did I do it right?
Thread 386152732 · 05/30/22(Mon)16:34:22 UTC · 394 posts, 92 images. Archived from 4chan /vrg/; deleted posts are not shown.
"Virtual Reality, All gaming™"
Technology edition
This thread is for VR games discussion. For VRChat and other social VR programs, post to >>>/vg/vrg instead.
Headset Selection: https://rentry.org/vrgheadset
Game Recommendations: https://rentry.org/5kbbe
>Game Resources
Payday2: https://rentry.org/vrgpd2
Pavlov: https://rentry.org/8upbh
Beat Saber Mods and MP: https://rentry.org/vt6ch
Assetto Corsa: https://rentry.org/v8ixm
Dirt Rally 2 club: https://dirtrally2.dirtgame.com/clubs/club/395340
Contractors: https://rentry.org/kgcdk
Vox Machinae: https://rentry.org/8bvmm
Outer Wilds: https://rentry.org/scm2eh
VTOL VR: https://rentry.org/pm8bh
Valheim VR Mod: https://rentry.org/ptavr
>Multiplayer Servers
EU Pavlov: https://sparkleyserver.top/ <-- headpat to whitelist "Gem Server!"
>New Threads
>>>/vg/vrgg
>Previously
>>385881193 (Cross-thread)
did I do it right?
A two seater F14-like would be really ideal for VTOL VR
>>386152732 (OP)
Thank god. The other thread was even worse than I remembered.
WARNING RACING IN ONE HOUR
Welcome back racer!
EU Assetto Corsa: European Racing club, season 5!
Race 24.
18:00 UTC, 20:00 CET, Monday 30th of May!
Formula 1 at Spa. You get a Ferrari, and you get a Ferrari, everyone's a Schumacher!
Grazie ragazzi, grande machina, forza Ferrari!
1 hour practice, 15 minutes qualifiers, 9 laps race.
Afterwards we'll do some drifting/pleasure driving in the Gunsai Touge, Japan, with a good selection of drift and non drift cars, mainly from Japan.
Mods:
https://mega.nz/folder/CiJ0jYZR#VQMV86vN0AZKKev_27_jFQ
Assetto - can be played with wheel, controller, or steam-vr-wheel addon, it doesn't matter, we will all have fun driving together. If you just bought Asseto - grab Assetto Corsa Content Manager - a better launcher: https://assettocorsa.club/content-manager.html and a mod installer (just drag and drop zip files from mega).
For communication we'll use mumble at voice.vrg.party port 64738, as it doesn't need any registrations or logins.
https://www.mumble.info/
>>386152895
you did anon, good job
Are there any good games to grab in the VR fanatical bundle?
https://www.fanatical.com/en/pick-and-mix/best-of-elite-vr-build-your-own-bundle
what was the name of the skyrim mod that makes weapons collide with npc's?
>>386156967
sprint vector and house flipper are decent
>>386157407
Planck
wasn't House Flipper VR shit?
Play Honey Select
>>386159498
No.
>>386157930
I like it. House Flippet Pets seems to be a big improvement however.
>>386159558
You are missing out.
>>386159738
I don't like the pseudo-3DPD art.
>>386159498
>>386159738
do you have anything that doesn't look like a 12 year old girl? fucking pedo
Assetto Corsa Server UP!
server name:VRG EU Racing Club
password: 6969
For communication we'll use mumble at voice.vrg.party port 64738, as it doesn't need any registrations or logins.
https://www.mumble.info/
Download mods here:
https://mega.nz/folder/CiJ0jYZR#VQMV86vN0AZKKev_27_jFQ
>>386159738
card plox
>>386153369
an F111 please so i can sit beside my bro
>>386159738
where can i get this card anon PLEASE
>>386167689
thank you!
how are the vive cosmos headsets these days? i was thinking about getting one instead of the quest 2 to avoid zuckerjew
>>386170596
The last I heard the tracking is completely unacceptable without the lighthouse gear that costs hundreds.
>>386170596
The normal Cosmo's tracking is still bad. The Cosmo Elite on the other hand has lighthouse tracking and works with the wireless adapter so it is less bad. If you can get it for a good price and get Knuckles later I'd say go for it. Otherwise for lighthouse+wireless you might want to spend more on a Vive Pro 2 instead.
>>386170830
thanks, i'll probably grab the quest 2 and just accept the kikery of facebook given i really do not want to spend 1k on vr
>>386170958
I don't blame you. Three years ago it was debatable that 1k on Index was worth it, but now it's just completely overpriced.
>>386171707
given i haven't purchased any new games in years at this point, i think i'd get my money's worth even at 1k, but my main concern is that i can't go anywhere to test VR headsets first because i live in the middle of fucking nowhere; i'd be buying a headset i might end up wanting to return if the motion sickness is just too much for me to get over
>>386172316
It's not certain you'll ever get sick and it seems like anyone who does can get over it in a few days.
>>386172316
just buy quest, you have two months to return it
imo one of the best things i bought ever, i cant believe im able to play fucking whole drums set in from on my desk and rip every song from every rockband to play
>>386172316
>i haven't purchased any new games in years at this point
I find that people who have grown tired of video games already tend to like VR games more than others.
Enderal.... home....
>>386172614
i've seen people saying that, i'm not sure how i'd react given i get motion sick from normal games quite easily; preferably i have no problems at all since VR seems so appealing to me now compared to normal games
>>386172795
despite the facebook stuff it does seem like the quest 2 is my best option
>>386173376
that's definitely how it looks to me, i've been bored of games for a while but the extras that come with VR seem really appealing and much more fun, just much more immersive compared to the boredom of knowing i'm just sitting at my desk clicking my mouse basically watching a movie
Ooogaboogabooga where the skyrim vr modlist at? Best I got is pic related. I have only heard of enderal from this thread's anon shilling it for a month and also never finished regular skyrim.
it's clear this thread is being propped up by at most 3 people. Just stop you can't even make the bump limit
>>386179145
I'd use the other thread if it were not so terrible.
>>386163752
how about Su-34 instead?
>>386179278
>I'd mow my lawn if the grass wasn't so tall
this is your logic
>>386179549
Posting VR games isn't going to do anything to stop the 12 hour schizo meltdowns you have to deal with every day.
>>386179549
Except that lawn has actual child porn being posted in it, I'd rather not go to prison.
>>386179145
>wanting to be part of the tranny larp thread thinly veiled as a vr general
>>386174083
>sitting at my desk clicking my mouse basically watching a movie
The first time I remember getting this impression was when a game called 'Prototype' came out in 2009. Everyone was raving over how cool it was to kick a helicopter, but I didn't see what was so impressive about an animation playing when you pressed a button. The game was incredibly shallow.
>>386183023
i've been feeling it for years now, and now i can't bring myself to buy new games because the prices compared to my total lack of enjoyment in them just aren't worth it
i never feel immersed anymore, i'm just aware that i'm sitting still doing nothing and pretty much wasting my time since there is little to no enjoyment
>>386179145
>>386179549
VRchat is fucking awful, go tranny ERP somewhere else.
>>386176781
Try a guide like https://docs.google.com/document/d/13HUaWBfxUfDXWGH0yE-5W_d85_Y4eAGqrmcoyk2IKYk/edit which explains how to use all of the tools if you are new to modding Bethesda games. That or a wabbajack list. https://github.com/Ashok0/EnderalVREssentials is a good one for Enderal. /tesg/'s site has a good general SE guide with a lot of nice recommendations.
Apparently Contractors is being hosted at 19:00 UTC this Friday. Doesn't look like they're posting it here, so I will.
>>386156967
I'd grab ultrawings, paper beast, and electronauts.
>>386173423
How did you get it to work in vr?
>>386159498
If it doesn't have actual VR controls instead of watching a preset animation? No.
A game by a literal Japanese who mogs everything else in terms of VR right now, Onego Touch, and it's a fucking beta.
>>386194383
Koikatsu actually has a mod where you can change the girl's IK, parent her hip/chest/head bone to the controller, use your own three point tracking to control a model, and other things. It's extremely annoying to use though because the controls are so bad.
https://github.com/MayouKurayami/KK_SetParentVR
>>386199323
Is that the kind of IK that turns the girl into a ragdoll onahole? That such a turn-off.
>>386200621
No. It's actually IK.
>>386201856
That's cool, thanks for the tip then.
>>386203497
Don't expect too much.
>>386204020
I learned to temper my expectations for VR in general.
>>386204265
Lower them even further. It's probably the most needlessly frustrating experience I've ever had in VR.
>>386204761
Oh well... If you want something more or less effortless (but also limited), try Onago Touch if you haven't yet.
>>386205079
I'm possibly the one that introduced it to you, if you saw it in /vrg/.
>>386205335
Oh. Mighty thanks to you, then. Small board.
It's amazing how little VR stuff there is in the field, but then again, the entire VR vidya space isn't all that well populated yet.
>>386199323
That's pretty cool. Looks like a hassle to setup because it's trying to do some many different things at once but maybe it's worth it for a few minutes of high immersion fapping with your favourite character.
some deep rock galactic vr gameplay:
https://streamable.com/lj0yvr
definitely an early beta. playable if you already know how the game works (or somebody to explain it to you), but needs a lot of polish; wouldn't recommend for anyone new to the game or new to vr currently. still some soft-locks and crashes, no prompts at all, no way to see where your teammates are, have to open a hand menu to see mission objectives. OTOH it is still satisfying to switch weapons and toss the flares around, and the basics of aiming and shooting is still way more compelling than flat.
>>386209579
Based. I hope that the Starship Troopers mod works in VR as it's the closest thing you can get to EDF VR.
>>386173376
>>386174083
I was pretty solidly burnt out on vidya until I got a cheap OG Vive for like $200
even with the huge SDE and lousy controllers I was hooked immediately
What am I doing wrong here? I'm guessing redditjack is stopping me already because it detects I've got a pirated version?
>>386219606
Yeah. You have to use a work around to fool it. Make sure that you have an original exe as with the clean steam files from steam underground so it doesn't has differently.
>>386220114
Fuck it, not worth it.
good night /vrgg/ don't die on me again..
>tfw still at least 4 months before headsets that might be worth getting come out
>>386209579
The mod makes me a bit queasy, especially when the drop pod takes off. I like to use https://drg.mod.io/no-camera-shake which also happens to be recommended by the devs as it gets rid of the shaking from various things like the earthquakes in the magma core.
is this good or should I invest in the proper cable
>>386234845
You're good, that's a totally normal speed. No cables actually give the full 5Gbps or whatever they say on the specs for the Oculus test.
>>386228505
VR has no games
>>386194383
>Onego Touch
You got a link to that, google's come up with nothing.
>>386255808
If you scroll down you'll see he meant Onago Touch, which lead me to this
https://ci-en.dlsite.com/creator/7518/article/591453
>>386256069
Thanks anon, I think I've seen this before, is it all just loli characters or can you make your own?
>>386255409
Sadly...
VRchat has all the games
>>386257946
>games
oh no no no he really believes they're games
>>386262481
There are some games in there. Nothing that requires good networking though, and good luck trying to get anyone to play with you.
>>386262614
>good luck trying to get anyone to play with you
vrchat is riddled with people (men) that want to "play" with your anus though
>>386256393
There are 4 characters, 2 are flat and loli looking, two are more endowed and adult, one is an explicit mommy milker character.
>>386264181
Nice, I'll give it a go later.
elite dangerous or no man's sky bros?
>>386272579
E:D for full autism space truck sim, NMS for a fun general game experience. NMS is about running around, discovering things, collecting resources, ED is about taking your time to learn how to dock in space station without embarrassing yourself
>>386272818
i've played both of their standalones and enjoyed both, but yeah i'm not sure which would be more fun; perhaps elite for the comfort of being able to sit down more than nms
i haven't played nms sinch launch too, i'll probably grab both sooner or later
>>386272818
>>386272579
NMS has awful VR implementation. Mods apparently improve it, but I never tried.
>>386273023
what's so bad about it?
>>386273525
If you turn in real life the HUD won't follow you so you have to use the analog stick, if you crouch you get a warning to return to position because you're meant to play sitting down, you pick things up by waggling at them from a sufficient distance and attempting to physically grab them doesn't work. Things like that.
>>386273758
ah yeah i probably won't bother with it then until they actually improve things; i'd rather not have to rely on mods to fix it
>>386273023
Just get https://www.nexusmods.com/nomanssky/mods/1563
Proper roomscale VR, wrist based menus, and compatible with all other mods too. NMS is one of the best VR games period with it set up. Easily miles better than E:D which is discontinuing VR support and never had motion controls in the first place.
>>386274830
>which is discontinuing VR support
where did they mention this?
>>386275096
https://massivelyop.com/2021/06/17/elite-dangerous-puts-a-halt-on-vr-development-releases-fourth-odyssey-update-and-wrestles-with-connection-errors/
Right now if you leave your ship via Odyssey you will just see a 2D screen projected into your VR headset and are prompted to take it off to just play the game on your monitor. Compared to NMS which has motion controls, full body IK, roomscale, and proper VR menus, in or out of a ship with that mod it's not even close to compare the level of VR support of the two titles.
>>386275674
seems like the developers just as always being retards and not really knowing what type of game they're creating despite the players making it very clear; frontier always fucks up somehow
>>386275674
>if you leave your ship via Odyssey
>making odyssey unplayable
That's a good thing, it's trash anyways.
It is Pavlov day!
>try DRG VR
>no manual mining yet
>weapons are held in an awkward way
>two handing guns is even worse
>FOV is 3 degrees
I'm not so sure about this, guys... Is the bar this low?
>>386255409
>*PSVR and Kikebook Quest have no games
At least Sony is caring enough to fund VR games with actual production values. If only Gabe had actually followed through with that VR developer fund.
>>386281085
It's a "beta". Play the game flat for now. It still has crashes with Nvidia cards and a bunch of unimplemented functionality. There is no way to use active perks or power attacks right now. or see where your teammates are with the laser pointer. The developer claims that manual pickaxe usage is 75% done so maybe that update will land soon. Thank goodness mod.io auto-updates things.
>>386281497
valve is probably going to continue to test the waters with its own creations first
>>386281903
Valve is probably going to do nothing for another decade while being praised as the best developers ever because they made a game in 2004.
>>386282114
they're more likely to return now than ever before though, now that they've moved into hardware with the headset and the handheld; i think they know that the steam library themselves will be appealing but some first party support will boost sales
>>386282114
What are you talking about. They've changed the world with hits like Dota Artifact, Dota Underlords, and TV shows like Dota: Dragon's Blood and hardware like the 720p Steam Deck as of late. They'll beat Facebook on Sony soon, trust the plan.
>>386282349
People unironically believe this.
>>386283927
>Video unavailable
>This video has been removed by the uploader
>>386284212
Whoops, meant to post https://youtu.be/YgOi41qmlc4
It seems like a real improvement over the last game assuming that post-EA Codemasters doesn't fuck it up.
>>386286342
>NOT A SINGLE HINT OF VR IN FEATURES TRAILER
im impressed
>f1 life
wonder what they are thinking with this trash
woah It's Tuesday! Time for Pavlov Seach and Destroy!
At 1900 UTC+1
Join the community server: "Gem Server!"
The server has an IP whitelist, whitelist yourself by going to sparkleyserver.topHeadpat people when you join anyway
Gem server maps! https://steamcommunity.com/sharedfiles/filedetails/?id=2662720448
STILL waiting for a stock calibration tool for pavlov. Why can its contemporaries implement this feature but pavlov can't?
>>386299360
No-one cares about using a stock in Pavlov.
>>386299742
I do.
>>386299360
>stock calibration tool
? like sliding the stock back or forth?
>>386300404
No. It's something that changes each gun's position and rotation to match a physical stock. Contractors has it.
>20+ game titles from first- & third-party at launch for psvr 2
just show something already
>>386304303
they'll be really uninteresting games or ones we've already seen add vr
what's the state of fallout 4 modding? can you have holsters and hold weapons with both hands?
>>386307195
Yeah. FRIK+Virtual chems+Virtual holsters give you all that. Bonus points if you get Kabuto VR for full power armor immersion. The game is still press button to reload, but the FRIK developer mentioned that after FRIK is finished he is going to work on that. There are cool new mods for FO4 in general like the Point Lookout port which works in VR.
Is there a modpack or something for Skyrim VR that just sets it all up for me to be as immersive and actually playable as possible? I've seen a bunch of mods that basically make it close to Blade & Sorcery but I have no idea where to start with any of this.
Also how compatible/easy are coom mods to set up for VR? Is there a pack that includes sex mods?
>>386308709
See https://www.loverslab.com/topic/132489-skyrim-sexlab-and-vr/ Sexlab works, and Flowergirls has a VR version as well. Ostim/Osex is the main sex mod that doesn't work. If you want loli stuff xxsUtility for Sexlab comes with a VR patch now so it's a matter of ticking that box.
>>386308709
https://github.com/iAmMe27/Tahrovin
Has sexlab and VR basics set up. It uses the FNIS animation framework for monster fucking animations as opposed to more optimized recent frameworks which don't support monster fucking, so expect worse frames, but it should do the job otherwise.
>>386309531
how racist
argonians and khajiit aren't monsters
>>386309531
How would I go about updating them? I do wish to fuck monsters.
>>386314470
Read the instructions. Monster animations are already included if you pick the degeneracy profile. If you want to add a new animation of let's say someone getting spitroasted by giants, install the new animation mod, run FNIS, and then you should be good. If the animation involves solely humanoid characters run Nemesis instead.
>>386304303
>first- & third-party
Knowing Sony they'll be nothing more than short tech demos or just bad games.
>>386322821
VR general
Paradox of Hope (remember the game that looked like a metro rip-off in VR?) recently released a demo on Steam. Some Youtubers had access to the procedural raid gamemode and it looked janky yet interesting. The demo on the other hand is very disappointing, you're confined to the base unable to do anything except shoot targets and buy stuff.
>>386331356
>VR general
Your point being?
>one file in the wabbajack enderal list isn't downloading
>softlocks the process entirely
wew
>>386335662
too busy coding anti-piracy
>>386336129
A "skip this file" button would be great. I can't even manually download it from the nexusmods site.
can you use the valheim VHVR and custom vrm character mod at the same time?
>>386351281
Yes. You can play as an anime girl viking
>>386351459
nice
now I just need to figure out how to make it properly grungy looking
Until you Fall is sweaty as fuck, my sleep deprived self can't do more than one run a day. I got as far as the two empowered captains after having not played the game since launch and not even beating the first boss then.
What are the best weapons in the game now that I have unlocked most of them+the two handed ones in the last patch? I don't think that I like the bulwark as I'm just not killing things like the captains fast enough.
>>386351281
No, the VR mod breaks the VRM mod.
>>386351459
>>386359191
this was a rollercoaster ride
>>386359191
It doesn't break what are you talking about.
Unless something changed. Sakulili used it themselves as well
>>386360892
Last time I tried the models would just spin with no way to stop it. I'd like to be proven wrong if you have a picture or video of it working with the current version of both mods.
payday2 bro's..
>>386377823
Payday 2...
>>386379725
assemble the crew, a job just came in
>>386379803
Ok, tomorrow at 18 UTC, let's go!
>>386379870
see you there!
>>386334280
My point is, that's VR in general, not a unique situation to Sony.
/vrg/ is mogging this thread on hardware discussion.
>>386392573
Shut up and post webms
One of hopefully several webms from my latest outing. I even moved my cursor away this time.
>>386392573
How can you tell when it's buried by a bunch of faggots bitching about an erp simulator.
>>386393349
>>386392573
>"what hardware do i need to look as feminine as possible in vr chat so i can pretend to suck cocks later?"
wow what a wonderful place
>>386392573
Well this general is more about the actual games, nobody really gives a shit what hardware youre using, especially if all its good for to you is to jerk off with your tranny friends
>>386393806
>>386394190
>>386394431
In review, none of these are very good...
>>386394818
should i get pavlov or onward? which one has a playebase thats alive?
>>386396048
Pavlov has way more players. We also have regular pavlov games with vrg folks such a 1900UTC+1 tuesday and drunk pavlov for the NAs
>>386396048
Pavlov. Onward devs want a competitive 5v5 game then made mechanics and maps that don't facilitate that at all. Onward hasn't been hosted in almost 4 years here.
>>386393806
love that shield
>>386395170
>the fucking bounce as if his head is a basketball
uuhm?
>>386396048
I'm waiting for a sale to get pavlov
>>386400736
steam summer sale this month too
>>386379870
Oh speaking about PD2, there's actually a new update today, Infamy 4.0!
https://store.steampowered.com/news/app/218620/view/3317476653525888200
>You will now be able to gain progression towards the next Infamy without resetting your level or resetting your skills, however, it will be slower than normal progression.
>The cost of a rank via the Infamy pool will be 30 million XP instead of the 23 million it would be if you used the regular reputation reset system to go infamous. This means that if you don't reset, you'll have to work harder in exchange for keeping your gear and skills.
Pretty neat actually, I like this
i dont trust my vrfu anymore. maybe its time to end our vrlove..
>>386407704
They're plenty trustworthy dude. For example they haven't told their vrfu about the sex we had which is pretty based.
>>386408087
take that back right now!
>>386407704
>>386408087
>>386409083
Sir, this is a VR games thread.
>>386409573
Please like anyone thinks it's anything other than some kind of retarded powergrab
>>386409573
name on good vr game. im waiting.
hardmode: no alyx.
>>386409801
I haven't been to a /vrg/ meetup in years. I haven't played VRchat since 2020. Not everything is some kind of conspiracy within your social group.
>>386409995
Pavlov, Synth Riders, H3VR, Into the Radius, Contractors, Swords of Gurrah, Blade and Sorcery, Boneworks, Beat Saber, Sprint Vector, Assetto Corsa, Euro Truck Simulator 2.
Are there any good games/mods out there that has some good cowboy/western weapon mechanics?
>>386411601
If by cowboy you mean single action revolvers and lever actions then H3 has those.
>>386152732 (OP)
VTOL today at 1800 UTC! Stable branch.
>>386410197
star wars squadrons, project wingman, dirt rally 1.0/2.0
>>386409995 VTOL VR
>>386414479
VTOL VR server up! On the main branch
Name : EU VTOL
Pass: hotdog
See you there!
Alright motherfuckers it is that time of the week again! We are cruising through summer at a shaky pace, usually meets and everything dies down around this time of the year, but people are staying on consistently, doing a lot better then the previous years. If it stays strong through the heat remains to be seen, don't forget to buy air conditioning before it really kicks off and you intend to play VR for the next months.
Rec room was played by the dedicated European township tale man too early for most NA, going to push for another go later in the day. Also outer wilds VR is fucking awesome.
Dm *or reply* to the shop man if you intend to stay strong, know what makes you weak, and struggle to accept both parts.
>>386442870
Why do you keep posting here, nobody in this thread likes you.
>We’ll have some exciting reveals from our third-party partners, plus a sneak peek at several games in development for PlayStation VR2. Watch over at Twitch or on YouTube starting 3pm Pacific / 6pm Eastern / 12:00am CET.
VR SISTERS, WE ARE BACK
>>386445675
i hope sony isn't the usual retard they are and release the titles on pc for all headsets too; otherwise exclusive titles just increase the barrier into vr
let's be real: sonyggers don't give a fuck about psvr and never will, they just care for whatever flavour of the month title there is/fifa/cod
exclusive to psvr means the titles won't sell that well and sony will do what they do best: give up and let someone else take the wheel while they get left behind (yeah i'm salty as fuck over the vita still)
>>386442870
>>386408087
>>386407704
Wrong thread, you dweebs.
>>386435279
That was fun, just fucking stand off AGMs took ages to fly.
Next time build a gps path of at least 2 points, last being target and first being a navpoint which you create in NAV mode, there is a small altitude selected in the NAV page, set it to like 10-15 thousand at least, then cruise missiles go over mach one, very fast, I wonder if you go higher, maybe they'll go even faster.
I guess anti ship agm fly so slow and low like that too, and you need to increase altitude of their path.
>>386449882
Yup, and the other lesson was that your REALLY have to respect MAD-4s. One of them did a fucking 180 degree turn to kill me. I keep saying this (and then I ignored it on that mission), the most reliable way to avoid radar stuff is always to break LOS.
last mission was excellent
>>386450363
Staying back and high with internals only and they can't see you, just need someone to designate...
respect mad4s
>>386449882
Also it seems it doesn't happen in singleplayer??
Are the VTOL lobbies PvP or PvE?
>>386457230
We don't really play PvP for EU hours. We have in the past but generally it doesn't go as well as PvE. It's alright with 8v8 but generally it just leads to weaker players having a bad time. Also any PvP mission that allows different vehicles just ends up with the F-45s killing everyone. PvE has plenty to do and you can do 16 player coop (provided you can find a workshop mission for it).
>>386457642
I'll probably buy it next time it is on sale.
Quest 2 still a good option?
>>386480251
Yes, nothing new has been announced.
Okay so not really gaming, but is watching movies in VR pretty neat? I remember when I got my headset I just did the airlink to the PC and browsed the internet for a bit and it was neat because the pictures looked all posters size and looked nice. Does that translate well to watching movies? Is there a nice little VR movie player so it's not just like a window on a virtual desktop? I've go the Quest 2 if that matters. Figured I'd just use it through the computer though.
>>386396048
Pavlov has a more alive playerbase
>>386485304
Yes watching movies in VR is amazing. Best feels is when you are in FBT with friends watching together in a comfy BIG theater room.
>>386486515
Feed the beast? I just want to watch jurassic park and I'm not terribly sure how to do it.
>>386487382
VRchat LS Media world
They have a nice selection of movies there. It's probably there.
Here's the map link
https://vrchat.com/home/world/wrld_1b68f7a8-8aea-4900-b7a2-3fc4139ac817
>>386487557
I have the movie on my computer. I guess I'm just looking for a VR player.
>>386487783
If you just want a VR player you can use Playa or SteamVR room or Oculus Dash or Oculus Home for that.
Big Screen also works to a degree for local files
Damn this game is a workout. I was sweating hard by the end of my first full run.
>>386355775
It's a tiring game. My longest run was 45 minutes and I needed a break afterwards.
It's not an easy game to make webms for, all the effects butcher the bitrate.
>>386494343
That mace looks pretty rad. I'll give it a shot on my next run.
Would it be wise to buy a quest 2 now or should I wait for cambria/quest 2 pro/quest 3?
>>386503242
you can't afford it. just get a quest 2
>>386503242
VR hardware is not getting any better, just get shit now.
>>386452687
>>386506938
>>386507090
>>386507302
>>386507482
>>386507829
There are a number of small but interesting things from the Cambria schematic leak (that Brad doesn't seem to mention?).
Like the two 3.5 mm audio ports. So it looks like it'll be Quest 1 style again which is cool. Wonder if it's a single dac or dual. Probably not dual, but would be cool.
Some of the pics have a facial interface, confirming that there will in fact be one, and it seems that logically they might attach magnetically. But there aren't any images of the bottom part, which makes me think it's possible there will be a bottom cut out for the face tracking.
The face tracking is a curious thing on this. There seem to be 3 holes on the bottom of the headset, which may be the cameras for the face tracking. The dual rods on each side might be for the charging dock.
The proximity sensor and its IR illuminator are visible. It may or may not contribute to eye/face tracking. The eye tracking cameras don't seem to be visible anywhere, but notably, the pieces outlining the lenses are quite thick, so it's possible they're hiding cams/IR behind them. It might also be possible they're doing the trick where they're sticking the camera on the side of the screen, to look at your eyes through the pancake lenses.
The ventilation grill lining the edge of the faceplate is quite notable, although the two fans are not clearly visible in any of the shots.
The speaker ports are facing downwards rather than towards your head. Might be better since Quest 2's ports were closer to your temples than your ears.
It seems like rather than adjusting the body of the headset to be farther or closer to your face, the front dial might actually be adjusting the lens assemblies themselves.
There a good vr mech simulator yet?
Still waiting a year now.
>>386511785
Mechwarrior 5 with the VR mod and HOTAS is as good as it gets.
>>386512976
>every video of vr mw5 are people that don't like mech games
>first time I've played, so i dunno what I'm doing
Holy fuck.
https://steampowered.com/hwsurvey
>3.24%
Yeah, I'm thinking PCVR is back.
>>386515468
>it got 1.35 higher in a single month
Sounds like they're being fucky again.
>>386515468
>Iriun VR
Literally wh-
>it's Cardboard shit
Wtf? There are even still people falling for that shit?
>>386152732 (OP)
Has any of you done any research or calculations on how much energy your desktop PC's now use with VR attached to them? I only play video games at home and sometimes my electric bills are insane every month and they will only get higher due to the Ukraine crisis. So let me share some information and you guys compare it to your setups and I think it would be constructive if we saw if it's VR that is making the bills go high - even on idle.
So my setup is:
>i9 9900k
>RTX 2080 (normal)
>NVMe SSD, plus 3 external HDDs and 1 internal SSD
VR is:
>Valve Index
I have a 660W PSU I believe. I haven't done any calculations yet or used a meter (haven't had the chance to buy one yet) but let me tell you about how I live and the kWh / month.
>3 bedrooms
>1 fridge / freezer combination (these use around 2-3 kWh / day)
>all past generation consoles (plugged in, but not powered)
>no electric heating
>1 laptop that is charged most of the time
>1 smart phone
>1 72" TV, mostly off but is rather energy saving
And finally the consumption: 300 kWh / month
This varies and last month I was a week away from home and I had 200 kWh usage. It spikes it whenever I launch my PC and I own a 144 Hz PC screen. I turned it down to 120 Hz because I heard it can really tax your PC when you have a high framerate and not even play anything. It only goes down to 60 Hz but at that level it looks horrible.
I think I can't reduce energy consumption that much more unless I unplug my index. I notice one of the lightboxes has a green light and the other blue. One is spinning and one is idle and in power idle mode.
So now I have a Steam Deck arriving and Tundra trackers. All of which will eat a ton of electricity and my bill i already 60€ / month and will soon be 80€. This is not good since it's way beyond that of the average. Would love some advice.
>>386520515
Index base stations and Index itself use 12v 10w power supplies. If you'd have four base station and Index, your peak possible power usage wouldn't exceed 50w, and it's much less than that because power adapters are not running at 100% of their capacity. If you're running VR 24/7 and your GPU/CPU runs at 100% all that time, your computer is obviously going to eat shit load of power, but index itself can't physically consume extra 100kwh/month. Adapters aside, what would it even do with this power? It'd have to heat up like crazy to waste it somewhere.
>>386520515
>One is spinning and one is idle and in power idle mode
Why do so many people think it's a good idea to leave a motor spinning 24/7 for no reason?
>>386520515
Undervolt your GPU
>>386521180
I believe you are correct but then you have to add in the power the PC uses as the index needs the power of the GPU, CPU and NVMe SSD as well. It's not in isolation. Then there's the controllers that need charging. They are small usage I wager but it all eventually adds up and if all I do daily is play on my PC then what explains 300 kWh a month? My food cold storage is 60 and heating food can go up to 10 a month at best I believe. I think it all just adds up.
Also when I play VR I'm in in for multiple hours or until the batteries die.
>>386521243
Valve default settings do this. Most just don't know it does this. You have to go through the settings to find the power savings mode.
>>386521448
I've considered that but since I don't know much about it I don't want to.
>>386522039
I originally used trackers with Rift, so I unplugged the lighthouses every time. There's no way I'd leave something like that on.
>>386522226
>>386522226
>same fucking post numbers
w... what the fuck... MOOT!
Lighthouses don't have a switch or remote to turn them off and I think it's too much of a hassle to crouch behind my couch and desk to plug them out.
>>386522039
>Also when I play VR I'm in in for multiple hours or until the batteries die.
Well, if you're playing 8h+ a day, it's not impossible to hit big numbers with how hard PC runs. SSD doesn't matter as those things eat 10w tops, but CPU/GPU turns into a space heater at full power. It' not really VR itself, as headset with base stations and controllers would add you 15-20kwh/mo tops (ass pull number, but i think general intuition is not far off). Controller charging is insignificant, VR power is barely any important, but a PC can do quite some damage.
It's not idle, but if you want to be sure, you can always disconnect devices when not in use for a month and see if it'll help you with your bills.
>>386522579
I see, thanks. I figured the Valve index with it's high refresh rates of 120 and 144 that it would eat up a lot of power just like the 32" 144 Hz gaming screen does. I have an app from my power provider that shows BY HOUR energy usage and it doubles / triples when I power up my PC. Just powering it up does that even if all I'm doing is browsing e-mails.
Well not quite, basically turn on: DOUBLE
Play a game: TRIPLE
And this is by hour. I took a vacation last week and I checked my app daily to see what the power consumption was when I wasn't even at home and it was 1.8 - 2 kWh. Now at home when I play like 6 hours of games it goes up to 5-6 kWh. I am getting my fridge replaced soon with a better one but I have this feeling my PC isn't even the best power savings mode it could be, hence why I made the post here if you guys have hints on how to turn it into power saving mode. The 144 Hz screen makes a lot of noise and it heats up. I know it eats a ton. I believe if I sold that I could probably reduce it by a lot but there's something magical in playing FPS games with 120 FPS and see the smoothness of it. Not to mention older PC games. So smooth...
>catpcha YGYGY
wat
>>386379870
Reminder we'll be playing Payday2 VR at 18 UTC today, that's in about 7.5 hours!
Goddamnit, the prescription lenses for my Quest 2 finally made it into the country but Royal Mail are too busy wanking off to the Queen to deliver them.
bump
>>386522517
there is an app to power them on and off (put them to idle) I use
>>386538068
SteamVR already does this.
bumpin'
what time is pavlov today?
>>386557851
Tuesday, not thursday
>>386557851
It's not.
>>386523430
Lobby in one hour Heisters!
>>386557851
It's been so long since we had 2pavlov
>>386511785
>jewvidia tweets about THE ABSOLUTE STATE
https://twitter.com/NVIDIAGeForce/status/1532391296727252993
we are going home
>>386560115
I remember 3pavlov and even 7pavlov.
>>386560171
PSVR2 PC SUPPORT LET'S FUCKING GOOOOOOOOOOOOOOOOOOOOO!
Steam group in 5 minutes heisters let's gooo!
>>386445675
PSVR bros... we got nothing...
>>386574120
>pig fisting relevant
>vr as a whole not even worth a mention in main event
state ofvr
>>386559762
GG, Gonna host again on saturday I think!
>>386574973
gg!
I saw the Quest 2 just got a price drop, is there a workaround to the facebook shit at this point?
>>386575515
Where? I don't see any price drop on amazon.
>>386485613
>It's a VR "experience"
Shame
>>386576158
Looks like it's only for burgers.
>>386577909
Seems like they were looking at the prices from non-Amazon sellers (on Amazon) so not exactly the same thing. Hell the 128 GB version even dropped to $150 at one point from the non-Amazon sellers.
>>386579528
Like
>ships from and sold by JiNanLiuShaoShangMao
>Just launched No feedback yet
Lmao. But hey if Amazon policy can cover you, it should work out fine, right? If anything goes wrong, just get a refund from Amazon.
Gonna get a quest 2. I've heard that the strap that comes with it is trash and that you should buy an aftermarket one. Any one in particular you recommend?
I've found lots of people saying to get a different strap but I haven't seen much about which straps are good replacements. Is any random one off amazon a safe bet or is there a particular /vrgg/ approved one?
>>386587519
BoboVR, Kiwi are the ones that people recommend. Stay away from the official elite strap.
>>386587686
thanks
https://www.youtube.com/watch?v=tz3AGtxCseI
PS State of Play stream with Brad.
>RE4 VR CONTENT
>RE8 VR
JUST DONT FORGET PC THIS TIME YOU STUPID JAPS
>>386593195
Don't worry, we have modding. (but would be nice)
Wow, there's no point in the Quest RE4 then. Glad to see that they are going back to RE8 and giving it official VR support too which should certainly be better than the mod.
WHAT THE FUCK HORIZON ONLY HAD EX FOR PSVR2
BASED CAPCOM
>>386593195
>JUST DONT FORGET PC THIS TIME YOU STUPID JAPS
Oh no no no
>>386593195
I'm just going to buy a PS5 at this point as it's (ironically) getting actual games. Valve stopped giving a fuck and Quest is just weenie mobile games sadly. A PSVR2+PS5 will still cost less than getting a new GPU.
>>386593929
If it's anything like RE4 on the Quest, I don't want to play it.
>>386594010
I doubt that it'll be censored at least as it's being done in house by Capcom rather than outsourced to an (((Austin))) based studio like RE4VR.
>>386593929
looks like we are gonna get vr for re4 and re8 for pc, there wasnt any ONLY ON SNOY STATION shit like it was for horizon
>>386594083
I mean the bigger problems like the screen fading to black or even putting you in front of a cinema screen when it's an animation that isn't compatible with first person view.
>>386594203
Based. Glad that I didn't fall for playing the pozzed Facebook version.
What games in the bundle are worth getting?
https://www.fanatical.com/en/pick-and-mix/crystal-vr-collection-build-your-own-bundle
>>386593593
>PCGamer
It was already announced a while ago, but okay.
That was almost as bad as the Meta event. Holy shit the absolute state of VR.
>the only actual new VR announcements was RE stuff
>>386595929
>20+games
i feel cheated, everything is so delayed in development its ridicules, no games for 2022
Pretty lackluster VR announcements. I was hoping for sequels to games like Blood & Truth.
>RE2 VR stuff, no word on what that entails
>RE8 VR, nice that it has proper motion controls but with the PC version recently getting a mod it isn't that exciting
>No Man's Sky port, game that already exists
>Walking Dead: Saints & Sinners 2, already announced, a game that looks like more of the same (not saying that's bad)
>Horizon VR might be good if it's at least Metroidvania structured, but the trailer makes it easy to assume the game will be linear
>>386595329
I've only played Contractors, Invisible Hours, Yupitergrad, and A Fisherman's Tale. Contractors is probably an obligatory multiplayer shooter to own, if you like shooters. Invisible Hours is good if you like stories; it's basically an immersive play, I can't think of any other games that have the same kind of presentation. Yupitergrad is a fun platformer. And A Fisherman's Tale is a creative puzzle game.
I think we can project a bit. How did PSVR1 do with games? It did OK, but there was like maybe 1 or 2 games on it that were truly only available to it and worth playing (but not worth getting an entire console just to play). Now we can extrapolate, and there might be up to 4 of such games with PSVR2. And the hardware will be better. But you know, it still feels like it probably won't be worth it. This is still going to be for people who already have PS5's. If you don't have one then there's no reason to buy one. Hell, even comparing it on the flat gaming front, it's a hard buy, especially with the way Sony's bringing games to PC now. If they do the same with VR titles then it's over.
>try to play Lone Echo because it keeps getting shilled as this incredible groundbreaking game
>it constantly fucking crashes during the intro after the calibration tutorial
>google it
>it's an RTX card issue and if you have anything more modern than a 1080 you can't play the game
wow, epic
>>386599556
Worked on my RTX machine.
>>386599719
It's a driver issue apparently but I have no fucking clue which driver will work and I don't feel like rolling back to some obscure driver just to get a single game to MAYBE work.
>>386599556
It werked on my 6000 series AMD card. Same with the sequel.
>>386597816
Why would you even play No Man's Sky on PSVR when you can't get the roomscale mod. At least we are getting the better version of RE4VR after being a Quest exclusive for a while.
>>386595329
Is Swords of Gargantua any good? I'm down for some sword fighting as long as it's not just waggle.
>>386601774
it's kind of good if you can find people to play with with sufficiently low ping. At higher ping, it just feels really arbitrary when you get hit. Though it could be a skill issue, I'm terrible at sword fighting.
>>386601605
>we
That's a big assumption. I'm likely to not get a PS5 and Capcom is likely not to support VR on the PC versions.
>>386602252
Definitely skill issue. Every enemy attack is telegraph and only registers locally.
I had fun with it with my bros.
>>386595329
I'll plug racket nx, it's racketball breakout. simple but fun, good game to demo VR to people. fisherman's tale is good but very short, probably worth the $5.
Has anyone here played We Are One? I like the premise of making clones of yourself to win fights, but I have no idea how well implemented it is or how much content there is.
>>386597816
I thought it was lackluster too. It looks like release might be delayed to 2023 and Sony does have VR experienced developers currently unaccounted for but I was expecting at least another original teaser or something by now. Also no mention of price yet.
>>386595329
Gurrah, Contractors, and A Fisherman's Tale are all good fun. Gurrah is kind of dead online, but Contractors is actually fairly alive. Otherwise it looks like a lot of shovelware, which is the state of VR games in general to be fair. You might be better off investing in a CD key of Resident Evil 8 if you want something high quality.
>>386606175
Haven't played that, but the I just finished playing 2 hours of Last Clockwinder and the clone concept is really fun in VR. Clockwinder is automation autism instead of combat though. a bit of gameplay:
https://streamable.com/qx885m
Unfortunately it looks like there's only a few levels left, so I think like 4 hours to get through all the levels. But there's plenty of room for optimization, and maybe they'll release a level editor like zachtronics games, which would be great.
>>386622171
I'm glad to hear that another games has the same if rare premise. $25 for a 4 hour game with no mods is a horrible rip off though. Time to hit up Steam Underground.
https://uploadvr.com/psvr-2-releasing-2023/
PSVR2bros, I'm not feeling so good...
Aight so I have that anon's suggested wabbajack modlist for Enderal. Is there anything else that is a must-have? I intend on going in blind so just gimme the quality of life for vr mods.
>>386606175
played a demo long time ago, was quite fun but not very long
>>386640087
>0 games for 2022
ofc they not gonna release it this year
>>386574557
it still is an amazing way to meet people in full body and chat and discuss things
>>386153369
he's done the two-seat apache and if that continues sell well than a two-seater jet will come. I like the side-by-side idea. Su-34 pattern plane or Ka-52 pattern helo
X-Plane 12 tomcat makes me giddy
>still nothing from unboundxr about my tundra trackers after 3 months
>valve RMT'd my controller and no info after 2 weeks in the mail
b-bros.... I don't feel so good....
>only 1 controller and nothing else
>>386640087
Better they get it right than rush it out
so I am thinking of getting a Zuckerberg 2 for virtualdesktop and seeing if I can use it for work in the future (groups, creative work 1on1, etc). Is it too early or should I get it? Still a student and can only afford 1 cool thing a year so it's either the oc 2 and learning UE5, how to deal with autists and virtual desktop environments or I can go outside and touch gras for 2-3 weeks
>>386671976
git gud
>>386677140
if you can only afford that, then just save your money; you'd have to buy games too and vidya isn't cheap these days
>>386643289
That modlist doesn't have Planck or the Enderal version of Spellsiphon+Conduit. Enderal also got a port of Endgarde, but I'm not sure if it works in VR or not.
>>386688976
>Buying games
>When pirating Quest and PC games is piss easy
ishiggy
that is really fucking powerfull sword, just beat the game in 18 minuteson relaxed, gonna upgrade it and gemini stranded to lvl 10 and try to get the achievment for beating it in less than 15
Hello, Contractors at 19:00 UTC, that's in 1hr38
Modlist -
https://contractors.mod.io/q-mw19-hackney-yard
https://contractors.mod.io/q-bocw-satellite
https://contractors.mod.io/tatuin-swb2
https://contractors.mod.io/quarry2
https://contractors.mod.io/q-mw19-scrapyard
https://contractors.mod.io/q-bo4-firing-range
https://contractors.mod.io/q-bo2-hijacked
https://contractors.mod.io/q-bo4-summit
https://contractors.mod.io/q-mw19-rust
https://contractors.mod.io/q-cod2-moscow
Is there a server for A Township Tale that EUs play on or is that game so dead that I am the last person playing it, having missed out on the early days when it was still played?
>>386692853
Lobby going up now
Videogames - pass 8888
Hosting an American Truck simulator convoy at 8PM EST if anyone else wants to cruise. To play the game in VR opt into the oculus beta and use the -openvr launch flag under properties->launch options in Steam and disable view in desktop theater in VR. Make sure to enable show modded lobbies in your settings.
If you want to pirate the DLC download https://mega.nz/folder/rwFzkA7L#G8y3DaKUzvyJxENPIy2z_A into the game's folder. DLC was last update on June 1st.
Subscribe to https://steamcommunity.com/sharedfiles/filedetails/?id=2672013412 to dl all the mods ahead of time. Feel free to request any mods that you want added or to make a custom skin for your truck.
If you want to listen to the radio with us, add
stream_data[41]: "https://relay0.r-a-d.io/main.mp3|R/a/dio|Weeb|EN|320|0";;;;;;;;;;
to your Documents->American Truck Simulator>live_streams.sii file.
>>386699731
Pretty sure the game is very dead here. NAs used to play but I can't remember the last time I saw it posted in a thread.
>>386485304
watch some 3d movies its the best.
>>386711246
This. With a high res headset+a video player like Bigscreen or Deo you can enjoy 3D movies even if you never fell for the 3DTV meme. Blade Runner 2049 is quite nice that way.
GG cunnytractors
im learning
>>386714381
Is this oculus only? Can you build any circuit you want or just what it tells you to?
>>386715067
Free on stream not sure how far you can take it
https://www.youtube.com/watch?v=wRch__qjyVM
>>386715067
I dont think you have to stick to the tutorial I just got the game becuase im interesting in learnin electrical engineers and am new but looks like you can deviate from the tutorials
>>386714381
This reminds me too much of EE classes I took in college. I'll need to download this to see how many options it gives you.
>>386715921
Will try it out. I started learning about electronics a few months ago.
>Saints and Sinners keeps hard-crashing my PC
>read online that power supply might be at fault because GPU maxes out power consumption when starting the game
>upgrade power supply
>it just werks
is there an explanation why this game causes this type of crash/gpu usage or is it just VR being a bit more demanding that pancake games?
>>386724327
You could probably have got around this by underclocking your GPU slightly. I had a similar problem in BF3 or 4.
>>386714381
neat. this would be cool with xr and a real setup too.
>>386706973
Convoy up
Lobby: vrg
Pass1984
Please don't die tonight /vrgg/ I promise I'll play VR games tomorrow.
>>386748173
we out here in the skyrim vr loading screen rn
>The Climb 2
>Canyon medium
>last stretch at C to the top
>go right
>technical into dirty grip, not a big deal
>there's a nigger snake right there, move quickly past it and it doesn't hit me
>okay cool
>go to reach for the last grip and make a jump for the goal
>nigger snake hits me despite me being literally nowhere near it
>this happens EVERY time I try
>go left
>crumbling grips INSTANTLY disintegrate, takes near superhuman speed to actually make it across
>go to climb up
>same noclipping snake instantly snipes me
Do these chinks even playtest their own fucking games? jfc.
>>386758186
I thought that Crytek was a German company. Not that they are any better of course.
>>386622171
Beat all the levels in 3.9 hours, right on target I suppose. Overall really fun, I don't regret my purchase. it's quite well polished, and I'm sure I could spend at least another 4 hours chasing all the optimization achievements. probably more honestly, since optimization is a combination of engineering and physical dexterity. gotta work on those tosses.
>>386623489
it is unity engine, so even if the devs never get around to an official level editor, I fully expect some unofficial one to pop up.
>>386759525
I fucking wish. To date there is no level editor for Demeo despite how well that game did. I have my doubts about a literally who indie game getting that level of support. At least Boneworks got a general modding framework, even if it is lacking compared to something like Alyx or Vertigo's official tools.
>>386759934
It's an automation game though, probably more likely to attract modding autists than any other genre. Demeo's devs are at least churning out official updates too, next dungeon on June 16th.
>>386760497
Games like Satisfactory got a fanmade modding framework partly due to it selling over a million copies. Meanwhile The Last Clockwinder doesn't seem to have sold well at all, with it peaking at 54 concurrent players on Steam. I doubt that any Quest players would be able to pick up the slack either given that Bepinex, Melonloader, and all other unity modding frameworks explicitly don't run on those headsets. I just don't think that it's a rational thing to assume that mods will make the game a better deal at any point in time.
>still no ab aeterno
>still no into the darkness
are we ever getting another post apoc shooter game on the level of itr..........
>>386761818
Horizon Call of the Mountain next year. It'll actually come out at least.
Anyone here played Crunch Element? I'm still looking for slow CQB to scratch my SWAT fix....
>>386763962
I have. it has potential but right now is mostly a beta game. breaching is cool and all, but it lacks anything cool to do. I havent tried it in a little while tho so there might be more now.
>>386748173
Thanks for the hard work anon
>>386763962
if it's the game i remember it came out a while ago and was pretty garbage
the game in the webm is something completely different right?
>>386763962
it's nowhere close to being a game. Barely anthing has changed in the year and a half since i bought it. It's another single dev game
>>386761818
Modded Fallout 4 still sadly mogs most VR games even if it's the worst mainline Fallout. At least the FONV in FO4 mod is coming out eventually and should work in VR when it does.
>>386485304
For local files I can absolutely recommend Virtual Home Theater on Steam. It has a demo so you can try it. The UI is jank as fuck, but the functionality is top tier and the single developer is very active.
>>386758186
>chinks
>Crytek
anon....
>>386761818
>ab aeterno
Judging by the update videos, it's years away from being playable.
>>386520515
I think you are being scammed by your utility company, I need about the same amount of electricity while not having a tv but running a 1200 watt crypto mining operation 24/7. The rest of our set up is about the same, though I only play about 3 to 5 hours max a day.
>>386763962
what game is this?
>>386761818
>into the darkness
that's literally just a reskin of saints and sinners to be robots instead of zombos.
>>386763962
Try the john wick mods for alyx. Not really swat but you clear room by room and it's all pretty close combat. Headshots kill instantly, human enemies. All the good shit.
>>386789220
that's definitely modded boneworks
just got my quest 2
what now?
>inb4 buy a skirt and programming socks
finished Wingman. God damn, what a ride. I got unfinished AC4 save on my ps2, gonna finish the game and then try Zero, it seems like mgs with planes is a great, great idea
Is it worth paying extra for the additional internal storage in the Quest 2 if I intend on playing 99% of the games from my PC?
>>386794342
Thanks, I didn't think so. Didn't wanna pay extra out of potential FOMO.
>>386790034
I've got just a bit over 200 hours playing Alyx workshop scenarios. It's such a smooth game. https://files.catbox.moe/c9l8nr.mp4
Payday 2 VR today at 18 UTC Heisters!
>>386761818
There's Paradox of Hope, it seems to have got the mechanics down properly and is less of a feature creep demo than ab aeterno.
https://www.youtube.com/watch?v=X6a0EJQYjFg
>>386790034
>john wick mods
Is that the Gunman Contracts one?
bump
>>386797501
Lobby will be up in like 10min! Come steam group for VC and organization.
Don't forget to grab mods in OP if new.
>into the radius gets quest 2 port
>there is gameplay preview already
>0 info here
>pc version was just beta for quest 2 version
lmao thanks for testing for free
>>386828132
>playing quest native games
>>386828191
>t. index cuck
>>386828291
>he doesn't own 8 vr hmds
>>386828132
Unfortunately It's been the expectation since the Q2 launch that everything that can be quested will be.
>>386833108
Why wouldn't you port to the most popular headset in the ecosystem by a wide margin? You reach a vastly larger audience, specifically people who are buying a budget VR headset and don't have a high-spec (read: expensive) PC for PCVR.
That and untethered, native Quest is less hassle than even airlink/virtual desktop.
>>386819914
gg! was fun
shacklethorn went very smooth, surprisingly
>>386797501
"Кoe-чтo" on those crates never fails to make me smile
>>386828132
The Quest version will be simplified significantly.
>>386828132
They went lengths to assure they're not just dumbing everything down to Quest hardware levels, they're separate projects and PCVR grafix stay PCVR. Fuck off.
>>386792018
Honestly, look up Quest Piracy. And just go try a load of shit with your new toy.
Go fucking wild.
If you've got a decent desktop, get virtual desktop and start downloading PC VR games as well.
Look into custom BeatSaber songs.
GivePCVRChat a shot as well. You'll be fucking shocked at the stuff you can do with it.
Don't go to the /trash/ VR thread.
>>386835868
>>386835337
>The full PC VR experience is being translated to Quest 2
where is your god now?
>>386837657
>VRChat
god no, it's even worse than the /vrg/ discord which is an irredeemable shithole already
>>386714381
I managed to break it into accepting a parallel circuit in challenge 2 and not accepting an equivalent circuit in challenge 3.
>>386837992
It's impossible considering the game needs a very high end PC to run.
>>386845340
>impossible
anon....
https://www.youtube.com/watch?v=yaS1W3IdEVw
>>386845713
It's a simplified version. It would be like saying Pavlov Shack is the 'full PC VR experience' when it has numerous compromises to allow it to run on mobile hardware. You snapdragon is never going to be able to produce the same game that requires high end PC hardware.
>>386845136
nice, look at you thinking outside the box
I wish theyd continue devolpment, I wanted to practice making batteries
>>386836272
Shortcircuit on steam
>>386848246
just because game will look like shit doesnt mean its not the same game
its like saying xbox360/ps3 WILL NEVER RUN CRISIS
>>386849398
Yeah, I'd like more advanced components. There's no AC sources, capacitors, inductors, transformers, etc.
>>386849941
Not just graphics. The way the game handles objects is very demanding. Simply putting enough items in your stash makes the most powerful hardware lose frames and they don't even have active physics once they are dropped.
This rally stuff is hard, I have no idea what the fuck I'm doing and the numbers man didn't look happy at the end.
Valhiem tonight?
>>386855952
I'll be on in an hour.
>>386855168
PLEASE SAMIR LISTEN TO ME
>>386855952
I'll be on in ~45 minutes or so, but the server should be up now, valheim.vrg.party, password 19841.
>>386763962
play ToG2
>>386834832
Shacletorn was fun, always many bags and enemies!
>>386849941
What a massive cope lmao. I hate when PCVR games get gimped so they can run on piddly-ass Quest hardware
Why are vorpx fags so annoying about their crap software?
If they use it they WILL tell you about it and say it's better and more convenient than whatever is being discussed.
>>386845713
The textures look muddy and really washed out but yeah that looks feature-complete
might be one of the best quest games out there
>>386855168
they tell you how sharp the turn is
usually on a 6 you can just blast through at full speed unless you are warned of something.
the other plane numbers without directions 30, 70, 120 are meters to the next turn.
>>386806746
Yeah. Get the pistol too. It looks nice.