choose whether to import the normals or calculate them. Switch it to calculating the normals.

Fiddling about with this seems to have fixed things somehow. Thank you!!

>>505704431
It's ugly sharp lines, yeah.
The pic was of the ankle during a blendshape, but the issue was also present on a point between the upper arm and shoulder as well as a few other locations.
Toggling off the blendshapes and fiddling with what the other anon said seems to have fixed things though (with the heel-shape blendshape on, there's still an ugly line, but it's better than before, and I can make-do with that I guess).

Another excuse to avoid substance painter for now...
Anonymous No.505705339
>>505678521
VR means you're rendering everything twice + msfs is a piece of shit
Anonymous No.505705403
>>505705124
>Index pressure sensitive grip is the best grip state handling solution in the video game input history. It just works, you grab - you grab, you let go - you let go.
...Except for when it doesn't work and the grab is stuck despite you no longer holding your controllers. Or it doesn't recognize your grab at all.
Anonymous No.505705529 Replies: >>505705976 >>505706887
>>505704703
Well you but my point is that for it to be anywhere near decent you'd need at least 2 4090's. I watched flight sim vr guy on youtube and even he is getting like 45 fps on ultra with his single 4090 gpu.

The hardware is not there yet unless you're a rich fag.
Anonymous No.505705684
>>505705212

If you're using blendshapes then you'll usually run into problems with normals. The problem is the normals don't get updated to the meshes new shape and that is probably what is causing the issue.
Anonymous No.505705689 Replies: >>505708086 >>505708848 >>505778584 >>505823748
>>505655997 (Cross-thread)
Pavlov push or Contractors for next Friday at 19:00 UTC / 20:00 CET?
https://strawpoll.com/XOgOVk3lon3
Anonymous No.505705746
>>505705124
That's funny because we literally had someone yesterday have issues with their grip bindings in pavlov
Anonymous No.505705976
>>505705529
The hardware is there. Your issue is that you want to play MSFS2024 and expect meaningful performance and quality balance at ANY price point. Any other VR title out today is passable in performance and quality even on a 4060.
Anonymous No.505706887
>>505705529
The hardware is there, it's the software that's a boated piece of shit. Plenty of good looking games that run well on hardware an eighth as powerful as the current top end. Blame MSFS.
Anonymous No.505706962
>>505705124
It just isn't.
Anonymous No.505707225 Replies: >>505711573
File: 1548655506871.jpg (63 KB, 930x772)
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Can someone explain the quest referral code process to me? I need to 100% make sure something works.

Basically going to refer myself when upgrading from my quest 2 to a 3. I'll give my buddy my old 2 so I'd refer him when he makes an account on the 3, then we can just swap which account is on which headset, right? That will work?
Anonymous No.505708086
>>505705689
If it is push, then someone will need to find small maps, because most of them are too big even for 24 players.
Anonymous No.505708668 Replies: >>505716419
>>505691157
>those headphones
Let me know if they actually fit properly on your ear past the head strap. My headphones are really bulky so I can't get them around or under the plastic strap. Especially when my ear lines up pretty much with the widest point of the side straps by the hinge.
Anonymous No.505708848
File: 590865702043931e720be3f43e91cc27.gif (84 KB, 244x300)
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>>505705689
i voted for palptractors but I'd love to finally play pavlove on a non-tueday for once
Anonymous No.505708881
>>505691157
>all this to goon in vrchat
Anonymous No.505708907
>>505703749
You can also see it's a screenshot that they ran through AI to make it look sketched.
Anonymous No.505711573 Replies: >>505722625
>>505707225
From Meta
>once the headset is activated for the first time, it is no longer possible to make a referral. it only works once per headset activated.
Pre-owned headsets won't give the referral and as you'll be activating yours to accept your own referral, it will then count as pre-owned for him.
Anonymous No.505711650
anyone take good shots from the NA exploration yesterday?
Anonymous No.505715312
ded thred
Anonymous No.505715443
true true
Anonymous No.505715526
>>505700613
>teleports behind you
nothing personnel, kid
Anonymous No.505716419
>>505691421
>>505708668
the ear cups are definitely too big - the top part of the cups is resting on the side straps
since the cushions are thick and soft, headphones are still usable and dont feel uncomfortable
would i buy them if i had a chance to try them on first? No!
but its good enough to use until i figure out what else might work
Anonymous No.505716971 Replies: >>505717636 >>505719871
File: 1718516695225501.png (119 KB, 1010x563)
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>>505682003
Anonymous No.505717636
>>505716971
put the controllers up right in front of his face to be accurate with trex arms
Anonymous No.505718437
File: 20241115210714_1.jpg (1.5 MB, 2858x2859)
20241115210714_1.jpg2858x2859
>>505698857
Escape Simulator
Anonymous No.505718678
>>505701915
pls respond if you would be so kind
Anonymous No.505719871 Replies: >>505720084
File: 1712178235839.gif (386 KB, 165x198)
1712178235839.gif165x198
>>505716971
>open up Quest
>full of wires
Anonymous No.505720084
File: 1726543658832137.png (120 KB, 496x336)
1726543658832137.png496x336
>>505719871
Anonymous No.505720186
>>505666623
This is so sad. I hope that someone makes another wigig headset. What gets me is that VD under reports latency which seems kind of slimy.
Anonymous No.505720298 Replies: >>505720740
>finally get the quest 3
>can't even get the installation process finished
>find out facebook and instagram are fucked or something
Anonymous No.505720351 Replies: >>505723428
>>505681614
how its going anon?
Anonymous No.505720740
>>505720298
u vill use ze servers
Anonymous No.505722625 Replies: >>505723758
>>505711573
Ya but don't both referrer and refer-y get some cash? Like the zukbuks would go to my account right so I could just factory reset both after referring him on it, then we swap?
File: VRChat_2024-12-07_00-50-33.591_1920x1080.png (2.6 MB, 1920x1080)
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It's really just a natural shift in culture. There are so many subgroups that have little regard (or actual contempt) for the idea of "vrg" as a whole who will spit in the face of any attempt to reconcile a lot of the issues.

My main gripe last night is that the vrg thread on /vg/ has become a no fun place full of angry boring people. Look at the thread today. It's shills arguing over whether wires or wireless headsets are better.
If someone tries to funpost or even post about vrchat they get shouted down by angry retards. It's such a a dreadfully boring thread now and most of the people I actually enjoy talking to don't browse the thread regularly or at all anymore. It's very on topic most of the time but it's also devoid of funposting, jokes, memes, drama, schizophrenia, and all of the other things that makes 4chan fun.

I think a common problem that's more or less universal to all of the vrg subgroups is this (unfounded) smug sense of superiority that they seem to have. People will be snooty because they think that the other groups are too welcoming or randos, or too lewd, etc etc. it really ruins cohesion when everyone is just off in their own respective corners thinking they're better than everyone else.
One of the things I like about this place is that it's a bit more shitposty and unpredictable, like 4chan people should be. I also feel that there's a lot less of that smug sense of superiority here.
My general state of being displeased with the vrg thread and some of the cliquishness is why I decided to start being more active here.
Anonymous No.505723428 Replies: >>505725085 >>505725263 >>505725818 >>505726724 >>505727764
File: 1713176826924131.png (20 KB, 319x208)
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>>505720351
Pretty much ready for distribution. The only feature that is missing is the particle spawner for noise, but can be added easily, I did the most annoying parts which prevented the exe sharing.

Who wants to be the guinea pig?
Anonymous No.505723758 Replies: >>505724134
>>505722625
Yes. Send him the referral and have his account set up the Q3 first so it's a fresh activation and you both get the zuccbucks. Then factory reset both headsets and you're good to go.
Anonymous No.505724134
>>505723758
Thanks a bunch!
Anonymous No.505724234 Replies: >>505730268
>>505723160
>pale skin, red top
Looking good, mommy.
I'm so happy to be subscribed to your blog.
Anonymous No.505724785 Replies: >>505730268
>>505723160
>It's shills arguing over whether wires or wireless headsets are better.
>le shills
what if we own both types?
do both sides pay us?
>It's such a a dreadfully boring thread now
has been for years, maybe there's a reason all the vrc posting gets yelled at since its just repeat content ad nauseum at this point
>One of the things I like about this place is that it's a bit more shitposty and unpredictable
>unpredicatble
lol
lmao
Anonymous No.505725002 Replies: >>505730268
>>505723160
I don't really miss the time when this thread was the one used for accusing people of being pedos/stalkers/cheaters/whatever but to each their own. I agree that it's still missing some funposting tho.
Anonymous No.505725085
>>505723428
you are the first guinea pig, obviously
Anonymous No.505725263 Replies: >>505725851
>>505723428
>I did the most annoying parts which prevented the exe sharing.
huh?
Anonymous No.505725818
>>505723428
>exe
Anonymous No.505725851 Replies: >>505727065
>>505725263
Everything is packed into a single exe file.
No dlls, no other dependencies too. Just like the god intended.
Anonymous No.505726031
>>505723160
i know this is just a crosspost but
while this thread does suck dick now, pretending like /trash/ is great by comparison is quite a take.
just yesterday i opened it up to check it out and there was either someone doxxing someone else's IRL selfie images while pretending to be them, or someone that unironically spammed IRL images of themselves asking people to rate them, with the majority of the thread obliging.
if that thread is so bad it's gotten to the point where it's not even about VR anymore, i don't really understand how you can sing its praises and point to it as an example that this thread should follow.
Anonymous No.505726393 Replies: >>505730289
>>505723160
tl;dr:
The vrg thread on /vg/ has become a dull, overly serious space where funposting, jokes, and creativity have been replaced by tedious arguments and cliquish superiority. This lack of humor and inclusivity makes it unappealing, prompting the writer to seek more unpredictable, genuine interactions elsewhere.

This isn't a blog. Keep it short, or you'll seem like you're fishing for words to make your paint.
Anonymous No.505726587 Replies: >>505727217
File: sss.png (815 KB, 1624x938)
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I'm trying to setup Quest 3 to play HL Alyx, do you actually need a Meta Quest Link Cable to do that? Is setting Quest 3 for gaming as easy as plugging it into your PC? Any advice or recommendations are welcome.
Anonymous No.505726724 Replies: >>505728584
>>505723428
if its ready, then whats the delay on your optimal setup? what stream settings? specs? hmd?
Anonymous No.505727065
File: disgust.png (1.5 MB, 963x773)
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>>505725851
>exe
>like the god intended
Anonymous No.505727217 Replies: >>505728614
>>505726587
look up how to use steam link with quest 3
Anonymous No.505727764
>>505723428
>lostboy.exe
Anonymous No.505727814 Replies: >>505730268
File: Quest-Pro-(You).png (592 KB, 1280x720)
Quest-Pro-(You).png1280x720
A thread is composed of the people who use it and that includes (You).
If you are complaining the thread is boring, it reflects to you more than anything else.
Every anon here has the way to make the experience enjoyable for everyone.
That being said, I personally think the thread is in a good spot and we can make it better still by continuing posting and shooting the shit in the thread together.

Look the WIreless vs Wired SCIENCE autism is a really good discussion recently as an example.
Anonymous No.505727886
shut up yuki
Anonymous No.505728584 Replies: >>505728640 >>505728771 >>505731452 >>505733926
File: 1708906424780835.jpg (17 KB, 427x408)
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>>505726724
I'm testing usb link at 120hz right now. Quest 2.
It takes 9 frames at 240fps, which is around 37.5ms, very close to what oculus debug reports.

Why the result is so good? Were they really cooking the test results?
Anonymous No.505728614 Replies: >>505736608
>>505727217
Is that wireless setup? Is that really the best way to set it up? I dont know anything about VR and stuff but I really wanna play Alyx.
Anonymous No.505728640 Replies: >>505728784
>>505728584
post the video
Anonymous No.505728771 Replies: >>505728961
>>505728584
what bitrate?
Anonymous No.505728784 Replies: >>505728940 >>505729286
>>505728640
My hand is visible on it. Need to rerecord.
Anonymous No.505728940 Replies: >>505729127
>>505728784
it has to be visible to be valid
Anonymous No.505728961 Replies: >>505729179
>>505728771
500mbps set through the debug settings.
Anonymous No.505729127 Replies: >>505729286
>>505728940
Need to use something else to move the controller I guess. But I'm not bullshitting.
Anonymous No.505729179 Replies: >>505729468
>>505728961
highly doubt that, fecode, send decode will take at least 15 ms.
hmm, oculus or steamvr openxr runtime?
Anonymous No.505729286 Replies: >>505729468
>>505728784
>>505729127
What's wrong with your hand anon?
Anonymous No.505729468 Replies: >>505729624
>>505729179
Oculus runtime, directly through openxr.

>>505729286
Nothing's wrong with it, but I don't want anyone to see it.
Anonymous No.505729624
>>505729468
use a pen or something. and repeat it at least 10 times
File: VRChat_2024-12-07_23-39-05.368_1920x1080.png (3.3 MB, 1920x1080)
VRChat_2024-12-07_23-39-05.368_1920x1080.png1920x1080
>>505723160
cheeky crossposter. You aren't me!

>>505724234
It was actually a reply posted elsewhere, but this thread would be better if it was my blog.
It's red and green tartan for Christmas, too.

>>505724785
Well then I would say you and one or two other people are very very very very
very
very
dedicated to having autistic arguments in which you never give an inch to the other side about how the minor details of your preferred headsets are better than their competitors.
You really have a passion for it!

>>505725002
People seem to dislike when I point out to them that you can't have the based without the cringe. I think that in a misguided attempt to make our thread "better" that some people have actually made it bland.

>>505727814
>Look the WIreless vs Wired SCIENCE autism is a really good discussion recently as an example.
It's very boring when it's people angrily arguing over ~15ms differences for days and days at a time. A little autism is fun here and there but autistic tech ARGUMENTS really dominate the thread on a daily basis. People actually get mad about this stuff!
I got tired of console wars in 2008 or so.
Anonymous No.505730289
>>505726393
Personally I don't mind blogposting at all as long as it's reasonably on topic. I'm happy to hear what other anons have to think in depth even if it could be a bit less superfluous. IMO half the appeal of vr in general is the elevated level of connection and to me that extends to thread. To be fair though I like making my occasional anonymous blogposts once every few months.
Anonymous No.505730316
File: 1497547214540.jpg (133 KB, 1024x719)
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>>505723160

Cute bunny.
Anonymous !!g5MNi8yS5Wl No.505730728 Replies: >>505730990 >>505731119 >>505731670 >>505734065 >>505737597
Anyway, if someone is not a pussy they can test it themselves.
https://files.catbox.moe/ewvl2l.zip

Grey - waiting for the button input.
Black - time delay to place the controller.
Blue - collecting data for drift compensation.
Red - ready for controller movement.
Green - controller movement detected.

Currently, default bindings are available for quest and index.
For other headsets, you really only need to bind "start_test" action.
Anonymous No.505730736 Replies: >>505731278 >>505731412 >>505731859
>>505730268
>but autistic tech ARGUMENTS really dominate the thread on a daily basis
You're looking at this weirdly.
The fix to this is to not disdain and diminish autistic tech arguments, we are slow enough as is. There is more than enough space
Autistic tech arguments need to continue and even increase as they are.

What would be perfect though is if other types of posts come and roll in as well. Promote avatar and selfie and vr posting from in-game. The Explorations both NA and SEA does this well as well as PyPy as an example.
Anonymous No.505730796 Replies: >>505731278
>>505730268
>boomer not interested in technology
ye....
Anonymous No.505730806 Replies: >>505730934 >>505732285 >>505734187 >>505735949
why tf do you guys tolerate blatant avatar fagging like this
Anonymous No.505730934 Replies: >>505732829
>>505730806
oh my sweet, sweet everloving summer child, you haven't seen avatarfagging before.
Anonymous No.505730990 Replies: >>505731368
>>505730728
where is the code tripfag
Anonymous No.505731107 Replies: >>505732005
>>505730268
There's nothing stopping you from posting VRchat images.
Anonymous No.505731119 Replies: >>505731298 >>505731368
File: file.png (14 KB, 193x210)
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>>505730728
Is this Dolphin Porn?
Anonymous No.505731278
>>505730796
it's interesting once
not every day
Especially when other interesting topics (like avatar development....) get shouted down by angry retards every time they're posted

>>505730736
>The fix to this is to not disdain and diminish autistic tech arguments, we are slow enough as is.
The funny part is when I use this same argument to justify vrchat content or a little bit of funposting it's suddenly not a good argument
Anonymous No.505731298
>>505731119
Imagine using winrar in 2024. I bet you bought a licence too.
Anonymous No.505731368 Replies: >>505733360
>>505730990
I'm only tripfagged to post the exe.

>>505731119
Do any scan you want. I'm not doing anything weird there.
No internet connections or file access.
Anonymous No.505731412 Replies: >>505732005 >>505739938 >>505740305
File: KO (1).webm (354 KB, 960x528)
KO (1).webm960x528
>>505730736
Oh to add to this I really love the webms the boner lab anons make. God I wish I can play bonerlabs with the vros...
Anonymous No.505731452
>>505728584
post the video tripfag
Anonymous No.505731473 Replies: >>505731867
>>505666623
groked it
https://pastebin.com/308yWUyM
Anonymous No.505731670 Replies: >>505731869 >>506023114
File: lol_lmao.png (87 KB, 1459x672)
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>>505730728
Anonymous No.505731859 Replies: >>505732105 >>505732850
>>505730736
Feel free to make a VR thread on /soc/ if you want a SFW place for selfies and interpersonal drama.
Anonymous No.505731867 Replies: >>505732447
>>505731473
why would you even post this baseless ai hallucination as an answer to actual tested data?
Anonymous No.505731869 Replies: >>505732042
>>505731670
unzip the exe and do the scan again
it's a false positive because of the hosting/compression
Anonymous No.505732005 Replies: >>505733028
>>505731107
I don't care that much desu. The only reason we're even having this conversation is because anon threw an absolute SHITFIT over my decision to crosspost my event announcement in multiple places.

It's not like I showed up to complain. I showed up to post an event announcement and anon got in my face about it.

>>505731412
I enjoy those too. I need to give bonelabs another try.
Anonymous No.505732042 Replies: >>505732182
>>505731869
I'm not unzipping this
Anonymous No.505732105
>>505731859
Quoted the wrong post but the point still stands. We can have VRChat content in this thread without obliterating our standards.
Anonymous No.505732182
>>505732042
let's wait till someone does it in a virtual machine, so people can stop pissing their pants then
Anonymous No.505732285 Replies: >>505732829
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>>505730806
you don't even know what avatarfagging is, newfag
Anonymous No.505732447
>>505731867
made you reply
Anonymous No.505732669 Replies: >>505733321 >>505950574 >>506023114
File: 1730819474535684.png (35 KB, 650x543)
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>secure edge (literally who?): malicious
It's over. I guess it doesn't like that I packed the shader files into the exe.
Anonymous No.505732829 Replies: >>505733557
>>505730934
>>505732285
ok retard
Anonymous No.505732850 Replies: >>505733175
File: image (42).png (1.3 MB, 1166x648)
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>>505731859
I'm just gonna continue to post VR exploration photos, haha, I know I know it pains you to see them, but hahahaha, I'm just gonna.
Anonymous No.505733028 Replies: >>505733750
>>505732005
One of the anons may have been aggressive but they have a point.
Anonymous No.505733175
>>505732850
I'm fine with exploration photos or end of event/lobby group photos. The exploration ones are topical and show off interesting maps most of the time, which people often ask for a link to.
Ritual avatarfaggotry and vagueposting can stay in the past or on /trash/.
Anonymous No.505733321 Replies: >>505816195
File: 1733540459542823.png (54 KB, 650x799)
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>>505732669
See you in 48hours.
Anonymous No.505733360 Replies: >>505733484
>>505731368
Where is the video of controller being poked trip fag?
Anonymous No.505733484 Replies: >>505734291
>>505733360
Where is the trip?
Anonymous No.505733557
File: nigger².gif (1.2 MB, 366x356)
nigger².gif366x356
>>505732829
Anonymous No.505733750 Replies: >>505734620 >>505737289 >>505738464
File: masterpiece, best quality, fringe trim, straight bangs, face, {{{{{{platinum blo s-279181026.png (848 KB, 1024x1024)
masterpiece, best quality, fringe trim, straight bangs, face, {{{{{{platinum blo s-279181026.png1024x1024
>>505733028
I care about promoting my event, not to provide exclusive content in an attempt to rehabilitate the thread. Especially when I've already told you guys multiple times what the problem was!

Speaking of which:
There will be a Christmas Santa's lap event* on Saturday, December 21st! I have arranged for a very special guest Santa to be available to hear your Christmas wishes! Come see him!
I hope to see you there!
Anonymous No.505733801 Replies: >>505734347
>>505733547
>I care about promoting my thread
Freudian slip?
Anonymous No.505733926 Replies: >>505734607 >>505735490 >>505737306
>>505728584
Post the video. Compare it with VRChat bench anyway. I don't care about your psychosis about vrchat use, just fucking do it.

Also I don't believe you can go lower than Display Port connection when you need to encode, transmit, decode, and then copy the frame over internal eDP connection from quest 2 gpu to displays.

There is one thing though: Carmak. Rift CV1 was 20 ms faster compared to Index in that study. What if that super optimised code still lives in the oculus runtime and somehow shaves 20ms of the baseline?

You still need to test in vrchat benchmark and using SteamVR as OpenXR runtime. This is only starting to get interesting.

But you have to post the video. Extraordinary claims, require prooves. The other anons tests have a whole google drive of raw verifiable slow mo. You don't have anything.
Anonymous No.505733934 Replies: >>505734347 >>505736620 >>505738921
>>505730268
why would I give an inch to someone who is objectively wrong?
Anonymous No.505734065
>>505730728
>no source code
>exe
sorry lil bro maybe next time
Anonymous No.505734187
>>505730806
cause our jannies won't prune it
Anonymous No.505734291 Replies: >>505735490
>>505733484
Where is the video?
Anonymous No.505734347 Replies: >>505734747 >>505734807 >>505736562
>>505733801
Just a minor typo. Too much talking about threads!

>>505733934
I dunnoooooooooooo maybe people just have personal preferences and where one person might care about a small number of ms image time another person might prefer not to have to deal with a cord or whatever.
The fact that SOME PEOPLE seem completely unable to let other people have their opinions and have to argue about it DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY AFTER DAY ever since the first anon decided he liked his xbox more than the playstation and he really didn't like the fact that some other anon liked his playstation more is really why I do not like console wars.
Anonymous No.505734607 Replies: >>505735136
>>505733926
the dude is a fag who uses Windows, a M eta headset, and for SOME REASON draws the line at needing to use their Steam or Meta account to log in to VRChat as a guest
he also didn't provide source code for a precompiled binary distributed via catbox so he can go fuck himself
Anonymous No.505734620 Replies: >>505735860
>>505730268
>I think that in a misguided attempt to make our thread "better" that some people have actually made it bland.
This sounds like lawyer words. What are the specific attempts "to make our thread 'better' " that you disagree with?

If the problem is the guys telling others to stop posting pictures from VR be it selfies or exploration then I agree with you.
If the problem is keeping the wholesome(non-lewd) posting here in /vrg/ properly then I would disagree with you.

>>505733750
>not to provide exclusive content
But it's not exclusive though? Your /vrlg/ friends can still join your event even if it was posted just here in /vrg/. They just need to look here too. /vrg/ and /vrlg/ are one in the same in my eyes. It's the same community. To keep it the same community, anons must look at both threads. One for wholesome one for lewd used properly on the correct time, place and occassion.
Anonymous No.505734661
>Try the furry porn game In Heat
>Confusing controls
>Vore settings
>Scaling settings
>Explains to make yourself tiny and walk toward mouth
>Absolutely fucking terrifying experience
>Actually swallows you and you end up in stomach acid
>Turn off game and go to bed

Wild
Anonymous No.505734747 Replies: >>505736620
>>505734347
you're retarded. It's an actual crowdsourced comparison, based on hard data. Barely anyone ever done measurements like this, and not even once it had been done on wifi connected headsets. This is actual anons doing an actual investigation not a fucking fanboy console war.
Anonymous No.505734807 Replies: >>505736620
>>505734347
you're a massive faggot if you can't handle some hardware discussions inbetween THE LITERAL FUCKING YEARS OF THE SAME VRCHAT DRAMA AND EVENTS literally every other moment
Anonymous No.505735136 Replies: >>505735295 >>505735490
File: link.png (532 KB, 824x1053)
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>>505734607
Also a lying faggot, I just tried logging in into vrchat using steam account and it JUST FUCKING WORKS. I even have an option to link my steam account to vrchat account, because I never done it.
Anonymous No.505735295
>>505735136
fuck now I need to find my email to type in that stupid confirmation code to log in into my normal account again.
Anonymous No.505735490 Replies: >>505735598 >>505735864 >>505735959 >>505736530 >>505743612
>>505733926
>>505734291
https://files.catbox.moe/5b5bhp.mp4

>>505735136
That's because they already track you through the "cookies" and ip.
On a new steam account and a fresh machine, they force account creation right away. Even with residential ip.
Anonymous No.505735598 Replies: >>505735898
>>505735490
>
That's because they already track you through the "cookies" and ip.
>On a new steam account and a fresh machine, they force account creation right away. Even with residential ip.

Schizo. Record a video of you not being able to log in
Anonymous No.505735860
>>505734620
>But it's not exclusive though?
Anon was asking me to post exclusively in one location. No thank you! He's welcome to his opinion but I disagree with it.

>/vrg/ and /vrlg/ are one in the same in my eyes. It's the same community.
I don't agree!
The monkeysphere is too large, there are interconnected groups but no cohesive community.
There are people who browse both places but there are also most certainly people who only browse one or the other.
Anonymous No.505735864
>>505735490
hand spotted
Anonymous No.505735898 Replies: >>505736192 >>505736202
>>505735598
Last time I tried two years ago.
Anyway, not using vrchat. Don't care.

And Quest called home one time, right after I bought it. After that it didn't have internet access.
Anonymous No.505735949
>>505730806
Avatarfagging is fine when it's not in extreme excess
Anonymous No.505735959
>>505735490
bro vrchat literally has a switch account button build into it despite being against alts for some reason
Anonymous No.505736192 Replies: >>505736456
>>505735898
>And Quest called home one time, right after I bought it.
your quest called your house?
Anonymous No.505736202 Replies: >>505736456
>>505735898
>After that it didn't have internet access.
shame the desktop software does lol
Anonymous No.505736456 Replies: >>505736501 >>505736560
>>505736202
It doesn't. Learn how to use firewall.

>>505736192
Zuccshed. It wants to do that constantly actually. Just check the logs.
Anonymous No.505736501 Replies: >>505737016
>>505736456
you're on windows retard
Anonymous No.505736530 Replies: >>505737597
>>505735490

Interesting, I see movement at frame 1444 and HMD turns green at 1452.

frame number start of movement frame number red hmd camera FPS delay frames slow mo delay
1444 1452 240 8 0,0333333333333333

33 ms? with compression?

>only one poke
How I'm supposed to estimate the uncertainty?

How do I know it's not running on the headset natively? I don't see a desktop preview.

Hey, wait a second. Why doesn't it turn back red when controller stops moving? Did you just make an app which turns green on a timer and poked your controller just in time?

This all weird.
Anonymous No.505736560
>>505736456
>Zuccshed
wut
so your quest is calling your house phone or what?
Anonymous No.505736562
>>505734347
It may unironically be time that everyone stops pretending "opinions" are rational decisions that can be justified.
Anonymous No.505736608 Replies: >>505740952 >>505745320
>>505728614
link cable will require meta's desktop app which is bloated abandonware. It will look like ass while consuming a masive amount of performance.

Steam Link is free and simple, but for image quality and other features, buying virtual desktop (on the quest native store) is worth it. SteamLink still has nothing like Snapdragon Super Resolution so it's pretty blury
>inb4 4-eyed faggots say steamlink looks fine
Anonymous No.505736620 Replies: >>505736818
>>505734807
>>505734747
look at this post: >>505733934
this is console wars
i know you've been here since all summer, but i've had the misfortune of having to read posts like these since early man carved his first xboxes and playstations out of stone
Anonymous No.505736818 Replies: >>505737534
>>505736620
>this is console wars
i'll take vr hardware dicussion which disproves questie retardation and false claims over vrchat drama and tranny talk
get fucked retard
Anonymous No.505736934 Replies: >>505737534
>>505730268
dropping pypy to become a trash leaderfag is pretty sad no matter how you slice it
Anonymous No.505737016 Replies: >>505737406
>>505736501
>Why doesn't it turn back red when controller stops moving?
It doesn't. When?
>How I'm supposed to estimate the uncertainty?
How many do you need?
>I don't see a desktop preview.
There is no desktop preview window. It's a console app with direct openxr access.
I guess I can show oculus debug preview if you want.
Anonymous No.505737289
>>505733750
I can't wait for your Christmas orgy, mommy. I'll be sure to show up with my best trash avatar.
Anonymous No.505737306 Replies: >>505737704
>>505733926
>What if that super optimised code still lives in the oculus runtime and somehow shaves 20ms of the baseline?
>>505679931 pic shows the data and back then Rift S software was the prototype for Quest, to the point their runtimes were eventually unified. Rift S had a higher latency in that data but the refresh rate is lower, which as the Index shows resulted in higher latency too. The potential latency of a wired Oculus 90Hz slam tracked headset was probably pretty close to the OG Rift.
Anonymous No.505737406 Replies: >>505740292
>>505737016
Well it's supposed to turn back red when controller is not moving anymore, yet it never turns back to red it stays green forever


>How many do you need?
at least 10-20

>There is no desktop preview window. I
Oculus has a preview, steam vr has a preview, it shows exactly what compositor is sending to the headset.

Use VRChat bench, I'm really interested how your setup will work there. Please stop being a paranoid schizo just for 5 minutes.
Anonymous No.505737514 Replies: >>505737841
>>505723160
>It's shills arguing over whether wires or wireless headsets are better.
People talking about vr headsets? On virtual reality general? The horror. /vrg/ has fallen.
Anonymous No.505737534 Replies: >>505737624 >>505737889
File: hdmi cable.jpg (6 KB, 275x183)
hdmi cable.jpg275x183
>>505736818
hey look, it's a generic hdmi cable! I bet it has like 15ms more latency than a proprietary cable! go chase it!

>>505736934
I'll probably go back to pypy, but:
I hosted pypy every monday, tuesday, and thursday for several years. I was also there longer each night than almost everyone because most people drift in 15-30 minutes late. And it goes from 9-11 PM my time which is 1) relatively late and 2) during prime time for doing other stuff.
That's six hours of prime time a week.
I did it for a very long time and when this raid tier started in XIV I decided to take a break from pypy and reclaim some of my free time.

It doesn't help that NA pypy has a very strong culture of being quiet and dancing. Dancing silently to the same songs every night...well, I won't say it's boring but I need to take a break for awhile.
I also wanted to save my muscles for some more intensive work outs with actual equipment for awhile.
Anonymous No.505737597
>>505736530
>Why doesn't it turn back red when controller stops moving?
I read that incorrectly.

The way the app works is explained in >>505730728 , if you are afraid to download the exe and test yourself.
Basically you have to press the button and go through every step (calibration etc) for every test.
It switches from green to grey after a delay.
Anonymous No.505737624 Replies: >>505737841
>>505737534
i think you're just a retarded troon
Anonymous No.505737704 Replies: >>505738735
>>505737306
> wired Oculus 90Hz
USB connection is not "wired" it doesn't send video to hmd directly, like Display Port/HDMI would. It still does that H264 encode/transmit/decode dance. It has to take more time than OG Rift/Rift S. Well it does. Maybe it's Carmack magic. Try steamvr, try wireless with your app. Try a real wired vr headset with your app. Send the source code over.

Why doesn't it change color back to red huh?
Anonymous No.505737841 Replies: >>505737902 >>505738172
>>505737514
hate to say it bro but staying on-topic all the time with no drama or schizophrenia is so reddit

>>505737624
i have more hours played in pavlov than you and your five closest friends combined
Anonymous No.505737889 Replies: >>505738234 >>505738293
>>505737534
Yuru you are being retarded, this is relevant VR hardware discussion
Anonymous No.505737902
>>505737841
>pavlov
lol
your point?
Anonymous No.505738172 Replies: >>505738293 >>505738453
File: 1719289451205232.png (2.1 MB, 933x954)
1719289451205232.png933x954
>>505737841
>hate to say it bro but staying on-topic all the time with no drama or schizophrenia is so reddit
Wait, that's your position here? You're non-ironically upset because there's too much vr discussion and not enough drama in the thread right now? Jesus christ man, get a fucking grip.
Anonymous No.505738234 Replies: >>505738293
>>505737889
Our mommy turned lewd and now doesn't even care about pypy or VR hardware. :(
Anonymous No.505738293 Replies: >>505738484 >>505738596
>>505737889
Console wars is valid video game discussion but it was also the cancer killing /v/. Same with league of legends threads, again, completely on-topic video game discussion but also the cancer killing /v/.

But you're right, I'm kinda retarded to get sucked into this especially when the whole reason I visited was to VERY INNOCENTLY announce an event I was hosting and ended up getting drawn into an argument with the council of no-fun.

>>505738172
>>505738234
don't be mean to me
I just came here to VERY INNOCENTLY announce my event and anon started shit
Anonymous No.505738453
>>505738172
The main reason he gives for giving up and turning trash is that we are "no fun" here, meaning he wants to avatarfag all day without people calling him out.
Anonymous No.505738464 Replies: >>505738586
>>505733750
can I be an unpaid elf instead and by that I mean show up uninvited as an elf and just stand behind santa and watch menacingly
Anonymous No.505738484 Replies: >>505738921
>>505738293
We are having fun investigating VR systems end to end delay, here, ok?
We are VR enthusiasts here, ok?
If you don't like VR enthusiasts discussing minute details of VR headsets, maybe you should find a better thread?
Anonymous No.505738586
>>505738464
I actually do need a couple of elves to help direct and socialize with people waiting in line.
Anonymous No.505738596 Replies: >>505738921
>>505738293
>visited
your words betray you faggot
Anonymous No.505738735 Replies: >>505738827
>>505737704
I'm not who you think you're arguing with. I'm just pointing out that software kept the low latency despite the drastic change in tracking method and that a Rift S successor might have had similar latency as the OG Rift.
For what it's worth, SteamVR is suboptimal on any Meta headset due to the translation layer but the VRChat devs built their entire game around it so there's no way around the performance and latency impact it has.
Anonymous No.505738827
>>505738735
I think I want to get that long USB 3 cable to try with Pico now afterall....
Anonymous No.505738921 Replies: >>505739113
>>505738484
You're being dishonest here by removing nuance from a nuanced conversation.
You took these posts:
>>505730268
>>505733934
and went AAAA YURU HATES ALL HARDWARE DISCUSSION GOTTEM
no
I hate console wars
Which there is a lot of on this thread and you're being dishonest to pretend otherwise.

>>505738596
I don't really post here at all anymore, that's true. I have the thread open in a tab all the time and lurk but it's rare when I see something I actually want to comment on.

I really only ever post to announce events.
Anonymous No.505739113 Replies: >>505739746
>>505738921
>I hate console wars
then stop console warring over hardware discussion vs troonchat events/drama lmao
this isn't YOUR thread
you won't dictate what anons talk about
stop avatarfagging and namedropping yourself too while you're at it
you're supposed to be anonymous, faggot
>but it's rare when I see something I actually want to comment on.
then why do I see your avatarfag posts enough to remember they happen?
Anonymous No.505739746 Replies: >>505739836
>>505739113
>this isn't YOUR thread
I would remind you of the same :^)
I'm glad that's settled I'll post my event announcements where I want to
Anonymous No.505739836 Replies: >>505740013
>>505739746
do it without your avatar too!
Anonymous No.505739938 Replies: >>505740003
>>505731412
>God I wish I can play bonerlabs with the vros...
What keeps you?
Anonymous No.505739975
>>505672085
Nice, can't wait
Anonymous No.505740003 Replies: >>505740771
>>505739938
It's hosted at 3 AM my time
Anonymous No.505740013 Replies: >>505740180
>>505739836
no I think I'll keep posting my avatar when I want to do that, too
Anonymous No.505740180 Replies: >>505741103
>>505740013
you don't belong here
Anonymous No.505740292 Replies: >>505742273 >>505742441
>>505737406
Is this enough?
https://files.catbox.moe/r6rqcr.mp4
Single take, multiple tries with a couple of fuckups.
Anonymous No.505740305 Replies: >>505740725
>>505731412
is she ok?
Anonymous No.505740725 Replies: >>505741592
>>505740305
Anime girls temporarily go to sleep when killed in Bonelabs.
Anonymous No.505740771 Replies: >>505740938
File: headspinlong.webm (3.7 MB, 960x540)
headspinlong.webm960x540
>>505740003
aw shit

You can host your own instance in your timezone and see if anons will join. Decide on day/hour, give it a fair warning couple days beforehand, use EU modpack, start the server up, share join code. It's easy, it's also easy to be a host because boners are mostly about anons spontaneously fucking around, so you don't even need an idea or a goal. I'll add any avatar that appears in thread to the pack, so if it'll catch up, don't worry about anything, your effort won't be going any further than announcing the game and starting the server
Anonymous No.505740938
>>505740771
T-thanks for the suggestion but I don't have enough energy to host any more instances/games. Kinda just wanna join other anon's hosted stuff now which I do join when possible by my schedule.
Anonymous No.505740952
>>505736608
>Snapdragon Super Resolution
new AI slop cope?
Anonymous No.505741070 Replies: >>505781337
>>505691157
>M3 Mini
>Neck Power Bank
You know you can add-on their B2 hotswap battery to the M3 mini, right? Why would you wear one of those uncomfortable af things?
Anonymous No.505741103 Replies: >>505741205 >>505744884
File: american psycho.jpg (61 KB, 1200x630)
american psycho.jpg1200x630
>>505740180
I would remind you that "here" is the year 2024. You're posting in a small, sleepy thread on a board that was created solely to be containment for League of Legends threads. A board that is now 60% gacha games and 15% Final Fantasy 14. You're in approximately thread #1658 of a GENERAL THREAD that is maintained 24/7 on a drip of content.
You're attempting to enforce rules that were created for serious boards /a/ during a time when the very concept of general threads was not allowed on 4chan.

You're a caveman squatting upon the ruins of what was once a great place, misinterpreting rules that were not made for you and were created to protect a place that no longer exists.
Anonymous No.505741182
File: rip.png (151 KB, 429x600)
rip.png429x600
>noooo you guys keep bullying me for avatarfagging. I'm going to go host orgies on trash instead, people are nicer to you when you put out!
Anonymous No.505741205 Replies: >>505741523
>>505741103
all im hearing from you is troonspeak
neck yourself and fuck off back to trash faggot
Anonymous No.505741331
>>505723160
I do wish people would care about the community more. They scoff at the idea of a 4chan community made up of people from 4chan. They scoff at the culture we used to all share. Now the only thing that matters to them is their Discord groups made up of whoever makes them horny with the community and /vrg/ itself being a distant 2nd or 3rd concern if that.
Anonymous No.505741523 Replies: >>505741978
>>505741205
nta but he's right and you have been pwned, unless the guy is a dopamine burnout, then I retract my statement.
Anonymous No.505741592
File: 5678456736453.webm (3.6 MB, 750x590)
5678456736453.webm750x590
>>505740725
you can even enable knockout instead of a kill for extra humanitarian value. whether it's more humanitarian to just let people die instead of letting others play with their unconscious body is a subject to discussion though
Anonymous No.505741623
oh boy its a shitfit episode. welp, back to the model kit then.
Anonymous No.505741978
>>505741523
xey/xem eminate a "better than thou" attitude and deserve the utmost contempt for attempting to wrestle control of THEIR sweet precious general
if its not tranny drama content or boring repeat events in one particular VR platform they get really sad about it despite being a 40+ year old lawyer
Anonymous No.505742273 Replies: >>505742680
>>505740292
>https://files.catbox.moe/r6rqcr.mp4
should be fine. I'm also doing additional wired tests on my pico. USB2 though
Anonymous No.505742441 Replies: >>505742680
>>505740292
btw, what's your resolution per eye? The one ecoder encodes at?
Anonymous No.505742680 Replies: >>505742826 >>505744264 >>505744491 >>505818149 >>508203554
File: 1718058588748797.png (25 KB, 641x305)
1718058588748797.png641x305
>>505742273
And just so you know, I'm not faking anything.
There is something weird going on with your wireless results.

>>505742441
Pic related. 2704x2736. Everything maxed out.
Anonymous No.505742701 Replies: >>505743056 >>505743702
File: 38974904_908716786667649_9219195802101839858_n.jpg (246 KB, 1440x810)
38974904_908716786667649_9219195802101839858_n.jpg1440x810
Iron Rebellion just left early access and is now 1.0 release. It got some new augs, rebalance, few extra maps and better UI.

Bad news is that there's now progression and everything is level locked.
Good news is that all your saved loadouts still work even if they use stuff you don't have unlocked.
Neutral news is that leveling is pretty fast.

Lobby on Saturday evening.
Anonymous No.505742773
https://waitbutwhy.com/2024/02/vision-pro.html
Are you getting the vision pro 2 (vp2)?
Anonymous No.505742826 Replies: >>505742963
>>505742680
nobody is faking anything
all of my tests were done on the same system the same way
still have more to do
Anonymous No.505742963
>>505742826
I'm not saying someone is faking, but the wireless results are fucking weird.
Anonymous No.505743056 Replies: >>505743418 >>505743984
>>505742701
single player campaign? Not interested in another DoA multiplayer only /vrg/ plays if at all, a FOTM at best
Anonymous No.505743418
>>505743056
It's way more alive than Vox but campaign is coming next year.
Anonymous No.505743612
>>505735490
this video looks so schizo if you don't know this is a framerate test
Anonymous No.505743702 Replies: >>505743843
File: 1706326799819599.png (100 KB, 1093x262)
1706326799819599.png1093x262
>>505742701
lol fuck off
Anonymous No.505743843
>>505743702
It's crossplay with Quest and guess where most players are. There's usually 2-3 lobbies going.
Anonymous No.505743984
>>505743056
Their roadmap shows a single campaign for 1.5
Anonymous No.505744264 Replies: >>505744957 >>505747464
File: quest2_usb.png (45 KB, 2008x1379)
quest2_usb.png2008x1379
>>505742680
impressive...
It's not wireless imho, it's all results. Being skewed by vrchat or steamvr, or something.
Looking how on linux wired headset on monado stack can get + 20ms compared to linux steamvr, it must be a fully software issue.

Your results runs some barebones application using Oculus runtime, which is completely different software stack. Still no source code...
You should really test my vrchat map version in steamvr. To see the difference between mines and yours software stacks. This is really interesting.
Anonymous No.505744310
File: 1533114756807.jpg (10 KB, 480x360)
1533114756807.jpg480x360
>>505678208
Assetto Corsa starting now, server details are in the previous post if youy're interested.
Anonymous No.505744491 Replies: >>505744767
>>505742680
Can you film a computer clock showing seconds and milliseconds with the same slow-mo settings? Metadata says 240 FPS, but if somehow it's 120, then our our results would match.
Anonymous No.505744738
What happened to that prefab that would let you browse shit together with people?
Anonymous No.505744767 Replies: >>505744912 >>505745080
>>505744491
You can hear the sound.
I don't even know how would you fake it. I can do it if it's ABSOLUTELY necessary.
Anonymous No.505744884 Replies: >>505745229
>>505741103
General threads have existed for well before /vg/ was being considered as an addition and a variety of boards had them. Backlinked threads very uncommon but almost ever specialty board had some flavor of general threads. I don't recall when people started numbering them though.
Anonymous No.505744912 Replies: >>505745551
>>505744767
it's a thing I would love to double check. Your results are VERY interesting.
And please post your app source code.
Anonymous No.505744957
>>505744264
I'm willing to believe this is mostly due to SteamVR and OpenVR. If you look through MSFS forums you'll see people reporting insane latency when running the Steam version on WMR headsets compared to running native MS store version directly through OpenXR.
Anonymous No.505745080 Replies: >>505745551
>>505744767
Just like 10 seconds would be enough. I'm not saying you faked it, maybe phone manufacturer is faking it.
Anonymous No.505745229 Replies: >>505745384 >>505746031
>>505744884
The first general thread was the toaru majutsu no indekkusu (aka index) threads on /a/.
a bitter battle was fought over whether they should exist or not and it was originally ruled that no, they could not have a general thread
but time passed and eventually the mods capitulated and allowed general threads which led to league of legends general and eventually /vg/

I think when the mods cucked on general threads was truly the beginning of the end
Anonymous No.505745320
>>505736608
>desktop app which is bloated abandonware
it's not abandonware and they update it all the time, also the "bloat oculus home" was removed long ago, it's less bloated than steam home
Anonymous No.505745384 Replies: >>505747381
>>505745229
/g/ is all generals it feels like.
Anonymous No.505745462
>>505744869
Based as fuck. My only wish is that I could service yuru for her pleasure.
>>505744912
>And please post your app source code.
You are not going to be able to compile unless I also ship my whole build system. I wrote my own tools, everything is custom.

>>505745080
It's an iphone. But anyway, here it is
https://files.catbox.moe/shbng2.mp4
Anonymous No.505745665
File: file.png (299 KB, 413x315)
file.png413x315
>>505745551
t-terry sama??
Anonymous No.505746031
>>505745229
I think generals are nice because a cohesive community can form with them.
Anonymous No.505746238
File: image[1].png (34 KB, 1113x180)
image[1].png1113x180
>>505745551
At 50 megabits, low resolution, USB2.0 encoding took 3 ms, transmition, took 1 ms and decode 2-3 ms. I made it somehow as fast as loading up the vrchat world in standalone pico. This kinda makes no sense anymore.
Anonymous No.505746293
>>505745551
>I wrote my own tools, everything is custom.
laughing my ass off holy shit
Anonymous No.505746390
>>505745551
>You are not going to be able to compile unless I also ship my whole build system. I wrote my own tools, everything is custom.
BRUH
Anonymous No.505746708 Replies: >>505747392 >>505752265
File: clock_test.png (3 KB, 194x101)
clock_test.png194x101
>>505745551
Checks out.

Well your direct use app, on oculus runtime, managed 38 ms on average. This is not the same as running a real game on steam VR, but it is a bottom estimate of what's possible. I kinda want to run that exe now....
Anonymous No.505746885
>>505745551
It all checks out, now test the VRChat bench.
Anonymous No.505747073 Replies: >>505760295
File: 1722829583244655.png (298 KB, 716x580)
1722829583244655.png716x580
>>505745551
LMAO MY GOD ANON THE AUTISM
Anonymous No.505747381 Replies: >>505787593
>>505745384
/g/ was also always full of tripfags furfags, troons and altchan niggers so think twice if thats the example you want to follow
Anonymous No.505747392
>>505746708
I think what oculus runtime and low level app did is slash some of the baseline rendering delay/buffors delay.

Like if it can slash 20 ms, then on steamvr in vrchat that setup should achieve 58 ms. Which would still be pretty impressive.

Right now the low level self written app quest 2 @ 120 Hz over usb (38 ms) is on par with VRChat + SteamVR on Vive Pro 2 @ 120 Hz over DP (36 ms).

I really, really want to know your delays in vrchat benchmark.
Anonymous No.505747464
>>505744264
>Being skewed by vrchat or steamvr, or something.
I've long wanted to further compare the versions of VRChat so this is interesting to hear. The devs claim implementing OpenXR is a huge rework for them so the Steam version still uses OpenVR which leaves the Rift store version as the only way to use the Oculus runtime. Anecdotally the latter runs better for me but I don't have a camera capable of high framerate recording otherwise I'd test your map on both to determine whether there's any effect on latency.
Anonymous No.505748532 Replies: >>505748749 >>505748810
File: 1675015995939736.jpg (59 KB, 720x720)
1675015995939736.jpg720x720
I bought my pico half a year ago and the controllers still have not run out of battery. What kind of alien technology did they put in there?
Anonymous No.505748749
>>505748532
How often do you use it? Quest controllers also lasted extremely long
Anonymous No.505748810
>>505748532
mine lasted like a month then needed new AAs
Anonymous No.505748948 Replies: >>505750403 >>505770779
File: H_VRChat_2024-12-11_21-06-33.572_3840x2160.jpg (1.9 MB, 3840x2160)
H_VRChat_2024-12-11_21-06-33.572_3840x2160.jpg3840x2160
>>505694468
great pypying!

https://rentry.org/vrgpypy

https://www.youtube.com/watch?v=ZgiMghL-vBc&list=PLqVTVLsIotSngwpaSRWrVTODWnpWPMnGW
Anonymous No.505749326
>>505745551
you should also really test your delays with your app, with a noisy display. Confetti, white noise texture whatever. This is all super interesting.
Anonymous No.505750403
File: H_VRChat_2024-12-11_21-38-06.996_2160x3840.jpg (1022 KB, 2160x3840)
H_VRChat_2024-12-11_21-38-06.996_2160x3840.jpg2160x3840
>>505748948
also half of the video is fucked sorry, im getting used to win11
Anonymous No.505750750 Replies: >>505753446
Has Skyrim VR combat mods got better yet?
I saw the weapon collision mod a while back, has that or an alternative become properly functional?
Same with PLANCK do npcs react to being thrown around? Like could I in theory stone cold stunner a guard and chokeslam whores?
Basically what I'm asking is it still wagglin or is it closer to something like B&S?
Anonymous No.505752265 Replies: >>505752454 >>505752582 >>505752863 >>505754731
>>505746708
Virtual Desktop. Quest 2, h264, 150mbps, 120hz, ultra. Reported latency 30ms.
https://files.catbox.moe/tlt632.mp4
Anonymous No.505752454
>>505752265
>Reported latency 30ms.
Yep, the gay goblin is lying.
Anonymous No.505752582 Replies: >>505752684
>>505752265
wifi?
Anonymous No.505752684 Replies: >>505752863
>>505752582
Virtual Desktop is wifi only.
Anonymous No.505752863 Replies: >>505753056 >>505753215
>>505752684
Virtual Desktop has 2 versions: Wired and wireless. Wired is available on Steam. Virtual Desktop from Meta App Store is wireless.

>>505752265
>240fps
holy shit, what phone?
Anonymous No.505753056
>>505752863
The version from steam is basically "big screen vr" app. It's not for streaming.
Anonymous No.505753215
>>505752863
>Wired is available on Steam
huh? dashboard or classic?
Anonymous No.505753446 Replies: >>505755527
>>505750750
Collision worked okay, only really felt good with a shield instead of the parry mechanic. As to the rest, I’d say it’s closer to B&S, but you could probably cheese by wagglin if you wanted to.
Anonymous No.505753818
File: 1733869689238089.jpg (420 KB, 2048x2048)
1733869689238089.jpg2048x2048
>what's going on in the threat toda-
Anonymous No.505754731 Replies: >>505756178 >>505756197
File: quest2_usb.png (55 KB, 1470x250)
quest2_usb.png1470x250
>>505752265
Very interesting, we can see how using wifi/steamvr/virtual desktop, immediately increases delay. VRChat might also have a frame or two buffered/prerendered.
Anonymous No.505755527
>>505753446
Thanks, I'ma give it a go with fus and probably spend a few hours seeing what else to add and try it.
Seemed like Mad God overhaul might have all of the best gameplay mods packed in nicely but I wouldn't know because any showcase video is DUH GRAPHIX DOOD with vomit inducing textures and saturation up 400%.
At least a decade ago they'd have actual gameplay at the end of the video.
Anonymous No.505756178 Replies: >>505758489 >>505758807 >>505759980
File: delays_collab.png (144 KB, 2049x1141)
delays_collab.png2049x1141
>>505754731
Full results for today and I'm fucking off to sleep
Anonymous No.505756197 Replies: >>505758325
>>505754731
I fucking knew there was at least 1 frame buffered in steamvr when using my quest
Anonymous No.505756772 Replies: >>505757526
File: image.png (1.1 MB, 1200x800)
image.png1200x800
>>505700895
the anime is upon us:
https://vrch.at/3ybnhwef

well, we'll start in the usual 20 minutes or so.
Anonymous No.505757526 Replies: >>505761956
>>505756772
Karin and Kikyo?
Anonymous No.505758325
>>505756197
1 frame in steam vr, 2 frames in vrchat...
Anonymous No.505758489 Replies: >>505759132 >>505759345
>>505756178
Pico shills, your response?
Anonymous No.505758807 Replies: >>505758858 >>505759132 >>505759786
>>505756178
the fuck does this mean ? big number good?
Anonymous No.505758858
>>505758807
ye
Anonymous No.505759132 Replies: >>505760713 >>505799915 >>505818574
File: delays_collab[1].png (1.1 MB, 2600x1607)
delays_collab[1].png2600x1607
>>505758489
Pico has the same delays in realistic VRChat + SteamVR scenario as quest 3 and pro, what do you mean?
>>505758807
ah yes incresing delay from controller motion to hand movement on the screen is good
Anonymous No.505759345
File: pico_connect.png (68 KB, 1408x57)
pico_connect.png1408x57
>>505758489
>pico connect on shittiest router
>quest with virtual desktop on one of the best wifi 6 routers
ARR ROOK THE SAME
Anonymous No.505759786
>>505758807
lower is better
>they still haven't written the goal on the chart
Anonymous No.505759980 Replies: >>505760159
>>505756178
what is the custom self made engineless openxr application that no one except a test environment has? is that application replicable?
Anonymous No.505760159
>>505759980
Read the thread above. Do you dare to run an exe by a local Teri Davis reincarnation?
Anonymous No.505760295
>>505747073
ty for using the image i cropped from google anon o7
Anonymous No.505760501 Replies: >>505760569
whats a good place to upload an episode of anime?
Anonymous No.505760569 Replies: >>505761001
>>505760501
jellyfin
Anonymous No.505760713 Replies: >>505760969 >>505761145
>>505759132
>ah yes incresing delay from controller motion to hand movement on the screen is good
Oh must have missed where that was stated on the chart.
Anonymous No.505760969
>>505760713
On the bottom, "motion to photon latency, vrchat, ms"
Anonymous No.505761001 Replies: >>505761081 >>505761253
>>505760569
i don't want to setup a server, i just want one time use thing for the rare occasion
Anonymous No.505761081 Replies: >>505761273
>>505761001
How many are watching?
Anonymous No.505761145
>>505760713
It's right there at the bottom
>Motion to photon latency, VRChat, ms
Anonymous No.505761253
>>505761001
stream to a twitch account in a dead video game channel, you wont get taken down/noticed
Anonymous No.505761273 Replies: >>505763073
>>505761081
my friend and i. i just remembered topazchat is a thing, i might try that
Anonymous No.505761956 Replies: >>505762051
>>505757526
That's eyo on the left you black african gorilla
Anonymous No.505762051 Replies: >>505762153
>>505761956
That was my second guess. I went off with the eyes. The dress is Eyo
Anonymous No.505762153
>>505762051
tbf in chibi style karin and eyo do resemble each other
Anonymous No.505763073 Replies: >>505763303
>>505761273
if you're not cgnatted and can forward ports, you can run a http fileserver on any port and serve the video to you and your friend.
Anonymous No.505763303 Replies: >>505764546
>>505763073
nta but what do if you are? request a static/ port forward from ur isp?
Anonymous No.505764148 Replies: >>505775023 >>505809457 >>506305728
File: unimotion_fried.jpg (24 KB, 1184x854)
unimotion_fried.jpg1184x854
at long last
I hope they work
Anonymous No.505764546
>>505763303
you're pretty fucked for self-hosting if you're behind cgnat.your isp will probably charge you for a static ip on a business plan if at all. I think you'd be best off using a free-tier vps from some cloud at that point, either hosting directly or reverse proxy your home computer.
Anonymous No.505770779 Replies: >>505770994 >>505771053
>>505748948
i couldn't pypy today because of dumb jury duty
i am sad
Anonymous No.505770994 Replies: >>505772531
>>505770779
hi fs
Anonymous No.505771053 Replies: >>505772531
>>505770779
Did you at least get to send someone to prison?
Anonymous No.505772531
File: VRChat_2024-11-01_22-02-35.198_1440x2560.png (2.2 MB, 1440x2560)
VRChat_2024-11-01_22-02-35.198_1440x2560.png1440x2560
>>505770994
hiii!! hiiiiii!!!!
>>505771053
no lmao we all sat in the lobby waiting for 6 hours only to be told they reached a settlement instead
File: 2024-12-11 21-25-51_squanched.webm (4.0 MB, 600x796)
2024-12-11 21-25-51_squanched.webm600x796
>>505764148
Anonymous No.505775175 Replies: >>505775241 >>505776243 >>505776551
>>505775023
>Getting FBT before getting a non-default avatar
I am not sure if I should be impressed or horrified
Anonymous No.505775213
>>505775023
Perfect tracking for a Jet Set Radio avatar
Anonymous No.505775241 Replies: >>505775317
>>505775175
the pipeline works fast these days
Anonymous No.505775317
>>505775241
mate the pipeline is installed in reverse on this one. the fluids are leaking out
Anonymous No.505775948
>>505775023
even their fbt pipeline is compressed
Anonymous No.505776243
>>505775175
dunno they seem to honest with themselves, "yeah im going to put a cute anime girl avatar with fbt" not even testing the waters just jumping in
Anonymous No.505776551 Replies: >>505776604
>>505775175
I got my FBT when I was still a visitor after visiting a dance world and I have been dancing almost everyday for 2 years now.
Anonymous No.505776604
>>505776551
Hayai super VR enthusiast anon
Anonymous No.505776816 Replies: >>505777145 >>505777154 >>505777559 >>505782469 >>505793950
File: 327353.gif (2.8 MB, 444x250)
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>playing vr with friend i met
>we go in public world together
>they make fun of this guy they met
>they talk about how he was 5'5, fat, and bald
>tfw i'm 5'3, chubby, and balding
i'm such a fucking loser, i wanted to cry
Anonymous No.505777145 Replies: >>505777497 >>505778278
File: 576184568763.jpg (59 KB, 640x480)
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>>505776816
It's ok anon. We're all going to be cute anime girls forever.
Anonymous No.505777154 Replies: >>505777497 >>505783674
File: file.png (1.0 MB, 820x1024)
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>>505776816
Internalize that hurt feelings and use it to get /fit/
These little interactions we get in VR helps and you can do it safely from behind your screen.

Isn't it wonderful? You get to know a bit more of yourself from interactions in virtual reality?
Now go pick up that heavy thing and put it back down again anon!
Anonymous No.505777497
>>505777145
>>505777154
the duality of man
Anonymous No.505777559
>>505776816
Huggable
Anonymous No.505778278
File: A harem of lolibabas IMAGINE.png (3.0 MB, 2048x1443)
A harem of lolibabas IMAGINE.png2048x1443
>>505777145
>It's ok anon. We're all going to be cute anime girls forever.
We're all gonna be cute lolibabas together!
Anonymous No.505778584
File: file.png (57 KB, 891x493)
file.png891x493
>>505705689
fug
Anonymous No.505781337 Replies: >>505782007
>>505741070
I didnt want an extra weight on my head - otherwise i would take that bobo3 strap with everything.
This way i can take it off when the headset i recharged.
I only had it on my neck for an hour or so, when i was testing it yesterday, and it wasn’t uncomfortable at all. That being said i dont have a “baseline for expectations” so idk if having that weight on my head strap would be less comfortable.
So far, the only thing i regret buying are those headphones. I am pretty much forced to use my old headphones now.
Anonymous No.505782007
>>505781337
I find the bobover halo strap very comfortable without the battery, and the battery isn't so bad but it is a weight that can be felt. It gets so sweaty though...
Anonymous No.505782469
>>505776816
This would only be a problem if you’re under 30. You’re not under 30, fat, short and playing VRChat are you anon?
>>505777154
I want to lose weight to build up better endurance for lengthy VR sessions and for body tracking to work better, but I am really struggling to stick to any kind of diet. What does /vrg/ recommend?
Anonymous No.505783730 Replies: >>505784089
>>505783674
pick a diet and stick to it
Anonymous No.505784089 Replies: >>505784214
>>505783730
I wanted to replace one meal a day with oats to cut fats and overall calories since oats are fibrous and filling, but it turns out when I am hungry my body really doesn't want oatmeal...
Anonymous No.505784214 Replies: >>505784398
>>505784089
>Oats
Oats is carbs and will make you feel hungry since it lacks the nutrients you need and just gets converted to fat by your body as it becomes glucose in your blood stream.

I've had more success with a protein rich diet
Anonymous No.505784398 Replies: >>505785002
>>505784214
You know if you talk about anything getting converted to fats you're a retard. Excess calories = body stores available fats
Anonymous No.505785002 Replies: >>505785082 >>505786427
File: file.png (32 KB, 920x824)
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>>505784398
Not quite you must look at it on a differential basis on how much sugar stays in your blood stream at a certain length of time.

A burst of glucose will store more fats (then send you a hunger signal later) than a slow burn of protein that trickles into your blood stream.

Pic related

The blue line is the amount of glucose in your blood stream that signals the release of insulin.
Even if the green (protein) one is the same amount of total area (energy) compared to the red (carbs) based one, the signal to start pumping lots of insulin is the same.

Thus the shaded areas are the excess glucose converted into fat by your body.
A burst / shock of glucose will always store more fat than the green one
UNLESS you resist the urge to eat more.

Calories in Calories out is still king. But the red (carbs) based one makes you feel a lot hungrier and would require a lot more will power or discipline to do.
Anonymous No.505785082 Replies: >>505785214
>>505785002
Luckily, oats are very low on glucose
Anonymous No.505785214
>>505785082
Oh, I was under the impression it's just like rice. My bad.
t.asian
Anonymous No.505786223 Replies: >>505793691
>>505783674
It's hard to explain quickly but some quick wins:
Count calories
REMOVE ALL EMPTY CALORIES FROM YOUR DIET COMPLETELY
When choosing what to eat, always pick the least empty calorie.
Don't touch overly processed food. Food should take time to digest. From field to plate it should have the least possible stripped from it.
Anonymous No.505786427 Replies: >>505786570
>>505785002
the struggle I have with oats is twofold
>they taste like shit if you don't add fat and sugar
>a full bowl of oatmeal with no additions is less than 200 calories, so even if I had a sizeable lunch that puts me at a very deep deficit for the day.
If I eat too little, or have too many low calorie foods like oats and lettuce, I end up with difficult to control cravings. Snacking on chips, popcorn, cheese, salami, chocolate, etc will undo several days of dieting in the span of minutes. Best to not overdo it I think, and stay in control.

Maybe oats could be mixed with vegetables and meat like rice can? I am not sure how that would taste. VR has made me want this more than ever though. I fucking hate being fat, and sounding like a fat piece of shit whenever I talk, seeing the mic levels spike up from my labored fat people breathing and knowing that everyone around can hear how fat I am, even if I don't look it in VR.
Anonymous No.505786562
>>505783674
just dont breakfast, worked for me
Anonymous No.505786570
>>505786427
Oats can be mixed with raisins and nuts to both make it NOT TASTE LIKE ASS and get a better distribution of calories and nutrition. Not too many raisins though.
As for why sugar in fruit is okay but sugar in candies is not, see the chart above; fruit sugars take longer to tease out of the fruit body itself so the sugar spike isn't as sharp.
Anonymous No.505786582 Replies: >>505786726 >>505786748 >>505787847
virtual reality?
Anonymous No.505786726
>>505786582
Quick invite this anon into the DINNER CIRCLE
Anonymous No.505786748 Replies: >>505789134
>>505786582
Lower weight makes standing up and playing VR games easier
Anonymous No.505787593 Replies: >>505815701
>>505747381
Don't get me wrong, /ptg/,/csg/ and /bst/ are great, I just don't like that they are on /g/. There should be a /gg/ board for /g/ generals.
Anonymous No.505787847 Replies: >>505788937 >>505797925
>>505786582
Fitness games are a big draw of VR. Should play more pistol whip and pypy.
Anonymous No.505788937 Replies: >>505791591
File: GelbSs9bIAAKdiz.jpg (515 KB, 2894x2039)
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>>505787847
picrel
Anonymous No.505789134 Replies: >>505789224
>>505786748

I wish this was true. I weigh 52kg and standing up/playing VR games is definitely not easy for me.
Anonymous No.505789224 Replies: >>505789361
>>505789134
What's the issue with it?
Anonymous No.505789361 Replies: >>505789417 >>505843431
File: chromed.jpg (1.6 MB, 2662x1996)
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>>505789224

I had radical weight loss. I went to sleep one day and when I woke up I was like 7-8kg lighter. Only downside is it makes everything harder to do and I do not recommend it to anyone.
Anonymous No.505789417
>>505789361
Oh you're a retard
Anonymous No.505790453 Replies: >>505791449 >>505791764 >>505792119
File: VRChat_2024-12-11_08-52-19.393_2560x1440_wrld_1dcd649c-65fc-47bc-922c-b5be42db260f.png.jpg (1.3 MB, 2560x1440)
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cool 3d scanned church
Anonymous No.505791449
>>505790453
New Kingdom Come Deliverance game is looking good
Anonymous No.505791591
>>505788937
So true. That is me during world explorations
Anonymous No.505791764 Replies: >>505792049
>>505790453

This is the sort of church where there is an ancient evil sealed under it. You're gonna upload that shit to the internet if you keep fucking around.
Anonymous No.505792049 Replies: >>505792119 >>505792134 >>505792136
File: VRChat_2024-12-11_08-51-45.830_2560x1440_wrld_1dcd649c-65fc-47bc-922c-b5be42db260f.png.jpg (650 KB, 2560x1440)
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>>505791764
It's just a normal church
Anonymous No.505792119 Replies: >>505792258
>>505790453
>>505792049
The 3D scanned historical sites are always nice to wander about. Hopefully they add more information placards like at real heritage tourist sites to read up on what you're seeing.
Anonymous No.505792134
>>505792049
3d scans always look so cursed up close when people don't or can't clean them up
Anonymous No.505792136
>>505792049

Nah I've seen this in plenty of horror films. There are 100% underground tunnels in this church and there is shit down there you don't want to mess with.
Anonymous No.505792258 Replies: >>505792662
File: VRChat_2024-12-10_08-34-23.380_2560x1440_wrld_7d84eabb-4e68-4c18-b101-8c03538089c3.png.jpg (916 KB, 2560x1440)
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>>505792119
Lots of them do, like this one. I forgot what this one said but I think it's a serbian church.
Anonymous No.505792627 Replies: >>505792761 >>505799915
what is this current latency autism?
qrd please
Anonymous No.505792662 Replies: >>505793375 >>505793630
>>505792258
Do they have a tag to make it easy to search? I remember a lot of these maps were by one dude who added flying propellers at the start of the map along with a short spiel.
Anonymous No.505792761
>>505792627
A man of great autism produced a VRChat test world to specifically test the delay between moving a controller and the update being registered on the headset screen (i.e. the whole pipeline). He owns an index and a pico so he got some varying results, and the testing expanded from there.

tl;dr wireless headsets and standalone headsets have a larger delay than PCVR headsets with direct video feed (no shit sherlock).
Anonymous No.505792848 Replies: >>505793419
>>505783674
Cutting soda/candy and counting calories works for me even eating garbage. I'm able to hit ~1300 kcal eating fried chicken tenders every day while feeling full. It also helps to distract yourself with work, avoid snacks, and drink a lot of water. I'm down about 50lbs from mid-2023. It takes a lot of discipline, but if you get in a good deficit you will see changes very fast, in my experience.
Anonymous No.505793375 Replies: >>505793609 >>505793630
>>505792662
Not really, finding worlds in VRC is nightmare mode. Best I got for you is to use the world ID in the image filename there and just looking through worlds made by the same guy. Since this is one of those propeller worlds made by that VR tour guy
Anonymous No.505793419 Replies: >>505793524 >>505793691
>>505792848
>Cutting soda/candy
so first of all, cutting shit doesn't help at all if you still consume it. Yeah, the pieces might be smaller, but if you are still consuming the same amount it doesn't matter how much you cut it.
Also, soda is a liquid, how would you cut it?
Idiot.
Anonymous No.505793524
>>505793419
You're a funny guy, anon. I like you. That's why I'm going to kill you last.
Anonymous No.505793609
>>505793375
Ah cheers keep forgetting to do the filename thing especially with 4chanX. This Jett bloke has done loads of this historical maps I should really make my way through them.
Anonymous No.505793630
>>505793375
>>505792662
One trick is to search on the website, for some reason it is MUCH better at it vs the ingame search. Something about what engine they use.
Anonymous No.505793691
>>505793419
I think he meant cutting it out, not cutting it into smaller pie- oh you're doing a joke okay.
But yes that diet is actually a weak 4/4 of this list:
>>505786223

1. Calories counted
2. Remove all empty calories - All sugar at least, should remove the oil from the tendie coating but a bit of fat is better than a lot of sugar due to reason 4 below
3. Chimken, even if it's steamed off the bone and pulped beforehand is still full of chimken nutrients, fat, protein, etc. It's made from chimken and they didn't pull much out of it to make it.
4. Fat takes longer to digest so you don't get spikes in blood sugar nor big troughs between meals causing hunger. Digestion time is part of regulating hunger.
Anonymous No.505793704 Replies: >>505793812
Anyone have any good compilation sites for VRChat worlds to avoid the awful search and limited favourites capacity? So far I just use this one: https://emymin.net/vr/worlds/
Anonymous No.505793812 Replies: >>505793941
>>505793704
I've used vrcw before:
https://en.vrcw.net/world/detail/wrld_6ce5e6a5-89c0-4cd2-9bea-d08c339a250c
Anonymous No.505793941 Replies: >>505794090 >>505798738
File: image_2024-12-12_040024849.png (5 KB, 230x115)
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>>505793812
:(
Anonymous No.505793950
>>505776816
>>they make fun of this guy they met

I can't tell if you're using the singular they or talking about a group of people
Anonymous No.505794080
>>505672085
no thanks
Anonymous No.505794090
>>505793941
I consider it a funny joke world
Anonymous No.505795313
>>505783674

The trick to weight loss is pretty simple. If you try to make drastic changes you will fail. You have to make smaller changes over time.

Essentially you need to gradually reduce what you eat, and gradually increase what you do.
You can either go for a short walk, 15 minutes is fine and overtime increase it. If a 15 minute walk is something you cannot or wont do then you're not serious about this.

Next, write down what you eat, do this everyday for a week. Now pick out one thing from each day, and either remove it, or replace it with a lower calorie alternative. If you find yourself eating lots of snacks, it should be easy to simply remove one of these.
Then in a months time, do this again, and repeat.

If you try to rush weight loss, you will 100% fail. It's not about some meme diet or exercise routine, weight loss is about making a lifestyle change. You have to stick at it forever otherwise you'll simply regain the weight.

Personally, I'd also recommend lifting weights. Not only will this massively increase your overall fitness, you will literally shed pounds of weight, and eventually when you gain muscle mass you will look great.
But lifting weights is hard work and it's not for everyone. But if you do it and manage to stick with it, in 6 months you will notice a huge difference.
Anonymous No.505797925
>>505787847
Skyrim is more of a fitness game then those combined if you don't use button to crouch or similar.
Anonymous No.505798738
>>505793941
now just WHO could behind this fetish world suggestion?
Anonymous No.505799067
>>505783674
you can loose weight fairly quickly if you microdose Methamphetamine. Start with 0.05 in the morning and before breakfast each day slowly inceasing to 0.1
If you start to see shadow people you've upped your dose too quickly.
Anonymous No.505799915 Replies: >>505805181
>>505792627
Collaboration conclusions, Vrchat, full controller motion to reaction displayed on screen times, measured using slow mo footage.

Wired headsets:

90 Hz baseline is 40 ms
are slighly slower than connected monitors showing the game window?
Vive Wireless adds around 10 ms, resulting around 50 ms total, which kinda makes sense, as there must be a frame buffer somewhere?

Wifi connected headsets:

at 50 megabits, which looks pretty bad, you can get near the vive pro wireless delay, but still 10-20 ms slower (57-70 ms overall, depending on scene complexity)
at around 150 megabits, which looks better, you get around 80 ms delay - double that to display port connected headset
at 400 megabits when compression artifacts start to be less noticable you get 110 ms delay, which is quite a lot, explains why people report that they are less accurate in shooter games
faster wifi does not help with latency, but allows higher video bandwith at a cost of latency
Pico Connect seems to be as good as Virtual Desktop at equivalent bitrates and video encoders, latency wise. Makes sense as all our collaborators use NVIDIA video cards, Pico Connect and Virtual Desktop use the same GPU hardware encoders, and both Pico and Quest are XR2 devices with the same decoders.
virtual desktop "total delay" seems to be missing 40 ms compared to full motion to photon delay.
Using USB cable shouldn't change the total delay dramatically, but might reduce some of the transmission delay (it does)

Linux:

opensource Monado and ALVR linux VR stack seems to have quite more latency on wired and wifi headsets, like there are 2-3 frames delay added.

Overall:

steam vr/vrchat might be adding 1-2 frames frame buffer. Low level direct OpenXR apps can reduce latency by using oculus runtime directly and not prefendering ahead of time

Full results:
>>505759132
Anonymous No.505800347 Replies: >>505800709 >>505800751
>Pico 4 charges faster off a USB port if it's in sleep mode compared to powering it off
How the fuck does this work?
Anonymous No.505800709 Replies: >>505801657
>>505800347
PD negotiation requires XR2 cpu?
Anonymous No.505800751 Replies: >>505801657
>>505800347
uhhhhh
power delivery negotiations tied to OS maybe
Anonymous No.505801657
>>505800709
>>505800751
Seems dumb but might be it. Shouldn't this mean it would charge faster from the power brick too? Haven't actually tested that yet.
Anonymous No.505802323 Replies: >>505802427 >>505808550
The two weeks are up. Pre-orders open
https://www.steamVR.com/
Anonymous No.505802427 Replies: >>505808550
>>505802323
https://valveprism.com/ holy shit!!!!
Anonymous No.505805181 Replies: >>505805306 >>505805315
>>505799915
Yeah, but why does any of this matter? Are you saying the time spent playing my steam library through VD on my quest was some sort of fake ‘fun’ and I’ve been getting bamboozled this whole time? It felt like I was having fun but now I’m unsure
Anonymous No.505805306 Replies: >>505805569
>>505805181
Firstmost reason: autism
Second: an objective quantification on wireless feeling of "sluggishness" and loss of accuracy in fast paced shooter games compared to wired headsets.
Anonymous No.505805315 Replies: >>505853932
>>505805181
There's nothing fake about it, it's just more responsive over a cable. For single player games it's reasonably meaningless but if you're playing low-reponse-time twitch shooters it'll matter.
Anonymous No.505805569 Replies: >>505805714 >>505817395
>>505805306
>wireless feeling of "sluggishness"
I don't feel that at all.
But I guess you are the equivalent of audiophiles and their gold coated cables or something.
Anonymous No.505805714
>>505805569
Depends in your bitrate, and experience with wired headsets. Humans can adapt quite a lot
Anonymous No.505805727
Pavlov and Contractors via VDXR don't feel sluggish at all and it reflects in the scoreboard
The only legit autism case for this whole ordeal is rythm games where hitting a note 15ms off will fuck up your score
Anonymous No.505805729 Replies: >>505805769 >>505805925
File: IMG_7346.jpg (2.1 MB, 4032x3024)
IMG_7346.jpg4032x3024
This little fucker doesnt work with quest 3
Stay away from it, if you are considering to get a usb splitter
Does anyone have a link to one that works? I want a battery and pc cable to work at the same time
Anonymous No.505805769 Replies: >>505805938
>>505805729
Consider wireless
Anonymous No.505805925 Replies: >>505806024
>>505805729
Just use wireless
If you really insist on wires, there are usb3 cables with power injection
Anonymous No.505805938 Replies: >>505806060 >>505806134
>>505805769
>Consider wireless
unplayable because of the sluggishness
Anonymous No.505806024 Replies: >>505811361
>>505805925
Reminder, if its not Display Port, it wont change much, latency and bandwith wise. So just use wifi6
Anonymous No.505806060
>>505805938
The wire has a similar amount of slug though, it's literally an encoding thing not a data transfer thing
Anonymous No.505806134
>>505805938
>Conflating display port with usb data connection which still has compression
Anonymous No.505808550 Replies: >>505808778 >>505809574
>>505802323
>>505802427
I'll assume this is fake due to the lack of responses.
Anonymous No.505808778
>>505808550
It is
Anonymous No.505809457
>>505764148
>>505775023
i got these as backups to my tracker setup, they're serviceable
Anonymous No.505809574
>>505808550
It's an old fake too
Anonymous No.505809614 Replies: >>505809719 >>505810935 >>505812254
>>505775023
Why are all your pics/videos full of compression artifacts?
Anonymous No.505809719
>>505809614
Compressionlets don't even see them
Anonymous No.505810935
>>505809614
What compression artifacts? Looks crisp and clean to me.
t. Browsing 4chan in my Quest with VD wireless, leashcucks check their eyes.
Anonymous No.505811361 Replies: >>505812505
>>505806024
That kinda goes against everything we discovered yesterday, but alright.
Anonymous No.505812254
>>505809614
looking for compression artifacts is vrg brainrot
Anonymous No.505812505 Replies: >>505813239
>>505811361
No it doesnt. The thing we discovered yesterday is about low level app beingable tonuse oculus runtime directly and that beats steamvr and vrchat, which most likely have a frame buffer or two both. Its a result which measured completely different stack, demonstrating what is possible at lowest level, if the software world was better...
Anonymous No.505813239 Replies: >>505814620 >>505815558 >>505817638
>>505812505
But even in apples to apples comparison, usb oculus at 500mbps still beat vd at 150mbps by 10ms+.
And I wouldn't say it's a completely different software stack, more like just lack of unity cancer.
Anonymous No.505814031 Replies: >>505842953 >>505843774
File: 1733929221979586.jpg (2.5 MB, 2039x1378)
1733929221979586.jpg2039x1378
EU anime tonight at 7:30PM UTC we're watching Sengoku Youko ep33, Mecha-ude ep11 and Dandadan ep11
Anonymous No.505814620 Replies: >>505815237
>>505813239
Its not apples to apples.

One is low level app speaking directly to oculus openxr runtime which handles everything

Second is low level app speaking to steamvr openxr which then speaks to virtual desktop and wifi.
Anonymous No.505814861
File: pow.jpg (36 KB, 735x317)
pow.jpg735x317
Dragon Fist VR tonight at 19:00 GMT, my fist hungers for battle.
Anonymous No.505815237 Replies: >>505815995 >>505816195
>>505814620
And with USB wired hmd, games running on SteamVR will have a few layers before they get to oculus link and oculus runtime.

There will be always additional delay, unless you only run openxr games which speak directly to openxr oculus runtime, and no encoding. As I remind you that cv1 had 20 ms delay.

Need to test a dp wired hmd with a low level openxr app steamvr but our Tery refuses to give the source code.
Anonymous No.505815558
>>505813239
But also there is slight reduction delay over a wire compared to a shitty wifi connection, as you can see with pico connect + VRChat tests over usb2. But it only reduces one small part of the whole delay chain.
Anonymous No.505815701
>>505787593
you know you can just filter generals, right
Anonymous No.505815995 Replies: >>505816195 >>505817705
>>505815237
>refuses to give the source code.
It's not like you will find a hidden backdoor (if there is any) even if you have the source code if the author is malicious, assuming you can compile it in the first place.
Someone need to test the app with an index anyway, maybe on a fresh windows install if they are paranoid.
Anonymous No.505816049 Replies: >>505820683 >>505842786
File: b94f57b667fc0289a5f3c46cdd05a373.png (3.4 MB, 2480x3508)
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Deck your desk with bows of holly
Falalalalalalala
Come to LOCO and be jolly
Falalalalalalala
Starts at 19:30 UTC, look for the link here or join on big gaz
Anonymous No.505816195 Replies: >>505817586
>>505815995
>>505815237
The exe was submitted to the monkeys who detected a false positive. >>505733321
They said it will take 48 hours+.
Anonymous No.505816758 Replies: >>505816970
File: file.png (173 KB, 891x816)
file.png891x816
do i need to charge the quest and the battery strap seperately with two usb cables? what wattage or whatever do i need
Anonymous No.505816970
>>505816758
I believe this specific models charges the back battery first before spilling into the internal quest battery so you only need one cable connected at the back. Internal quest battery charges at 22~ ish watts max while the strap battery should be 45.
Anonymous No.505817395
>>505805569
have you ever used a wired headset?
no, oculus link doesn't count as that requires compression
Anonymous No.505817586
>>505816195
Delay, deny, defend.
Anonymous No.505817638 Replies: >>505818261 >>505818568
>>505813239
>But even in apples to apples comparison, usb oculus at 500mbps still beat vd at 150mbps by 10ms+.
cutting out the network part of the stack should reduce latency by 4-6ms so that's not too far-fetched
high bitrates will cause the decoder to struggle though
Anonymous No.505817705 Replies: >>505817765 >>505817891
>>505815995
>Someone need to test the app with an index anyway
considering its a special snowflake build for oculus runtime... good luck lmao
Anonymous No.505817765 Replies: >>505817891 >>505818149
>>505817705
didnt he say he made it for openxr? only the bindings are hardcoded for quest controllers
Anonymous No.505817891 Replies: >>505818306
>>505817705
It's a generic OpenXR application.
It even has index controllers bindings.

>>505817765
Hardcoded was a wrong word. Suggested bindings were only for quest before, but index was added too.
Anonymous No.505818149 Replies: >>505818568
>>505817765
he said many things
>>505742680 shows oculus runtime, in theory other OpenXR compatible runtimes should work?
>>505745551 says we can't compile it
its also precompiled for windows only and a closed-source blob so I won't be touching it with a 10ft pole
Anonymous No.505818261 Replies: >>505818407
>>505817638
Usb over long wire is not that much faster than wif, bandwith wise.
Anonymous No.505818306 Replies: >>505818574
>>505817891
dude just clean it up and release the source
Anonymous No.505818407 Replies: >>505818492
>>505818261
bandwidth no, since encode/decode still exists and will bottleneck harder as you increase bitrate
removing the network transport piece itself will give you a small gain in latency for sure though
Anonymous No.505818492
>>505818407
Yea
Anonymous No.505818568 Replies: >>505818665
>>505817638
>high bitrates will cause the decoder to struggle though
Decoding is not the problem. USB link proves that XR2 can chew through 500mbps h264 easily, on unknown encoder settings though.
>>505818149
Runtime is what the headset uses.
The application only assumes there is a generic OpenXR interface. Everything that provides it will work, theoretically, only tested with q2 through link and vd though.
Anonymous No.505818574
>>505818306
its not like it matters anyway since all that matters is the delta between various setups and devices assuming the same baseline test is used
literally just take >>505759132 full chart and compute the baseline lowest result (read: minimum) and then represent the rest as a delta from that
there, you've removed the vrchat map confusing people with latency totals
Anonymous No.505818665 Replies: >>505818898
>>505818568
>Decoding is not the problem
yet it is when it makes up the vast majority of overall latency
any streaming debug view with latencies broken out make this immediately apparent that the XR2 chip struggles at high bitrates very quickly as you ramp them up
Anonymous No.505818898 Replies: >>505819010
>>505818665
33ms 2704x2736 per eye at 500mbps is proven to be possible.
XR2 is more capable than people generally believe.
Anonymous No.505818912 Replies: >>505819161
dont care, still using quest pro with steam link
Anonymous No.505819010 Replies: >>505819340 >>505874083 >>505874312
>>505818898
>33ms 2704x2736 per eye at 500mbps is proven to be possible.
you're 100% positive that oculus link was sending 500mbps CBR to show a static singular color and not using a low bitrate for a simple scene with zero noise?
Anonymous No.505819161
>>505818912
no one is trying to take away your setup from you
we just decided to disprove some falsehoods that were getting shilled
Anonymous No.505819340 Replies: >>505819527 >>505874083 >>505874312
>>505819010
Not 100%, but I used it when playing games.
Oculus Debug UI latency is proven to be a reliable source of data.
In hl2vr in the sewers the picture quality was much better with a hard scene (dark + red barrels), yet the latency was still 33ms.

But I will add a particle spawner today, just to test and be 100% sure.
Anonymous No.505819527
>>505819340
>Oculus Debug UI latency is proven to be a reliable source of data.
would've been nice to supply this with the video for the test earlier then, like what was used to show VD, Pico Connect, and ALVR estimates
>But I will add a particle spawner today, just to test and be 100% sure.
this will be handy since noise will challenge any encode/decode pipelines for sure, that red box from the map absolutely destroyed ALVR when set to 1000mbps (ie: the view froze when looking at it)
Anonymous No.505820645
thats a lot of words that im not going to read
Anonymous No.505820683 Replies: >>505823179
>>505816049
>bows of holly
ACKSHUALLY its 'boughs of holly'
Anonymous No.505823179
>>505820683
I'll bough you
Anonymous No.505823748
File: firefox_W7FNAbPPoQ.png (37 KB, 908x538)
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>>505705689
Looks like I'll have to reinstall Pavlov
Anonymous No.505825157 Replies: >>505825263 >>505826578 >>505931654
File: 1705739540889191.png (1.9 MB, 1505x1389)
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>>505663212 (OP)
NA /vrg/ soccer instance will start at around 11:15pm EST tomorrow (Friday), slightly earlier than usual so it doesn't extend into the dance.

Final match of the group stage will be this Saturday, December 14th against /nepgen/ @ 21:00 UTC/4:00pm EST.
NA watch will probably be around the same 11:15/11:30pm EST time.
Anonymous No.505825213 Replies: >>505826139
no one watches this shit
Anonymous No.505825263
>>505825157
>Quest 3 not horribly compressed too
Shame
Anonymous No.505825498 Replies: >>505826191 >>505826358 >>505826364
File: 1714971053023984.mp4 (3.9 MB, 1920x1080)
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New headset from Samsung. Appears to be MR focused headset like the AVP. Part of a collaboration with Google, and apparently runs an android-based system.

https://news.samsung.com/global/unlock-the-infinite-possibilities-of-xr-with-galaxy-ai
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>>505825213
People still come out to watch the games in the VRChat instances in high numbers.
But in terms of just this thread itself though you might just be right. The thread is a shell of its former self and so is interest in the soccer team.
This might be our last tournament if it turns out no one from the thread actually gives a shit anymore.
This is something I've been thinking about for awhile and I'd rather not continue to run the team for a dead general that doesn't care anymore if that's truly what the reality of the situation is now.
Anonymous No.505826191
>>505825498
Someone will port ALVR to it I guess
Anonymous No.505826358
>>505825498
>applel copy
its all so tiresome
Anonymous No.505826364 Replies: >>505826718 >>505826976
File: file.png (120 KB, 1000x562)
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>>505825498
man koreans sure are creative
Anonymous No.505826523 Replies: >>505826703
>>505826139
Sorry bud but there's only so much CPU v CPU soccer I can watch over the span of decade
Anonymous No.505826578 Replies: >>505828373
File: 1711758896237439.png (753 KB, 725x725)
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>>505825157
>>505826139
Don't force yourself if you're not enjoying it, but know that I would be sad. Thank you for all the work you've done over the years.
Anonymous No.505826656 Replies: >>505826872 >>505827065 >>505872252
>>505826139
i had a high interest at first when i thought all of vrg would get equal interest and representation but like pavlov man for the vrfps people etc
but the roster never represented all of vrg it always felt like it represented haloboys and vrchat only
so i stopped giving a fuck
Anonymous No.505826703
>>505826523
yea i prefer NPC v NPC soccer
Anonymous No.505826705 Replies: >>505827336
>>505826139
desu the issue that commenting the matches in real time here is forbidden because people are watching it later in VR is kind of a bummer
Anonymous No.505826718
>>505826364
>meta old yeller's quest pro
>korea goes under marshall law (for 6 hours)
>samsung makes qpro clone

i fucking knew gooks cant be trusted
Anonymous No.505826872 Replies: >>505827065
>>505826656
to add to this the roster should have always been
1 player for vrfps
1 player for golfing vrfps
1 player for (current non-vrchat meme game)
1 player for the mahjong vr people
1 player for pypy
and so on and so forth
individually get each of those group invested by asking them to contribute their representative and they'll literally be more invested
Anonymous No.505826976 Replies: >>505827508
File: 1720205614533125.png (303 KB, 600x400)
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>>505826364
Gentlemen, we have entered into the Iphone 3G era of VR. Gooks are on the level of chinks when it comes to innovation.
Anonymous No.505827065 Replies: >>505827337 >>505828846 >>505829007
>>505826656
I have had other suggestions for other games on the roster polls every time for years and most of them never get even close to enough votes to making it every time.
Pavlov especially has been on the poll every fucking time for the last like 4 years straight and it never gets remotely close to enough votes.
It was suggested before to just force those games into the roster anyway regardless of if no one votes for them but I don't really know how right that would have been either.
>>505826872
Aside from the vrfps player we literally have this/had this roster this year. We had a pypy player, we have a mahjong player, we have a golf player, beat saber, etc.
Anonymous No.505827336 Replies: >>505827641 >>505865728
>>505826705
I get that, but no one really responds to any of the posts in the thread anymore and even though we've always been a general that mostly watches the VODs in VR instead of live, we did used to have a decent amount of people come out to watch live in the chat. I think during our last game I saw one other chatter that wasn't me.
Anonymous No.505827337
>>505827065
awptist...
Anonymous No.505827508
File: 1712495810130094.jpg (134 KB, 1280x720)
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>>505826976
Zoomers can still use the exact same argument android drones used back then.
>Apple did not invent Augumented Reality
>Samsung did a VR headset years before apple did
>30 years before Apple, Nintendo did a headset so apple did not innovate.
Lacking the "Apple use propiertary connector wich sucks" argument thanks to EU. But other then that, it's late 2000 again bros.
Anonymous No.505827641
File: VRChat_2024-11-29_22-41-51.881_2560x1440_wrld_505f4d19-00a5-448c-9440-913c86ec9761.jpg (688 KB, 2560x1440)
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>>505827336
We watched the first one live ingame. No idea about the second one, I was away that day.
Anonymous No.505828373
>>505826578
I appreciate that, it's just been hard for me to gauge whether or not people are still interested or would be sad if the team stopped existing based on the thread these days.
While a lot of people still come out to watch in VR in NA at least and the instance hits numbers of like 60 people, it mostly feels like it's people that did read the thread in the past but have stopped, and since this is supposed to be a team for the thread, that's the interest I'm trying to actually gauge and foster.
Anonymous No.505828846 Replies: >>505829489
>>505827065
It's a vicious cycle. VR games don't get votes so no point nominating or voting the next time. Since you can nominate and vote as many as you want VRChat related reps will dominate when the majority of voters are primarily or only interested in VRChat.

If there was one game to force onto the roster it was Pavlov. Early /vrg/ played it a ton, EUs have been playing it at least once weekly for over 5 years and NAs are much the same with semi-regular drunk Pavlov. It's a core part of /vrg/ and the cornerstone of the vrfps autism that exists here.
Anonymous No.505829007 Replies: >>505829489 >>505829761 >>505840079
>>505827065
i made the vrfps representative the first year and the second year the team was stacked with haloboy memes so i gave up caring, didn't even bother voting because it just seemed the soccer team was not only just a vrchat thing but a mostly one clique's vrchat thing
Anonymous No.505829489 Replies: >>505830761 >>505831023 >>505873103
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>>505828846
At this point I'm fine with re-doing the roster and forcing some players on for next time if that's what will get people interested in watching again.
>>505829007
I see where you're coming from but I sorta disagree with that take especially since I've never been in the haloboy clique, but regardless, would you be more interested next year if the roster was remade or at least some players like pavlov were forced on to the team?

This is the current roster.
Anonymous No.505829761 Replies: >>505831023
>>505829007
this isn't even remotely accurate. haloboys dont touch soccer at all
Anonymous No.505830761
>>505829489
Get rid of Proteus Effect. It was funny at first but that meme hasn't been relevant for 6 years and nobody recognizes that streamer now.
>>505829761
>>505829489
I knew you weren't rigging it for them but it was whatever discord clique was in at the time and cared the most, i can literally think of central names but i don't want to namedrop, anyway those people and their vrchat memes just stacked the whole roster and i remember trying to convince you to just make it equal representation of the entire general anyway, and making the argument that it's going to lead to less people giving a shit and wanting to watch it, which it did

that's a better roster than back in the day
get a vrfps and a bonelabs rep in and that's pretty fair representation for current state of the thread

>headpats
>compressionlet
>leashcuck
>weightpain
>vrball
>pleasepleasplease
>custom avatar
>30 yr old vr boomer
these are ancient and could have been replaced with more relevant memes
Anonymous No.505831301
>>505831023
30yr old vr boomer I agree. Custom Avatar, while only 2018-chads would recognize Nikei, still is good for copying the other team aesthetics.
VRball is funny, I don't really care about the rest.
Anonymous No.505831321 Replies: >>505870317
>>505826139
I used to be a lot more enthusiastic when we watched it live in that big map with the bleachers. Benuldy's is a cool map but it's a hangout map where watching the game feels like secondary to socializing while the big screen bleachers map it felt like the soccer was the main attraction. That said I appreciate everything you do, I'm sorry nu /vrg/ hasn't has as much interest in thread activities like this.
Anonymous No.505831339 Replies: >>505831596 >>505834919
File: 1686100891441944.png (67 KB, 599x684)
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>>505831023
>headpats
>compressionlet
These are recent, clearly still extremely relevant and their inclusion pushed out old irrelevant memes like the AVP nigress.
It's hard to pick what should go but I agree with the anon above that Proteus Effect is the most outdated by now.
Anonymous No.505831596 Replies: >>505831817
>>505831339
>compressionlet
my bad on the compressionlet for some reason i thought it was the decimated avatar meme
Anonymous No.505831817
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>>505831596
I fucked up the quote too, Leashcuck is the other recent addition.
Anonymous No.505831863 Replies: >>505832791
>>505831023
Obsessed
Anonymous No.505832295 Replies: >>505832464
>>505831023
Headpats, compressionlet, and leashcuck are all quite new.
30 yr old VR boomer is the most voted for player every single roster poll, I don't think it'd really make sense to throw him out, nor custom avatar.
Anonymous No.505832464 Replies: >>505832639
>>505832295
Rigged by discord cliques
Anonymous No.505832639
>>505832464
For 5 years in a row every single time?
People just see the funny model on the lawnmower and vote for it. It's the same deal with Hate Speech which is a meme that hasn't been relevant in actually 6 years but has a funny model.
Anonymous No.505832791
>>505831863
i'm really not i haven't cared about it for a long time but i appreciate him putting the effort to do something for the community so just gave my completely out of touch and out of the loop 5 cents
Anonymous No.505833372
>>505831023
don't you dare touch 30yo vr boomer, he is eternal
Anonymous No.505833570
>>505826139
You basically have two options:
>fuck everybody else and just do it out of your own amusement
>stop doing it because only a handful of people are actually invested

it really depends on what you want out of it. If you want "applause" out of it, you will become severely unhappy over the course of the next month/years.
You had an amazing run. Why continue doing it, when it will leave a shit taste.
Anonymous No.505833621
File: 1730094012627307.png (330 KB, 680x435)
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>>505831023
>30 yrs old
>ancient
so true
Anonymous No.505833759
Gonna try Vivecraft for the first time, don't really wanna get convoluted with a modlist but I was gonna get Yung's Better mods and MCA, is there anything else "essential"?
Anonymous No.505834448 Replies: >>505835215
File: dragon-fist-vr-kung-fu-screenshot-17.jpg (618 KB, 1920x1080)
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Dragon Fisting in 40 minutes.
Anonymous No.505834919
>>505831339
>proteus effect
ironically outdated not because it isn't relevant but because it's so much the norm that it's not a meme any more
Anonymous No.505835215
>>505834448
panda express really upgraded
Anonymous No.505835227 Replies: >>505873329 >>505874069
if i was hosting it and i wanted maximum community giving a fuck i would do this
>Unity-Chan
>NA vr rep
>EU vr rep
>SEA vr rep
>vrfps rep
>vr dancing rep
>vr racing rep
>vr golfing rep
>vr mahjong rep
>vr game foty rep
>vrlg rep

above are mandatory slots and each group has complete say on what that rep looks like, they can use it to represent that part of vrg or they can use it for a meme or whatever
the rest of the slots voted on with the poll

i'm not saying this would have turned out any better it's just what i would have done, it very well could have turned out with less participation and people caring who knows
Anonymous No.505835564 Replies: >>505835630
>people suddenly have interest again because anon complained
>this will only hold on for a couple of days until nobody is interested anymore
>the positive push anon experiences will fade and feel even worse because he now has hope that people are interested again


I'm so sorry, anon. You made a mistake by complaining/opening up in here. This will only lead to you being more demotivated in the end, because the crash from "oh people are interested" to "oh I guess they weren't" is higher.
Anonymous No.505835630
>>505835564
That's cool but we're still going to run push
Anonymous No.505835919 Replies: >>505837284
soccor was only popular because it was hosted at social hours on the weekend where everyone just bundles into whatever vrg instance gets opened anyway.
The map sucks and is laggy and has no soul compard to the old one.
Anonymous No.505835981 Replies: >>505836194 >>505836245
File: file.png (1004 KB, 1005x756)
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vrgames?
Anonymous No.505836194 Replies: >>505836428
>>505835981
vrgames are dead
vr is reclining
Anonymous No.505836245 Replies: >>505836480
>>505835981
i look like this and i talk like this
Anonymous No.505836428
File: file.png (916 KB, 1015x754)
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>>505836194
>reclining
VR is reclining, and so am I
Anonymous No.505836469 Replies: >>505836836 >>505836850
File: asd.jpg (127 KB, 1178x437)
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Fanatical is running a vr bundle right now. These any good at their current state? I own most of the bundle already except these 4
Anonymous No.505836480
>>505836245
mommy yuru?
Anonymous No.505836551 Replies: >>505837284
File: VRChat_1920x1080_2018-06-10_22-54-01.860.png (761 KB, 1920x1080)
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>>505826139
I have fond memories of the first few games with all the funny cutout avatars, but I also don't have enough affinity for sportsball to continue doing it for 6 years. If you're not feeling it personally, there's no shame in retiring and maybe passing the torch to someone who's fresh and excited about it. Personnel turnover is a good thing, including the fact that you will also be fresh and excited about something else (definitely not necessarily /vrg/ related, but maybe you have some ideas).
Anonymous No.505836836 Replies: >>505837165
>>505836469
>Zona Origin
oh god... don't
just don't
Anonymous No.505836850 Replies: >>505837165
>>505836469
I expect you to die is good, I think hellsweeper is decent
the rest....
Anonymous No.505837165
>>505836836
>>505836850
alright, I think ill just stick with hellsweeper and expect you to die 3
Anonymous No.505837284 Replies: >>505837343 >>505841369
>>505836551
>there's no shame in retiring and maybe passing the torch to someone who's fresh and excited about it.
I have asked in the thread before and even posted a HELP WANTED sign in the map. I even DM'd some people who I thought might be interested and they all declined.

If someone is interested I'd be happy to help teach them the ropes and even still continue to help do the team's aesthetics and make funny models, but I don't think anyone is committed enough to want to do it.

>>505835919
I have done a lot recently to try and optimize the map's performance including getting rid of video reflections and introducing occlusion culling zones.
But I also agree with the other anon that the map is a bit too much of a hangout compared to the old one. I could maybe try making another map next year that's more of just a stadium and screen like the old one.
Anonymous No.505837343
>>505837284
what if we culled together sometime uwu
Anonymous No.505837842 Replies: >>505838051
K, I hate to break it to you. Us(you) winning the tournament the first time we competed probably killed the hype for it. How do you go up from there? We're already champions from day one. Nothing can beat first season's hype of winning and making older generals seethe
Anonymous No.505838051 Replies: >>505838891
>>505837842
MAYBE AI CONTROLLED FOOTBALL GAME GETS OLD AFTER A WHILE
Anonymous No.505838891
>>505838051
listen its like if ash won the pokemon league in season 1 instead of season 22 of pokemon...
Anonymous No.505839162 Replies: >>505841716 >>505844074
File: 37-Bruce-Lee.jpg (94 KB, 1200x1200)
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Dragon Fist NOW! Join EU lobby
code 1488
Anonymous No.505840079
>>505829007
>was stacked with haloboy memes
listen man I know you love shitting on the haloboys cause you're a genuine schizophrenic at this point but you know anyone can see all the players on the list right
Cool there is a general related to this shit
IS HALF LIFE ALYX THE ONLY GOOD VR GAME????

Friend sold me his old vive and like a pile of broken shit "some of it probably works" probably got scammed honestly.
He has his game library shared with so it let me try out a lot of shit.
Only one I have been able to play through all the way with boneworks a close second but it was just too jank with that physical body shit.
All the other stuff I tried was rhythm game or multiplayer slop.
Idk how anyone new gets into pavlov because it is only dedicated cracked people probably cuz of how niche this hobby is.
The bethesda stuff is bethesda still the same games I pour a bunch of hours in already didnt feel worth playing it in vr, and I imagine thats how most flat games to vr go.
He tried showing me vrchat which I checked out once in desktop awhile ago because of some video so I gave it a shot, but that shit is infested with actual children. Although was the occasional soulful gmod style moment, and also one kinda breath taking entranced moment.

Anything anyone could recommend that is close to Alyx or am I doomed to indie archer slop?
Anonymous No.505841176
>>505841106
>IS HALF LIFE ALYX THE ONLY GOOD VR GAME????
yeah
fuck off
Anonymous No.505841361 Replies: >>505844031
>>505841106
How do you feel about pretending to be an anime girl and having sex with men
Anonymous No.505841369
File: VRChat_1920x1080_2018-06-10_23-11-42.904.png (1.6 MB, 1920x1080)
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>>505837284
That's a shame. Well, sometimes you have to force the issue for somebody to realize they miss it and actually step up. And if nobody does? Well, it was a good run.
Anonymous No.505841471 Replies: >>505844031
>>505841106
good sir have you tried outer wilds, the best vr gaming experience?
Anonymous No.505841539 Replies: >>505844031
>>505841106
>IS HALF LIFE ALYX THE ONLY GOOD VR GAME????
It's not even a good game.
Play hl2vr.
Anonymous No.505841716 Replies: >>505843674 >>505844074
>>505839162
is that game even remotely as fun as the trailer suggests, PvP melee sounds extremely dubious but I want to believe it's good.
Anonymous No.505842102 Replies: >>505844031
>>505841106
>I write like a retard and can't communicate normally
you'll fit in here perfectly
Anonymous No.505842258 Replies: >>505844031 >>505844773
>>505841106
Into The Radius
Wanderer
Metro Awakening
The Last Clockwinder
Budget Cuts Ultimate
Arizona Sunshine 2
Cactus Cowboy series
Stilt
No More Rainbows
Blade And Sourcery
Myst
Riven
Firmament
I expect you to die series
Groundhog Day: Like father like son
Anonymous No.505842786 Replies: >>505857820
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>>505816049
you feelin jolly yet, punk?
https://vrch.at/k3pte908
Anonymous No.505842953 Replies: >>505843774
>>505814031
Will be slightly late while my Quest 2 updates break everything
Anonymous No.505842968 Replies: >>505843992 >>505845209 >>505858798
File: file.jpg (636 KB, 2448x2449)
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Tomorrow we are playing Pavlov Push at 19:00 UTC / 20:00 CET
Modlist:

# rcon
AdditionalMods=UGC3462586

# team arm band (hidden doesn't like it)
AdditionalMods=UGC3953175

# crouch mod
AdditionalMods=UGC4324350

#jump
AdditionalMods=UGC3484154
# velocity fall damage (included)
AdditionalMods=UGC3943838

#player collisions
AdditionalMods=UGC3975268

MapRotation=(MapId="UGC3103910", GameMode="DM") # rust

MapRotation=(MapId="UGC4045141", GameMode="PUSH") # Desert War [Push]
MapRotation=(MapId="UGC3327006", GameMode="PUSH") # Prohibition
MapRotation=(MapId="UGC3109522", GameMode="PUSH") # Contraband
MapRotation=(MapId="UGC3395887", GameMode="PUSH") # Silent Night
MapRotation=(MapId="UGC3548175", GameMode="PUSH") # NAM Hill 875 [Push]
MapRotation=(MapId="UGC3564015", GameMode="PUSH") # Battery [Push]

MapRotation=(MapId="UGC4267556", GameMode="PUSH") # BF2 Gulf of Oman medium 18 players

Each map is like 1-2GBs and this isn't like Contractors where the game autodownloads every mod you're subscribed to. I highly recommend using the predownloader here if you don't want to stand there waiting after every map change:
https://github.com/Greendayle/pavlov_mod_predownloader/releases/tag/v0.04
Copy the list of maps to a modlist.txt file in the same folder as the exe and run it. You can also use the uncompiled python script but you need to put your mod.io api key there.
Anonymous No.505843431
>>505789361
i lold
Anonymous No.505843674
>>505841716
Palm, finger, fist strikes, kicks, special moves activated by gestures.
Pretty expansive damage localization like hitting arms/knees affect your stamina differently. There's PVP and 2-P co-op as well as normal bot fights.
The game is good but realistically you're not playing more than 30minutes before dying of exhaustion.
Anonymous No.505843774
File: 1733937267717633.webm (593 KB, 1920x1080)
1733937267717633.webm1920x1080
>>505814031
>>505842953
Starting soon https://vrch.at/q9up8qxc or join on Pengwyn
Anonymous No.505843992
>>505842968
>modern slop
eww
I only play WW2
automatic weapons ruin the mode
Anonymous No.505844031 Replies: >>505852957
>>505841361
Like anime girls hate faggots
>>505841471
funnily enough got shown an outer wilds world ill check it out
>>505841539
Half life but vr but its half life 2. I could dig that thanks for letting me know.
>>505842102
Thanks I dont try at all
>>505842258
MY ACTUAL HERO ANON TY
Anonymous No.505844074
>>505839162
Good fisting, dragons.

>>505841716
It's fun in same way Thrill of the Fight is, it's kung-fu flavored workout with really good damage/stamina system that rewards aiming for weakpoints and blocking properly rather than just flailing.
Anonymous No.505844724
>>505683365
how do i get v72?
Anonymous No.505844773
>>505842258
>Groundhog Day: Like father like son
I really didn't like this one personally. It had the worst sort of whiny millennial "humor" writing. Maybe it was for effect but I couldn't stomach it enough to get through the basic "baby's first vr interaction toolkit" puzzles.
Anonymous No.505845209 Replies: >>505845315
>>505842968
Did you test these maps to see if they're the appropriate size for push with fewer players? Most maps are made for 20+ players.
Battery should be tolerable as we've played the S&D version on the first stage of the push map.
Anonymous No.505845315
>>505845209
yes
Anonymous No.505846206 Replies: >>505846643
>buy powerful dedicated router
>crank bitrate and resolution to the max
>still looks like shit
compressiolets are actually legally blind
Anonymous No.505846643 Replies: >>505846745 >>505846879
>>505846206
ignorance is bliss
start as a compressionlet; never realize the truth
Anonymous No.505846745 Replies: >>505847193
>>505846643
you will never know how responsive rift CV1 was
Anonymous No.505846879
>>505846643
>start as a compressionlet; never realize the truth
this is my first headset thoughever
Anonymous No.505847193
>>505846745
too bad the OpenXR runtime for cv1 runs like shit.
Anonymous No.505850946 Replies: >>505851248 >>505853724
File: VRChat_2024-12-10_18-15-47.738_2560x1440.png (3.8 MB, 2560x1440)
VRChat_2024-12-10_18-15-47.738_2560x1440.png2560x1440
help
Anonymous No.505851248
File: VRChat_2024-12-10_18-29-30.041_2560x1440.jpg (1.1 MB, 2560x1440)
VRChat_2024-12-10_18-29-30.041_2560x1440.jpg2560x1440
>>505850946
jump
Anonymous No.505852957
>>505844031
>MY ACTUAL HERO ANON TY
You are such a dumb nigger for not reading the OP
Anonymous No.505853724
>>505850946
do a flip
Anonymous No.505853932
>>505805315
Most of what I play are singleplayer rhythm games where the latency absolutely does matter. Most people here only play VRChat so I can understand your point.
Anonymous No.505854543
Wireless latency is not a problem, devs just suck.
Anonymous No.505856682
https://ask.vrchat.com/t/on-udon-2-soba-and-why-we-changed-directions/28484
Anonymous No.505857041 Replies: >>505857796
C# and it's consequences have been a disaster for the indie industry.
Anonymous No.505857487 Replies: >>505857714
File: Designer(14).jpg (226 KB, 1792x1024)
Designer(14).jpg1792x1024
anons, is arizona 2 a hard game?..
i cant pass the first three zombies - they dont seem to die from headshots, and before i can reload they maul me dead
died 4 times in a row and thinking about restarting on minimal difficulty
am i some kind of vr-retard?
Anonymous No.505857595
>filtered by tutorial zombies
Anonymous No.505857661 Replies: >>505869024
File: VRChat_2024-12-12_21-29-57.708_1920x1080.png (2.4 MB, 1920x1080)
VRChat_2024-12-12_21-29-57.708_1920x1080.png1920x1080
child
Anonymous No.505857714 Replies: >>505858185
>>505857487
Don't feel bad anon. I couldn't even get past the main menu in Arizona 1 and even start playing the game because I couldn't figure out how
Anonymous No.505857796
>>505857041
>it's
over.
Anonymous No.505857820
File: VRChat_2024-12-12_21-30-26.792_2048x1440.png (2.6 MB, 2048x1440)
VRChat_2024-12-12_21-30-26.792_2048x1440.png2048x1440
>>505842786
Anonymous No.505858185
>>505857714
but you got better, right?
also, do you close one eye when aiming your gun?
Anonymous No.505858798 Replies: >>505859043
File: 1726479175652372.gif (2.1 MB, 530x640)
1726479175652372.gif
>>505842968
she's literally me (no really, the dead body in the pic IS me)
Anonymous No.505859043
>>505858798
look who woke up
Anonymous No.505859209 Replies: >>505859678
>>505723160
I want to be with people that talk about games no matter what the community culture is, but there are no games. /vrgg/ didn't get enough posters so any game posting happens here in an ocean of anime girl vrchat shit I don't give a fuck about
Anonymous No.505859473
just make your own vr games
Anonymous No.505859678 Replies: >>505859862
>>505859209
I stopped posting about the stuff I play because no replies so it's like talking to a wall
Anonymous No.505859862
>>505859678
don't worry, anon, your posts were an excellent background for vrc meet screenshot spam.
Anonymous No.505859974
File: brave_ballpick.webm (3.9 MB, 1064x720)
brave_ballpick.webm1064x720
Anonymous No.505861515 Replies: >>505861773 >>505864438
>>505691157
Yeah you might be returning a lot of that

I remember, I'm not sure, that the quest 3 has higher bandwidth over wireless than usb. I know that's true for the quest 2. Good 6e routers aren't cheap.

I tried studio monitors on a quest 2 and the dac/amp sucks and it wasn't any better. Are you going to wire your headphones to the PC? If you switch to wireless that becomes an absurdity. I guess there's some wireless solution for headphones out there. Also hard headstraps are mandatory but they will block you out of using most headphones comfortably. It's retarded that the quest 3 doesn't have an official audio package/add-on that's like valve's speakers. The quest 2 had a logitech one that was broken shit.

That neck battery looks like a bad idea. It's better to put the weight in the back of the headstrap with a battery headstrap. Balance is so important, that's why helmets that are way heaver than VR headsets aren't a comfort issue.
Anonymous No.505861773 Replies: >>505864438
>>505861515
>I know that's true for the quest 2
That is a lie.
Anonymous No.505862471
>>505692206
knuckle straps should be in the box of every VR headset. Grasping and throwing mechanics are almost untenable without them. You can also relax your hands when they are empty. It's not obvious that this is a luxury, but if someone told you to hold their bottled water for 2 hours you'd tell them to fuck off. I'm not holding my controller for 2 hours either.
Anonymous No.505862806
>struggles to hold controllers for merely 2 hours
Anonymous No.505863540 Replies: >>505863802 >>505864735
>>505704815
I use elastic knuckle straps that stay velcro'd to the size I need them. I just slip my hand in and pull them on. The wrist strap is a lot more work but I put up with it if I'm throwing stuff even though I've never had a controller fly out of my hand.

>>505705124
Never played but I've heard people have issues with accidentally grabbing things. There's a reason alyx didn't do side holsters or pulling mags off the hip. I think the hitbox for grabbing weapons on the belt in blade & sorcery was made really small to help index players. Which becomes a pain in the ass for me because waist location is estimated in VR and grabbing those doesn't work so great.
Anonymous No.505863802
>>505863540
I used to just pull them off my hands, but after ripping the grip off a controller by doing that, I stopped.
Anonymous No.505864438 Replies: >>505864673
>>505861515
>>505861773
>That is a lie.

Yeah that would make sense, I don't know the exact number but a quest 2 can't get over ~350mbs usable bandwidth. Whoever I read probably thought 1200mbs wireless meant that was the transfer speed.

But another thing to consider is both wired and wireless on the quests is probably capped by how fast they can decode video. You're sending compressed video that has to be decoded either way. If wireless is faster than the ceiling on that you might as well use it.
Anonymous No.505864639 Replies: >>505865904 >>505867535 >>505868165 >>505868183
File: yea.jpg (147 KB, 1600x900)
yea.jpg1600x900
I stg it was the same exact niggas who were late with their secret santa gifts as last year
sort your life out bro
Anonymous No.505864673 Replies: >>505865735
>>505864438
>wireless on the quests is probably capped by how fast they can decode video.
That's a lie too.
Anonymous No.505864735
>>505863540
The problem with the Index grips isn't specifically accidentally grabbing, being unable to grab, accidentally dropping, or being unable to drop; they potentially have any combination of those problems depending on the thresholds of the game. The real issue is that they the inputs are not precise. The proximity sensors are inconsistent by the nature of capacitance itself, and the force sensor has maybe 1 millimetre of travel between 0 and 100%. At best, you can override the controls to use a small amount of force to grab, and less than a large amount of proximity to drop but it still doesn't work as well as a grip button. This shitty input exists for finger tracking that barely works at all so it's a terrible compromise.
Anonymous No.505865249 Replies: >>505865447
File: FUNPOSTINGGG.gif (3.6 MB, 775x644)
FUNPOSTINGGG.gif775x644
>>502010580 (Cross-thread)
HAPPY BIRTHDAY ANOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOON
Anonymous No.505865447 Replies: >>505866571
>>505865249
Where is my present?
Anonymous No.505865448
i had to tend to a health appointment today so i will be missing tonight's pypy :(
(if it even gets hosted by U an hour later, i'd wanted to be able to be on in time but i have not had 6-8 hours of sleep in a single rest recently)
Anonymous No.505865728
>>505827336
sorry i would have stayed longer but i had unexpected plans come up
not that it changes it from 2 people to 3 OMG ITS SAVED
but still :c
Anonymous No.505865735 Replies: >>505866027 >>505869636
>>505864673
People complain about latency when using high bandwidth, numbers I've seen are 75-150mbps for the quest 2.

I also have this problem with steam link where if I go over 85mbps the quest 2 will stutter despite having a 1200mbps link. Maybe virtual desktop would fix it, I don't know.

But can a XR2gen2 decode video faster than 350mbps? I guess it depends on how its compressed too. But less compression will mean worse video quality.
Anonymous No.505865904
>>505864639
NAs
Anonymous No.505866027 Replies: >>505867121
>>505865735
Have you tried unironically reading the thread? You might learn something. Almost everything you typed is wrong.
Anonymous No.505866571
>>505865447
prove you were that anon.
Anonymous No.505867121 Replies: >>505867785
>>505866027
>Read this 700 reply vrchat thread to look for something that isn't there because I can't back anything up I say
Anonymous No.505867318
>mfw it hasn't been just this thread
Anonymous No.505867535
>>505864639
If it's the same people every year, just assign them all to each other next year. Put them in the shame group and publicly shame them from the start
Anonymous No.505867785 Replies: >>505868768
>>505867121
this thread has barely been vrchat, tourist.
it had so little vrchat that actual vrchat trannies started complaining
Anonymous No.505867875 Replies: >>505868174
Guys how likely are we having deckard news tonight?
It's gonna happen, right?
Anonymous No.505868165
>>505864639
Blacklist people who are late twice.
Anonymous No.505868174
>>505867875
Just two more hours.
Anonymous No.505868183
>>505864639
[insert positive sentence about how it is funny and how everybody is different and that at the end of the day it was all just about the friends we made along the way, signed by yuki]
It will not change.
Anonymous No.505868768 Replies: >>505868997
>>505867785
Sounds good to me, but if you can't explain anything I have to assume you're just assblasted that someone dared challenge your USB cable placebo
Anonymous No.505868997 Replies: >>505870557
>>505868768
fuck off, retard
not even going to bother with you, you were spoonfed enough already
Anonymous No.505869024
>>505857661
I got used to his Selestia now
Anonymous No.505869636 Replies: >>505870557
>>505865735
>less compression will mean worse video quality
wew lad
are you, like... silly?
Anonymous No.505870317
>>505826139
I haven't been paying too much attention lately, I've been always casting my vote for choosing new players though.
The new map doesn't focus anymore on watching the soccer like >>505831321 said, is a drinking instance with soccer as background, but also after so many years I can't really complain, I enjoyed it way more in the other map some years ago because it was "The activity" to start the night.
Anonymous No.505870557 Replies: >>505870753 >>505871046
>>505868997
You are connected with USB right now? lmao

>>505869636
You read that right, think about it.
Anonymous No.505870753 Replies: >>505872278
>>505870557
>think about it
>less compression
>means worse video quality
I think you might have to explain that one.
Anonymous No.505871046 Replies: >>505871175 >>505871248 >>505871254 >>505881336
File: file.jpg (2 KB, 371x118)
file.jpg371x118
>>505870557
since LESS compression means WORSE video quality
I gave your post MORE compression, which means BETTER image quality
Anonymous No.505871175
>>505871046
your pic is soul, therefore you proved his point
Anonymous No.505871248 Replies: >>505871468
>>505871046
This is exactly what I see via virtual desktop. I should have bought an index...
Anonymous No.505871254
>>505871046
perfection
Anonymous No.505871468
>>505871248
if your shit looks this bad on virtual desktop you're doing something wrong.
Anonymous No.505871635
File: Living in the Database.png (681 KB, 455x600)
Living in the Database.png455x600
>>505826139
Don't force yourself to do what you don't like mate. Thank you for hosting all this time, if you still have it in you, continue, but forcing yourself something you feel like is not fun anymore is a losing battle.
I would like to wonder what it is exactly your concern is. So the participation from the general itself is your issue correct?

Some other anon's are sorta on the ball on this. You want people who see your post here to participate to get them invested.
I'd say have each circle be invested from within us by assigning them a player slot they can rally behind that represents them.
People from the thread needs to have a more hands on investment in the roster outside of just voting perhaps. 6 player slots not for voting but for those who'd like to help out with a soccer player for their group.
But then again maybe my opinion is all wrong so take it with a grain of salt.
Still, thank yo for being a beacon of fun times for NA almost weekly through all these years. I still have fond memories when we all made the very first one together.

We'll continue to live in the Database together still
https://www.youtube.com/watch?v=eW6sEkTGbUc
Anonymous No.505872252
>>505826656
This anon has it right. This was what got me less interested
Anonymous No.505872278 Replies: >>505872886
>>505870753
Like H265 vs H264. Which is what I mean in the context of the conversation. You can compress video more/better to transfer more data in time, but you'll increase the workload for the quest's processor to decode it, and even if the framerate is good you can get latency issues.

Obviously 300mbs looks better than 75mbs of H264 if it's the same encode.
Anonymous No.505872886 Replies: >>505877816
>>505872278
>less compression
>worse video quality

>actually I mean H265 vs H264
>you can compress video more/better
>obviously 300mbs looks better than 75mbs

That's a lot of words for saying "I pull my posts out of my ass"
>less compression means worse video quality
You could have said "shit, sorry I meant 'better' obviously" but here we are
/vrg/ really is getting dumber by the day
Anonymous No.505873103 Replies: >>505873702 >>505874069 >>505874969 >>505876910
File: Logo-collection.10.08.2024.jpg (3.0 MB, 2048x3584)
Logo-collection.10.08.2024.jpg
>>505829489
I have a wild idea, see if you'd like to listen to it. What if we just took some slots from the roster and have them be chosen by the hosts of the activities that are done in this general? They can ask everyone in their circle on what meme they collectively would want to have represent them?
pic related
Anonymous No.505873250
shut up yuki
Anonymous No.505873329
>>505835227
woops someone else already suggested what I was typing lmao.
I totally agree with what you said there anon
Anonymous No.505873702 Replies: >>505873923
>>505873103
I don't think that's a good idea
Anonymous No.505873876 Replies: >>505875450
>>505826139
I like that it's still going on, and I try to drop by when I can, but I agree with a lot of the other anons that even though I like the map, it doesn't really feel focused on the game. I liked it better when we watched the game in a world with nothing else to do then hopped somewhere else.
Since we watch it later, there's not really much we can even talk about in the thread outside of the interest posts, and I don't ever really watch it live since I want to catch it in VR when I can. Always make sure to vote on the player poll though.
Dedicated reps for relevant games would be good (although we're mostly covered this time), but I think most of the spots being more VRChat related is fine considering where it's being watched. Not having good thread memes to even use anymore is the a bigger problem in my opinion.
Feels like it overlaps with game stuff like Pavlov a lot of times too, although to be fair that's not a problem for most people.
Anonymous No.505873923 Replies: >>505874154 >>505874969
>>505873702
Why not? It'll get people who actual use this general get invested, that's the idea. Another anon even had the same idea
Among many, one
All the fun stuff we do combined into a collective /vrg/ banner
Anonymous No.505874069 Replies: >>505874420 >>505874536 >>505874747 >>505874969
>>505873103
>>505835227
I think the problem with this concept is who is deciding things like NA VR rep or EU VR rep and what does that even begin to look like, and also if the community is already fractured and disinterested how are you going to reunite everyone to care again and submit what they want their meme to be every time?
It doesn't seem realistic.
Anonymous No.505874083 Replies: >>505874210 >>505874285
File: 1713424999931740.png (18 KB, 273x188)
1713424999931740.png273x188
>>505819010
>>505819340
>Oculus Debug UI latency is proven to be a reliable source of data
Nevermind, I remembered incorrectly. I thought it was 33ms for the direct openxr, which would be more or less close to the measured latency, but it's 33ms for steam vr.
Reported OpenXR latency is pic related.
Anonymous No.505874154
>>505873923
>we
MOOOOOOM RETARDS THINK WE ARE A HIVEMIND AGAIN!
Anonymous No.505874210 Replies: >>505874578
>>505874083
ok but what bitrate is it actually using for the stream its sending
does their debug view not show that at all?
Anonymous No.505874285
>>505874083
lowest I get when playing games is 36ms via cable and 44 via airlink at 150mbps and maxed out res slider
Anonymous No.505874312
File: 1723432624624795.png (132 KB, 356x253)
1723432624624795.png356x253
>>505819010
>>505819340
Pic related is SteamVR through Oculus Link.
Anonymous No.505874420
>>505874069
>who is deciding things like NA VR rep or EU VR rep
Our god emperor Yuki of course.
Hail Yuki
Hail /vrg/
Anonymous No.505874536
File: vrg-logo.png (317 KB, 1024x1024)
vrg-logo.png1024x1024
>>505874069
>if the community is already fractured and disinterested how are you going to reunite everyone to care again and submit what they want their meme to be every time?
Not as fractured as you'd think if you don't look at those who don't really go here anymore. You only see "fracture" when you look at the pieces that left the thread.

What I implore you to do is to look within and only look and have fun with those who choose to stay. Your energy is getting dissipated as you try to pull those who willing chose to leave as you try to get them back.

Have fun with the anons who are still here.
There's hundreds of us among tens of twenty's of activities in the thread
Get us invested
Anonymous No.505874578 Replies: >>505874768 >>506022112
File: 1727097957160451.png (53 KB, 578x360)
1727097957160451.png578x360
>>505874210
It does show it.

Anyway, not finished with the proper particle spawner yet, too soon to draw conclusions, but it doesn't look like it's any different from noiseless.
Anonymous No.505874608 Replies: >>505874804 >>505877772
Why does he call himself yuki, but larps with the avatar and mannerism of haruhi?
that doesn't really make a lot of sense.
Anonymous No.505874747
>>505874069
>who is deciding things like NA VR rep or EU VR rep
A hard rule would be the host of each event. And they just ask the other players who play with them collectively to decide together what their idea of a player they'd be represented with. Best idea is if they actually create the avatar themselves as a sub-group to generate the max investment
Anonymous No.505874768 Replies: >>505875475
>>505874578
does it show any latency breakdowns for encode/decode?
would be nice to compare against air link debug view (if it shows those) or alternative streaming breakdowns of latencies
in theory decoding should be the same across all of them for a given bitrate and scene
Anonymous No.505874804 Replies: >>505874901 >>505874930
>>505874608
Well, he also managed to fuck up the catch phrase of mikuru.
But let's not ask too many questions.
Anonymous No.505874872 Replies: >>505875068
oh boy here we fucking go again
Anonymous No.505874901
>>505874804
It feels like he has no real idea about his "favorite anime" besides surface level meme images.
Anonymous No.505874930 Replies: >>505875251
>>505874804
You mean Mikuru Beam? Say it ain't so
Anonymous No.505874969 Replies: >>505875158 >>505875246
>>505873103
>>505873923
As someone that runs something in that list, I don't think what I run is relevant to most people here, and I think that holds true for most of the list.
Outside of that, some of those are effectively duplicates, some aren't really /vrg/ at this point, and some aren't even run anymore.
>>505874069
Cut the regional reps and it's not a bad idea, but we're already most of the way there anyways with the current roster.
Anonymous No.505875068
>>505874872
Which stimmy is your favorite, Timmy?
Anonymous No.505875081 Replies: >>505875823
oh

boy

here we fucking go again

bitch

bitch

bitching in the thread all day

OH

BOY

HERE WE FUCKING GO AGAIN

THERES NO DISCHARGE IN THE WAR
Anonymous No.505875158
>>505874969
God emperor Yuki himself has deemed you worthy of working on this. How dare you to not take on this blessing!!
Hail Yuki
Hail /vrg/
Anonymous No.505875246 Replies: >>505875465 >>505876021
>>505874969
>some aren't really /vrg/ at this point, and some aren't even run anymore
As long as their activity meet is posted here on the thread and hosted here that makes them quite /vrg/ imo. The details we can talk about but the general idea of getting the people who actually use the thread representation to generate investment remains.
Anonymous No.505875251 Replies: >>505875419
>>505874930
No, the "kinsoku jikou".
He google translated the "secret information" or something, instead of using the correct phrase.
Anonymous No.505875419
>>505875251
Ahhh that one yeah I fucked that one up. I am dekinai, gomen anon.
Anonymous No.505875450 Replies: >>505876203 >>505876523
>>505873876
>I agree with a lot of the other anons that even though I like the map, it doesn't really feel focused on the game.
Yeah I think if there's still some interest going into next tournament then I will try to make a new map that is more like the old one where it's less hangout-themed and more just focused on the game.
Anonymous No.505875465 Replies: >>505875573
>>505875246
workout is run by someone who doesn't even associate themselves with here, is full of trannies and furries and is most definitely no longer vrg
Anonymous No.505875475
File: 1728995405486007.png (21 KB, 254x188)
1728995405486007.png254x188
>>505874768
No idea how to read this though.
Anonymous No.505875573
>>505875465
NO! It is posted here in the threads, so it is part of /vrg/
You just don't understand how this shit works! Go back to you discord circle.
Hail Yuki
Hail /vrg/
Anonymous No.505875586 Replies: >>505875727 >>505877553
I think a lot of the "the general is bad now" posting is coming from people who were the center of attention at some point in the last 7 years but aren't any more and they're mistaking their own personal experience as an objective assessment. It is rare for /vg/ but this general has actually managed to steer towards being more on topic over time.
Anonymous No.505875727 Replies: >>505876129
>>505875586
Is that why Yuru stopped posting here in favor of trash?
Anonymous No.505875823
>>505875081
banger song text, thank you anon
https://files.catbox.moe/ho0yb7.mp3
Anonymous No.505876021 Replies: >>505876318 >>505876593
>>505875246
>As long as their activity meet is posted here on the thread and hosted here
The specific one that jumps out at me isn't, and already got called out anyways
The dead ones actually don't happen anymore.
>the general idea of getting the people who actually use the thread representation to generate investment remains
If you're talking about non-VRC participation, that's not really a big number. Even VRC events don't pull big numbers outside of the weekend either.
Anonymous No.505876129
>>505875727
One example of many. Most of the thread posters just vanish in to restricted Discord servers and only return occasionally to make an absolutely horrendous post about how good the thread was better when it was full of namefagging, sockposting, no vr games, and attempts to gatekeep meetups to invite only.
Anonymous No.505876203 Replies: >>505876523
>>505875450
Even just updating the old one and dropping a portal to Benuldy's to hang out afterwards would honestly be fine with me.
Anonymous No.505876318
>>505876021
>Even VRC events don't pull big numbers
It's not the numbers that is important at first but participation from so many parts of us. Individually the small activities are tiny and we have like 4-6 people on average on SEA breachers for example. But taking the time to give thought and an invitation to participate in a bigger picture.
Those multiple smaller activities, together build up into a roaring bonfire soon enough
Anonymous No.505876418
File: fisting.webm (2.8 MB, 1280x720)
fisting.webm1280x720
You should fist the dragon, I could feel muscles I didn't know I had after the 30 minute brawl.
Anonymous No.505876518
>>505876406 (Cross-thread)
>>505876406 (Cross-thread)
vacate
Anonymous No.505876523
>>505876203
>>505875450
Could be fun too. Maybe contact Duznot and reuse the stadium that was used at the very first soccer thing?
Anonymous No.505876910
>>505873103
I gotta say that I love these little badges
they're so good
Anonymous No.505877553 Replies: >>505877826 >>505878743
>>505875586
There's less of the malicious shitposting, but also less of the fun kind too.
There's less enthusiasm about game posts and less participation in lobbies.
I don't see fun webms and streamables being made as often, and when they are, there's less interest in those too.
We're probably technically on topic more often, but I agree with the "people who used to be the center of attention" that it feels too dry and sterile, it doesn't feel like there's any genuine enthusiasm or sense of fun from most people here anymore.
Anonymous No.505877772
>>505874608
Yuki is mai waifu and Haruhi is my spirit animal
Anonymous No.505877816 Replies: >>505878131 >>505878493
>>505872886
Because that's not the full statement, it was

>But can a XR2gen2 decode video faster than 350mbps? I guess it depends on how its compressed too. But less compression will mean worse video quality.

At a given bitrate, more compression is more quality. Like if I take a picture of my shit in a toilet bowl, then I have to run it to your house on on a 100kb flash drive. It would look better as a jpg than it would as bmp. Because if it was bmp I'd just have to throw data out by resizing it instead of compressing it.
Anonymous No.505877826 Replies: >>505880745
>>505877553
"lookin good" posting phase was the peak /vrg/, until certain elements run it into the ground
you may not like it, but that is the truth
Anonymous No.505878131 Replies: >>505878474
File: file.jpg (42 KB, 519x520)
file.jpg519x520
>>505877816
>more compression is more quality
Anonymous No.505878474 Replies: >>505879193
>>505878131
At a given bitrate like 350mbs that was explicitly stated, yes. I guess that's "a lot words" though, I'll have to compress the sentences more
Anonymous No.505878493 Replies: >>505879434
>>505877816
I have never seen questlets cope so hard. please continue. don't let anybody discourage you.
Anonymous No.505878743 Replies: >>505879210 >>505880745
>>505877553
It beat the rollerblading between public wifi hotspots to maintain 18 hours of constant schizoposting for months until the entire state was rangebanned era, for sure.
Anonymous No.505879193 Replies: >>505879679
>>505878474
>more compression means more quality
>at 350mbs
>if a video is more compressed at 350mps, the videos quality is better then when it would be less compressed at 350mps because then it would have worse quality

How do you define video quality, anon
Anonymous No.505879210
>>505878743
They just made it MUCH harder to ban evade in general.
Ironically, we can thank vidia butts for getting rid of him.
Anonymous No.505879434
>>505878493
cope is asking for an apology because you read a sentence in vacuum instead of inside a post
Anonymous No.505879679
>>505879193
Should work with any definition that's not weird. Quality means it resembles the source more
Anonymous No.505880528 Replies: >>505880939 >>505880983 >>505881124
Wait a minute. Hellsings got a vr game? Why am I only hearing about it now?
Anonymous No.505880745
>>505877826
>going after someone for hosting stuff was peak /vrg/
Would've been wrong just on that basis even if I actually thought it was funny in the first place.
Then again, if I thought it was actually funny, I don't think it would've come off as trying to run off an event host. For what it's worth, I don't think the host actually cared.
>>505878743
Other than the amount of malicious shitposting and unmedicated schizophrenia being spewed into the thread, I don't think that era is all that different than the current one.
Anonymous No.505880939 Replies: >>505881596
>>505880528
It's not very good. There is a demo on steam.
Anonymous No.505880983 Replies: >>505881168 >>505881596
>>505880528
There were posts about it back when it came out, but I assume most of the people who would've been interested like me had already played the flat game.
Anonymous No.505881124 Replies: >>505881596
>>505880528
Sorry, we had too many very important vrchat posts, so you missed it.
Anonymous No.505881168
>>505880983
I played the vr mod first, tried the demo and thought it was worse.
Anonymous No.505881336
>>505871046
post the 2kb bmp
Anonymous No.505881596
>>505880939
>>505880983
>>505881124
Realized it was hellsingER and not Hellsing Ultimate so I was confused. It didn't look eye-catching to me at all so go figure.
Anonymous No.505882340 Replies: >>505883326
File: slotcarvr.jpg (210 KB, 1440x810)
slotcarvr.jpg1440x810
Please recommend good questslop. Purchased Slot Car VR and have been making tracks all over the house, I'm having a fucking blast. It has mulitplayer but not sure how that would work. Hope they make a similiar game for model train sets.
https://www.meta.com/en-gb/experiences/slot-car-vr/5725168237605851/
Anonymous No.505883326
>>505882340
stop having fun
Anonymous No.505885606
File: 1734052145718128.jpg (38 KB, 429x421)
1734052145718128.jpg429x421
i cannot watch the game awards bros. its too cringe. somebody wake me up when they announce deckard/hl3