/vrg/ - Virtual Reality General #1490

Thread 447144693 · 09/20/23(Wed)11:00:21 UTC · 757 posts, 151 images. Archived from 4chan /vrg/; deleted posts are not shown.

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"Virtual Reality, Real Suffering"
Bing shilling Edition

Headset Selection: https://rentry.org/vrgheadsets
Game Recommendations: https://rentry.org/gxrov
Streamables: https://vrg.party/streamables.html

>Game Resources
Assets: https://vrg.booru.org/
Guides for Avatar and World Dev: https://rentry.org/4tzqs
Payday2: https://rentry.org/vrgpd2
Assetto Corsa: https://rentry.org/hrq69
Dirt Rally 2 club: https://rentry.org/hv94f
VTOL VR: https://rentry.org/5nuk4

>Regularly Hosted Multiplayer Games
EU Pavlov: Tuesdays 18:00 UTC (19:00 UTC+1)
NA Pavlov: Every other Friday night, watch the thread for exact times
NA Walkabout Minigolf: Sundays around midnight, Thursdays at 8:30PM ET and 11:30PM ET
SEA/EU Walkabout Minigolf: Saturdays at 11PM AEST / 3PM CET
NA Assetto Corsa: Wednesdays at 8PM ET
EU Assetto Corsa: Every other Monday at 18:00 UTC / 20:00 CET
Breachers (SEA): Every other Friday 9PM AEST

New threads: >>>/vg/vrg

Old thread: 446440847

>Upcoming Events
Pokemon Gijinka event - September 30th
Halloween - October 28th
Anonymous No.447144764 Replies: >>447151801
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Play portal 2 vr!
Anonymous No.447144798
forgot cause im dumb
old thread: >>446793532 (Cross-thread)
Anonymous No.447144868 Replies: >>447145493 >>447167689
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META connect is only 8 days away will valve announce deckard?
Anonymous No.447145493 Replies: >>447147531 >>447167689
>>447144868
>META connect is only 8 days away
Reliable inside sources have informed me that deckard will be announced 6 days after meta connect
Anonymous No.447146098 Replies: >>447146589 >>447311054
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EU anime tomorrow at 7PM UTC+1, we're watching The Melancholy of Haruhi Suzumiya episodes 9-12 in broadcast order
Anonymous No.447146589 Replies: >>447147835
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>>447146098
Anonymous No.447147531
>>447145493
NIGGER
Anonymous No.447147835 Replies: >>447148189
>>447146589
Is this why she sits like that?
Anonymous No.447147838 Replies: >>447148136 >>447155839 >>447158564
And here I thought we’d get through CB incident free.
Anonymous No.447148136 Replies: >>447153647
>>447147838
what's CB
Anonymous No.447148189
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>>447147835
Anonymous No.447151801 Replies: >>447151984 >>447232474
>>447144764
Yes but it's not multiplayer right? Is there a multi-player mod for it?
Anonymous No.447151984 Replies: >>447152828
>>447151801
Doesn't Portal 2 support multiplayer normally? Has anyone actually tested whether the VR mod allows you to play multiplayer too? The mod is technically based on the unfinished L4D2 VR mod so I can't imagine it not working at all.
Of course there would be no IK and your partner would look like they're desktopping but I think it might work regardless.
Anonymous No.447152828 Replies: >>447156009
>>447151984
A quick google suggests that the co-op is not yet supported by the mod
Anonymous No.447153647
>>447148136
c these nuts
Anonymous No.447154376 Replies: >>447156170
>>447144693 (OP)
World name?
Anonymous No.447155839 Replies: >>447158107
>>447147838
don't care, just play video games
Anonymous No.447156009
>>447152828
Sheeeiiitt
Anonymous No.447156170
>>447154376
https://vrchat.com/home/world/wrld_e37256b3-b0de-4281-a366-e1ad03041ea8
Anonymous No.447158107
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>>447155839
I think so too.
Anonymous No.447158564 Replies: >>447158841 >>447159495
>>447147838
I care, please post intimate details of the incidences that have occurred thus far. Additionally, If you would be so kind, I would appreciate your insight into what further incidents you might expect in the coming days.
Anonymous No.447158841
>>447158564
Nah.
Anonymous No.447159495
>>447158564
Here's some details https://outerwildsmods.com/mods/nomaivr/
Anonymous No.447161154
https://streamable.com/7h36hq
Anonymous No.447161352 Replies: >>447174924
Apparently, BeamNG has VR now.
Anyone bitten the bullet yet? I'm curious about performance / system requirements, looks like a pretty heavy game though I guess CPU handles most of the physics stuff.
Anonymous No.447162605 Replies: >>447173893
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>>447144693 (OP)
This Friday, September 22nd, the /vrg/ soccer team will go up against /fgog/ (Fate/Grand Order General) in our second soccer friendly. The game will happen live @ 19:40 UTC/3:40pm EST and then be shown in VR at 11:30pm EST Friday night.

Two days later on Sunday, September 24th, /vrg/ will go up against /twg/ (Total War General). The game will happen live @ 21:40 UTC/5:40pm EST, and then we will probably show that game NEXT NEXT friday (so September 29th) @ 11:30pm EST in VR.

Since last weekend's performance was so terrible by pretty much every star player all around, you guys voted for some changes to the team for the next two games.
>Unity-chan, 30 Yr Old VR Boomer, and The Chad Full Body User have been demoted to defenders
>Zuckerberg, Valve Deckard in 2 Weeks, and Bigscreen Bros have been promoted to strikers.
Anonymous No.447162872 Replies: >>447163527 >>447175643
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EU PyPy today at 17:00 UTC, that's in about 2h, I'll drop a link to the world few minutes before starting, vids are in the link, see you dancing!

https://rentry.org/vrgpypy
Anonymous No.447163527
>>447162872
uuoooohhhh karin orgy
Anonymous No.447164823 Replies: >>447165121 >>447165207
My Rift CV1 cable broke, should i buy Pico 4 or wait for Quest 3?
Anonymous No.447165121 Replies: >>447165313 >>447165371
>>447164823
Just get a Quest 2 if you're okay with a bit of visual quality degradation (but you do get wireless!), or if you want a straight upgrade to the CV1 get a Valve Index.
Anonymous No.447165207
>>447164823
Also out of those options, the Pico 4 is a better choice if you don't care about the Oculus Store and Oculus Quest exclusive games. If you plan to replay the Oculus store games you have on your CV1 your only options are a Quest 2 or a Quest 3, but the 3 is shaping up to not be much of an upgrade compared to the Q2.
Anonymous No.447165313 Replies: >>447165612
>>447165121
I heard that pancake lenses are way better than what Quest 2 has and the diffirence is about 30$ between eachother.
Anonymous No.447165371 Replies: >>447165475 >>447165612 >>447165730
>>447165121
Buying an index is the dumbest decision that you can make rn, if you're going to drop 1k, go for vive pro 2 or get a Pico/Quest pro for the eye tracking and foveated rendering
Anonymous No.447165475 Replies: >>447165716
>>447165371
It's not the dumbest decision since it will still be a good headset next week; but yeah it's anti-timing considering new headsets are 2 weeks away
Anonymous No.447165612
>>447165313
Yeah the lenses are a lot better. The Pico 4 also has pancake lenses.
I didn't know the Quest 3 was going to be that close to the Quest 2 in price, in that case just buy a Pico 4 now.
Unless you want the Oculus exclusives, in that case wait for the Quest 3.
>>447165371
You could wait for the Meta Connect stuff and see if something interesting comes from that, but if it's a nothingburger then the Index is a perfectly good option. Good tracking, no wireless video streaming and the controllers have finger tracking which is actually relevant in some games.
Anonymous No.447165716
>>447165475
There is multiple decision rn of a headset better than the index, im only talking headset not controller and basestations, but that you can get in other combos and the index controller can be bough separately later
Anonymous No.447165730 Replies: >>447165996
>>447165371
The problem with the vive pro 2 is that wands are a 2017 invention with all the issues that come with that, and the mic isn't great. If you have that much money you could just buy a Vive Pro 2 and index controllers I guess.
Anonymous No.447165795 Replies: >>447166265 >>447169694
Main index downsides are: limited cable life (1-2 years), dated screen and lenses. Thumbstick problems are typically a thing of the past now with new controllers.
Upsides: Lighthouses, good controllers, great FOV, great audio, decent comfort, great compatibility, easy to use, visuals still look decent as it's direct PCVR
Anonymous No.447165996 Replies: >>447166167 >>447166405 >>447167426
>>447165730
Buying an index kit rn is like buying a gaming laptop, easy but going to suck later, a vive pro 2 you can upgrade the controllers later, get wireless adaptor and the headset itself is miles better than the index
Anonymous No.447166167 Replies: >>447166329
>>447165996
Yeah those are fair points. I keep forgetting the Vive Pro 2 exists. In my head I subconsciously dismiss it because the first Vive Pro was a lot of money for not a lot of return.
Looking at the specs it's probably one of the best headsets you can buy right now, but I fear they might pull the plug on it in a year.
Anonymous No.447166265
>>447165795
Literally all upsides of the index you said a pro 2 have beside the controllers, and it has more FOV and Resolution, not gonna talk about the mic because I barely use the microphone of the pro 2 but if you are a vrchat fag I guess go for the facetracking ones then
Anonymous No.447166329
>>447166167
>I keep forgetting the Vive Pro 2 exists
Good. Keep it that way.
Anonymous No.447166405 Replies: >>447166587
>>447165996
Ehhh not really, the pro2 just has a better screen and worse everything else.
Anonymous No.447166587 Replies: >>447175980
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>>447166405
https://vr-compare.com/compare?h1=mLbW9G7f4&h2=0jLuwg808-j
Left is pro 2, don't talk about what you don't know
Anonymous No.447166786 Replies: >>447196504
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Anonymous No.447166957
>ironically shilling htc
Hey, I remember that episode!
Anonymous No.447167353
Can we please have a dance event this year? I don't want to wait until valentine's. I miss it so much. Nothing really beats just dancing and music with the bros.
Anonymous No.447167426 Replies: >>447168821
>>447165996
>vive microphone
lmao
Anonymous No.447167689
>>447145493
>>447144868
wait a second...
8+6=14
14 days is 2 weeks!
Deckard confirmed for only 2 more weeks!
Anonymous No.447167836 Replies: >>447168132 >>447169363
Getting bit tired of the 2 weeks joke at this point.
I'm not laughing anymore.
Anonymous No.447168132
>>447167836
Quest 3 in 4 weeks!
Anonymous No.447168821 Replies: >>447169706
>>447167426
If the quality of a mic is the main reason for buying a Headset for your moans be better on your vrchat mutual masturbation kill yourself
Anonymous No.447169149
>Index
>muh lighthouse
Valve is gonna kill off lighthouse next week idiots
Anonymous No.447169363 Replies: >>447174274
>>447167836
I think we might need to dial it back a little if we plan to be in this for the long haul.
Anonymous No.447169369 Replies: >>447169665 >>447169773 >>447197121
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>>447144693 (OP)
Afternoon /vrg/ Lets all get together for a fun Holiday game and event with creative fun and present swapping! I see a lot of fantastic individuals that are capable of making tons of unique things and I want us to celebrate that in this fun White Elephant get together!

This is not to go against /ss/ but, to add a different flavor to festivities!

I also encourage anyone and everyone to seek out workshop groups or other creative channels to learn new things! Everyone is mroe than happy to help even if you have no experience at all!

Items allowed:
pre-made Items that have been altered or transformed in a creative way ((IE texture work, Alterations and additions to premade mesh))
Items made from scratch completely
Objects, effects or other additional items.

Other than that, it's free reign. Do not feel like gifts have to be Christmas themed, or otherwise, make what you'd like to show off your creativity!

https://forms.gle/g2KmGUTLbZRCWYdY6
Anonymous No.447169665 Replies: >>447169957 >>447197121
>>447169369
Are people from trash allowed to participate?
Anonymous No.447169694
>>447165795
Its absolutely fucking audacious to sell a 500$ VR Kit and not using HALs for your controlers
Anonymous No.447169706
>>447168821
Sorry can't hear you it sounds like you're talking through a Nokia 3310
Anonymous No.447169773
>>447169369
Gonna sign up for this over SS since it's only been advertised here thus far.
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guess what niggers, the lamborgini of VR headsets just had a 50% price cut

get it while it's hot, everyone in VRchat will die of envy
Just don't forget it's mini-led, not micro oled
Anonymous No.447169957 Replies: >>447197121 >>447197154
>>447169665
Allowed? They are encouraged, prioritized even! We must accept vrlg into our event or vrg will not survive. Diversity only serves to enrich our culture.
Anonymous No.447170020
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vr mass adoption is about to start, it's finally going to be like anime
Anonymous No.447170139 Replies: >>447170237 >>447170548
>>447169786
sell me on it
t. index haver
Anonymous No.447170237
>>447170139
better comfort, high quality displays and optics, it's a generation above index, also high end eye tracking
thats it
Anonymous No.447170351 Replies: >>452602709
>>447169786
>the lamborgini of VR headsets
which reportedly have distortion issues, no immersive audio solution, have noisy cooling, no wireless option
Anonymous No.447170413
What about mouth tracking?
Anonymous No.447170498 Replies: >>447170693
>>447169786
>fresnels
LMALO
Anonymous No.447170548 Replies: >>447171589 >>447193695
>>447170139
if you have index get BSB case closed
anyone who owns lh and knucles and doesn't get BSB as next upgrade is a braindead idiot
Anonymous No.447170693
>>447170498
aspherics, retard.
Anonymous No.447170997 Replies: >>447171919
also I forgot that about the aero, but it has no microphone
Anonymous No.447171416 Replies: >>452602709
>>447169786
>requires pooprietary software to run on top of steamvr
vros...
Anonymous No.447171589 Replies: >>447171795
>>447170548
beyond has no eye tracking. It's just a ultralight higher res index. The aero is even higher resolution.

Just the headsets are both $1000 right now. You can use your knuckles with either of them
Anonymous No.447171795 Replies: >>447172058 >>447172291
>>447171589
>The aero is even higher resolution.
tell me you don't understand displays without telling me you don't understand displays

eye track is the only plus of aero, and you can mod that into bsb if you want via the eyetrack vr project
Anonymous No.447171838
>>447169786
I think they didn't have to go all the way down to $1000 just to compete with big screen. They are afraid of deckard
Anonymous No.447171919
>>447170997
>no mic
>no audio
Anonymous No.447172058
>>447171795
>muh contrast

yeah fine, only if the local dimming on the aero is shit
Anonymous No.447172162 Replies: >>447172257 >>447172451
Imagine deckard comes out with no backwards compatibility with lighthouses.
Anonymous No.447172257
>>447172162
would be the proper death of vr
Anonymous No.447172291 Replies: >>447172381 >>447173293
>>447171795
>eye track is the only plus of aero, and you can mod that into bsb if you want via the eyetrack vr project

This sounds like massive cope
Anonymous No.447172350 Replies: >>447186481
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I'm gonna host banter explo this FRIDAY night
at 2000 UTC
the game is FREE and came out last week
you don't need an account to play but you do need one to change your avatar?
only readyplayerme avatars are supported?
seems like there are no private instances?
any way, come figure it out and maybe partake in a little bit o' banta along the way
Anonymous No.447172381 Replies: >>447172635
>>447172291
by all means, buy the aero fag so i can laugh at you when you rope from buyer's remorse
Anonymous No.447172451 Replies: >>447186275 >>447186737
>>447172162
It's probably useable with the index controllers like all headsets. There's no reason for the HMD itself to be lighthouse tracked. Also lighthouses are a dead end, computer vision gets better and better and you guys will still be sobbing over the lighthouses when we have hand and body tracking with just cameras
Anonymous No.447172635 Replies: >>447172846
>>447172381
I'm not buying anything when deckard is 2 weeks away
Anonymous No.447172831
>came to preview pictures on Booth
this is a new low
Anonymous No.447172846 Replies: >>447173009
>>447172635
sadly its fagley has filled your head with lies, index 2 isn't releasing sooner than xmass this year if that
Anonymous No.447172884 Replies: >>447173005 >>452602709
>>447169786
I tried one of these and it was fucking shit. Would never replace my Index with that garbage.
Anonymous No.447173005 Replies: >>447173078
>>447172884
Aero isn't perfect but to even try to claim that index is better is beyond delusional. You have a serious valve asslicking mental illness.
Anonymous No.447173009 Replies: >>447173168
>>447172846
Can you return your BSB?
Anonymous No.447173078 Replies: >>447173168
>>447173005
Have you actually used an Aero?
Anonymous No.447173168 Replies: >>447173286 >>447173443
>>447173009
no, it's custom made and only fits your face
you can only do warranty repair

>>447173078
do i look like elon musk? i could barely afford my second hand pimax back in the day
Anonymous No.447173286 Replies: >>447174112 >>447174164
>>447173168
>no, it's custom made and only fits your face
>you can only do warranty repair

So you're saying you would be utterly devastated if deckard was announced at meta connect
Anonymous No.447173293 Replies: >>447173465
>>447172291
EyetrackVR is too immature to be viable. Dont ask me how i know that
Anonymous No.447173443
>>447173168
Then don't defend Aero. I never said Index was good anyway. Aero is just so shit that it can't even beat Index. You shouldn't trust any of those idiots that shilled Aero, they're not representative of the typical user.
Anonymous No.447173465 Replies: >>447173596 >>447173628
>>447173293
I don't have to ask. I know anything homemade is not going to cut it
Anonymous No.447173596 Replies: >>447173814 >>447173856
>>447173465
don't believe that fag, you can't use it for foveated rendering but for vrchat eyetracking it works 100% without any issues
i know because i am using it
Anonymous No.447173628 Replies: >>447173814
>>447173465
Slimes are decent.
Anonymous No.447173814
>>447173596
>>447173628
Is it good enough to use as a cursor quickly? As well as foveating rendering I'd want eye tracking for productivity. I don't want it to bring my inner anime girl to life or some fag shit
Anonymous No.447173856
>>447173596
You have to recalibrate them everytime you shift HMD position on your head, its inacurate, constant issues with uneven ir lighting, absolute mess to setup if you use lens inserts, separate eyelid openess is janky as fuck and the form factor makes the headset front heavy as fuck.
Anonymous No.447173893 Replies: >>447181674
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>>447162605
>two games in one weekend
ty for the continued work you do even after all these years bro!
Anonymous No.447174112 Replies: >>447174440 >>447174637 >>447175631
>>447173286
>if deckard was announced at meta connect
what dimension do you live in, anon?
Anonymous No.447174164 Replies: >>447174440 >>447174637
>>447173286
i would eat my own asshole live on stream if meta announced a rival company's headset or whatever you're implying.
Anonymous No.447174274
>>447169363
i asked over a year ago and we were still making those jokes
glad i bought the index anyways
Anonymous No.447174440 Replies: >>447175025
>>447174112
>>447174164
meant on meta connect, esl etc
Anonymous No.447174637
>>447174112
>>447174164
It would be a cloud over the event, that's the point. The index made the quest 1 look like a joke
Anonymous No.447174924
>>447161352
Interested in this too.
Anonymous No.447175025 Replies: >>447175376
>>447174440
That still makes no sense.
Anonymous No.447175376
>>447175025
on meta connect pride day
Anonymous No.447175631
>>447174112
newfag
Anonymous No.447175643 Replies: >>447176657 >>447216140
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>>447162872
starting now:
https://vrch.at/z5nwb4t7
Anonymous No.447175941 Replies: >>447181838
I think my estrogen face gasket is wearing off is there someway to relace it or do I have to buy a new one?
Anonymous No.447175968 Replies: >>447181293 >>447221908
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Running Laguna Seca in Assetto Corsa tonight at 8PM EDT (about 7 hours from now).
Car list is pic related, let me know if you have anything else you want to run.
Mods are below and the server is up if you want to test anything.
server: vrg racing
pass: tfwnodriftfu
voice chat (mumble): voice.vrg.party
mods: https://mega.nz/folder/xN4EGDiC#cvLFrD3kTpS_8pU7eNVvPw
DLC: https://mega.nz/folder/hNgHTIrb#utSeSx4mqKjcMYfwiI67sg
Anonymous No.447175980
>>447166587
I'm seeing a lot of better screen anon
Anonymous No.447176537
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Threadly Dirt Rally 2.0 reminder, we're currently running Group A in Argentina. Event runs through the Monday after next (10/2), so make sure to get some practice in if you need it. Club link is in the OP rentry if you want to join.
Also, it's on sale right now if you're looking to get into rally stuff. Would recommend grabbing the Game of the Year edition since the DLC is worth a couple bucks more.
https://store.steampowered.com/app/690790/DiRT_Rally_20/
Anonymous No.447176657 Replies: >>447207298
>>447175643
Is the blue one cloning himself?
Anonymous No.447178658
ONE

MORE

WEEK

(+2 or 3 days)
Anonymous No.447181234
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VR is dead
Anonymous No.447181293 Replies: >>447184991
>>447175968
BeamNG when?
Anonymous No.447181674 Replies: >>447182216
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>>447173893
No prob, hopefully these two games will go better then the last one. I believe in Gabe and Zucc.
Anonymous No.447181838
>>447175941
come again? your what?
Anonymous No.447182216
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>>447181674
Anonymous No.447182713 Replies: >>447184164 >>447184201 >>447185345
hello friends, im not sure if this is the right forum for technical discussion but i wanted to raise this to my fellow vrchat players who have tracking issues with FBT.

i have 11 point tracking, spread across 3 hubs. i constantly had problems with one tracking drifting or "lagging" behind the others. i download this tool
https://learn.microsoft.com/en-us/windows-hardware/drivers/debugger/usbview

and see i have 3 USB controller, but 2 of them have ports dedicated to things outside of my control (Asus Aura and my wifi/bluetooth chip...)

for whatever reason, whichever hub was plugged into a port that was tied to the controller that the Asus Aura was using, was always the one with problems. it was something confusing to figure out which one was tied to which, the front panel is easy but on the back of the mobo it seems to randomly separate the ports and controllers....but after i moved them off these ports, i had no problems any longer.

maybe this helps someone who has similar problems...

i would upload a picture but 4chan says uploading images is blocked from my IP range (i guess starlink is blocked?)
Anonymous No.447184164
>>447182713
Upload it to catbox
Anonymous No.447184201 Replies: >>447184406 >>447184431 >>447186597
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>>447182713
Hello and welcome to 4chan VR community forum!

If you're certain your issues are related to bandwidth (which would be surprising, given how little data Lighthouse devices need to communicate), one option would be buying a PCIe USB card. This will give you more hubs to work with. Given your claim that Aura is causing problems, removing Aura drivers could prevent it from communicating through port and interfering with puck receivers, though that's a very general guess, low-level USB issues are always hard to figure out.

Please find attached an anime girl.

Regards,
Garry


- LIVE FREE OR DIE -
- 1995 Virtual Boy, 230v, build to last, not like all of this modern crap -
Anonymous No.447184327
File: 2345.png (580 KB, 739x739)
2345.png
frens
Anonymous No.447184406
>>447184201
lmao
Anonymous No.447184431 Replies: >>447185143
>>447184201
>girl
Anonymous No.447184991 Replies: >>447190380
File: known issues.png (65 KB, 840x491)
known issues.png840x491
>>447181293
If it ever actually runs well in VR and the multiplayer mod works with it, then I'll consider it.
I'm still planning on picking it up to mess around with on my own, but it runs worse than ACC right now and has some other issues from what I've heard.
Anonymous No.447185143 Replies: >>447187609
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>>447184431
Thanks for checking out my attachment, her name is Reona. It's a little bit off-topic and I'd rather not get warned by moderators, so feel free to PM me if you want to discuss her further.
Anonymous No.447185345
>>447182713
I always have 1 tracker drifting in 11 point and it's making me crazy.
Will check with your tool thanks.
Anonymous No.447186275 Replies: >>447186474 >>447186614
>>447172451
>computer vision gets better and better and you guys will still be sobbing over the lighthouses when we have hand and body tracking with just cameras
Why isn't this a thing already?
Anonymous No.447186474
>>447186275
Quest 2 already has hand tracking. HTC's inside-out trackers are releasing soon.
Anonymous No.447186481 Replies: >>447190061
>>447172350
>friday
I'm most likely not coming, if you pick literally any other day of the week then I will.
Anonymous No.447186597
>>447184201
thanks for the welcoming, and i agree that it seems strange to be a bandwidth problem given how large bandwidth can be for each controller. but i think asus aura is a problem for more than one reason, it is known to cause pink spikes in steam VR graphs and "grey screens"

i have a pcie usb card with per-lane-controllers on order, before i tried this debugging tool. i live on a coastal island and it takes 2-3 weeks for importing though, so i will still end up with it because returning is too complex. so i will try both and compare later

i think also i should say that i did research into usb 3.0 technology and found that that the 2.5ghz it is using may be causing interference it is so close to the 2.4ghz used by the tracking. so i think people using multiple hubs should make sure they are powered usb 2.0 hubs, because each additional usb 3.0 hub will increase interference.

https://www.rshtech.com/blog/how-to-avoid-the-usb30-and-24-ghz-devices-interference-2
Anonymous No.447186614
>>447186275
they are
htc announced trackers using it ages ago
to be available in q3 of this year
which
incidentally
ends in TWO MORE WEEKS
Anonymous No.447186737
>>447172451
I'm sobbing right now because camera tracking is not better yet. Come back when it's on par.
Anonymous No.447187301 Replies: >>447187652
how to find good vrchat worlds?
Anonymous No.447187609
>>447185143
where can I DM you?
Anonymous No.447187652
>>447187301
there are a few twitter accounts that post cool worlds.
https://twitter.com/ExploreVRChat
Anonymous No.447187706 Replies: >>447189394
File: New2023shopbingibutitslikerightbeforehalloween.jpg (3.9 MB, 5000x3333)
New2023shopbingibutitslikerightbeforehalloween.jpg5000x3333
Alright motherfuckers it is that time of the week again. The gungirl fun has past, and it looks like we have some kind of pokemon event on the horizon. Hopefully anon post more about that this thread. Aside from that we have Halloween looming around the corner, we will be in the spooky times soon, so it is best to get started on your avatar now, least think about what you want to create for it.

Ghost of Tabor got its night update a while ago and it seems worth it to play it over phasmo right now. Leave the spooky game for the spooky month, so Friday 7pm PST 10pm ESt Ghost of Tabor, BE READY.

Dm *or reply* to the shop man if you want to help grow, know what warps the wood, but struggle to warn how to keep it straight.
Anonymous No.447188001
i dont trust camera only FBT solutions...my qpro controllers are not good...i thought they would be great but they have noticeably slower reactions than my index knuckles

i use 4 basestations and i find it very hard to get occluded...the only downside of basestations for me is that you cant move rooms.,.but with wired headset this doesnt really matter.
Anonymous No.447189394 Replies: >>447189506
>>447187706
I didn't know 4chan had Dms
Anonymous No.447189506
>>447189394
>he doesn't have the plugin
Anonymous No.447190061 Replies: >>447190292
>>447186481
I'm open to changing it to Saturday if people want
Anonymous No.447190176 Replies: >>447190301 >>447190759
Bros I just started to try out VRChat and I can only play for 20-30 mins before having to take a break :(
It's the only game to make me a bit motion sick after a while, hopefully I'll eventually adjust
Anonymous No.447190292
>>447190061
Saturday sounds good.
Anonymous No.447190301 Replies: >>447192345
>>447190176
That's how it is at first. Just play now and then and you'll get used to it.
Don't push yourself past your limits so your brain doesn't associate VR with being sick. Just slowly get used to it.
Anonymous No.447190380 Replies: >>447190702
>>447184991
On Vive pro 2 I had to downsample severely to make it run at all, it would just eat all the 12 gigabytes of ram otherwise.

It seems to be running ok on low/med settings, multiplayer mod just works. But I keep getting bug where it just stops rendering the game.
Anonymous No.447190702 Replies: >>447194440
>>447190380
Ok, so just loaded "italy" map and immediately died due to lack of vram. 3080 be damned.
Anonymous No.447190759 Replies: >>447192345
>>447190176
maybe try different locomotion options?
VRChat have a bunch of options to help with motion sickness, even tho after some time you will be using analog turning and disable teleports like most players
Anonymous No.447191078
File: Unity_Cba11Cb5Wz.png (245 KB, 1388x415)
Unity_Cba11Cb5Wz.png1388x415
Trying creator companion out, they made it so you don't have to enter play mode, but it spends a lot of time hanging on the upload time.
is it possible to get these off the shelf popular booth avatars down to anything but "Very Poor" I dont want to be blocked by everyone...
Anonymous No.447191567
>>447169786
I'm tempted as there doesnt' seem to be anything else lighthouse right now. Is there a way to attached speakers to it easily?
Anonymous No.447191635
>>447191358
Yes but you first need to make a donut in blender.
Anonymous No.447191652 Replies: >>447228632 >>447263042
>>447191358
i'm gonna be real with you right now, the only people that block very poor avatars are children on their parents' laptop.
Anonymous No.447191710 Replies: >>447195135
>>447191358
https://vrwiki.nexisonline.net/wiki/Avatar_Optimization
Anonymous No.447192267 Replies: >>447194026 >>447206723 >>447212893
File: 2023-09-20-153019_1000x1268_scrot.png (1.1 MB, 1000x1268)
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Is the bundle worth $25 bros? Is Grimlord any good? I like the premise.
Anonymous No.447192345
>>447190301
>>447190759
Thanks for the advice, I was definitely pushing it the past few days so I'll make sure to never do that again. I'll take a break for a few days and then try the motion sickness options next time.
Anonymous No.447192371
>>447191358
depends, sometimes it's very easy (or already actually optimised if you're lucky), sometimes you're going to have to make some drastic edits or just give up
Anonymous No.447192425
>>447191358
Easily. I've never had a single one go over medium. Just need to learn a little bit of Blender
Anonymous No.447192617 Replies: >>447193164
>>447191358
Yes. They're typically already there polygon count and material number wise, with the only problem being they have each element as a seperate mesh or skinned mesh. d4rk's is good enough to solve this issue, and the only thing you manually might need to do is trim physbones down to the right number. Getting down to medium is pretty trivial, and making a version that's good isn't that hard if you're willing to limit yourself to few or no toggles.
Anonymous No.447193164 Replies: >>447194429
>>447192617
so it's the toggles/different clothing options that make it very poor? whats' the right way to delete all that shit to optimize? my current avatar has like 400 toggles
Anonymous No.447193324
>>447191358
Take her into blender and have your way with her. I use Kikyo and my avatar is always good.
Anonymous No.447193695 Replies: >>447195559
>>447170548
Is it really that much better than Varjo Aero at the same price? If so, why?
Anonymous No.447194026
>>447192267
I'M PICKLE RICK XDDD
Anonymous No.447194046
File: file.png (1 KB, 195x46)
file.png195x46
who fucked up twice in a row on this shit
Anonymous No.447194429
>>447193164
Each set of clothing/hair/etc is polygons and textures that count against you but aren't being used. Pick an outfit that you like enough for it to be your "main" outfit, and make a copy of your avatar that only has that as the basis for your good avatar. Otherwise, just split your outfits up across multiple uploads; having 3 *different* avatars that are the same base with different outfits or toggles is far better then having 1 avatar with 12 outfits worth of shit hanging off of you that isn't being used. There ranking system has a massive lack of granularity at the bad end, but there's Very Poor but not actually that bad where you're a reasonable amount of VRAM and just have a couple of extra physbones/polygons/etc with multiple outfits vs Very Poor and eating up 1.5gigs of VRAM while singhandidly destroying everyone's frame rate.
Anonymous No.447194440
>>447190702

Ok, I got it, MP mod and non MP mod are recognised as seperate games, so I needed setup resolution scaling for both, I got it to run at low settings (it doesn't really look good). But runs well (at 11 gigs of vram at 2500 x 2500 with 6 cars in the world)

But then I repeatedly get random error where it just stops rendering and then I hear a crash noise. So the physics are running.

Refunding for now.
Anonymous No.447195135
>>447191710
>>447191358
There's also an example linked going through the process on a kikyo; very poor -> medium
Anonymous No.447195559 Replies: >>447203502
>>447193695
i hope that is a joke question, not only is it smaller than your dick, but it has micro oled screens and fov comparable to that giant piece of shit index not to mention amazing microphone
Anonymous No.447196504
>>447166786
the lens design on the vp2 is ass. would rather the slightly smaller fov on the index
Anonymous No.447197121 Replies: >>447197535 >>447198254
File: white elephant.png (718 KB, 1200x627)
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>>447169369
>>447169665
People in this thread frequent both, im only posting in the main /vrg/ aswell as main vrg discords. I encourage people to use the workshop groups at their disposal to learn and i encourage people who want to be a part of it to be a part of it.
>>447169957
I didnt post this but see above for my opinion on it.
Anonymous No.447197154
>>447169957
> Allowed? They are encouraged, prioritized even! We must accept vrlg into our event or vrg will not survive. Diversity only serves to enrich our culture.
Post nose.
Anonymous No.447197535 Replies: >>447199519
>>447197121
>aswell as main vrg discords
worse than /trash/
Anonymous No.447198254 Replies: >>447199519
>>447197121
>main
dropped
Anonymous No.447199519
File: free the slaves.png (120 KB, 829x663)
free the slaves.png829x663
>>447197535
>>447198254
Anonymous No.447200024 Replies: >>447202356 >>447202604
File: VRChat_2023-09-20_18-06-02.222_1920x1080.png (3.2 MB, 1920x1080)
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Anonymous No.447202356
>>447200024
giwtwm
Anonymous No.447202604
>>447200024
they crowned him burger king of the trannies
Anonymous No.447203502
>>447195559
Thanks anon. Having used it, how does the sweet spot, glare, and performance compared to the Index? I'm wondering how well I can handle VRChat and Assetto Corsa with a Beyond. What do you do for audio?
Anonymous No.447206723
>>447192267
People seemed to like Demeo when it was hosted here.
I Expect You To Die 2 is good, but it's just more of what was there in the first game.
After The Fall is fun if you have people to play with, pub games suck.
Zero Caliber was decent enough for a single coop run.
The only friend I know that played through that Rick and Morty game said it was mediocre, and he was a pretty big fan of the show at the time.
Don't know about the rest, but I don't think I'll get this one since all I'm interested in is Stride and Demeo.
Anonymous No.447207298 Replies: >>447210721 >>447211102
File: VRChat_2023-09-06_21-24-53.427_3840x2160.jpg (1.4 MB, 3840x2160)
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>>447176657
no
Anonymous No.447210721 Replies: >>447211102 >>447262028
File: H_VRChat_2023-09-08_16-53-37.480_3840x2160.jpg (1.3 MB, 3840x2160)
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>>447207298
eouuUUUF
Anonymous No.447211102 Replies: >>447216140
>>447210721
>>447207298
i love his model so much, so cute and expressive and sharp teeth
Anonymous No.447211328 Replies: >>447214020
File: file.png (33 KB, 600x800)
file.png600x800
Aliexpress judged no refund
On the other side i cannot use my old Quest 2 neither, it became extremely uncomfortable after having pico to compare with
Anonymous No.447211331 Replies: >>447233472
File: spheal.gif (984 KB, 220x220)
spheal.gif220x220
NA anime at 10 pm est vrchat

Lucky Star 04
Helck 11
Synduality Noir 11
Zom 100 - 08
Anonymous No.447212893
>>447192267
All of those games are fun but either abandoned or short.
Grimlord in particular is fun but only if you approach it as "EA techdemo that will likely get abandoned", development is glacial and devs are already starting to pad it with filler shit like repeatable boss fights. But what's there is solid.
Anonymous No.447213270 Replies: >>447213457 >>447213931
reminder that you should block all avatars above medium rank
Anonymous No.447213457 Replies: >>447214030
>>447213270
Reminder your model probably looks like ass
Anonymous No.447213931
>>447213270
>1 69999 poly mesh with a gorillion blendshapes
>Good
Enjoy getting your frames raped.
Anonymous No.447214020 Replies: >>447214691
>>447211328
I caught something about one lens being darker than the other.
tl;dr of issues?
Anonymous No.447214030 Replies: >>447214123 >>447214313 >>447214395
>>447213457

the only reason your avatar should be over 70k tris is if you have tons of outfit swaps...most booth avatars are 20-40k tris with booth outfits
Anonymous No.447214123
>>447214030
>most booth avatars are 20-40k tris with booth outfits
what ugly ass quest booths are you using?
Anonymous No.447214313 Replies: >>447214435 >>447215119
File: 2023-09-18_08-20-33.png (132 KB, 516x922)
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>>447214030
>most booth avatars are 20-40k tris with booth outfits
I wish
Anonymous No.447214395
>>447214030
>.most booth avatars are 20-40k tris with booth outfits
lol
Anonymous No.447214435 Replies: >>447214591 >>447214690 >>447214732
>>447214313
22 skinned mesh renders lead me to believe this avatar has outfit swaps....
Anonymous No.447214591
>>447214435
Nips make every component of an outfit an individual mesh, so you're probably wrong
Anonymous No.447214652 Replies: >>447215429 >>447264537
File: itsallsotiresome.png (227 KB, 548x533)
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>its another episode of newfrens thinking booth products are anything close to be considering optimized
Anonymous No.447214690
>>447214435
https://jingo1016.booth.pm/items/5058077
Thats how base Manuka is.

Even advised as such.
Anonymous No.447214691
File: file.png (776 KB, 1565x1885)
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>>447214020
Anonymous No.447214732
File: Unity_2023-09-21_00-55-44.png (16 KB, 382x390)
Unity_2023-09-21_00-55-44.png382x390
>>447214435
No it's the usual retarded japanese way of making everything a separate mesh
Anonymous No.447215119 Replies: >>447215345
>>447214313
I fucking wish we never removed hard limits so the nips would be forced to actually fucking learn how to optimize
Anonymous No.447215345 Replies: >>447215554
>>447215119
hard limits were never enforced
Anonymous No.447215429 Replies: >>447215931
>>447214652
compare to western avatars booth avatars are amazingly optimized

ive seen dicks on western avis with more tris than booth avatars
Anonymous No.447215554 Replies: >>447215736 >>447216039
>>447215345
were they not? I swear there was a time that at the very least if you went even the tiniest bit above poly count it would refuse to upload
Anonymous No.447215736
>>447215554
You only had to edit a line in the SDK to bypass it. What is even funnier is that the default avatars like Nikei were also over the polygon limit.
Anonymous No.447215776
>mfw uploading a literal nuke as my quest avatar but a funny meme avatar as my pc avatar
>mfw questies show my avatar when they see people reacting to the PC version
Anonymous No.447215931
>>447215429
And I've found Booth watches that had 150k polys for some god forsaken reason. They're both unreliably retarded and if you don't inspect shit yourself and just rely on Booth = good, you are a dumbass.
Anonymous No.447216039
>>447215554
you opened a single file in notepad, changed it from 20k to 200k, and went about your day
Anonymous No.447216140 Replies: >>447216410 >>447222232 >>447271582
File: H_VRChat_2023-09-20_21-04-23.787_3840x2160.jpg (1.1 MB, 3840x2160)
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>>447175643
Thanks for coming, good small group, see you next time

>>447211102
thank you, me too

here you have the vids

https://www.youtube.com/watch?v=0zJwuYKNClY&list=PLqVTVLsIotSm9UdAuQPBm-BLz1MItIbQf

https://rentry.org/vrgpypy
Anonymous No.447216410 Replies: >>447221020
>>447216140
wow i didnt realize there was so many females on this forum
Anonymous No.447221020 Replies: >>447221413 >>447221540 >>447261695
>>447216410
first day? 4chan is about 50% male 50% female forum
Anonymous No.447221413
>>447221020
I think it's closer to 41% female
Anonymous No.447221439 Replies: >>447221828
whats the proper etiquette for setting up a "base" avatar for putting outfits on? do I just strip and delete all the clothing, their bones, all toggles etc? not sure how the avatar assembler stuff works
Anonymous No.447221540
>>447221020
sis you are so valid
Anonymous No.447221828 Replies: >>447222104
File: akagi angry.jpg (131 KB, 850x1103)
akagi angry.jpg850x1103
>>447221439
There is no etiquette, people run around with 400k tris, 37 different meshes, and 18 lights and act like you're a psycho when you hide their avatars. (I hide their avatars)
If you do want to optimize (be better than everyone), one outfit per avatar is probably the best way to do it.
Anonymous No.447221908
File: 1571945499339.jpg (399 KB, 900x600)
1571945499339.jpg900x600
>>447175968
Assetto Corsa starting now, server details are in the previous post if you're interested.
Anonymous No.447222104 Replies: >>447222573
>>447221828
Yeah, I want to do one outfit per avatar, but im not sure what i should do for the "base" to make it easiest to assemble avatars without a bunch of extra useless junk. do I just remove all clothes, bones, toggles related to clothes? anything else?
Anonymous No.447222232 Replies: >>447224484 >>447225102
>>447216140
what the fuck is that thing on the right
Anonymous No.447222573
>>447222104
The basic is to remove it if you're not using it and if you already have it on another avatar. That being said, 1 outfit per avatar, while optimal, isn't a hard rule since sometimes you have a couple that you can mix and match from. I think a good rule of thumb is no more then 3 outfits. Also, make a separate one with your dick/vagina/whatever else DPS stuff you want, since they're both heavy rendering wise and make it so that you can accidentally flash when you're not intending to.
Anonymous No.447223467
Don't forget to add PCSS to all your avatars for max optimization
Anonymous No.447224484
>>447222232
The strongest video editor of EU
Anonymous No.447225102
File: rXF3t2Z.png (61 KB, 249x272)
rXF3t2Z.png249x272
>>447222232
a rock
Anonymous No.447226562 Replies: >>447226985 >>447229036 >>447230802 >>447236290 >>447236509
File: 1354099845292.jpg (9 KB, 240x250)
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VR has been around for almost a decade right? Are there any good games out besides VRchat?
Anonymous No.447226985 Replies: >>447227253
>>447226562
chill out virtual reality
Anonymous No.447227253 Replies: >>447227717
>>447226985
Right I mean something that isn't cringy furry tranny second life shit though
Anonymous No.447227717
File: file.jpg (419 KB, 1730x1730)
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>>447227253
Play golf
Anonymous No.447228632
File: 1695258647478.png (362 KB, 2000x2000)
1695258647478.png2000x2000
>>447191652
I'm a different nigga but mobile port only shows poor or better lmao
Anonymous No.447229036
>>447226562
there are lots of "good" games but it depends if you enjoy wearing two monitor on your face. VR gear has essentially just been small, expensive quality of life improvements with nothing ground breaking since oculus/vive ~2015.
Anonymous No.447229236 Replies: >>447256625
File: DinnerCircle30.png (2.2 MB, 1920x1080)
DinnerCircle30.png1920x1080
Anon! Aaanon!
Its me /DinnerCircle/ host, we're so back this week with something really easy. We've done takeout but that can be slow, what we need is something fast... FASTFOOD. I've been a bit busy with life so this will make it easy too. BRING SOME FAST FOOD SATURDAY 23 at 7PM ET(USA). REMEMBER, if you dont want the slop then bring what ever else. JOIN LINK WILL BE IN THE THREAD NEAR THE TIME.

/DinnerCircle/ Part 30
Anonymous No.447230802
>>447226562
i have 5 headsets (vive, quest 2, index, vive pro 2, quest pro), 7 trackers, and 4 basestations and the only VR game i have over 10 hours in is vrchat
Anonymous No.447231278
File: VRChat_2023-09-18_22-30-54.295_1920x1080.png (3.0 MB, 1920x1080)
VRChat_2023-09-18_22-30-54.295_1920x1080.png1920x1080
Wednesday's Workout is starting in a few!
Join on flagsteeler or use the link below:

https://vrch.at/vsxd9n0e
Anonymous No.447232474
File: Daco_4330295_webp.jpg (279 KB, 990x708)
Daco_4330295_webp.jpg990x708
>>447151801
>People have already forgotten about these two
Glados may have blown them up but they are still alive in my heart
Anonymous No.447233358
File: race.webm (3.9 MB, 1518x1056)
race.webm1518x1056
asembo corga
Anonymous No.447233472
File: 1692457840200204.jpg (176 KB, 454x597)
1692457840200204.jpg454x597
>>447211331
anime starting shortly!

https://vrch.at/tbabfjtw
Anonymous No.447233534 Replies: >>447233691 >>447238031 >>447238224
File: 2023-09-20-202756_418x245_scrot.png (17 KB, 418x245)
2023-09-20-202756_418x245_scrot.png418x245
Bros... it's finally happening. I hope that all of the anons shilling it weren't pulling my leg and I can replace my dying Index with it.
Anonymous No.447233691
>>447233534
I'm waiting until the end of the year to decide. For now, it's the Pico 4 for me. I'm hoping a thicker front face cushion will help with the comfort a bit.
Anonymous No.447236039 Replies: >>447236925 >>447236960 >>447237204
Anyone seen the dot video?
Anonymous No.447236290
>>447226562
If you can't find anything you like, you must not be looking very hard.
Anonymous No.447236509
>>447226562
yes
Anonymous No.447236925
>>447236039
is it on pornhub?
Anonymous No.447236960
>>447236039
I think many have, but it you weren't already avoiding dot I don't know what to tell you
Anonymous No.447237204 Replies: >>447240828
>>447236039
the nigger music was was the worst part
Anonymous No.447238031 Replies: >>447241487
>>447233534
imagine not being able to wait 7 days just to see what happens
Anonymous No.447238224
>>447233534
let us know how it is when you get it!
Anonymous No.447240671 Replies: >>447280475
File: 23424234.png (13 KB, 590x203)
23424234.png590x203
looks like valve wants to blow up the day of meta connect
Anonymous No.447240828
>>447237204
n-word used
Anonymous No.447241487 Replies: >>447241587
File: 2023-09-20-202251_566x318_scrot.png (23 KB, 566x318)
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>>447238031
The ETA is three days, I should be able to wait until then.
Anonymous No.447241587 Replies: >>447242715
>>447241487
No I mean the probability of valve revealing deckard during meta's connect on the 27th is way higher than zero.
Anonymous No.447242715 Replies: >>447242987 >>447243031 >>447244751
>>447241587
I've heard that for the past three years straight. Same with Kiev being liberated in three days right? Or Hilary Clinton getting arrested tomorrow? Let me guess, it will come bundled with HL2 Episode 3 and Artifact 2.0?
Anonymous No.447242987 Replies: >>447256805
>>447242715
>Let me guess, it will come bundled with HL2 Episode 3 and Artifact 2.0?
What? That's absurd and you sound like an idiot.
It's obviously going to come bundled with Counterstrike 2 VR.
Anonymous No.447243031 Replies: >>447243667
>>447242715
Even if it's more likely nothing will happen, it was one week and you rolled the dice
Anonymous No.447243667 Replies: >>447243891
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>>447243031
Seven months ago when pre-orders went up? OK then.
Anonymous No.447243891 Replies: >>447243961 >>447244094
>>447243667
Did you get anything out of preordering instead of waiting for release?
Anonymous No.447243961 Replies: >>447245031 >>447245810
>>447243891
pride in knowing I was supporting PCVR, retard
Anonymous No.447244094 Replies: >>447245031
>>447243891
Getting it this year given that only day one orders have been delivered so far and all subsequent orders are going to land Q1-Q2 2024.
Anonymous No.447244751
>>447242715
There was only one day when Russia said Kiev in 3 days and we were disagreeing with them, nobody has cared about Hillary for seven years and she was never supposed to be arrested "tomorrow" anyway, you promised she was "inevitable" and you lost, you're clearly a transsexual based on your political obsessions, and most importantly nobody cared about artifact and nobody wants another one. If they actually announce it this month you'd better be prepared to get reminded in two weeks, kiddo, and the consequences will never be the same.
Anonymous No.447245031
>>447244094
makes sense

>>447243961
You're on track to be way more jaded with PCVR than I will ever be
Anonymous No.447245231 Replies: >>447262842
File: VRChat_2023-09-21_00-00-50.540_1920x1080.png (1.1 MB, 1920x1080)
VRChat_2023-09-21_00-00-50.540_1920x1080.png1920x1080
do you remember?
Anonymous No.447245810 Replies: >>447246248
>>447243961
Everything aside, we have everyone throwing hardware at VR and it's not at risk. Buying $1000 in games still would've been pissing in the ocean but it would've helped more.
Anonymous No.447246248
File: Only white men can understand.webm (3.5 MB, 720x720)
Only white men can understand.webm720x720
>>447245810
The best part of PCVR is getting used to janky mods anyways. Given the absolute state of indie and AAA developers these days, even if they were making new made for VR games they would probably suck along with mandatory diiversity and other zogifications. Meanwhile you can play games like Assetto Corsa and Doom 2 in VR and never run out of stuff to do as long as you aren't a zoomer who shits and cries at the thought of modding a game.
Anonymous No.447247858 Replies: >>447250532 >>447257020 >>447278801 >>447281986
File: fffffffffffff.png (177 KB, 611x857)
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Anything wrong with this? I finally ordered it.
Anonymous No.447250532
>>447247858
ask /g/
Anonymous No.447252802 Replies: >>447252835
ONE

MORE

WEEK

ONE

MORE

WEEK

ONE

MORE

WEEK

ONE

MORE

WEEK
Anonymous No.447252835
>>447252802
two*
Anonymous No.447252926
TWO

MORE

WEEKS

FROM

LAST

WEEK
Anonymous No.447255619
https://youtu.be/Gs069dndIYk?feature=shared
Anonymous No.447256625 Replies: >>447261453
File: Reproduce.webm (2.1 MB, 480x852)
Reproduce.webm480x852
>>447229236
Anonymous No.447256805
>>447242987
>Artifact 2.0?
SHUT THE FUCK UP! or he'll turn up..he knows when you mention it
Anonymous No.447256914 Replies: >>447257228 >>447260649 >>447264176
whats the best not-thicc e-girl avatar for dancing? i have 9 point tracking (no knee trackers)

i really like electra
Anonymous No.447257020
>>447247858
what GPU and case ?
Anonymous No.447257228
>>447256914
Leeme Reeva
Anonymous No.447258773 Replies: >>447258953 >>447258979
valve leak just dropped!!
holy shit twitter is full of it!
Anonymous No.447258953
>>447258773
POST IT
Anonymous No.447258979
File: 175.jpg (9 KB, 214x236)
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>>447258773
Made me check
Anonymous No.447260649
>>447256914
Ligma Balls
Anonymous No.447261092 Replies: >>447261503
https://twitter.com/EnVket/status/1704729774512587240
Anonymous No.447261453
>>447256625
I can have tendies but not the family
Anonymous No.447261503
>>447261092
is nofio the biggest shill in the VR space? they have literally produced nothing and now they are behind in tech so even if they do release something itll be outdated and useless. and people are still preordering.

they shouldve switched to wigig and just remade the HTC adapter, their engineers are idiots.
Anonymous No.447261695 Replies: >>447261996 >>447262326
>>447221020
4chan has been running on the same 2012 joke of "there are no women on the internet" for so long they're starting to believe it.
Anonymous No.447261746
Is compression through usb really that bad? DP may be best but I'd like pancake and controllers for under $1000.
Anonymous No.447261976 Replies: >>447262220 >>447264253 >>447264389 >>447264505
File: image_2023-09-21_001057536.png (715 KB, 1521x826)
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So considering the whole debacle with Unity, is anyone else thinking about moving to Helios? I heard it's like VRChat but on Unreal Engine.
Anonymous No.447261996 Replies: >>447267223
>>447261695
>2012
newfag
Anonymous No.447262028
>>447210721
They're multiplying!!!!!
Anonymous No.447262220 Replies: >>447262673
>>447261976
no vrchat competitors have a chance at taking a meaningful playerbase unless they make a program to port existing vrchat content from unity to their chosen engine.
Anonymous No.447262250 Replies: >>447262326 >>447263651 >>447263687
What real games that aren't minigames are there other than skyrim, fo4, no mans sky, walking dead?
Anonymous No.447262326
>>447261695
>2012
The joke is older than that new fag
>>447262250
Outer Wilds
Anonymous No.447262673 Replies: >>447262905
>>447262220
Bur we may not have a choice. Either VRChat will go under because they cant pay for Unity's licensing fees or they start monetizing more stuff to cover the cost.

There's also the possibility that Unity itself will become unusable because of the company going out of business due to the allegations of insider training and/or the mass employee walkout.
Anonymous No.447262842
>>447245231
oh yeah we do

https://youtu.be/D5-3jzLpKTc?si=ZNIF4IKdHzmUGvvu
Anonymous No.447262905 Replies: >>447263075
>>447262673
vrchat owner said that the vrc+ payments completely cover any proposed payment structure and not to worry about it
Anonymous No.447263042
>>447191652
I don't auto-block people for being Very Poor because that also affects people who are slightly over the polycount.
But if you're Very Poor ranked because of too many materials or meshes, you better believe you're getting hidden forever. Instead of complaining maybe optimize your avatar.
Anonymous No.447263075 Replies: >>447263256
>>447262905
Okay, that takes care of the first scenario. What about the second?
Anonymous No.447263256 Replies: >>447267229 >>447267663
>>447263075
Second scenario, Unity dies and VRC will not receive further Unity updates. VRC will probably stay around for a couple more years while the devs try to work around bugs and issues in the engine, or maybe they will somehow obtain the Unity source code and start making their own changes.
Either way if they plan on staying in business they better be working on making a "VRChat 2" in another engine.
Anonymous No.447263651
>>447262250
Asgard's Wrath
Anonymous No.447263687
>>447262250
into the radius
Anonymous No.447264176
>>447256914
99% of gumroads are just different assets fit to the same base model, so literally just pick whatever e-girl outfit you like best.
Anonymous No.447264253 Replies: >>447264375
>>447261976
I’ve never heard of this ever
Anonymous No.447264375
>>447264253
it had a sale from $10 to $1 during EAC. I checked it out and it seemed nice enough for a dead game. Only a few people were online even though it was right after EAC and during the peak of the boycott. I never bothered to look into making an avatar because unreal engine was too different from unity for me to care about when I wasn't gonna play it again unless lots of people moved over.
Anonymous No.447264389
>>447261976
unreal engine sex uooohh
Anonymous No.447264505
>>447261976
>paid
even more dead on arrival than all the other "vrc-killers"
Anonymous No.447264537 Replies: >>447267089
>>447214652
Just 3 years ago we would kick out anyone with more than 1 mesh 1 material.
Anonymous No.447264871 Replies: >>447265178
why using female avatar make my peepee hard
Anonymous No.447265178
>>447264871
u gay
Anonymous No.447265408 Replies: >>447266835
why didnt anyone ever tell me that you could just drag and drop hairstyles between avatars directly on the head bone in unity and it would just work....why tf was i doing it in blender....
Anonymous No.447266835
>>447265408
If you never joined the meshes there is no difference, yeah.
Anonymous No.447267089
>>447264537
How does it do fellow oldfag?
Anonymous No.447267223
>>447261996
Hey, at least not as new as the 2016/2017 faggots posting exclusively on /pol/ and acting like they have been on the site forever.
Anonymous No.447267229
>>447263256
Isn’t it about time for VRChat2?
Anonymous No.447267663 Replies: >>447268834
>>447263256
>Unity powers more than 70% of all mobile games
valve and google may waaaay to much fucking money from Unity games to let it die.
Apple just made a big partnership deal with unity to be the main devkit for making stuff for the Apple VR headset.
Someone will buy it.
Anonymous No.447268834
>>447267663
>valve buys unity
interesting
Anonymous No.447269393
are u guys ready for the 'eckard next week wednesday (6 DAYS (comes with free alyx and c2vr))
Anonymous No.447270572 Replies: >>447271464
Two more weeks vrbros...
Anonymous No.447271464
>>447270572
until?
Anonymous No.447271582 Replies: >>447272485
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>>447216140
Looks super comfy!
Anonymous No.447272262 Replies: >>447272367 >>447272435
File: zombiedrunk.png (504 KB, 589x330)
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New zombie drinker shooter https://store.steampowered.com/app/2399850/Drunk_Or_Dead_2_Prologue/
Anonymous No.447272367
>>447272262
>A campaign-based VR adventure for up to four players (co-op), with plenty of opportunities to hang out, shop, chat and drink between battles. Life goes on, even through the end of the world. Explore the town, meet the locals, then pick from one of four classes and gear up for another round
Anonymous No.447272435
>>447272262
We played it. It's an absolute abhorrent trash.
Anonymous No.447272485 Replies: >>447273664 >>447274374
>>447271582
Men are getting more feminine
Anonymous No.447273664
>>447272485
And that's a good thing.
Anonymous No.447274341
Two more weeks until Deckard releases.
Anonymous No.447274374
File: 1345327053877.jpg (46 KB, 755x720)
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>>447272485
Anonymous No.447275114 Replies: >>447303906
File: file.png (2.0 MB, 1200x900)
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IT'S THAT TIME OF YEAR ONCE AGAIN!


come sign up for secret santa 2023
Form: https://forms.gle/Tg1CsTXyNirQYLsR6
Discord: https://discord.gg/3CtPbue
Anonymous No.447276159 Replies: >>447277547 >>447277580 >>447278323 >>447308983
File: Capture.png (29 KB, 402x582)
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Sooo, they reduced the Varjo price I think? They have a "discount" for two base stations and I guess I could get Valve controllers for 300? Or maybe some other controllers? Total 2k if I want this. God I wish I bought an Index kit back in the day. I'd have the base stations and controlelrs already. That's assuming I want to buy this in the first place though. What's the catch here? Why did they lower the price? They must know something. Maybe they know something is releasing soon and they wont be able to complete? Index 2 next week???
Anonymous No.447277547 Replies: >>447278280
>>447276159
>Why did they lower the price?
Bigscreen Beyond, Pimax Crystal, Immersed Visor, ...
Anonymous No.447277580 Replies: >>447278280
>>447276159
Yeah the Varjo Aero is actually affordable now, they permanently reduced the price to $990.
It has a VERY good resolution, native eye tracking and uses lighthouse tracking.
The catch? The horizontal fov is quite a bit worse than the index, and the vertical fov is A LOT worse. I think the vertical fov is 76 degrees, vs. the index which has about 106. Horizontal fov is a little over 84 (vs. the index with 106), but the fov is kinda dependent on the face gaskets you use. Even with no face pads at all the Varjo Aero only gets up to like 98 degrees horizontal.
Anonymous No.447278280 Replies: >>447278472
>>447277580
Wait that's like the G2 fov then and not a worthy upgrade?

>>447277547
All trash.
Anonymous No.447278323
>>447276159
>trying to offload stock before deckard drops
don't be fooled wait until wednesday before pulling the trigger on any HMD purchases
Anonymous No.447278472 Replies: >>447279156
>>447278280
It's an upgrade from the Index if you don't mind the decreased fov.
Also, it doesn't come with headphones or a mic. The headphones isn't too bad if it has a port, but the mic means you need a modmic.
So yeah, yet again another headset that is not a straight upgrade to the 4 year old Valve Index. I would skip this one unless you REALLY want eye tracking and don't want to get a Pico 4 Pro or Quest Pro.
Anonymous No.447278801 Replies: >>447279019
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>>447247858
>HX1500i
Do not get an ATX 2.0 PSU in this day and age.
ATX 3.0 ( with the fancy new 12-pin PCI power plug ) is the way.
Anonymous No.447279019 Replies: >>447280249
>>447278801
Kinda off topic but what's the type C plug for?
Anonymous No.447279156 Replies: >>447279392
>>447278472
>if you don't mind the decreased fov

I do.
Anonymous No.447279392
>>447279156
Then don't get a Varjo Aero. I'm not getting one either for the same reasons.
I will not compromise on headsets, I want something that is a straight upgrade to the Index. But I guess it is an interesting alternative for people who have money to burn and really need eye tracking.
Anonymous No.447279896 Replies: >>447279952
What's the best and cheapest 2 base stations + 2 controllers combo? Valve? HTC? Something else? A combination of two different things?
Anonymous No.447279952 Replies: >>447280175
>>447279896
There isn't so much a 'cheapest' combo as only being one combo. Only HTC manufacturers base stations (now) and the index controllers are the only lighthouse tracked controllers worth a damn.
Anonymous No.447280175 Replies: >>447280527
>>447279952
The ones the Varjo sell on their shop are from HTC I guess?
Anonymous No.447280249
>>447279019
For connecting to Corsair iCUE so you can adjust the fancurve and stuff
Anonymous No.447280475 Replies: >>447284380
>>447240671
Big chance it's VR related as why would they announce anything not VR during Meta Connect?
Anonymous No.447280527 Replies: >>447280651
>>447280175
They're all literally the same base stations, but the ones from Valve directly don't have a HTC/Vive brand on them. I'm currently using 2 base stations where 1 of them was bought from Vive and they look and work identically
Anonymous No.447280651 Replies: >>447280723
>>447280527
Asking because I thought there were v1 and v2 revisions and that Valve moved production over to HTC or something, but as long as I buy them brand new they'll all be the same?
Anonymous No.447280723
>>447280651
There's a 1.0 and 2.0 lighthouse but that terminology is for different versions of the technology completely, not just revisions.
Anonymous No.447281106 Replies: >>447281246
File: Introducing the Creator Economy VRChat Dev Update - YouTube - 0-0-00.jpg (56 KB, 1920x1080)
Introducing the Creator Economy VRChat Dev Update - YouTube - 0-0-00.jpg1920x1080
>they start monetizing more stuff to cover the cost.
That was already announced and is the reason they got tons of funding
Anonymous No.447281246
File: Introducing the Creator Economy VRChat Dev Update - YouTube - 0-0-01.jpg (293 KB, 1920x1080)
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>>447281106
Wrong image
https://www.youtube.com/watch?v=e93QzjnVf9g
Anonymous No.447281986 Replies: >>447282710
>>447247858
Money wasted on LGBT Lights, but seeing that you got programming socks, you might actually want it.
Anonymous No.447282472 Replies: >>447283167
Guys a couple of hours until Dragon's Dogma 2 is announced. It will be using the RE engine and as far as I know that's moddable. Do you think us VR chads could benefit from that? VR mod? Exporting the world into a VR game like trannychat and exploring it?
Anonymous No.447282710 Replies: >>447292378
>>447281986
>LGBT Lights
Why did we let the fags take rainbows from us? I like rainbows
Anonymous No.447283167 Replies: >>447283318
>>447282472
>RE Engine
This means the REFramework VR mod will probably work with it, but the problem is that by default this mod is only a 3D view and you still play the game the same way you do flat.
They added actual VR with motion controls to Resident Evil Village, but Dragon's Dogma 2, much like Monster Hunter Rise and other third-person REFramework games, will probably not get them.
Anonymous No.447283318 Replies: >>447284457
>>447283167
But we can walk around the town in VR yeah?
Anonymous No.447284094 Replies: >>447289208
File: firefox_2023-09-21_14-54-57.png (128 KB, 581x469)
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>RTCW PCVR
Neat!
>Patreon only
AAAAAAAAAAAAAAAAAAAAAAA
Anonymous No.447284380 Replies: >>447285392
>>447280475
99% chance the tweet is referring to CS2's release

But it points to the 27th being the "fuck zucc" day where multiple things might happen to suck press and attention off him
Anonymous No.447284457 Replies: >>447284656
>>447283318
Yes, you can see your character walk around town while you have a headset strapped to your face. It's basically a glorified 3D monitor, and not a first-person view either.
I'm sure it makes for a neat experience but that's about it.
Anonymous No.447284656 Replies: >>447284720
>>447284457
But can you not mod it to be first person view?
Anonymous No.447284720 Replies: >>447284817
>>447284656
I don't think anyone will go through the effort of doing that. You probably could with some effort, by attaching the camera to the player's head and scaling the head bone to nearly 0. But figuring out how to do that might be up to you.
Anonymous No.447284817 Replies: >>447284905 >>447285156
>>447284720
You will do it.
Anonymous No.447284905 Replies: >>447285009
>>447284817
No. You are not going to support my patreon anyway.
Anonymous No.447285009 Replies: >>447285086
>>447284905
I will. I already pay for 4 patreon subs.
Anonymous No.447285086 Replies: >>447285154
>>447285009
>only 4
pfff
you might as well go beg on the streets for mods
Anonymous No.447285154 Replies: >>447285243
>>447285086
No I hate mods. They're always rude to me.
Anonymous No.447285156
>>447284817
I could, but I'm only interested in VR modding if the end result is full motion controls. That just doesn't work in action games like these.
Anonymous No.447285243 Replies: >>447285657
>>447285154
That's what you get for breaking the rules.
Anonymous No.447285392 Replies: >>447286338 >>447288876
>>447284380
True, but the CS players and VR players don't overlap much I think.
Or do many companies announce stuff during Zucc days? They could do it before or after to avoid being in Zucc's shadow, especially if it's a non VR announcement.
CS2 VR?
Anonymous No.447285559
There's no way they're making CS2 VR. It would have been leaked at least a year ago.
Anonymous No.447285657
>>447285243
Fuck the rules. I want Dragon's Dogma 2 in VR.
Anonymous No.447285786 Replies: >>447286447
>valve's games
Who cares about valve, they are incompetent, they can't make games anymore.
They can polish well, but they needs to be given a fundamentally finished game first.
It's impossible for them to do anything from the ground up.
Anonymous No.447286229 Replies: >>447286682 >>447286704 >>447292857
File: monkeys-paw.jpg (56 KB, 842x403)
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>cs2 vr
The next "I told you so" when it happens. Remember Tarkov vr? me neither.
Anonymous No.447286338 Replies: >>447286561 >>447292857
>>447285392
Oh yeah let me explain

Valve hates zucc because he poached talent from valve before he bought oculus. Also the employees he poached did a switcheroo and got valve to give all their secrets to oculus for free before they left. Top 10 anime betrayals, etc.

The index was announced the same day as meta's F8, and I've heard valve has done some other things on the day of zucc events but I can't remember anything specific other than the index

So in this situation is looked like CS2 wrapped up before meta connect and they placed it on the day out of spite. I'm just hoping they have more. There's evidence deckard is approaching, and presumably deckard would have some launch or near-launch title to go with it.

There's no evidence for CS2 VR other than it makes a lot of business sense and provide the most support for PCVR with the least effort.
Anonymous No.447286447 Replies: >>447286534
>>447285786
Hey jonathan
Anonymous No.447286534
File: 1683371193186511.jpg (35 KB, 563x567)
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>>447286447
DON'T CALL ME THAT
I WILL KILL YOU
Anonymous No.447286561 Replies: >>447287156
>>447286338
I think valve is still stuck in the "motion makes people stick in VR" mindset due to that one guy who never got his vr legs.
Anonymous No.447286682 Replies: >>447286762 >>447286940
>>447286229
I'm a newfag whats the QRD for tarkov?
Anonymous No.447286704 Replies: >>447287402 >>447287556 >>447292857
>>447286229
I like Tabor. I expect CSVR would be shit though.
>hold trigger to plant/defuse
>gun hand
>weapon menu
>run faster with knife
>cone fire
>crosshair
I can't see them even doing it because even with all that shit it would still deviate from CS far too much.
Anonymous No.447286762
>>447286682
I think he's talking about Ghosts of Tabor ; A tarkov clone in VR. It's fine but it's not going in a good direction. Shit they're adding is making it worse and they're not fixing core problems.
Anonymous No.447286940 Replies: >>447287193 >>447287608
File: double_helmet_shot.webm (3.9 MB, 1280x720)
double_helmet_shot.webm1280x720
>>447286682
Ghosts of Tabor. If you ask about it here, you'll just get doomposting because no-one is capable of liking anything beyond the honeymoon period of two weeks before they consume the next fotm.
Anonymous No.447287156
>>447286561
They need to stop thinking about the game being playable by everyone and think about the people who aren't playing VR at all because there's no fucking games.

Also I hope they realize CS is actually in a position to be played by people who get motion sick. CS rounds are only 2 minutes if you survive the whole thing. And they can keep the game lengths short so sicklets can retire before anything bad happens. Just make it a game you play once a day for those types of people.
Anonymous No.447287193
>>447286940
>no-one is capable of liking anything beyond the honeymoon period of two weeks before they consume the next fotm.
I didn't like it from the beginning.

t. played closed beta
Anonymous No.447287402 Replies: >>447287556 >>447288063
>>447286704
It would probably be like alyx but recoil is unforgiving. I don't see the issue
Anonymous No.447287530 Replies: >>447287751
>pistol only CS in VR
Give it to me.
Anonymous No.447287556
>>447286704
>>447287402
Also bomb defusing could be a mini game if they had a good idea.
Anonymous No.447287608 Replies: >>447287974
>>447286940
I put over a 100 hours in it and had a great time but the crashes ground me down. Then second raid on the wipe me and my teammate both crash and I just lost patience with the game. I have better things to be doing than wasting time grinding gear in an exfiltration shooter when my gear all disappears to crashes.
Anonymous No.447287751 Replies: >>447287854
>>447287530
Why didnt valve just make it where for longer weapons your trigger hand points it just like the short ones and your other hand just sticks on for support and has no authority where the weapon is pointed? In alyx when I used the sub gun I put my hands together just to make it feel natural
Anonymous No.447287786
File: 1683374663885109.jpg (97 KB, 941x1230)
1683374663885109.jpg941x1230
>valve
>a vr mini game
NO
Fuck off
Anonymous No.447287854 Replies: >>447288043
>>447287751
I think valve are allergic to players having to learn a new skill to play a VR game. Or learn a new skill to play a game in general; they're big on tutorials and gameplay-teaching.
Anonymous No.447287974 Replies: >>447288073
>>447287608
The game has always been the buggiest, most unstable thing in existence but after 100 hours you got bored.
Anonymous No.447288043
>>447287854
Valve is allergic to fun.
Anonymous No.447288063 Replies: >>447288749
>>447287402
I'd rather just play Pavlov if it's anything like Alyx.
Anonymous No.447288073
>>447287974
Nah it really was just losing patience. I was having a great time in both raids.
Anonymous No.447288382
https://www.youtube.com/watch?v=WkCecpH2GAo

You all laughed but wait until zucc reveals the "sweet baby rays", a collaboration with ray-ban to make fashionable VR/AR glasses
Anonymous No.447288749
>>447288063
Right but you have to separate yourself from what makes sense for valve to do

Plenty of people prefer boneworks to alyx. There are other FPS games than CS, like, a lot of them, and some people won't touch flat CS.
There's a point in CS VR existing because it would be an entry-level game in a time where VR adoption is still low and it would be extremely polished with no jank. It doesn't matter if there's a better game out there right now.
Anonymous No.447288876 Replies: >>447289163
>>447285392
>me with more cs hours played the last 2 weeks than vr
Anonymous No.447289163 Replies: >>447290334
File: 1663983431233713.png (325 KB, 736x736)
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>>447288876
>playing cs after it went f2p
>playing cs after trying vr fps
Anonymous No.447289208
File: 1505871595014.gif (1.8 MB, 500x281)
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>>447284094
Damn, I thought "RTCW" stood for "Rollercoaster Tycoon: World"!
Anonymous No.447290334 Replies: >>447290627
>>447289163
Some people have sunk cost fallacy for 1999 FPS mechanics.
Anonymous No.447290627 Replies: >>447291219 >>447310159
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>>447290334
I don't get it.
Mechanics are objectively inferior to VRFPS.

t. pic related
Anonymous No.447291219 Replies: >>447291761
>>447290627
10000 hours of stutter stepping and pixel perfect grenade throws isn't a transferable skill.
Anonymous No.447291761 Replies: >>447292659
>>447291219
The most important skill which requires the most time-sink, game sense, is transferable.
Counter strafe is 10 hours of practice skill unironically, lineups are mostly worthless because maps change so much (at least were changing, I stopped playing in 2018, was always global elite starting back from operation bravo).
Clicking on heads, yeah, that's an untransferable 1k+ hour skill.
Anonymous No.447292378 Replies: >>447292458
>>447282710
Rainbows are fine, but rgb shit on pc parts is faggy.
Anonymous No.447292458
>>447292378
Can't argue with that
Anonymous No.447292659 Replies: >>447293057 >>447293349
>>447291761
I think the main problem CS players in /vrg/ had with Pavlov was 'the timings are wrong'.
Anonymous No.447292857 Replies: >>447293821
>>447286229
>>447286704
On the other hand, the only way Valve can't see the data on Pavlov and S&D is if they look away.
CS VR is probably not happening anyway, but a man can hope.
>>447286338
That makes sense, ty.
Anonymous No.447293057
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>>447292659
Netcode, and the latest patch wich made it more like CS with faction weapons.
Anonymous No.447293349
>>447292659
that's for the maps generally, not hard to fix. In pavlov players are just moving slower so any ported map is going to have all the timings fucked. It's not too noticable at the kinda typical vrg lobby level since there's barely any coordination anyway, but in some maps the rotation time is so long if the bomb goes down there's not enough time to reach the bomb site.
Anonymous No.447293430 Replies: >>447294018 >>447294182
Why Valve will announce CS VR:

Dedicating a large team to a single player game that lasts a dozen hours and is rarely replayed makes far less sense than making a multiplayer game where people can accumulate days of game time and will regularly use their headsets. PCVR still needs a AAA multiplayer game.

CS is by far the most actively played game on steam.

CS2 is releasing and the existing player base will be at their most satisfied point, so you can reveal resources have been spent on something else without making them angry.

With CS2, CS just got ported to the VR-capable source 2 engine and most of its assets like models, animations, sounds, music, levels, etc have been remade and more work is ongoing. These assets could be used for CS VR with the bulk of production work already finished, and they were probably made with VR use in mind.

Gameplay is roughly suited for simulation sickness because CS is a tactical(lol) shooter where movement speeds are expected to be slow with lots of pausing, or you die quickly in a rush. Rounds are short, and players take imposed breaks when they die. Game length may need to be trimmed but currently casual games trend around 20 minutes.

VR would increase the value of skins because weapons can be held and inspected in-hand. Even players who don't play the VR version benefit. Skins would carry over from flat CS.

CS VR would be free to play because it would be monetized with skins, with prime status carrying over. This is extremely important because no one can be disatisfied with a purchase, especially those most vulnerable to simulation sickness. There is no foul if CS VR fails to attract hardware purchases and is ultimately a failure.
Anonymous No.447293821 Replies: >>447293938
>>447292857
Even if they copied Pavlov, they'd likely still make mistakes that aren't obvious to anyone that hasn't played a lot of VRFPS. I think they're too arrogant to even do that. Smooth locomotion barely made it in to Alyx because they were so convinced that they were right and every other game after 2016 is wrong.
Anonymous No.447293938 Replies: >>447294325
>>447293821
>they'd likely still make mistakes that aren't obvious to anyone that hasn't played a lot of VRFPS
Like?
Anonymous No.447294018 Replies: >>447294205 >>447294771 >>447295001
>>447293430
Counter point: CS2's mechanics are fundamentally not cross compatible between desktop and VR so they'd essentially be making a different game.
Anonymous No.447294182
>>447293430
Did you AI generate this
Anonymous No.447294205
>>447294018
Who cares. Play CS2. Play both
Anonymous No.447294325 Replies: >>447294771
>>447293938
Like smooth locomotion. The assumption that people don't want to move around in VR games is a big one.
Another one is the assumption that people can't play for more than 20 minutes.
or whatever the fuck they were thinking when making alyx combat
Anonymous No.447294771 Replies: >>447294851 >>447294886 >>447295216 >>447295594
>>447294018
They already made a VR shooter. Proper locomotion and player models, then add cs2 assets, polish for 15 minutes. CSVR is cooked.

>>447294325
>Like smooth locomotion
Stick movement unironically sucks. It's just too imprecise.
Artificial locomotion is needed, but it has to be something different from "Push stick forward to move". That would be the hardest challenge for CSVR.
Anonymous No.447294851 Replies: >>447295061 >>447295594
>>447294771
Stick motion is imprecise compared to... WSAD?
Anonymous No.447294886 Replies: >>447295061
>>447294771
>smooth brain who can't use an analog stick in charge of CSVR
Anonymous No.447294964 Replies: >>447295016
Why Valve will announce Index 2 next week.

I want it.
Anonymous No.447295001
>>447294018
thats fine because I have no skills to transfer over in the first place
Anonymous No.447295016 Replies: >>447295350
>>447294964
Next week? You're a week off buddy. 2 weeks.
Anonymous No.447295061 Replies: >>447295454 >>447295539 >>447295594
>>447294851
Yeah.

>>447294886
You don't understand, because you suck at the game.
Stick travel time is just too long for precise movement which switches directions fast. It's like you are skating on ice.
Anonymous No.447295216 Replies: >>447296372
>>447294771
What alternative is there to stick movement that doesn't have huge flaws?
Armswing/Waggle methods are great for sprinting but you're not going to be able to move while aiming straight.
Anonymous No.447295350
>>447295016
I will fuck your mom.
Anonymous No.447295454
>>447295061
You're not going to be stutter stepping in CSVR if Valve aren't insane.
Anonymous No.447295539
>>447295061
While true, maybe the game would be better off without that digital movement?
Anonymous No.447295594 Replies: >>447295647
>>447294771
>>447294851
>>447295061
How did you guys start a argument about sticks vs wsad in a VR discussion
Anonymous No.447295647 Replies: >>447295886
>>447295594
Because if you port a flat game to VR you're going to be switching from wsad to stick
Anonymous No.447295886
>>447295647
oh no won't somebody think of jonathan "fatal1ty" wendel
Anonymous No.447296372 Replies: >>447296429 >>447296561 >>447297408 >>447300449
>>447295216
>What alternative is there to stick movement that doesn't have huge flaws?
Every else sucks too.
Something completely unique is needed. I dunno, maybe use both sticks for movement, with stick on left and right controller controlling each leg, you would need to alternate sticks to move, but you would be able to control movement precisely because you would be able to learn how much distance you will travel for each stick movement.
But you would have to give away rotation (turn) too, so roomspacelets and cablets will get angry too. You can cope by moving it to some chord hotkey, I guess.

But it needs to be tested, don't know how it would feel in game.
Anonymous No.447296429 Replies: >>447296559
>>447296372
Arm Swing movement is your friend
Anonymous No.447296496
File: 1695308638481.jpg (161 KB, 1280x722)
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Deckard will replace left Joystick with WASD, trust me. It's the only way.
Right controller will have it's joystick replaced with a ball wheel.
Anonymous No.447296559 Replies: >>447296647
>>447296429
Can't aim and move. Rejected.
Anonymous No.447296561 Replies: >>447296761 >>447297298
>>447296372
How about a touchpad?
Anonymous No.447296647 Replies: >>447296761 >>447296950
>>447296559
gorillatag movement
Anonymous No.447296761 Replies: >>447296984 >>447297298 >>447297397
>>447296561
No controller has proper touchpads anymore. Even index has a unusable mainlet pad compared to the vive controller.
Every controller on the market has a stick though (rip vive).

>>447296647
lol
Anonymous No.447296814 Replies: >>447297074 >>447316859
File: pico5timeline.png (254 KB, 1808x1109)
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boku no pico 5
Anonymous No.447296950
>>447296647
I'd play a gorilla tag akimbo vrfps
Anonymous No.447296984
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>>447296761
ENTER THE ONE BUTTON CHUMP
Anonymous No.447297074
File: 1668954366867616.jpg (1.8 MB, 819x3622)
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>>447296814
One pico 5 extreme to the max please.
Anonymous No.447297298 Replies: >>447297372
>>447296561
>>447296761
The Index's touchpad is extremely bad for movement.
Anonymous No.447297372
>>447297298
It was a joke because the vive's touchpad was extremely bad for movement.
Anonymous No.447297397 Replies: >>447297506
File: 1509147729834.jpg (233 KB, 777x777)
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>>447296761
>Unironically missing Vive's trackpads
Anonymous No.447297408 Replies: >>447297686
>>447296372
>Every else sucks too.
>Something completely unique is needed

Why
Why

99.9% of games don't have pixel perfect stoping/strafing/peaking and people play them. CS VR would never be flat CS. They would be different games that share concepts. Some people will like one or the other. Some people would like both. If you're trying to emulate specific mechanics just play CS2.
Anonymous No.447297506
>>447297397
I mean, it was a nice idea. And they can play music!
Anonymous No.447297686 Replies: >>447298085 >>447298384
>>447297408
Gliding move-stick-forward-to-move locomotion has to fucking go. It sucks. It's lame.
Anonymous No.447298085 Replies: >>447298582 >>447299186
>>447297686
I think you're the first person I've ever seen to complain about this. I have seen the opposite complaint that it's too easy to 'jiggle peek' though, which is rapidly changing direction.
Anonymous No.447298384 Replies: >>447299186
>>447297686
An AI would answer why when asked instead of repeating itself.

Analog stick motion has been successful since just before the N64 and is the most ubiquitious control system used up until modern day. But it sucks because it just does!
Anonymous No.447298442 Replies: >>447319971 >>447364292
https://www.youtube.com/watch?v=XX4qeqBekzE

People behind Ghost Giant and Lost in Random have a new studio and are making another game. It's for flat screens but will have VR support, so I'm concerned a bit about the gameplay, but I thought Ghost Giant was good and Lost in Random was great. Hopefully they bring back the writer of Lost in Random, because the story was excellent
Anonymous No.447298582 Replies: >>447299186
>>447298085
Digital movement is really important in fighters and competitive FPS, but he's being a sperg with the idea that a VR game needs it. It would be like saying VR ping pong needs wsad movement. Yeah, it would be really precise. WHO CARES
Anonymous No.447299186 Replies: >>447299406 >>447299667 >>447299683
>>447298085
If you try to do some high level csgo techniques like moving scoped-in with awp and instantly shooting with standing accuracy by timing direction change (bit distinct for counter strafe with rifle, where you tap the key, you have to hold it with awp), you will understand how limiting sticks are.
They are fine for imprecise shit, like jiggle, but suck anything else.

>>447298384
It self evident why gliding locomotion sucks, just watch any recording of vr gameplay. It's eye opening. Simply lame.

>>447298582
>but he's being a sperg with the idea that a VR game needs it
High level of control over your movement is a must if we want to have truly high skill games.
You can't have a proper fencing game for example without it.

Artificial locomotion is here to stay until we get cord-into-brain "fulldive" vr. The problem has to be solved eventually, it's stupid to just handwave and pretend it doesn't exist.
Anonymous No.447299406 Replies: >>447299875
>>447299186
Have you played pavlov? You're not getting pixel perfect AWP accuracy.
Anonymous No.447299667 Replies: >>447299875
>>447299186
As I said before, stutter stepping doesn't belong in VR. It's a flat game mechanic.
Anonymous No.447299683 Replies: >>447300068
>>447299186
You're conflating a high skill ceiling with working exactly like flat CS currently works on top of every dumb thing you've said here. You need to play something else
Anonymous No.447299704 Replies: >>447299868 >>447300068
File: 1695310132937.jpg (367 KB, 750x850)
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>Competitive bing bing wao
>High level techniques
>Comparing flat to VR
>Fulldive argument
Yes, it's someone who don't own VR probably. Getting on target fast in VR takes way more skill then mouse click bing bing wao gamers think.
Anonymous No.447299868
>>447299704
>me the pistol whip dead eye mode GOD
yea nahh it's a skill issue
Anonymous No.447299875 Replies: >>447299975 >>447300095
>>447299406
I don't think pavlov has any movement related shooting inaccuracy penalties.
I was just attempting to do the technique, even if mechanics don't support it.

>>447299667
>stutter stepping doesn't belong in VR. It's a flat game mechanic.
I don't disagree with you. My argument is that VR still needs precise control over the movement. The stick doesn't provide it currently.
Anonymous No.447299975
>>447299875
Yeah but have you played pavlov, or any kind of vrfps for that matter?
Anonymous No.447300068 Replies: >>447300449
>>447299704
>>447299683
>who needs healthy legs, wheelchair movement is still fine!
Anonymous No.447300095 Replies: >>447300251 >>447300458
>>447299875
>My argument is that VR still needs precise control over the movement.

But if you aren't stutter stepping why does it have to be precise like digital?

Why am I asking you questions? You don't answer them
Anonymous No.447300251 Replies: >>447300458 >>447300701
>>447300095
+50 ms travel time on the stick versus pressing a key makes the game unplayable for him.
Anonymous No.447300286
VRFPS need only one thing and that's support for hip tracking, that's it. Any other precision movement is optional and irrelevant for how current motion controls work.
Anonymous No.447300360
just wiggle in your playspace lmao
Anonymous No.447300449
>>447300068
yeah what we need is moving your character with two analog sticks like it's QWOP >>447296372

I wasn't going to shit on you for thinking out loud and at least putting an idea on the line even if it's completely retarded. But you absolutely deserve to get shit on now
Anonymous No.447300458 Replies: >>447300934 >>447301330 >>447301721
File: 1682680726642934.jpg (458 KB, 1279x718)
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>>447300095
Because in all combat sports irl, footwork is one of the most important skills.
Your question are weird. Like asking if I've ever played pavlov, then I play with your retards every other week.

>>447300251
Nice strawman, my friend.
Anonymous No.447300505 Replies: >>447301065
Full Divee VR tards like the chud in here rn don't have VR, and as such discussing with them is a dead end.
Anonymous No.447300701 Replies: >>447300827
>>447300251
a human shifting their weight as fast as an analog stick would be superhuman onto itself.

So say we lived in a perfect world where everyone had their own gymnasium to play CS VR in, they wouldn't have movement that is precise and fast enough to compete with WASD
Anonymous No.447300827 Replies: >>447301131
>>447300701
I recommend playing pavlov before complaining about vrfps movement.
Anonymous No.447300934
>>447300458
I'm not that anon, but that was a good question. Is this what being stupid is like? Questions dont make sense?

>Nice strawman, my friend.
>who needs healthy legs, wheelchair movement is still fine!
Anonymous No.447301065 Replies: >>447301320 >>447301637 >>447302280
>>447300505
>But you absolutely deserve to get shit on now
For suggesting that precise movement in VR might be a good idea?
Are you unironically retarded?
Anonymous No.447301131 Replies: >>447301376
>>447300827
I'm not complaining. I think analog stick works just as good in VR as it does in all the flat games that use it. I'm pointing out it's absurd to claim a VR game needs twitch shooter digital movement when VR is a simulator by nature and it's perfect form would never be anything like a twitch shooter.
Anonymous No.447301320 Replies: >>447302262
>>447301065
JUST MOVE IRL YOU FUCKING RETARD
either you legit don't have vr or you play seated like a fkin turbofaggot
Anonymous No.447301330 Replies: >>447302262
>>447300458
>Nice strawman, my friend.

You refused to answer whats wrong with analog sticks when asked multiple times, so if the anon wants to guess your probelm is the input delay he now has every right to do so. Maybe if you would defend your ideas this wouldn't happen to you
Anonymous No.447301376
>>447301131
Oh sorry quoted wrong guy
Anonymous No.447301449 Replies: >>447301696 >>447302019 >>447302354
I see exactly the same retarded kneejerk defense reactions cope as when someone shits on vr on /v/.
>how dare you suggest vr is not LITERALLY PREFECT, YOU ARE A POORFAG
Anonymous No.447301637 Replies: >>447302262
>>447301065
Motte and bailey

You said stick movement sucks and has to go, and a multitude of other things. Specifically you're being shit on for not answering questions and strawmanning.
Anonymous No.447301696 Replies: >>447302321
>>447301449
The argument is more that VR changes entirely how the game is played so the hyper precise pixel perfect movement isn't part of the game any more.
Anonymous No.447301721
>>447300458
I don't know what you're arguing then. If it isn't the travel time of the stick, then what is it?
Anonymous No.447302019 Replies: >>447302262
>>447301449
more strawmanning, and now ironically accusing others of being /v/. Just go back, they need you. There's also a shortage of "full dive" posters
VRChat needs help.
Will vrg step up?
https://twitter.com/VRChat/status/1704872180670992508
Anonymous No.447302262 Replies: >>447302735 >>447302838
>>447301330
>You refused to answer whats wrong with analog sticks when asked multiple times
I answered countless times, you fucking retarded.
It's imprecise.

>>447301320
It's not a fucking option, cretin.
Artificial locomotion is needed.
I have bigger placespace than you.

>>447301637
>Specifically you're being shit on for not answering questions
You started the strawmannig. I answered all the question, it's your reading comprehension.
>You said stick movement sucks and has to go
It does. It's simply not good at what it needs to accomplish.
But i guess when people have 0 experience with martial arts they have no idea how important movement is.

>>447302019
>and now ironically accusing others of being /v/
And yet another example of garbage reading comprehension. Learn to read, nigger.
Anonymous No.447302280 Replies: >>447303378
>>447301065
You can move your body back/forth, move in real life etc. You have precise control over your hands.
You forgot that in VR you can actually move, Vermin kun.
Anonymous No.447302305
>>447302053
We already set up a sister thread in /trash/ just for our furfriends
Anonymous No.447302321
>>447301696
honestly I'm not even sure how much movement matters for flat CS, a game that's entirely propped up by gambling addicts collecting skins
Anonymous No.447302354 Replies: >>447303237
>>447301449
I'm not really sure what you guys are even arguing about.
CS VR and control schemes?
If that's it, it's a silly argument because you can never have an equal playing ground between flatfags and VR users.
Anonymous No.447302532
>>447302053
I don't invest time in things run by weirdos with no self awareness
Anonymous No.447302580
>>447302053
99% of the vrchat hashtag are just furries....
Anonymous No.447302735 Replies: >>447303062 >>447303378
>>447302262
>It's not a fucking option, cretin.
>Artificial locomotion is needed.
Explain why you can't move with the joystick and then move IRL to adjust for whatever precision it is that you're lacking.
Anonymous No.447302838
>>447302262
Ok we can work on the mental illness tomorrow but right now you have to take a bath
Anonymous No.447303062 Replies: >>447303378
>>447302735
He doesn't understand you lean in VR, let alone that you don't need inch by inch precision with where you are standing in the first place. He doesn't play VR. No one this hung up over something so particular to one flat game could.
Anonymous No.447303237 Replies: >>447303649
>>447302354
hold up

Did anyone here think we were talking about VR vs KB&M users in the same matches? I mean we have at least one poster here who was dumb enough to think that but I just wanted to head count.
Anonymous No.447303378 Replies: >>447303694 >>447304007 >>447306194
>>447302280
Should I boot up alyx and draw a dick for you to suck on, so you can shut up about me not having vr?
>You have precise control over your hands.
And only the hands. Everything else is estimated by the game, because no game supports full body tracking.
You torso is right below your head. You can count games which implement any form of leaning on one hand.

>>447302735
Games have no way of knowing how I position my legs and torso.
Floating movement looks like shit for the spectators. Feels like shit for the player and promotes lazy braindead gameplay where you stand irl and glide in vr while traversing big distances.

>>447303062
>He doesn't understand you lean in VR
How to expose yourself as a trannychat user who doesn't play any vr games.
Pottery.
Anonymous No.447303649 Replies: >>447303767
>>447303237
What are you even talking about, retard?
Anonymous No.447303694 Replies: >>447304581
>>447303378
You think boolean movement will 'look better'?
Anonymous No.447303767 Replies: >>447304581
>>447303649
There's only one person who would know I'm talking about you
Anonymous No.447303906
>>447275114
woops forgot to reply this to the OP >>447144693 (OP)
Anonymous No.447304007 Replies: >>447304581
>>447303378
>Should I boot up alyx and draw a dick for you to suck on, so you can shut up about me not having vr?

Yes. Just know everyone is still going to think you're retarded, just not a liar.
Anonymous No.447304581 Replies: >>447305079 >>447305095 >>447305567
>>447303694
No. It doesn't solve the problem too.

>>447303767
You might be referring to me, but the content of the post is something you made up in your head.

>>447304007
I am retarded for suggesting that stick sucks? Or for wanting artificial loco which I have complete control of?
And you are smart for losing your mind over that and screaming "everything is fine"?
Anonymous No.447305079 Replies: >>447305271
>>447304581
>I am retarded for suggesting that stick sucks?

Yes, and we've been over your motte and bailey and strawmanning
Anonymous No.447305095 Replies: >>447305271
>>447304581
What movement method do you want then?
Anonymous No.447305271 Replies: >>447305767
>>447305079
(You)

>>447305095
I don't know. It's a hard problem which needs to be solved, just like I've said from the beginning.
Anonymous No.447305567 Replies: >>447306643
>>447304581
>Or for wanting artificial loco which I have complete control of?

Why don't we apply this standard to aiming?

VR has eyetracking, which is way better than your arm/hand/fingers will ever be with a mouse, motion tracked controller, or analog stick. Using anything but eye tracking is less precise. Why wouldn't eyetracked FPS be the ultimate FPS?
Anonymous No.447305767 Replies: >>447306643
>>447305271
Watch as the gaming industry continues to not solve it since the 90s and everything is fine. Then you'll stare at the horizon and ask how this could have possibly happened
Anonymous No.447306042
>wsad is more precise than as stick

Holy shit what a retard. Infinite analog control vs binary input. I bet he thinks wheels are bad for racing
Anonymous No.447306194
>>447303378
>Floating movement looks like shit for the spectators. Feels like shit for the player and promotes lazy braindead gameplay where you stand irl and glide in vr while traversing big distances.

What? FPS players glide foward across the map with their keyboards right now and no one thinks about it.
Anonymous No.447306643 Replies: >>447306874 >>447307396 >>447308773
>>447305567
You say shit like this and then have audacity to say that I'm strawmaning, niggerspacer.
Have another (You).

>>447305767
It wasn't a real problem before, because the whole player avatar with simulated and basically controlled by player with dials.
VR has a unique set of challenges and limitations because it combines actual irl movement (your head and hands) with artificial simulated one, which creates disconnect that wasn't there before.

>447306042
>retard doesn't understand the meaning of the word "precise"
Don't even deserve a (You). Try harder, at least like the niggerspacer.
Anonymous No.447306874 Replies: >>447309865
>>447306643
>You say shit like this and then have audacity to say that I'm strawmaning, niggerspacer.
>Have another (You).

What? I'm not that anon. Also how is this question strawmanning. I just asked a question, I didn't represent your argument at all let alone misrepresent it.
Anonymous No.447307396 Replies: >>447307654 >>447309865
>>447306643
>It wasn't a real problem before, because the whole player avatar with simulated and basically controlled by player with dials.
>VR has a unique set of challenges and limitations because it combines actual irl movement (your head and hands) with artificial simulated one, which creates disconnect that wasn't there before.

I don't understand how what you're talking about "fixes" this, whatever the problem is exactly. Like if I really wanted to, I could find a way to play alyx with WASD and have precise digital movement, with the "inprecision" of the analog stick totally removed. And what's better? I just don't understand what you are trying to say at all.

The only thing wrong with VR is you input a command to move, with the only thing being better is you actually moving your legs as you would in real life. Changing the minutaeu of how you input commands to do something that's not an analog stick and also not naturally walking and running seems to provide little to no value.
Anonymous No.447307654
>>447307396
minutiae*
Anonymous No.447308773 Replies: >>447309865 >>447312167
>>447306643
I can precisely control speed and direction of my movement with an analog. Digital is just 8 directions at full ham.

>inb4 just do PWM controll with tapping speed
retard
Anonymous No.447308983 Replies: >>447309875 >>447310059
>>447276159
I just need to find a good audio headset that works over the aux port. It being $990 in the US compared to the same amount in Euros is funny. Can the eye tracking be passed to VRChat?
Anonymous No.447309865 Replies: >>447310187 >>447310963 >>447311151
>>447306874
By asking the question you are implying that it's analogous or related to the current discussion.
It was asked in bad faith, trying to undermine the argument for precision in movement, by making an absurd claim that if we care about precision why don't we just use eyetracking aimbots instead of actual aiming.

>>447308773
Made me laugh, have a (You).

>>447307396
>I could find a way to play alyx with WASD and have precise digital movement
The game wasn't design around it.
I don't understand if you are just pretending, just to disagree for the sake of it, or actually don't understand how much precise movement extends the game design domain.

For example, when you swing your sword, you take a step. One swing, one step.
In real life you don't have to think how much distance you will cover with one step, after a while you naturally learn and start to understand it instinctively.
It doesn't matter how fast you move your leg, one step covers the same distance.
All forms of combat are about controlling space, even the grappling (though it's a bit different there).
Oh, maybe you don't get because you never did martial arts.
Hmm, here another analogy for you which you might be more familiar with, you know the meme in anime and manga where some samurai or a swordsman says things like "if he takes another step he is dead" referring to the "killrange". It's actually based on a real thing. After a while you understand completely how far your weapon will reach exactly.

Being able to control your position in space is very important. Centimeters can decide if you are dead or not.
Anonymous No.447309875 Replies: >>447310536
>>447308983
there are apps that do convert it to vrchat OSC, they were made by the furry community though, historically only furries would buy such an expensive headset
Anonymous No.447310059 Replies: >>447310536
>>447308983
VRC used to just support OSC eyetracking but now it has built in support for eyetracking for... I don't know exactly what it supports but OSC probably still witks.
Anonymous No.447310159
>>447290627
i remember when global wasnt level 4
Anonymous No.447310187
>>447309865
Oh, and another thing, I'm not arguing for WASD movement. I just want precise and intuitive artificial locomotion.
Anonymous No.447310536
>>447310059
>>447309875
Thanks anons. Once I find a good audio solution I'll pull the trigger on the Aero. Hopefully I can run a long cable for face tracking too.
Anonymous No.447310963 Replies: >>447312167
>>447309865
Uh yeah? Was I supposed to ask an unrelated question? Yes, why don't we aim with eye tracking? If you know the answer then answer it.

It's like you're admiting that precision doesn't have infinite value, but instead of seeing the problem you're saying I'm "in bad faith". No wonder everyone treated you like shit in this thread
Anonymous No.447311043 Replies: >>447318723
File: VRChat_2023-09-19_23-16-29.590_3840x2160.jpg (1020 KB, 3840x2160)
VRChat_2023-09-19_23-16-29.590_3840x2160.jpg3840x2160
Anonymous No.447311054 Replies: >>447317286
File: someday in the rain.gif (3.6 MB, 450x254)
someday in the rain.gif450x254
>>447146098
EU anime in about an hour. We've got some good episodes this week
Anonymous No.447311151 Replies: >>447311359 >>447312167
>>447309865
>Oh, maybe you don't get because you never did martial arts.

You are just too spergy to talk to, sorry
Anonymous No.447311359 Replies: >>447312167
>>447311151
Don't read the sentences after that lmao
Anonymous No.447312167 Replies: >>447312402 >>447312829 >>447319818
>>447308773
>I can precisely control speed and direction of my movement with an analog
Can you also precisely stop from a full run with a stick, based retard?
This is what the argument was all about.
And both speed and direction control is imprecise, especially on small sticks used in vr controllers.

>>447310963
I understood what you were doing exactly, faggot.
Too bad you suck at fallacies (stick to phallos).
"Want to move properly huh? Why don't we just add a mind reading ability to the headset, so you can just think enemies dead instead?"
Absolutely idiotic and impossible to have a proper discussion with.

>>447311151
>>447311359
Concession accepted.
Anonymous No.447312402 Replies: >>447312698
>>447312167
>Can you also precisely stop from a full run with a stick, based retard?
Can you precisely stop from a full run with your feet?
Anonymous No.447312520 Replies: >>447313508 >>447314567
https://www.youtube.com/watch?v=T-7nObnsa48
how many injuries will be caused by this game?
Anonymous No.447312698 Replies: >>447312874
>>447312402
I can do it with "less precise" digital input easily. Now you understand how stupid you were?
Anonymous No.447312829 Replies: >>447313632
>>447312167
>"Want to move properly huh? Why don't we just add a mind reading ability to the headset, so you can just think enemies dead instead?"

You're terrified to answer an obvious question but replying to people with "Concession accepted."
Anonymous No.447312874
>>447312698
no I'm quite confused teebeedesu
Anonymous No.447313508 Replies: >>447313887 >>447314567
>>447312520
you can't sword fight with an analog stick what is zucc thinking
Anonymous No.447313632 Replies: >>447314297
>>447312829
>You're terrified to answer an obvious question
If you want an answer to your retarded question, I will give it do you.

You have to point your gun at people to shoot them. We can't do it by only using our eyes.
But we can move with our legs, in real life. We kinda need to do it to move in space actually.
Can you imagine?

But if you want to aim with your eyes, you should try some other type of game, maybe a mechagame would work nicely with that. Not absolutely sure, still sounds a bit lame.
Anonymous No.447313887 Replies: >>447314559
>>447313508
>IS THAT A NEW VR SWORDFIGHTING GAME?!
>CAN'T WAIT TO EXTEND MY ARM AND PULL STICK FORWARD TO WIN EVERY ENCOUNTER!
Anonymous No.447314254
>why can't I have pefect control of my feet and ears in VR
Because nobody needs it or wants it just like all the other "full dive" gimmicks.
>I want and need it!
Well get fucked then, market has spoken and current VR market wants Wii mote wagglan and console shooter controls with 3D effect, if you want something else make it yourself or pay someone to do it.
Anonymous No.447314297 Replies: >>447314581 >>447314794
>>447313632
>You have to point your gun at people to shoot them. We can't do it by only using our eyes.

If you can aim with a mouse you can aim with your eyes
Anonymous No.447314559
>>447313887
>oh god is that- my opponent has a keyboard! oh god I'm f-

>heh...should've done martial arts kid
>*holds W and glides way*
Anonymous No.447314567 Replies: >>447314762 >>447315132
>>447313508
What are you on about? Looks like it has full motion controls in combat
>>447312520
Basically 100% of assets in this game are reused, very Ubisoft of them lmao, they're reusing entire chunks of already released games here but with a new control scheme. I assume it's nowhere near open world, just level based. Look nice for a standalone though. Now where the fuck is the PC version
Anonymous No.447314581 Replies: >>447314969
>>447314297
you are free to go play some random desktop fps using an eyetracker to control your mouse
Anonymous No.447314762 Replies: >>447315007 >>447315086
>>447314567
>What are you on about? Looks like it has full motion controls in combat

That won't work because there's a guy here that says you need body tracking for that to matter at all
Anonymous No.447314794
>>447314297
>If you can aim with a mouse you can aim with your eyes
Fast! Go tell that to the ukrainians! The stupid retards still point their guns at people to shoot them.
Anonymous No.447314969 Replies: >>447315201
>>447314581
Why aren't you doing it though? Why haven't you realized that computer mice suck?

You must not do martial arts
Anonymous No.447315007
>>447314762
Yeah, let's pretend it's not going to suck massively just like all the other vr swordfighting games released.
Anonymous No.447315086
>>447314762
We should reliably figure out stick based hack and slash combat that doesn't suck first then maybe we'll figure out full body combat mechanics that don't suck.
Anonymous No.447315132 Replies: >>447315319
File: 54679568335685780.jpg (273 KB, 1920x1080)
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>>447314567
>meta
>pc vr
Anonymous No.447315201 Replies: >>447315324
>>447314969
What the fuck are you talking about man?
Anonymous No.447315319
>>447315132
It's Ubisoft I don't see them limiting themselves to one platform, not with AssCreed. They probably just want to upsell you on the PSVR2/PC "REMAKE" of this game a year from now
Anonymous No.447315324
>>447315201
I learned to argue from the best
Anonymous No.447315713 Replies: >>447318401 >>447335973
File: ss_8a19ecba5754f9911c60205040adb8fa371b3873.1920x1080.jpg (505 KB, 1920x1080)
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I'm gonna host banter explo this SATURDAY night (subject to change)
at 2000 UTC
might also do an impromptu sesh TONIGHT I'll post about it if I do
the game is FREE and came out last week
you don't need an account to play but you do need one to change your avatar?
only readyplayerme avatars are supported?
seems like there are no private instances?
any way, come figure it out and maybe partake in a little bit o' banta along the way
Anonymous No.447316859
>>447296814
One, didn't they just release the pico 4/ 4 pro? Two, what the fuck are 2nd gen pancake lenses?
Also that pro max sounds crazy, 3840x3840 res per eye, eye and face tracking, and display port.
Anonymous No.447317286 Replies: >>447334384
File: b55.gif (903 KB, 400x225)
b55.gif400x225
>>447311054
Starting soon https://vrch.at/ds3vpd4k or join on Pengwyn
Anonymous No.447318008
File: 1694923885672.jpg (767 KB, 2048x2048)
1694923885672.jpg2048x2048
Do you guys have recommendations for games that work well in Dolphin VR? I'm just about to give Xenoblade a go.
Anonymous No.447318076
>>447302053
I hate VRChat
Anonymous No.447318401 Replies: >>447318726
>>447315713
what game is this and where do i download?
Anonymous No.447318723
File: VRChat_2023-09-19_22-15-28.372_1920x1080.png (2.1 MB, 1920x1080)
VRChat_2023-09-19_22-15-28.372_1920x1080.png1920x1080
>>447311043
sex
Anonymous No.447318726
>>447318401
I should have linked it but I forgot
https://store.steampowered.com/app/2564460/Banter/
Anonymous No.447319237
File: VRChat_2023-09-19_21-09-21.817_3840x2160.jpg (1.3 MB, 3840x2160)
VRChat_2023-09-19_21-09-21.817_3840x2160.jpg3840x2160
Anonymous No.447319275 Replies: >>447319608 >>447320471
You guys bought the beyond? Is it overhyped?
Anonymous No.447319608 Replies: >>447319796
>>447319275
nobody hypes it
Anonymous No.447319796
>>447319608
cap
Anonymous No.447319818
>>447312167
>Can you also precisely stop from a full run with a stick, based retard?

Yes, how do you think I did platforming in HL2VR?
Anonymous No.447319971
File: 2023-09-21 13_23_22-Fast Travel Games Partners with MoonHood on Claymation-based VR Game – Road to V.png (1.8 MB, 1331x1260)
2023-09-21 13_23_22-Fast Travel Games Partners with MoonHood on Claymation-based VR Game – Road to V.png1331x1260
>>447298442
>Makes models for their game by just using an iPhone's 3D scanner
Soul. Given that Lost in Random took more than two hours to beat I'd give this new game bigger odds of not sucking than 99% of VR games.
Anonymous No.447320249 Replies: >>447320398
>search for somnium vr1 on youtube to see if there's any news on the headset
>most recent thing is a livestream from their walmart vrc copy
>oh wait is this a showcase of the headset at work?
>skip to the middle
>they're talking about serial killers and teacher child molesters

Fucking retards where's the headset?
Anonymous No.447320398 Replies: >>447322756
>>447320249
dude it's a crypto grifter company
there is no headset
Anonymous No.447320471
>>447319275
Two more days in the mail for me. Only people who preordered it day one on February 13th have gotten theirs so far.
Anonymous No.447322078 Replies: >>447323824 >>447334240 >>447334440
File: 1667935484770648.png (3.6 MB, 2944x2322)
1667935484770648.png2944x2322
>>447302053
Getting real tired of the non-stop furry shit coming out of VRChat lately.
Anonymous No.447322756
>>447320398
Man fuck them.
Anonymous No.447323446 Replies: >>447323697 >>447324512
File: ss_be9bbf8879cc59d109abc9e0323fff13d3b02d69.1920x1080.jpg (765 KB, 1920x1080)
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What are peoples takes on Yupitergrad 2 now that it's been out for a bit? I like the idea of a VR metroidvania but I don't want to spring on it if the game is only a couple of hours long.
Anonymous No.447323697
>>447323446
Trying the same shilling tactic again? It didn't work last time, kurwa.
Anonymous No.447323824 Replies: >>447324017 >>447324468
>>447322078
What about that group management feature in the bottom right? That would be really useful for /vrg/!
Anonymous No.447324017 Replies: >>447335217
File: 1683609701447529.png (2.2 MB, 1920x1080)
1683609701447529.png1920x1080
>>447323824
forgot vrchat related avatar picture
(not me btw)
Anonymous No.447324468
File: 1681661262853991.jpg (22 KB, 640x480)
1681661262853991.jpg640x480
>>447323824
It's not useful, don't worry.
Anonymous No.447324512 Replies: >>447325864 >>447326192
File: 1652768263194.gif (3.7 MB, 2200x1426)
1652768263194.gif2200x1426
>>447323446
>Blocks Russian purchases
k shill
Anonymous No.447325864
>>447324512
that gif just gave me cancer thanks
Anonymous No.447326192 Replies: >>447330362
File: 1685132196090254.png (194 KB, 837x696)
1685132196090254.png837x696
>>447324512
Stop the transphobic abuse right this moment!
We would not tolerate this kind of stuff here!
Anonymous No.447328294 Replies: >>447330801 >>447360591 >>447377142
File: tmpszxfxema.png (577 KB, 640x640)
tmpszxfxema.png640x640
early na wagie golf lobby at 8:30 est; in 5 hours
Anonymous No.447329416 Replies: >>447329907
File: file.png (258 KB, 581x339)
file.png581x339
Anonymous No.447329907
File: Make porn of her immediately.jpg (193 KB, 1152x1663)
Make porn of her immediately.jpg1152x1663
>>447329416
Anonymous No.447330362
>>447326192
yeah if you look into it further, you'll unironically find that a number of israeli jews are on the unity board of directors and that they just happen to be involved with these advertisement companies

and that all of these people were dumping unity stocks and injecting cash into their ad companies in the months prior to unity making this decision
Anonymous No.447330801
>>447328294
no way, is that sneed and chuck as anime girls?
Anonymous No.447334240
>>447322078
This is what happens when you dont bully people
Anonymous No.447334384
File: 9-12.webm (3.8 MB, 426x240)
9-12.webm426x240
>>447317286
Thanks for coming. Same time next week for the final 2 episodes of season 1 and episodes 1 and 10 of season 2 because we already watched endless 8. If you skipped Endless 8 I would recommend watching at least the last episode of it before we get to the movie
Anonymous No.447334440 Replies: >>447335791
>>447322078
Have you seen community labs recently? 60% of worlds uploaded are by furries. VRC is reacting, not instigating.
Anonymous No.447335054 Replies: >>447335791
Well maybe you lazy weebs oughtta do something about that.
Anonymous No.447335217
>>447324017
my queen is so pretty
Anonymous No.447335791 Replies: >>447349067 >>447349328 >>447355557
>>447334440
>>447335054
This. Lets do some world creation events instead of the same old costume contest every month
Anonymous No.447335973 Replies: >>447337391
>>447315713
can anyone try and join me in banter?
afaikt there are only public instances, there are different instances of each world but it's not obvious which one you're in an you can'y choose which one you go in but there is usually too few people to get put in a separate one
idk how you make friends or join on them or anything
try using go to url and putting this in...

barx.glitch.me

and lmk if you're trying
Anonymous No.447337391
>>447335973
>no custom avatars
>ready player me
no anime, no download
Anonymous No.447337926 Replies: >>447371942 >>447377583 >>447423041
File: 1669602503279960.jpg (738 KB, 708x1000)
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Happy thursday golfers!
I am hosting the sleepy walkabout minigolf lobby at 11:30 ET! (That is in 6 hours and 30 minutes from now on.)
To the pleasure of seeing you there.
Anonymous No.447338780 Replies: >>447339639 >>447339990
File: 621wire4fun_Reported_MyAccountWithFalsePretensesInorderToTrickTheVRCmodsToBan_MeFromVRchat.png (1.6 MB, 1920x1080)
621wire4fun_Reported_MyAccountWithFalsePretensesInorderToTrickTheVRCmodsToBan_MeFromVRchat.png1920x1080
https://streamable.com/gogk29
Anonymous No.447339639 Replies: >>447339824
>>447338780
oh nice u fixed ur movement jitter
Anonymous No.447339824
>>447339639
I did wut now?
Anonymous No.447339886 Replies: >>447340017 >>447340682
for how long has he been going at this point
Anonymous No.447339990
>>447338780
Nice dancing anon! I'm glad I could get into dancing through VR, it's so much fun.
Anonymous No.447340017 Replies: >>447340501
>>447339886
mental illness sure is powerful.
Anonymous No.447340501
>>447340017
really makes me wonder what certain pampers wearing individual could have accomplished if even half of that energy was spent productively
Anonymous No.447340682 Replies: >>447340860
>>447339886
really makes you think why wired havent apologized yet
Anonymous No.447340860 Replies: >>447340941
>>447340682
you have to apologize to meeps first.
Anonymous No.447340941
>>447340860
you mean meeps have to apologize to cab
Anonymous No.447341270 Replies: >>447341534 >>447374754
dancers that only use their hands are so boring to watch

do some flips or shuffling or something cmon
Anonymous No.447341534 Replies: >>447379078
File: filian_dance.webm (2.8 MB, 1280x720)
filian_dance.webm1280x720
>>447341270
>breaks 12 index headset
Anonymous No.447341868 Replies: >>447342395
Why would you use a wired headset for dancing.
Anonymous No.447342395 Replies: >>447342634
>>447341868
No FBT drift
Anonymous No.447342634 Replies: >>447342680
>>447342395
Vive wireless adapter hello?
Anonymous No.447342680 Replies: >>447342807
>>447342634
The Vive/Pro sucks
Anonymous No.447342803 Replies: >>447343094 >>447343321 >>447343636
>2023
>still no way to use an extra tracker on the headset as a common reference point for mixed playspaces
Anonymous No.447342807
>>447342680
...less than a wired headset when all you do is dancing.
Anonymous No.447343094 Replies: >>447343249 >>447344363
>>447342803
https://github.com/bdunderscore/OpenVR-SpaceCalibrator/releases
should work still I assume?
Anonymous No.447343249
>>447343094
I've been using this with a Reverb G2 for about a year now, works p well. Vive tracker doesn't update enough wirelessly, so it just syncs it up when it detects it's drifted.
Anonymous No.447343321 Replies: >>447351541
>>447342803
>2023
>making an incorrect statement on an internet forum instead of googling it yourself
Anonymous No.447343636
>>447342803
I do this with a quest pro
Anonymous No.447343659 Replies: >>447344328 >>447344350
File: 2457356834567235685786.png (15 KB, 572x114)
2457356834567235685786.png572x114
how do you use your headset in your daily life?
Anonymous No.447344328
>>447343659
I use it to give myself spinal injuries while playing Project Wingman
Anonymous No.447344350
>>447343659
i fuck men that look like anime girls in VR
Anonymous No.447344363
>>447343094
Reminder that ArcticFox's fork ( of bd_'s fork ) makes continuous calibration work so much better
>https://github.com/ArcticFox8515/OpenVR-SpaceCalibrator/releases/tag/v1.4-bd_%2Baf-r4
Anonymous No.447348021 Replies: >>447348261 >>447348560 >>447368969
File: VRChat_2023-09-14_23-04-01.013_1920x1080_wrld_5e778b1b-88c7-4f44-8ff3-a3f289816fd0.png (1.2 MB, 1920x1080)
VRChat_2023-09-14_23-04-01.013_1920x1080_wrld_5e778b1b-88c7-4f44-8ff3-a3f289816fd0.png1920x1080
NA Sign Language meets are weekly now, I'll host the instance at 10pm east cost as usual.
Anonymous No.447348261
>>447348021
uwaa
Anonymous No.447348560 Replies: >>447348945
File: 1676842277684853.jpg (757 KB, 1348x1624)
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>>447348021
>NA Sign Language meets are weekly now
>already have plans tonite since they were previously bi-weekly
AAAAAAAAAAAAAAADUDAUHDUHAHKFKHAFUHAFUFA
Anonymous No.447348945 Replies: >>447357145
>>447348560
No problem, I figured some people wouldn't be able to come tonight because of that. Have fun with your plans and see you next week
Anonymous No.447349067 Replies: >>447349184 >>447355557
>>447335791
I like this idea. Hold world making event at the end group exploration of /vrg/ worlds! No rules, go as big of as small as you wish.
Anonymous No.447349184 Replies: >>447350408 >>447355557
>>447349067
yeah this.
yuki make yourself useful.
Anonymous No.447349328 Replies: >>447349735 >>447349906
>>447335791
Making a good world is much harder than kitbashing and recoloring avatars
Anonymous No.447349735
>>447349328
Who said make a "good" world? it's not like half of us are doing that with avatars anyway. We'd surely get enough people having a go at least.
Make it a seasonal themed thing and do it every few months and we're bound to get a handful of good worlds eventually
Anonymous No.447349906 Replies: >>447350467 >>447360412 >>447360781
>>447349328
Have it run over 3 months and help others with world building. Dal, Yuki or Yuru this event creates itself
Anonymous No.447350036 Replies: >>447353435
just started learning unity. I assembled an outfit to my booth avatar according to some instructions on youtube, and everything moves with the body properly but when i move my boobs clip through the shirt and my thighs kind of clip through the pants. what do i do?
Anonymous No.447350118 Replies: >>447350715 >>447355557
Shame there aren't more world collab events but if you can't even even trust someone not to run off with a simple flower model then who would waste their time making anything more complicated.
Anonymous No.447350408
>>447349184
No, enough of that faggot already.
Anonymous No.447350467
>>447349906
This, only needs a simple hub world with nothing but portals. Hell, I'll even do it myself. I can throw together a poster and make a submission email and simple hub world.
How's december sound with a winter theme? gives people 3 months to make something
Anonymous No.447350554 Replies: >>447350630 >>447352381
i'm getting /vrg/ mansion (2018) flashbacks
Anonymous No.447350630
>>447350554
Let newfags commit our previous mistakes
Anonymous No.447350715 Replies: >>447350834 >>447353084 >>447356049
>>447350118
The flower event is the most famous example, but world events always get stuck in development hell. There's also /vrg/street, /vrg/ mansion, etc...
Anonymous No.447350834
>>447350715
I believe. I'm hosting even if only one person submits a world
Anonymous No.447351541
>>447343321
The only sources I trust are the voice in my head.
Anonymous No.447351842 Replies: >>447352014
https://twitter.com/SadlyItsBradley/status/1704523501888012359
Varjo Aero price is now $990
Anonymous No.447352014 Replies: >>447361447
>>447351842
Fuck off shill.
Anonymous No.447352381 Replies: >>447352837
>>447350554
What actually happened with that? I heard it mentioned in the thread a few times, then it was never mentioned again. I'm guessing some kind of D*scord drama.
Anonymous No.447352837 Replies: >>447353028
>>447352381
/vrg/ mansion was just a meme
a lot of different generals were talking about mansions
Anonymous No.447353028
>>447352837
4chan mansion concept dates back to the earliest days.
Anonymous No.447353084
>>447350715
the only communal worlds that work are worlds made by one person who already has the world done and then requests content for the world
like the 2018 vrg screenshot world and train autist's world, halo boys world and tipsy tuesday world.
Anonymous No.447353435 Replies: >>447353728 >>447353762 >>447353778
>>447350036
Okay i found part of the issue, maybe someone can help me now

I have thighs that jiggle with phys bones
i have tights that jiggle with phys bones
and they're clipping now when i move because of it

what needs to be done
Anonymous No.447353728 Replies: >>447354170
>>447353435
You shouldn't have done this in Unity. Not only is it bad for performance, it's impossible to have the same physbone settings on both the body and the clothes without a prefab designed to apply it to exactly that model. Do your Blender reps.
Anonymous No.447353762 Replies: >>447354170
>>447353435
Shapekey to shrink the body part that should be hidden underneath the clothing would be my first thought.
Anonymous No.447353778 Replies: >>447354170
>>447353435
Seems like the author of the outfit didn't bother with the extra boobs/thighs bones. So your only options are removing the PBs or going to Blender and try weight transfer.
Anonymous No.447354170 Replies: >>447354465
>>447353728
I am trying to learn unity first, then i will learn blender after

>>447353762
I don't think it's a solution, my thighs would be too small

>>447353778
My boobs issue was solved for the most part, basically now my boobs dont move but the shirt moves, and to do that i had to ignore the outfit transform. For some reason that logic isnt applying to the thighs, it still clips
Anonymous No.447354465 Replies: >>447356272
>>447354170
ok i fixed it thanks the issue was i had to ignore transform of all added child bones instead of just one
Anonymous No.447355557 Replies: >>447357856
>>447350118
>>447349067
>>447335791
>>447349184
Ironically enough we have something similar to it already in the form of FBF. Each room there was created by a different anon.

We can probably just re-use the workflow for prefabbing each room for that new event.

My only issue with a portal based event is that we can’t have the portals be friends+ yet or be directed to a specific instance. If someone can figure that out then we can have a proper event where the portals are properly linked woth each other instead of chucking everyone in different instances.
Anonymous No.447356049 Replies: >>447356652
File: IMG_7963.jpg (652 KB, 2245x1600)
IMG_7963.jpg2245x1600
>>447350715
>world events always get stuck in development hell
Somehow or another it is one of those alluring things to do for people and want to organize it so I just stay and support from the sidelines since someone is already intending to build it.
Ex. Mansion, airport, street.

i’m always happy to see someone else take the initiative on making something big happen.
But with all these false starts I think SOS brigade Event Management division will help assemble a World Collab event next year after Friend by Friend. How’s that sound?
Anonymous No.447356272
>>447354465
ok i didnt fix it, thighs work fine ingame and in animation, boobs work good in animation, but in game they're broken. anyone know why this is?
Anonymous No.447356652 Replies: >>447357898
>>447356049
Please stop taking over every event with your SOS garbage.
Anonymous No.447357080
File: VRChat_2023-09-12_02-10-10.165_1920x1080.png (2.9 MB, 1920x1080)
VRChat_2023-09-12_02-10-10.165_1920x1080.png1920x1080
Yes!! VRChats announcement on twitter shows genuine care for us furries. Seethe Booth models. Expect to see us around more.
Anonymous No.447357145 Replies: >>447364284
File: 1660786606760374.jpg (258 KB, 762x800)
1660786606760374.jpg762x800
>>447348945
Cancel that homie plans did not take as long as I thought so we still good for sign languaginining
Anonymous No.447357856 Replies: >>447358846
>>447355557
Doesn’t need to have a central hub just host group explore where anons take in turns at dropping portal to their world simples
Anonymous No.447357898 Replies: >>447357983 >>447361928
>>447356652
so are you going to be hosting an event with your own creative crew?
Anonymous No.447357983 Replies: >>447358145
>>447357898
If it gets you to stop being an obnoxious asshole, sure.
Anonymous No.447358081
>>447302053
considering that not even the furries at neos succeeded, i dont think that more of them will solve anything.
Anonymous No.447358145 Replies: >>447360120
>>447357983
post an announcement
Anonymous No.447358237 Replies: >>447359020 >>447404120
File: 16950732648096318.jpg (564 KB, 2048x986)
16950732648096318.jpg2048x986
OCE VR FPS in ~11 hours from now (7am EST/9PM AEST). Playing breachers again.
Anonymous No.447358846
>>447357856
I actually think it needs to have a central hub else it won’t feel like a group effort.
But we can definitely just have people go into one portal everytime then release the hub proper after and place it in our vrchat rentry in the OP
Anonymous No.447359020
>>447358237
I’ll be there this time! Heck yeah maybe breaching huddy
Anonymous No.447359404 Replies: >>447359580
File: WinterWorldJam.png (1.0 MB, 749x1153)
WinterWorldJam.png749x1153
Here we go.
Open up Blender, buy some assets from Booth, rip some assets from games, whatever you want. It's time to get building.
The theme is winter and it can be anything winter themed, whether thats christmas, snow, hot chocolate, the concept of cold itself, whatever, it is up to you.
I will try to prepare some useful assets for future posts to make things easier for people and I will set up an email/discord for submitting worlds, or you can simply reply to these posts with your world ID
All skill levels are welcome, teach yourself something new if you're new to world building or maybe set yourself limits and challenge yourself if you already know what you're doing. There will be a hub world with portals so anyone can visit the worlds at any time but for the event itself the host will have pre-favourited the worlds so they can drop friends+ portals

More details will be provided in the near future but get building now
Anonymous No.447359557 Replies: >>447363246
bros... neos is dead...
Anonymous No.447359580 Replies: >>447359783
>>447359404
Is this SoS Branded?
Anonymous No.447359783 Replies: >>447359850 >>447360780
>>447359580
No. I will make the hub world alone and upload it on an alt. completely anonymous, no leaderfagging, no branding. As it should be
Anonymous No.447359850
>>447359783
Based.
Anonymous No.447360120
>>447358145
get fucked sea ape
Anonymous No.447360412 Replies: >>447361151
File: VRChat_2023-06-05_23-44-36.223_1920x1080.png (2.3 MB, 1920x1080)
VRChat_2023-06-05_23-44-36.223_1920x1080.png1920x1080
>>447349906
I would like to [attempt] to participate in this but world building and unity are my weak spot, and world creation events evoke a level of procrastination from me usually reserved for doctor's appointments.

In short, I am a flake that would ruin the event if I attempted to organize it! Hopefully I'll be able to put a little something together if you end up doing it though.
Anonymous No.447360591 Replies: >>447377142
File: tmpun41cd_e.png (512 KB, 512x768)
tmpun41cd_e.png512x768
>>447328294
lobby is called harborseal
Anonymous No.447360780 Replies: >>447361151
File: IMG_7683.png (632 KB, 1108x737)
IMG_7683.png1108x737
>>447359783
Good luck and more power to you anon. Ganbatte!
Anonymous No.447360781
>>447349906
>we need [leaderfag 1], [leaderfag 2], or [leaderfag 3]'s seal of approval!
kill yourself
Anonymous No.447360871
Is Theo now excommunicated because of what he did?
Anonymous No.447361151
>>447360780
Thank you
>>447360412
I hope you can throw something together and join in
Anonymous No.447361184 Replies: >>447361245 >>447361310 >>447362329
File: 2457946734612457.png (257 KB, 601x561)
2457946734612457.png601x561
TRUST THE PLAN
Anonymous No.447361245
>>447361184
>standalone HMD
i sleep
Anonymous No.447361310
>>447361184
TWO
MORE
WEEKS
Anonymous No.447361447
>>447352014
uh oh we got a big boy beyond right here
Anonymous No.447361928
>>447357898
You are the only one who refers to it as your crew
Anonymous No.447362329
>>447361184
>generic battery level strings
>IT MUST BE FOR STANDALONE!!!
why yes, nothing else in VR uses batteries, you're right!
Anonymous No.447362397 Replies: >>447363052
File: VRChat_2023-09-19_22-06-25.039_1920x1080.png (2.5 MB, 1920x1080)
VRChat_2023-09-19_22-06-25.039_1920x1080.png1920x1080
Cycling hour soon!
https://vrch.at/zr3nmryn

FYI the bikes need FBT and some sort of pedaling equipment
Anonymous No.447363052
>>447362397
you should ride my dick instead
Anonymous No.447363246 Replies: >>447363448 >>447364480
File: H5aLsF3.png (519 KB, 1767x2012)
H5aLsF3.png1767x2012
>>447359557
>neos is dead
oh shit
Anonymous No.447363448 Replies: >>447363639 >>447363664 >>447363797
>>447363246
what's the quick rundown
Anonymous No.447363639
>>447363448
Retard at the top tried to do the whole NFT thing.
Anonymous No.447363664
File: 1695344710863454.png (93 KB, 500x397)
1695344710863454.png500x397
>>447363448
tl;dr cryptobros ruin everything
Anonymous No.447363797
>>447363448
Everyone actually running Neos, including the developers and moderators, have quit.

They had been trying to reconcile with the business guy wanting to turn it into crypto garbage, but have finally given up.
Anonymous No.447364284
>>447357145
see u there homiiii
Anonymous No.447364292 Replies: >>447418256
>>447298442
Was Ghost Giant any good? I'm tempted for $25.
Anonymous No.447364480 Replies: >>447364759 >>447365129 >>447365415
File: gEviRJs.png (99 KB, 842x687)
gEviRJs.png842x687
>>447363246
Frooxius ( core Neos developer ) and crew's new thing, Resonite, will be making an announcement tomorrow.
Presumably a successor to Neos of some kind.
Anonymous No.447364759 Replies: >>447364915 >>447365029 >>447377993
>>447364480
Was this the guy that tried to shove crypto into Neos or was that someone else?
Anonymous No.447364915
>>447364759
froox was cto, not the cryptobro
Anonymous No.447365029
>>447364759
Frooxius is the actual developer who made everything.
Business guy, Karel Hulec, is the crypto idiot that ruined everything. He has no role in actually developing Neos.
Anonymous No.447365129
File: 1581258389_skyrim13882058.jpg (94 KB, 640x930)
1581258389_skyrim13882058.jpg640x930
>>447364480
>Furry pfp
No thank you
Anonymous No.447365415
>>447364480
It's going to be just as shit. Crypto shit aside, Neos was riddled with technical debt, weird limitations, bad performance and a god-awful user experience. Unless they get a professional UX designer on board who has experience with VR, they're going to do the same shit again: make a niche product where you can theoretically do anything, but every step of the way you will suffer and need assistance from one of the furries that does this stuff 24/7.
Anonymous No.447367494 Replies: >>447367654 >>447367864 >>447368008
can someone helpme with unity physbones breaking are breaking my brain
Anonymous No.447367654 Replies: >>447368126
>>447367494
Just dont use them.
Anonymous No.447367864 Replies: >>447368126
>>447367494
DM'd you the fix :)
Anonymous No.447368008 Replies: >>447368126
File: 1308290015850.jpg (163 KB, 588x535)
1308290015850.jpg588x535
>>447367494
https://www.youtube.com/watch?v=PTTnWUkswkU
Anonymous No.447368126 Replies: >>447368223
File: sdas.jpg (10 KB, 333x211)
sdas.jpg333x211
>>447367864
>>447367654
my shit looks like this. Root.L and Breast_L's have phys bone scripts

>>447368008
I watched this they didnt talk about clothing clipping because of different bones
Anonymous No.447368223
File: file.png (148 KB, 409x498)
file.png409x498
>>447368126
Anonymous No.447368969 Replies: >>447375379 >>447383243
File: VRChat_2023-09-21_22-00-12.594_1920x1080_wrld_5e778b1b-88c7-4f44-8ff3-a3f289816fd0.png (1.3 MB, 1920x1080)
VRChat_2023-09-21_22-00-12.594_1920x1080_wrld_5e778b1b-88c7-4f44-8ff3-a3f289816fd0.png1920x1080
>>447348021
https://vrch.at/n0w57vqt Instance is up!
Anonymous No.447369442 Replies: >>447369506
File: VRChat_2023-09-18_23-00-19.754_1920x1080.png (2.7 MB, 1920x1080)
VRChat_2023-09-18_23-00-19.754_1920x1080.png1920x1080
it's time for pypy dance! For those that don't know, at pypy we dance along with just dance style videos. It's fun!

the link:
https://vrch.at/bj79wuzw
or join on yuru
Anonymous No.447369506 Replies: >>447369890 >>447374620
>>447369442
You guys better dance to september like true americans.
Anonymous No.447369890
>>447369506
They don't like black music
Anonymous No.447371942
File: 1686966665384967.jpg (23 KB, 800x646)
1686966665384967.jpg800x646
>>447337926
1 hour till golf!
Anonymous No.447372158 Replies: >>447372495 >>447373426 >>447373587 >>447375102 >>447375445
File: F6lh95aXUAAATPe.jpg (312 KB, 2400x1352)
F6lh95aXUAAATPe.jpg2400x1352
Vive camera-based tracker pricing via Bradley
>$200 per tracker ( +$39 dongle )
>$599 3x bundle ( dongle included )
>Pre-order from October
Anonymous No.447372495 Replies: >>447373426 >>447373587 >>447375102 >>447380675 >>447395603
File: bradtrackdetails.png (599 KB, 900x1014)
bradtrackdetails.png900x1014
>>447372158
>7h battery life
>not compatible with PCVR at launch ( Focus3/XR Elite only )
lolwut
Anonymous No.447373426
>>447372158
>>447372495
HTC is such a shit company with retarded ideas and products. If it weren't for them lucking out with the trackers they would've been dead long ago.
Anonymous No.447373587
>>447372158
>>447372495
>only works with 2 hmds no one owns
>releases for the rest at an unspecified date
bruh
Anonymous No.447374030 Replies: >>447385834
File: cars.png (23 KB, 321x336)
cars.png321x336
Running some Friday night Assetto Corsa tomorrow night at 10PM EDT (about 23 hours from now).
By request, we'll be trying out the Pinewood track this time around.
Car list is pic related, let me know if you have anything else you want to run.
Mods are below and the server is up if you want to test anything.
server: vrg racing
pass: tfwnodriftfu
voice chat (mumble): voice.vrg.party
mods: https://mega.nz/folder/xN4EGDiC#cvLFrD3kTpS_8pU7eNVvPw
DLC: https://mega.nz/folder/hNgHTIrb#utSeSx4mqKjcMYfwiI67sg
Anonymous No.447374214 Replies: >>447374651 >>447374730
File: 1231234123123123.png (30 KB, 656x528)
1231234123123123.png656x528
So valve's VR icon appeared again

I would dismiss it as a random throwaway icon but its shape is kind of specific and unusual for VR headsets.

1) There's some large feature in the top center when sensors are usually placed at the bottom of the face.

2) It has a pronounced nose cut-out, which no VR headset really has unless its some crazy trade show design
Anonymous No.447374620 Replies: >>447385375
File: VRChat_2023-09-21_21-55-11.837_1920x1080.png (2.5 MB, 1920x1080)
VRChat_2023-09-21_21-55-11.837_1920x1080.png1920x1080
>>447369506
wish granted
Anonymous No.447374651 Replies: >>447374890
File: file.png (495 B, 35x30)
file.png35x30
>>447374214
Anon, that's just the old VR icon except with a screen behind it. The gap is between the top of the headset and the headband in the back.
Anonymous No.447374730
>>447374214
well shit forgot the vision pro existed
Anonymous No.447374754 Replies: >>447375117 >>447376131 >>447384110
File: 1680645463775009.png (132 KB, 293x394)
1680645463775009.png293x394
>>447341270
Anonymous No.447374890 Replies: >>447374995 >>447375619 >>447375795
>>447374651
how old is the icon?

I thought about that but it seemed weird to include the headband in the iconography
Anonymous No.447374995 Replies: >>447375619
>>447374890
I don't remember it ever changing, so a year at the minimum.
Anonymous No.447375102 Replies: >>447375528
>>447372158
>>447372495
Can no one in the VR industry release anything at all WITHOUT an issue that makes the item useless ? new HMD with great lenses? Yeah make it 70FOV, no mic, no speakers and make it $1500. Camera tracked trackers? Can only work with HMDs no one has, what’s the percentage on steam of people owning a focus3/XR elite
Anonymous No.447375117 Replies: >>447376131
>>447374754
i recognize that booth
Anonymous No.447375379 Replies: >>447378351 >>447381508
File: VRChat_2023-09-21_23-04-57.376_1920x1080_wrld_5e778b1b-88c7-4f44-8ff3-a3f289816fd0.png (941 KB, 1920x1080)
VRChat_2023-09-21_23-04-57.376_1920x1080_wrld_5e778b1b-88c7-4f44-8ff3-a3f289816fd0.png1920x1080
>>447368969
Thanks for coming to today's sign meet, be sure to bully J
Anonymous No.447375445
>>447372158
man this would be exciting for modders to do funny stuff with. like making a wireless and basestationless index. still might be the best trackers before their own due to no tracking loss. this is assuming that vive doesnt fuck it up somehow(they might be already >no pcvr at launch)
Anonymous No.447375528
>>447375102
The point is to do one thing really well so bigger company will acquire you
Anonymous No.447375619
>>447374890
>>447374995
That icon came out a few months ago.
Anonymous No.447375795
>>447374890
the icon is from the UI refresh
it used to just be a small icon with "VR" text
Anonymous No.447375893 Replies: >>447376021 >>447376590 >>447384786
Yuru is soft and doesn't kick furries from p--
https://streamable.com/zsgud8

If this person is actually from 4chan and you know him, let me know.
Anonymous No.447376021
>>447375893
oh based
>Verification not required.
Anonymous No.447376131 Replies: >>447376641 >>447376781 >>447386603
>>447374754
>>447375117
POST IT!
Fucker wiped his youtube and twitch
Anonymous No.447376521 Replies: >>447376597
Yuru is NOT invited to my birthday party
Anonymous No.447376590
>>447375893
Even if someone knows it or browses it should be killed. Shot in the street like they deserve.
Anonymous No.447376597
>>447376521
if I decide I want to show up, I will anyway
Anonymous No.447376641
>>447376131
i know him and i dont want to post it
Anonymous No.447376781
>>447376131
here is one most people haven't seen but it's a blue board so I'll delete it soon
Anonymous No.447377142
File: elkabongnonames.jpg (400 KB, 1383x1353)
elkabongnonames.jpg1383x1353
>>447328294
>>447360591
gg frems
Anonymous No.447377583 Replies: >>447377965 >>447378005 >>447389276
File: 1675631861502660.png (630 KB, 578x603)
1675631861502660.png578x603
>>447337926
GOLF IS UP!
JOIN: VRG
Anonymous No.447377965 Replies: >>447378202
>>447377583
Preemptive overflow on VRG1, probably gonna do a hard mode unless we get a bunch of people.
Anonymous No.447377993
>>447364759
No no he was the furry the business guy locked up in his basement forcing him to code all of Neos.
Anonymous No.447378005
>>447377583
5/8 come golf
Anonymous No.447378202
>>447377965
we have half a room in VRG retard
Anonymous No.447378351 Replies: >>447380421
File: 1305495476844.png (121 KB, 500x500)
1305495476844.png500x500
>>447375379
>caught mid pose change
joewari da....
Anonymous No.447379078
>>447341534
Beyond based.
Anonymous No.447380421
>>447378351
blame J for making me need to retake the picture
Anonymous No.447380502
i have the same shaders on my outfit but in some rooms half of the assets are yellowish while the other are the same as usual, what gives?
Anonymous No.447380675
>>447372495
>not compatible with PCVR at launch
lol, fucking dead on arrival.
Anonymous No.447380740
File: VRChat_2023-09-21_23-01-48.701_1920x1080.png (2.7 MB, 1920x1080)
VRChat_2023-09-21_23-01-48.701_1920x1080.png1920x1080
Thanks to all who attended pypy. Come see us again at 10est on Monday.
Anonymous No.447380856 Replies: >>447380982 >>447381143 >>447381895 >>447382113
File: 1603997622547.webm (929 KB, 576x720)
1603997622547.webm576x720
i have no friends so i just browse public worlds as an outsider until somebody walks up to me and says "wanna see something??" and then i just get off vrc for the night when that something was me crashing to desktop
Anonymous No.447380982 Replies: >>447381895
>>447380856
try coming to a weekend meetup
Anonymous No.447381143 Replies: >>447381737
File: 1693782165859318.webm (1.4 MB, 576x1024)
1693782165859318.webm576x1024
>>447380856
ive been before i just walk around too anxious to start a conversation before finally just jumping into a circle that becomes awkward really quick and then people break off to talk to others
Anonymous No.447381508 Replies: >>447382451 >>447387275
File: whom.png (151 KB, 270x526)
whom.png270x526
>>447375379
whom?
Anonymous No.447381737
>>447381143
thats a man
Anonymous No.447381895
>>447380856
>>447380982
the world has flipped where there are more troons in /vrg/ vs public
Anonymous No.447382113
>>447380856
Hello me
Anonymous No.447382451
>>447381508
newfag
Anonymous No.447383243 Replies: >>447385495
>>447368969
Is this a thursday thing? I'd like to join next week
Anonymous No.447384110
>>447374754
i think i still have this video somewhere
there was another one in a group of people thats gone
i know i have the dancing cat and cummies speech though
Anonymous No.447384786 Replies: >>447386160
>>447375893
>dancing in 37fps
Absolute state of trannychat users.
Anonymous No.447385375
>>447374620
Good job.
Anonymous No.447385495
>>447383243
Yup, thursdays every week now
Anonymous No.447385834 Replies: >>447389420
>>447374030
Gremlin, I really liked trying to control it last time.
Anonymous No.447386136 Replies: >>447395992
File: 1666080044676835.png (31 KB, 338x462)
1666080044676835.png338x462
why is the root transform of my avatar in some random position? all the humanoid bones like chest and hips are also displaced like this
Anonymous No.447386160
>>447384786
i played vrchat back in the unoptimized days when 15 was good
i have a nice computer sitting in the shopping cart on the website but i've been too lazy to put it together
Anonymous No.447386603
>>447376131
Never seen myself dance before from some else's POV feels weird glad I looked good though!
Anonymous No.447386695
File: 1678744324159798.webm (2.9 MB, 640x640)
1678744324159798.webm640x640
Anonymous No.447387275 Replies: >>447398094
File: VRChat_2023-02-27_02-08-57.465_1920x1080.png (2.3 MB, 1920x1080)
VRChat_2023-02-27_02-08-57.465_1920x1080.png1920x1080
>>447381508
thats jay
Anonymous No.447389276
File: 1679513842600296.jpg (116 KB, 1440x1440)
1679513842600296.jpg1440x1440
>>447377583
Anonymous No.447389420
>>447385834
Added
Anonymous No.447391571
New Thread
>>447391551 (Cross-thread)
>>447391551 (Cross-thread)
>>447391551 (Cross-thread)
Anonymous No.447395603
>>447372495
So... I should stop waiting and just get normal trackers?
Anonymous No.447395992
>>447386136
apply transforms on every mesh and armature, clear transforms on every bone
FBX all, Z forward, Y up on export
Anonymous No.447398094
>>447387275
Total zigger death
Anonymous No.447398168
excuse me if im late to the party but what the fuck is up with furries and overly complicated vrchat avatars?

just saw that the most recent version of the Awtter avatar has a DRM built in that wont load the avatar until you put some passcode license thing in everytime you play vrchat